Dragon Age: Inquisition Review Thread

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Has anyone played the PS3 version or posted a review?

I was curious if it had any game-breaking bugs or issues from being a down-port. If it plays like DA:O on PS3 I'm okay with it. I want to get this for my wife but we're Wii U/PS3 at the moment.
 
So I have EA Access on my XBone but am going to play this on PC.... the saves aren't cross platform are they? I.E. Start playing tomorrow via early access and pick it back up on PC next week....???
 
Guys is there any decent deal for this game? Preferably one that gets me the key before release because no way I'm waiting for the 21st here in Europe when it releases on the 18th in NA (will use VPN).
 
I'll make it when I get home tonight and have my World of Thedas book in front of me if no one else does by then.
Sounds great. Unless somebody else offers it's all yours.

I'd love to participate in this. It'd be nice to have a DA lore thread in general.

Same. All I could really offer is helping the OP gather website resources. Stuff like wiki links, lore videos, Aristocracy system, etc...

Guys is there any decent deal for this game? Preferably one that gets me the key before release because no way I'm waiting for the 21st here in Europe when it releases on the 18th in NA (will use VPN).

Mexican Origin has the game for like $40 for PC. If you can somehow trick your Origin into thinking you're in Mexico, which shouldn't be hard, you can get it for cheap.
 
Yes just 4 trees, plus a specialization tree. I don't have the figures on me but the total number of selectable abilities, passives and upgrades is comparable to DA2 and I believe greater than DAO.

Alright, fair enough. Just looked very bare bones from what i remember of DA:O, but i haven't played DA:O for years.
 
I like tactics and too bad they tooned it down.
I hope the IA didn't became too stupid.

I'm going to try not to let it bother me too much. The way I figure, if the AI knows when to use skills properly it's a non-issue. For those that want to control the tiniest detail, isn't controlling each party member manually in tactical view the pinnacle of that?

If the AI is inept, however, this could be a real problem. Any input from anyone who's played?

I'll make it when I get home tonight and have my World of Thedas book in front of me if no one else does by then.

Keep us posted!
 
Interesting. I did not know the multiplayer had microtransaction platinum packs. As long as it does not interfere, I'll be good. Besides, the single player is the real meat anyway.
 
Alright, fair enough. Just looked very bare bones from what i remember of DA:O, but i haven't played DA:O for years.

DA:O also had its upgrades separated, as opposed to small icons attached to the primary ability. Still, since you could get 2 specializations in Origins, it's safe to say you'll have less to play with in Inquisition (and even if you didn't, 8 ability limit). On the other hand, it seems they've devoted time to making each ability worth using, as opposed to Origins where roughly half of any mage tree was trash.
 
Can anyone post some screen shots of all the class abilities? How comes there are still some missing, when so many people could play already.
There isn't a single place where to easily get all the class/specialization talents. But you can see most of them here:
http://imgur.com/a/DzqMh
http://imgur.com/a/nddT3

and a few missing talents for the Reaver, Templar and Knight Enchanter
http://imgur.com/a/7CBLr

Plus our own Dawg posted yesterday the necromancer tree. We are still missing some stuff, like some elements of the Rift mage.

I'm kind of surprised that Kotaku/IGN/Gamespot, etc have not created an article detailing all those trees. Or even better, a Char Planner. They would get a tons of views.
 
My rigs cpu is definitely outdated so I'm not too sure well it will fair.

Phenom II x4 955 @3.8ghz
8gb ram
Geforce 660ti

If anything I can always grab it on the ps4.
 
I'm going to try not to let it bother me too much. The way I figure, if the AI knows when to use skills properly it's a non-issue. For those that want to control the tiniest detail, isn't controlling each party member manually in tactical view the pinnacle of that?

If the AI is inept, however, this could be a real problem. Any input from anyone who's played?



Keep us posted!

I have yet to hear/read anything from a reviewer about dumb AI. I assume it's more than decent for easy/normal. And for hard/nightmare you'd want to control every single little detail anyways.
 
Interesting. I did not know the multiplayer had microtransaction platinum packs. As long as it does not interfere, I'll be good. Besides, the single player is the real meat anyway.

