Hmm, and I assume the replay value is high?3-ish hours for a straight run through.
Hmm, and I assume the replay value is high?3-ish hours for a straight run through.
As soon as the credits finished, I immediately started again on Extreme.Hmm, and I assume the replay value is high?
Just preordered on X1![]()
Well its sarcasm. Since Destiny reviewed poorly bungie really had to dig deep to find some favorable scores for marketing purposes. Our good friends Biogamergirl is one of them.
Games really fun so far, the continue music is classy as fuck which makes me smile as i think I'll be hearing it alot.![]()
Is there a preorder bonus?
That's basically what I intend to do as well now that I finished the game on Normal. The game really is meant to be replayed, also evidenced by the fact that the early levels have items that can only be acquired by using elements that you don't have access to in your first playthrough.As soon as the credits finished, I immediately started again on Extreme.
Damn, those reviews![]()
Platinums lowest reviewed game it seems. (or maybe that's Anarchy reigns?)
Okay so I'm 2 hours in (finished Chapter 4) and while it's not NEARLY as bad as IGN or GameSpot makes it out to be, it's definitely PG's dullest game.
(So far) the story is nothing, the controls and combos feel very stiff and there's little in term of upgrades and such.
Obviously it's little budget and all, so I can't expect something like Rising.
But I've played SO much worse.
Damn, I need one of those.Anyone go to NYCC and get a code they'd like to share with everyone?
https://twitter.com/NickelodeonTV/status/520749280169312256
That's a pretty shitty thing to do. There aren't enough costumes to just lock one behind a wall that barely anyone will be able to access, especially the most unique one of the bunch.
Edit: Looked at some of the replies to the tweet and people who were at the con said the workers at the booth didn't know anything about a costume code for the game, so who knows.
Nope just wanted to have it ready when I get off work tomorrowIs there a preorder bonus?
It's not like their one use deals, itll be like the other costume code, if someone can figure out why they don't know about them, and someone DOES finally get one, itll make its way to the internet anyways, none of the costumes are dlc or anything
Eh, with the way Nick talked about it could have been a unique download code. Not that it matters either way since they apparently forgot to give them out.
Can anyone explain how the Chi gauge works? I'm looking at it and don't really understand?
I think it's not so much that it's difficult as much as it is that it's very casual about dying.
The game will throw a lot of things at you where you'll think "Wait, how was I supposed to see that coming?" Some people are going to think, okay, fuck this, that's bad game design. Other people will go, okay, I know what that is and I know what combo does the best damage against him, I am going to do better this time.
The first mech enemy took me FOREVER. Every subsequent one, and subsequent death, made it take less and less and less time until I was basically styling on them, mostly because I got better.
Yup, the mech enemies are so boring though. It's literally the same thing over and over. I also hate the guys that throw those things that wrap you up... especially because I despise so much having to hit the analog stick back and forth.
I wouldn't mind dying, except sometimes it's so annoying having to see things you already saw again (even if it's just a few seconds)
Games really fun so far, the continue music is classy as fuck which makes me smile as i think I'll be hearing it alot.![]()
With hand drawn animation and original voice actors from the show? You're the stretching the budget too much.Games with super low budgets can have great stories.
You charge up your attacks by holding the buttons down, and they become more powerful. You have 3 bars depending on what level the bending you're using is at. When you're charging, rings will come in towards Korra. 1 ring = 1 bar, 2 rings = 2 bars, 3 rings = 3 bars full. It'll slowly drain, regardless of how much you use the powered up attacks.Can anyone explain how the Chi gauge works? I'm looking at it and don't really understand?
The game is extremely light on story and one would argue content if you aren't into replaying games but the core combat is enjoyable. Basically what anyone with reasonable expectations expected from an Activision published licensed $15 downloadable title developed by Platinum Games.Game looks fun, but those reviews. . . .
Comments??
Game looks fun, but those reviews. . . .
Comments??
The game is extremely light on story and one would argue content if you aren't into replaying games but the core combat is enjoyable. Basically what anyone with reasonable expectations expected from an Activision published licensed $15 downloadable title developed by Platinum Games.
Game looks fun, but those reviews. . . .
Comments??
That's a pretty shitty thing to do. There aren't enough costumes to just lock one behind a wall that barely anyone will be able to access, especially the most unique one of the bunch.
Edit: Looked at some of the replies to the tweet and people who were at the con said the workers at the booth didn't know anything about a costume code for the game, so who knows.
That's a pretty shitty thing to do. There aren't enough costumes to just lock one behind a wall that barely anyone will be able to access, especially the most unique one of the bunch.
Edit: Looked at some of the replies to the tweet and people who were at the con said the workers at the booth didn't know anything about a costume code for the game, so who knows.
You charge up your attacks by holding the buttons down, and they become more powerful. You have 3 bars depending on what level the bending you're using is at. When you're charging, rings will come in towards Korra. 1 ring = 1 bar, 2 rings = 2 bars, 3 rings = 3 bars full. It'll slowly drain, regardless of how much you use the powered up attacks.
As an example, the level 2 Earthbending makes the rocks shoot out further. Level 3 has Korra lifting boulders into the air. Level 2 Airbending has the standard light attack combo produce tornados around her. For Waterbending, the most notable difference is that the ice shard that appears when you use the heavy attack combo grows in size. I believe there's also a damage boost applied for each level of Chi attained, but not sure. Firebending makes the attacks faster, and I actually think it teleports you towards the enemy if you attack after a charge is obtained.
Basically, they modify the properties of combo chains and make your attacks more powerful.
It's a universal code. So if someone got it, eventually everyone will have got it through here, reddit, etc.
It seems that the code may have never been given out though...
Her introduction cutscene sounded way off.Sounds like her in chapter 3.