Assassin's Creed Unity - PC Performance thread

marjo

Member
I was having some pretty bad shimmering issues with txaa, but switching it to fxaa cleaned it up. I thought txaa was supposed to be the better aa method?

Other then that, I don't have complaints about the visuals. The game is stunning. Might be the best I've ever seen.

I'm running at max settings (except for fxaa) at 1080p and so far, everything has been smooth. I'm using a gtx 970.
 

Zafir

Member
I was having some pretty bad shimmering issues with txaa, but switching it to fxaa cleaned it up. I thought txaa was supposed to be the better aa method?

Other then that, I don't have complaints about the visuals. The game is stunning. Might be the best I've ever seen.

I'm running at max settings (except for fxaa) at 1080p and so far, everything has been smooth. I'm using a gtx 970.
If ACU is anything like The Crew beta, it really didn't like you swapping AA mid game. Swapping it midgame caused all kinds of graphical artifacts, restarting after changing solved them.
 
If ACU is anything like The Crew beta, it really didn't like you swapping AA mid game. Swapping it midgame caused all kinds of graphical artifacts, restarting after changing solved them.

Already tried that. Nothing fixes txaa/msaa in this game. Actually now i remember txaa/msaa were both useless in the crew betas too
 

Kevyt

Member
no the inspector fxaa is the same old crappy fxaa as any other title. the ingame fxaa seems like its actually a temporal smaa/fxaa, similar to the one in watch dogs. best option available currently

That's what I thought. I did the Inspector thing and the FXAA was terrible. It was almost as having no AA at all.

I'm curious... do you still get the drops if you take the resolution down to 720p? Is there anyone that can run this at a steady 60fps with no drops?

For my 970? regardless of the resolution and the settings, it will still constantly drop below 60 fps. Especially when I'm running and new buildings/people are rendering, the frame rate will drop to the 50s. At 1080p, with textures and environment detail set to ultra, the frame rate will drop to the 40s. Also, the game is currently using 3.8 gb's of VRAM. The Ultra textures eat up a lot of VRAM. Those with 3 GB cards will notice stutter... as was the case with Shadow of Mordor.
 

axb2013

Member
Anyone else notice there is a lot more grinding needed for the better in game gear? I'm guessing that's "incentive" for micro transcactions. CE, here I come...
 

Unreal

Member
1080p Ultra (MSAAx2) around 50fps average.

And the bokeh DOF destroys the performance...




GTX 970 @ 1500/7500
2500K @ 5Ghz
 

Serandur

Member
Well, I fixed my SLI problem; took off SLI bridge, blew into it like an old SNES cartridge, and put it on the other two SLI connectors. :p

Anyway, SLI 970s handle the game decently at 2560x1440. Still in the beginning village, but with ultra high textures and environment, high shadows, bloom, and FXAA, I'm getting a constant 60 FPS so far. Enabling TXAA pushes me straight into my 970s VRAM wall and causes hitching/stuttering, however. Even worse, after I disable TXAA and revert back to FXAA, that VRAM is still allocated as though TXAA is still being used and I continue to get the stuttering until I restart the game. The game, in this instance, is unnecessarily hanging on to precious VRAM for an effect it's not even rendering.

I will continue to play more, still haven't gotten very far.
 

Kevyt

Member
1080p Ultra (MSAAx2) around 50fps average.

And the bokeh DOF destroys the performance...




GTX 970 @ 1500/7500
2500K @ 5Ghz

Is your CPU really running at 5 ghz or was that a typo?

Edit:

Oh wow... I would of never guessed a 2500k could overclock to 5 ghz without liquid nitrogen.

Running pretty well so far on my 2600k @4.3 and GTX 970 on Ultra settings.

What are your frames like? MSAA kills performance on mine.
 

Unreal

Member
Is your CPU really running at 5 ghz or was that a typo?
.