For ME3, I never bought one and never felt disadvantaged because of it. All the map, weapon and character DLCs were free too so it was pretty great.
 
I wouldn't hold your breath for EA Access at Midnight. I'm pretty sure FIFA was 9 PST on Friday Morning.

I'm waiting for Monday. because I don't think I could handle playing 6 hours friday and not getting to play again until Tuesday.
 
Alright, fair enough. Just looked very bare bones from what i remember of DA:O, but i haven't played DA:O for years.

There are definitely fewer Active Abilities since DAO only had a few passives so the majority of the like 180 available were all active. For DA2 and DAI more than half are upgrades or passive abilities. Though this time around there are way more passive upgrades than DA2 and they seem to offer a lot more with permanent stat increases as well as more varied and worthwhile improvements compared to DA2 which were all pretty standard make X attack stronger or bigger, now there seem to be at least a few passives that add some real depth to certain abilities.
 
What screens did you guys still want? I have everything so there is no limit :p

I was going to try and see if Varric can wear daggers, right.
 
Interesting. I did not know the multiplayer had microtransaction platinum packs. As long as it does not interfere, I'll be good. Besides, the single player is the real meat anyway.

If it's like ME3 then it should be fine. I actually ended up buying a few because the mp was so much fun to play and they really supported it. Certainly didn't need to buy, though.
 
What screens did you guys still want? I have everything so there is no limit :p

I was going to try and see if Varric can wear daggers, right.

I was wondering how often those conversation perks (History, Underworld and so on) come into play. How useful are they?
 
What screens did you guys still want? I have everything so there is no limit :p

I was going to try and see if Varric can wear daggers, right.

I'd like to see some up-close pics of the revealed companions, if you have any. Maybe in some armor different from their default?
 
Has anyone played the PS3 version or posted a review?

I was curious if it had any game-breaking bugs or issues from being a down-port. If it plays like DA:O on PS3 I'm okay with it. I want to get this for my wife but we're Wii U/PS3 at the moment.

Neither EA, nor the gaming press seems to be interested in the last gen version. Would like to read some impressions. Are pirates still interested in 360 games? ;-)

I found something about the installation size:
http://help.ea.com/en/article/xbox-360-installation-information-for-dragon-age-inquisition/
 
What screens did you guys still want? I have everything so there is no limit :p

I was going to try and see if Varric can wear daggers, right.

Some screens of the crafting, more specifically the various weapon and armor forms you've acquired just to see what kind of options there are. Do you find the variety and styles of both to be good compared to DAO and DA2. More grounded and realistic or still somewhat out there and kind of fantastical in appearance? As well as overall feeling on how easy/hard it was to get crafting materials, at least the good ones, in order to give your party members the attribute and stat boosts you wanted on them.
 
:(

:((((

:(((((((((((((((

avMeyap.jpg


In the aaaaaaaaaaaaarms of an angel

Best party member in DAO. His AoE barkstun was barkmazing.
 
I'll make it when I get home tonight and have my World of Thedas book in front of me if no one else does by then.

I would love you all for that. Finished DA:O and DA2 in the middle of the game and forgot most things about the story.

And I really do not want to play those again..
 
This is only strengthening the argument that somebody should make a thread to gather necessary background info for those that may want the game. With the OT not being posted until this upcoming Monday at the earliest there could be loads of people not getting it first thing

Well if a thread is created might I suggest folks checking out the YouTube channel for Shoddy Cast? They've been producing some excellent lore videos to the lead up to Inquisition's release and helped refresh my memory on Thedas!
 
Well this is now in my playlist, after I've been able to put some time into GTAV.

I played and (mostly) liked DA:O way back, got DA2 for cheap and never played it.

I don't think I'll want to micromanage my party so I hope it's not necessary, though I'll give it a shot. Guess I need to watch more gameplay.
 
Every race except dwarves can be born a mage (dwarves can't because they live so close to lyrium underground {lyrium is a natural resource that when processed can be used to replenish mana} which has over time annihilated their magical abilities). Templars are an ancient order established by the Chantry* of primarily humans tasked with keeping mages in line. They have anti-magic abilities.

