Has 343 Industries redeemed themselves with Halo:MCC

it's great value and wonderful for fans, but when they deviate from bungie's work you can see the gulf in craft

a microcosm is this comparison of the gun sounds from halo 2 and the mcc version. the subtle, memorable rings of the originals just made as loud as possible for no reason. clumsy.

https://www.youtube.com/watch?v=nmkDAlzQMUE
 
They've redeemed themselves by releasing old games made by somebody else?

If they use this release to study what works and what doesn't and use those lessons learned in their work on Halo 5, yes.

If they decide to take no lessons learned into Halo 5, then redemption this is not.

Still a great package of games.
 
343 can only redeem themselves by fixing Halo 4's mistakes in Halo 5. They have to bring the series back to the essence of Halo. That said, the MCC is a very promising step in the right direction.
 
They've won a lot of goodwill, that's for sure. I'm hopeful if not exactly confident about the future of the series, though.

Halo 4 is better than Destiny, so there's that.
Halo 4 is better than Superman 64, too. I'm not sure what that has to do with anything.
 
it certainly won favor from the halo community

the mcc along with what they've revealed so far about Halo 5, has me back on the hype train
 
Their first game was Halo 4 and to me they did an amazing job considering the company that made Halo for years ran off to make a worse game than any of the Halo games. And if anything Halo 4 also proves Bungie not being behind Halo is not as big of set back as many thought it would be.
 
They started learning with the feedback from Halo 4. MCC is a huge step, but we won't know for sure until Halo 5.

MCC looks fantastic though.
 
Why does he have to tell you , when there are a fuckton of threads and IGN first coverage of how they've been handling MCC? Frankly anyone who calls it a simple "port" hasn't been paying attention.

I haven't called it a simple port.
I'm saying it's mainly been outsourced.
I'd like to know what 343i did.
 
343 has certainly displayed that they understand what the community WANTS with this collection, but whether they're able to "redeem" themselves or not will come with the launch of their own creation, Halo 5.

Regardless, they do deserve much praise for their handling of the MCC.
 
I have no idea if Halo 5 will redeem 343, as I've never played Halo 4. I've barely played any of the Halo games, besides brief moments with them at a friends house.

One thing I can say is that I'm extremely excited that 343 is releasing the MCC. My mouth hasn't been watering this much for a game to come out since, well, I don't know, the original World of Warcraft? Any who, it is a enormous package at a price point of only $60. I seriously can't wait for it to come out. I'm going to assume that it'll be my designated multiplayer game until at least Halo 5.

Bring on Nov. 11th!
 
The original Halo's where good because they did something groundbreaking with each installment. If Halo 5 innovates, then it would be a good Halo game.
 
it's great value and wonderful for fans, but when they deviate from bungie's work you can see the gulf in craft

a microcosm is this comparison the gun sounds. the subtle rings of the originals just made as loud as possible for no reason. clumsy.

https://www.youtube.com/watch?v=nmkDAlzQMUE
Yeah, the proof is in the pudding. I hope 343 learned how to make better pudding since their last game. They need to discover subtlety and understand how Bungie's design choices with things like color coded enemy classes were not arbitrary. They were all about giving players clear feedback; a critical design principle that 343 utterly botched with Halo 4's Promethean enemies and weapons.
 
It's an awesome collection for sure and offers a ton of great content for a good price (it's one of the reasons why I allways found TLOU remaster at $50 a joke).

But they took the work of Bungie and just made it prettier.
I don't see how it's redeeming them. They probably didn't even decide to make the collection but were just told by Microsoft.

Halo 5 will show if they actually can make a good Halo
 
Nope. I'm willing to give Halo 5 a shot, but this game is basically just 343 organizing other companies in releasing even another company's games and throwing Halo 4 in there as basically a bonus. I'm totally psyched for it and appreciate it, but it hardly reflects on if 343 can actually produce a good Halo game.



This is also true.

The power of the MCC is primarily the parts in which 343 is doing.

Yes. Saber is working on H2A. Ruffian is working on H3/H4. Blur is doing cinematics.

Certain Affinity is working on H2A MP but those people have worked on every Halo game since Halo 2.

But the magic is in the interface that 343 is making... the interface sets a high bar for future compilations.

The reason why there's a lot of collaboration is simply because the amount of work that's being done. A lot of companies do this.
 