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2500k is a hell of a CPU, my H100i keeps mine cool at 4.8GHz, any higher and the CPU itself becomes too unstable :)

Back on point, this game has been so inconsistent in frames its crazy. Some scenes that aren't taxing drop to 23-8 FPS and other scenes are a solid 60+
 
D

Deleted member 17706

Unconfirmed Member
Ehh, these visuals aren't really all that impressive.
I haven't seen anything that's made me go "WHOA" outside of maybe a few character models here and there in cutscenes, but overall it's pretty meh considering how poorly it runs.
I mean shit, there are people here running it on GTX 980s that have to outright turn off AA (outside of FXAA) to get decent performance.

I don't buy it, unless "decent performance" is 60 fps.

I'm always over 30 running around the city even with 4x MSAA, usually closer to 40. I can gain a good 5 to 10 fps dropping down to FXAA, which I don't mind doing. This is with V-Sync on and everything on Ultra.

I'm running a 970 and the hardware I mentioned earlier.

It's not a great performing game, but I think it's acceptable for the visuals. They look damn impressive to me.
 
Reading the above few posts... I should really get off my arse and attempt OC'in my 4770k shouldn't I?

I even have an H100i cooling it, so I have no excuse to not at least bump it to 4.3.

It's just I'm new to PC gaming/building and only built my first in June this year. Don't wanna break it! lol
 

Reo

Neo Member
I don't buy it, unless "decent performance" is 60 fps.

I'm always over 30 running around the city even with 4x MSAA, usually closer to 40. I can gain a good 5 to 10 fps dropping down to FXAA, which I don't mind doing. This is with V-Sync on and everything on Ultra.

I'm running a 970 and the hardware I mentioned earlier.

It's not a great performing game, but I think it's acceptable for the visuals. They look damn impressive to me.

Considering the 970 is one of the most powerful single-GPUs in the market, yes, I'd say 60 FPS with 4x MSAA at 1080p would be considered decent performance.
Though if you're running a multi-monitor or 1440p or higher setup, I'd agree that that's acceptable performance.
I really haven't seen many impressive screenshots for the visuals, they all seem kind of mediocre to be honest, certainly not Crysis 3 or anything.
The view distance is impressive though, but the density in terms of AI shouldn't be so taxing considering the actual models aren't that impressive, and the AI itself relies more on the CPU than the GPU.
 

scitek

Member
Reading the above few posts... I should really get off my arse and attempt OC'in my 4770k shouldn't I?

I even have an H100i cooling it, so I have no excuse to not at least bump it to 4.3.

It's just I'm new to PC gaming/building and only built my first in June this year. Don't wanna break it! lol

The whole point in buying a k is an unlocked multiplier. So yes.
 
D

Deleted member 17706

Unconfirmed Member
Considering the 970 is one of the most powerful single-GPUs in the market, yes, I'd say 60 FPS with 4x MSAA at 1080p would be considered decent performance.
Though if you're running a multi-monitor or 1440p or higher setup, I'd agree that that's acceptable performance.
I really haven't seen many impressive screenshots for the visuals, they all seem kind of mediocre to be honest, certainly not Crysis 3 or anything.
The view distance is impressive though, but the density in terms of AI shouldn't be so taxing considering the actual models aren't that impressive, and the AI itself relies more on the CPU than the GPU.

It's a $350 card... Alright, whatever. You can choose to not be impressed. Comparing it to Crysis 3 is kind of dumb, in my opinion, though.

I'm running at 1080p. It's not uncommon to get 60 fps according to FRAPS in situations where I'm not in front of hundreds of NPCs.
 

Reo

Neo Member
It's a $350 card... Alright, whatever. You can choose to not be impressed. Comparing it to Crysis 3 is kind of dumb, in my opinion, though.

I'm running at 1080p. It's not uncommon to get 60 fps according to FRAPS in situations where I'm not in front of hundreds of NPCs.