* The Chantry is like Rome, central monotheistic religion in the world of DA. It preaches that magic must be subservient to man, so it established Circles of Magi (prisons with okay living conditions) to isolate mages from the regular world. Templars were put into the place of prison guards to keep the mages in line and from escaping.

Mages are feared because they can communicate with demons in the Fade and, if seduced, become demon-inhabited abominations that kill people.

The Fade is a dream-world inhabited by demons and spirits that is usually separate from our world.

At the end of Dragon Age 2 a mage destroys a regional capital of the Chantry, killing everyone inside. This causes the templars to invoke the Rite of Annulment which allows them to legally kill every mage they see in their jurisdiction. This incites a revolt of the local Circle of Magi. This eventually leads to a world-wide revolt of the Circles, and mages and templars are now at war.

At the beginning of Inquisition the fabric of reality is torn and the Fade becomes corporeally connected to our world allowing demons and such to pour through. This is a Very Bad Thing, hence the Inquisition being formed to close the breaches.


By every race, you mean humans, elves, and the goat heads?

Even though the former two hate each other?

And templars also have magic? How do they control the mages?

When the templars invoke the rite, is that a law passed by a king or what?

and Thanks! :)

I've been absolutely loving Inquisition's opening few hours, and I'm someone that was bored to tears by Origins. I've tried to play DA: O several times over the years and never make it more than ~10 hours in max.

My only negative, so far, is that the game truly does lean super heavily on having an understanding of past events. I can't hold it against the game, since it is a direct sequel, but I would definitely say it is not a friendly story experience for DA newbies at all.

Oh man, I hope Shinobi's guide/wiki is helpful. I wish there was an abridged walkthrough of the first two games or something. Does the game itself have a database of past events you can look through by any chance? I would imagine not
 
Oh man, I hope Shinobi's guide/wiki is helpful. I wish there was an abridged walkthrough of the first two games or something. Does the game itself have a database of past events you can look through by any chance? I would imagine not

The Keep's the abridged walkthrough of the first two gams. Varric narrates.

If the Codex doesn't have the latter, then something went wrong.
 
If it's like ME3 then it should be fine. I actually ended up buying a few because the mp was so much fun to play and they really supported it. Certainly didn't need to buy, though.

The best part about the optional microtransactions is that it allows them to release free DLC. There was tons of it in ME3.
 
What screens did you guys still want? I have everything so there is no limit :p
Well, from the Rift Mage we are missing most passives/upgrades (you can see what we know in the first screen here).

That's the one I care, pretty sure there are 2 other specs missing.
 
By every race, you mean humans, elves, and the goat heads?

Even though the former two hate each other?

And templars also have magic? How do they control the mages?

When the templars invoke the rite, is that a law passed by a king or what?

and Thanks! :)



Oh man, I hope Shinobi's guide/wiki is helpful. I wish there was an abridged walkthrough of the first two games or something. Does the game itself have a database of past events you can look through by any chance? I would imagine not
Every race, yeah.


Templars have magic-esque abilities. There seems to be a certain class of magic that doesn't require one to be born a mage to use, that's what Templars employ. To be more effective, they consume lyrium, with the added bonus (to the Chantry) that they become addicted to it, and thus easier to control.

The Rite of Annulment is purely a chantry thing; local kings and princes and what have you have no authority over the Circles.

The best part about the optional microtransactions is that it allows them to release free DLC. There was tons of it in ME3.

So much this. Tons of incredibly substantial stuff, paid for by the impatient? Yes, please!
 
What screens did you guys still want? I have everything so there is no limit :p

I was going to try and see if Varric can wear daggers, right.

Skill trees. All dem skill trees. I would be so happy about them :)

I know about those two imgur galleries, but for my taste they are too low res and in messy order. On top of being incomplete / out of date anyways.
 
I played and completed DA1 and 2 and remember nothing. I play too many games...I remember everything until about a month after I finish a game then the story details go *poof*!
 
By every race, you mean humans, elves, and the goat heads?

Even though the former two hate each other?

And templars also have magic? How do they control the mages?

