Its all about having fun at the end of the day.
For some people it becomes more than just a game. I mean, several people have given up their jobs and/or schooling just to play fighting games.
Its all about having fun at the end of the day.
I think Capcom at the very least came to the conclusion that the existing community needs to be considered and integrated, and they did a pretty good job of that, and if IPL didn't fold it would have been cool to see if that worked out well for everyone.Many different answers? I don't mean to be rude but the majority of us came to an agreement that eSports would tamper with grass root tournaments in which the FGC lives off of.
You know, watching Halo 5 during Halofest the other day really got me excited, but it was a tempered sort of excitement because of the presentation (granted, it wasn't completely live).That's perhaps you not being into the games that are being competed in. I also imagine it's harder to appreciate or care about the stakes in those games, without some level of familiarity, than it is for laymen with fighting games (or it could just that I'm already steeped in fighting games). But like, I play some of those games casually and I can still appreciate the fierceness of competition without yet fully understanding the strategies employed. Of the Dota competitions I've watched, the players were playing out of their minds and I couldn't not empathize because they (and the crowd) were emoting so much, lol. The hype is there, and it's for a lot of people. Just perhaps not for the games you and I are interested in maybe
Can Gamerbee make it to Capcom Cup even if he doesn't get 1st at Dreamhack?
Also by sterile I mean it's...a bit too clean? I don't know how to describe it
Can Gamerbee make it to Capcom Cup even if he doesn't get 1st at Dreamhack?
I get what you're saying. And you're very right some games just naturally create hype rather than rely on the presentation. Dota is right up there, I think, like fighting games in that its swings are more visceral. Starcraft from what I've seen is less explosive and needs those minute (but avalanche-like) swings to be hyped by the presentation and commentary. I could be wrong though, I'll defer to your expertise of the game![]()
For some people it becomes more than just a game. I mean, several people have given up their jobs and/or schooling just to play fighting games.
I think Capcom at the very least came to the conclusion that the existing community needs to be considered and integrated, and they did a pretty good job of that, and if IPL didn't fold it would have been cool to see if that worked out well for everyone.
FGC is supported from the ground up. Players keep the games alive and run grassroot events out of love for the game. They are the lifeblood that keep the scene thriving.
"Esports" is supported from the top down. LoL and Dota are as big as they because Valve and Riot inject buttloads of resources into it. As soon as the support stops trickling down however, the game gets left out in the shits (look at what happened to Halo and the like when they got dropped from MLG).
FGC grassroot growth feels more sustainable imo. Granted just because you're grassroots doesn't mean you can't up your presentation game and do all those nifty things that the professionals do either.
Well put.FGC is supported from the ground up. Players keep the games alive and run grassroot events out of love for the game. They are the lifeblood that keep the scene thriving.
"Esports" is supported from the top down. LoL and Dota are as big as they because Valve and Riot inject buttloads of resources into it. As soon as the support stops trickling down however, the game gets left out in the shits (look at what happened to Halo and the like when they got dropped from MLG).
FGC grassroot growth feels more sustainable imo. Granted just because you're grassroots doesn't mean you can't up your presentation game and do all those nifty things that the professionals do either. It's just different ways of getting there. Either frontloading it all at the start and hoping you can stay there, opposed to slowly building your foundation and working your way up.
FGC is supported from the ground up. Players keep the games alive and run grassroot events out of love for the game. They are the lifeblood that keep the scene thriving.
"Esports" is supported from the top down. LoL and Dota are as big as they because Valve and Riot inject buttloads of resources into it. As soon as the support stops trickling down however, the game gets left out in the shits (look at what happened to Halo and the like when they got dropped from MLG).
FGC grassroot growth feels more sustainable imo. Granted just because you're grassroots doesn't mean you can't up your presentation game and do all those nifty things that the professionals do either. It's just different ways of getting there. Either frontloading it all at the start and hoping you can stay there, opposed to slowly building your foundation and working your way up.
Valve and Riot fueling their scenes is probably the best relationship as they can actually make money on their games directly while hosting a legit tournament scene, allowing their investment in capturing viewers to be much more effective. It's unlikely that they'll go the way of MLG or something without the games losing a lot of players but that's something that can happen even with FGs.
Compare this to say fighting games, where you have the initial game purchase and then maybe costume/character DLC's on the side to make money from. The games just weren't designed to be monetised in same way and so I don't think there's as much incentives for devs to go balls out in supporting the games the way Riot and Valve does. Of course, there's the obvious size difference between the companies as well, meaning FG developers won't have the luxury of throwing around as much money.
Namco should hold back on their shitty F2P setup, lol. Go crazy with costumes though!
Capcom, just give me a buffed Deejay![]()
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YASSSIn my humble opinion, Capcom makes the best Fighting Games. I would love to see them make a fighting game with the Deep Down engine. And Marvel v Capcom 4!!!
I'm not sure you need versatility for fighting games on PC, keyboards just flat out suck for them.
Skullgirls Endless Beta still going strong!
Mike gave Double a new super https://www.youtube.com/watch?v=P8fRMBEf1ck
Beowulf almost beta ready too.
If you haven't played it since release, you missed 6 updates to the game. It's vastly different and improved.
jlai on blastI'm not sure you need versatility for fighting games on PC, keyboards just flat out suck for them.
Esports haven't been sustainable because of the extravagant spending more than anything. They fail to make money back or promote enough secondary sales to justify it which causes it to collapse eventually. The FGC as it is currently, has had to rely on limited funds to host tournaments and has generally protected themselves from catastrophic failure by not spending more than necessary. Esports could get away with spending less and keepign the professional up as necessary to make it more sustainable but the independent leagues haven't been very good with that in general.
Valve and Riot fueling their scenes is probably the best relationship as they can actually make money on their games directly while hosting a legit tournament scene, allowing their investment in capturing viewers to be much more effective. It's unlikely that they'll go the way of MLG or something without the games losing a lot of players but that's something that can happen even with FGs.
Hahahaha, holy shit. The chain shift mixup, comboing into veil off for that special super meter state, and then that worms setup. That was so awesome.Meanwhile in Japan http://youtu.be/bDS0_XszNDo?t=19m2s
Meanwhile in Japan http://youtu.be/bDS0_XszNDo?t=19m2s
Meanwhile in Japan http://youtu.be/bDS0_XszNDo?t=19m2s
So he does fake overhead, fly cancels, chain shifts into j.B to overhead? That's some Nth level shit. I would have laughed if at the end the Carmine was just straight mashing and blew it up.Meanwhile in Japan http://youtu.be/bDS0_XszNDo?t=19m2s
DreamHack doesn't award seeding points because of how close it is to the actual Capcom Cup event. Win or go home. (Or lose to 1-2 players who are already qualified.)
INVOKING THE DUBSTEP CANNON(UMVC3 Vergil)
https://www.youtube.com/watch?v=AiwIIJ_0vEc&feature=youtu.be
i think alex valle has the right idea on how to present the events more professionally and still keep that "raw" fgc flavor to events. he just needs more help on the production side. imo level up is the closest to getting it right.
i did say he needed more help on the production side.I, too, like long breaks and dry commentary.
Narrator in the Tekken 7 trailer reminds me of the narrator from Kaiji
Can Gamerbee make it to Capcom Cup even if he doesn't get 1st at Dreamhack?