GPU launch prices certainly aren't as bad as they were years ago. IIRC the 7970 launched at over $500.
Though again, it may be a $350 GPU, but it's still one of the fastest GPUs on the market, and it's not exactly in the highest supply.
I dunno, I guess I was expecting at least 60-70 FPS average with 4x MSAA considering how well the card performs at 1080p in other games that look pretty similar to this game.
And from what I've seen, this game really struggles with foliage and texture quality.
 

Kevyt

Member

Well, congrats!! You won the silicon lottery with that CPU!

Reading the above few posts... I should really get off my arse and attempt OC'in my 4770k shouldn't I?

I even have an H100i cooling it, so I have no excuse to not at least bump it to 4.3.

It's just I'm new to PC gaming/building and only built my first in June this year. Don't wanna break it! lol

I OC'd my 4790k to 4.7 Ghz, and there wasn't much improvement as I would have hoped. Try reading an OC guide first, mirror someone who has the same setup as you. Run benchmarks like Prime95 and keep a close eye to your temperatures. It honestly takes some time and patience.

So... I overclocked my gtx 970 to 1540 Mhz, with 8200 Mhz Memory bus cock speed, and I was getting almost a locked 60 fps. I got inside a large mansion for a mission with a bunch of NPC's and the game froze all of a sudden. I got a blue screen with the error code dpc_watchdog_violation, and so I have reverted back to stock settings for GPU, and CPU. I think I can live with 50-60 fps if it means the game won't crash and get a BSOD.

Whether what's going on warrants the heavy rendering demands of the game or not, I cannot say, but I'm actually fairly impressed on the multi-core utilization (was expecting my 3770K to limit things) and the scope of what's going on. NPC pop-in and distant texture detail need some work (and probably more VRAM) however.

I checked MSI afterburner and the game is using 3.8 gb VRAM. This is at 1080p with ultra textures. I'm assuming it eats way more VRAM at 1440p.
 

Serandur

Member
I just got to Paris. My SLI 970s are holding that 60 FPS steady at 2560x1440 and the mix of high and ultra settings I mentioned with FXAA. C'est une ville magnifique, the game looks damn good in my opinion. The textures are pretty high resolution, the macro-level detail of the city is beautiful. The number of NPCs... feels like an actual city.

At stock, my all four of my 3770K's physical cores are being pretty heavily hammered (haven't checked virtual cores to see if it's using hyperthreading to any good effect) with all the NPCs, but it's sticking to 55-60 FPS. I've seen all four hit and sustain 100% load according to Afterburner. Once I bump up the clocks, it should be perfect.

Whether what's going on warrants the heavy rendering demands of the game or not, I cannot say, but I'm actually fairly impressed on the multi-core utilization (was expecting my 3770K to limit things) and the scope of what's going on. NPC pop-in and distant texture detail need some work (and probably more VRAM) however.
 

ISee

Member
Considering the 970 is one of the most powerful single-GPUs in the market, yes, I'd say 60 FPS with 4x MSAA at 1080p would be considered decent performance.

You expect way too much. The gtx 970 is a great card (I bought own mysefl) but 4xMSAA is a beast in performance costs. If you really expect your gtx 970 to render games at the highest settings with 4xMSAA and 60 fps in the future you will be very dissapointed.
 

GHG

Gold Member
So is clockspeed more important than number of cores here?

(provided you have more than 4 physical cores)

And is 3GB enough for Ultra textures if you just use FXAA?
 

Serandur

Member
I checked MSI afterburner and the game is using 3.8 gb VRAM. This is at 1080p with ultra textures. I'm assuming it eats way more VRAM at 1440p.

I'm running it at Ultra textures and 1440p, it uses up between 3500-3800 MBs with FXAA for me, TXAA pushes it over the top and I get hitching/stuttering.
 
Well, congrats!! You won the silicon lottery with that CPU!