When the templars invoke the rite, is that a law passed by a king or what?

and Thanks! :)t

1. Humans- basically the privileged class of this universe.

2. Elves- There are two kinds elves.
a. City elves- think of them as people living in the ghetto. Poor, basically second class citizens in cities. They are separated and kept away, usually they can only make money/make a living in service jobs. Have been used as slaves.

b. Dalish Elf- Elves that are more traditional fantasy. Live in the woods, hate humans for the most part, are free. Think more like native americans.

3. Dwarves- Most are regular dwarves in the sense of living underground.

4. Qunary- The 'goat people'. Think of them as the very traditionalist badass spartans that are largely feared. They also have mages, but mages are usually treated as slaves and chained up to serve the Qun. They are all about honor and battling.

--------------------------------------
Templars don't have magic, but they have 'skills' and weapons specifically used to fight mages.

They follow the chantry and usually aren't able to invoke this right because the Chantry is the church but the government of the cities and the kingdom control their individual cities. This is done outside the law but cities and higher up folks take sides similarly to how people irl would side with the christians.
 
Tempest skill tree please!

and a cool looking armor for Mages (aside the one you already posted with Solas) pretty please :)

Oh right, you sent me a PM. Sorry I didn't answer, I got a lot of PMs and lost track of some of them :p I'll give you that skill tree.

I'll do what the rest of you asked too. Well, I'll try. Seems like a lot of work! :P
 
I'm going to try not to let it bother me too much. The way I figure, if the AI knows when to use skills properly it's a non-issue. For those that want to control the tiniest detail, isn't controlling each party member manually in tactical view the pinnacle of that?

If the AI is inept, however, this could be a real problem. Any input from anyone who's played?

I understand but I think we should also think about players who play the game much like an action game with the controller. So I hope the IA is allright for everyone :D
 
Oh right, you sent me a PM. Sorry I didn't answer, I got a lot of PMs and lost track of some of them :p I'll give you that skill tree.

I'll do what the rest of you asked too. Well, I'll try. Seems like a lot of work! :P
Thanks mate! Also, forgot to ask for confirmation.. but is it true that there is no Chest or some place to store your forged stuff? Did a round last night on the Bioware forum, and there was some mention about the need to keep selling/destroying stuff due to lack of space.
 
By every race, you mean humans, elves, and the goat heads?

Even though the former two hate each other?

And templars also have magic? How do they control the mages?

When the templars invoke the rite, is that a law passed by a king or what?


and Thanks! :)



Oh man, I hope Shinobi's guide/wiki is helpful. I wish there was an abridged walkthrough of the first two games or something. Does the game itself have a database of past events you can look through by any chance? I would imagine not

Yep, in cities (where most Elves live, in very rundown areas called Alienages) being a mage kind of transcends race to a certain extent - Elves are just as able to rise to the position of high ranking mage as humans are. Non-mage Elves, though, are treated pretty badly).

In Inquisition, however, you play a different sort of Elf - a Dalish. These are Elves who have never assimilated into human society, who keep to their own clans and travel around. They dislike humans (who they see as destroying their culture through conquest and imposing human religion) and they also generally dislike City Elves (because they have lost touch with who they are etc).

The Rite of Annulment can't be done arbitrarily as a general rule - the head Templar of a Mage Circle kind of has to 'apply' for it to a Grand Cleric of the Chantry, I think. Once approved then yeah, bad times for mages. Origins spoiler:
In Origins, your character is offered the option to help the Templars perform the rite (ie execute all the mages in the Circle Tower) or help free the innocent mages from the few who have become possessed by demons.
 
Every race, yeah.


Templars have magic-esque abilities. There seems to be a certain class of magic that doesn't require one to be born a mage to use, that's what Templars employ. To be more effective, they consume lyrium, with the added bonus (to the Chantry) that they become addicted to it, and thus easier to control.

The Rite of Annulment is purely a chantry thing; local kings and princes and what have you have no authority over the Circles.



So much this. Tons of incredibly substantial stuff, paid for by the impatient? Yes, please!

I thought the templar's resistance to magic and other quasi-magical abilities are gained through the use of lyrium, no? Otherwise they'd be mages.
 
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