In terms of content and dedication to putting a crazy amount of effort into a port, yes they have redeemed themselves. The big issue now is how do they make Halo 5 and still keep a great amount of content and innovation. MCC is a tried and true formula, so outside of pretty graphics, we know what the gameplay is like. Halo 5 is a whole new ballgame for them to prove themselves capable.

Bring it on...

And don't skimp on Forge either 343!
 
I thought Halo 4 was abysmal on pretty much all fronts. I still bought an Xbone just for this. For me, it depends on how well the PC versions of CE/2 got ported back to console. They never felt right to me, and I'm seriously worried about how close they're going to get to that original Xbox multiplayer experience.
 
The original Halo's where good because they did something groundbreaking with each installment. If Halo 5 innovates, then it would be a good Halo game.
Not sure I agree with this. Halo was refined with each sequel, but it's not like they were that different. If Halo 5 plays like Halo 1-3, it will be a huge success.
 
The power of the MCC is primarily the parts in which 343 is doing.

Yes. Saber is working on H2A. Ruffian is working on H3/H4. Blur is doing cinematics.

Certain Affinity is working on H2A MP but those people have worked on every Halo game since Halo 2.

But the magic is in the interface that 343 is making... the interface sets a high bar for future compilations.

I'm not sure if you are joking but a game developer creating a unique UI isn't that impressive to me tbh.
 
A thread asking if a game that isn't out yet redeemed an entire studio?

Can we have one next week about The Phantom Pain being the best MGS in the franchise? Can you make that one? I don't feel like making it.

Be sure to ask at the end what everyone's thoughts are based on the E3 videos and stuff.
 
Still on the fence when it comes to getting an xbox one but if there is a masterchief bundle I might jump in

You do realize that there are tons of other bundles out there, you could just buy any and sell the game. And just buy MCC. Not buying a console to play your fav game, just because its not bundle sounds stupid to me.
 
In terms of content and dedication to putting a crazy amount of effort into a port, yes they have redeemed themselves. The big issue now is how do they make Halo 5 and still keep a great amount of content and innovation. MCC is a tried and true formula, so outside of pretty graphics, we know what the gameplay is like. Halo 5 is a whole new ballgame for them to prove themselves capable.

Bring it on...

And don't skimp on Forge either 343!

What? 343 isn't even primarily developing this collection.
 
lol, porting a collection of games doesn't make a developer awesome. Halo 4 was awful compared to bungies games and pretty much ruined the franchise.

Ruined the franchise? Is thats why MCC will sell a shit load? Halo 4 is better than Reach and superior to Destiny so your wrong on all counts.

There isnt a better team to take on Halo than 343i.
 
343 are redeemed for making Halo 4....

..but asking your to pay $60 for Halo 4 again?

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What? 343 isn't even primarily developing this collection.

Without them it would be nothing. 343 is basically Bungie before they got all Destiny mental. They are pulling the talent together and the overall vision for the MCC. I can understand not being fully developing because I would hope they are well into Halo 5 now.
 
Couldn't agree more! Halo MCC speaks PLENTY about 343, yes in its simplest form it is a re-release of previous games, but 343 could have stopped there and still made fans happy. They went steps... no LEAPS ahead into brining plenty of great content to please every fan.

Halo MCC is the only remastered game which I would consider to be a full blown exclusive worth my time and money. Graphics is not the only thing they changed. Great job 343, can't wait to see the amount of content H5 will have.
 
Yeah, the proof is in the pudding. I hope 343 learned how to make better pudding since their last game. They need to discover subtlety and understand how Bungie's design choices with things like color coded enemy classes were not arbitrary. They were all about giving players clear feedback; a critical design principle that 343 utterly botched with Halo 4's Promethean enemies and weapons.

They just need to make chocolate pudding. Chocolate flavour is king.
 
I need to play H2A Multiplayer and test out these servers first, and then taste the H5 Multiplayer beta before I can give judgement, and even then it will just be towards MP stuff, nothing single player in the collection outside of 4 is 343i.
 
Not to take away from anything 343i did with the game but even if you watch the documentary, you realize the majority of their work on the game was coordination.

Halo 1-4 Ports + UI - 343i
Halo 2A Cutscenes - Blur
Halo 2A Campaign - Saber
Halo 2A Multi - Certain Affinity

Could be that the ports were outsources as well, but regardless they spent their time coordinating and providing direction.
 
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