I OC'd my 4790k to 4.7 Ghz, and there wasn't much improvement as I would have hoped. Try reading an OC guide first, mirror someone who has the same setup as you. Run benchmarks like Prime95 and keep a close eye to your temperatures. It honestly takes some time and patience.

So... I overclocked my gtx 970 to 1540 Mhz, with 8200 Mhz Memory bus cock speed, and I was getting almost a locked 60 fps. I got inside a large mansion for a mission with a bunch of NPC's and the game froze all of a sudden. I got a blue screen with the error code dpc_watchdog_violation, and so I have reverted back to stock settings for GPU, and CPU. I think I can live with 50-60 fps if it means the game won't crash and get a BSOD.



I checked MSI afterburner and the game is using 3.8 gb VRAM. This is at 1080p with ultra textures. I'm assuming it eats way more VRAM at 1440p.

Yeah damn... I'm not touching OC'in my 780ti. Nowhere near that level of "PC gamer" yet. I'm about to finish work in 20 mins though and after I get home, I might put the kettle on and settle down to attempting my OC.

I did just read a guide, and yeah it seems patience is much needed because these benchmark tests take forever and multiple cycles are needed.
 

Reo

Neo Member
You expect way too much. The gtx 970 is a great card (I bought own mysefl) but 4xMSAA is a beast in performance costs. If you really expect your gtx 970 to render games at the highest settings with 4xMSAA and 60 fps in the future you will be very dissapointed.

You would struggle to find a game besides Crysis 3, Watch_Dogs, and Unity that can't run at 1080p60 with 4x MSAA on the 970.
 

Lizardus

Member
How are people locking down the frame-rate? I can not lock it down to 30. I tried in-game v-sync and through NVIDIA control panel.

i5 4670k @ stock
GTX 760 @ stock
8 GB RAM
 

ISee

Member
You would struggle to find a game besides Crysis 3, Watch_Dogs, and Unity that can't run at 1080p60 with 4x MSAA on the 970.

I was talking about future games... like Witcher 3 for example or Star Citizen or The next Metro game... or Project CARS
 

Serandur

Member
I just got a view of the Seine, then got a nice top-down view of Paris from some tall rooftops; Superbe! I know there are some borderline riots going on around GAF for this game, but I'm glad they aimed to make the city so populated and they're using my 3770K's potential pretty well to boot, if Afterburner is reliable. Mes GTX 970s aussi!

I mean, I'm not a fan of the microtransactions and won't be buying into them, but I can see how this game is a bit too ambitious for the consoles and frankly, I love it, though I do think they should have worked more on scalability of the game with lower-tier settings (and higher ones yet, as well; texture/NPC distance please; would like to turn down that FPS-killing cutscene DOF too). The PC version of this game isn't crap, I'd even argue it looks like it was the main focus in terms of at least rendering power targets (perhaps coincidentally, perhaps not). The game overall is quite demanding regardless of platform, and multi-core PC CPU usage with day one SLI support is A-ok in my book.
 

Reo

Neo Member
I don't get your point, sorry.

The point was that Unity doesn't run at 1080p60 with 4x MSAA on the GTX 970, and you said that it's silly to expect the 970 to run future games at 1080p60 with 4x MSAA, hence the reply that Unity's visuals aren't really what I'd call "future visuals."
 

bobeth

Member
Just started this. The game looks great, exept for the crowd. The LOD graduation on them is insanely poor, and they never look good.
 

Renekton

Member
The point was that Unity doesn't run at 1080p60 with 4x MSAA on the GTX 970, and you said that it's silly to expect the 970 to run future games at 1080p60 with 4x MSAA, hence the reply that Unity's visuals aren't really what I'd call "future visuals."
Visuals is one part of the story. It may not look like Ryse, but it does have seamless free roam over intricate architectures and fktons of AI actors. At those two aspects they are a tier above previous ACs.

This is one long generation, hopefully you're not here repeating the "my 970 has a right to 4xMSAA this" for 6 years :]
 
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