I think you're mis-remembering here. Yes, it definitely had pretty serious dips but the average frame-rate was still *MUCH MUCH* higher than Sonic Boom. The biggest issue with 2006 (performance wise) is the fact that it doesn't drop frames - it continues to display all frames even when the performance falls below its target resulting in slow motion.
Does anyone else just feel sorry for the fans? We have a couple in this thread that despite all the signs of this being an absolutely awful game are still trying to enjoy it.
Reminds me of Episode 1.![]()
How did you come to the conclusion that this isn't as much of a technical mess as Sonic '06? It's just as bad and, in some ways, even worse (the frame-rate). Have you SEEN the glitch videos? The 1 hour speed run glitch? Falling through the world? 10-15 fps sections? There's so many things broken in this game just like Sonic '06.I don't feel sorry or anything. If I ever get a Wii U, I'll get this game. It doesn't appear to be as much of a technical mess as Sonic '06 and not as boring/tedious as LW it seems.
What are you even talking about?Okay, I'm not going to quote your tag, but I shouldn't have to point out that "FPS" stands for "Frames Per Second" (or "Fields" depending on the measure). That "second" is actual time, not in-game time if you're anything other than the developer.
Sonic 06 would lose its shit if you knocked over a barrel in the hub world and picked up the resulting apples.
How did you come to the conclusion that this isn't as much of a technical mess as Sonic '06? It's just as bad and, in some ways, even worse (the frame-rate). Have you SEEN the glitch videos? The 1 hour speed run glitch? Falling through the world? 10-15 fps sections? There's so many things broken in this game just like Sonic '06.
Personally, I like to use all the characters. Sonic's homing attack is useful to get away and attack another enemy, while tails can recover and start the attack from a distance.
I think I use Tails and Amy for combat more than the others though.
I'm not trying to enjoy the game, I AM enjoying it. Again, I haven't encountered anything like the claims and vids others have made, not in my stage of the play through, and I know I am not alone.Does anyone else just feel sorry for the fans? We have a couple in this thread that despite all the signs of this being an absolutely awful game are still trying to enjoy it.
Reminds me of Episode 1.![]()
I'm not trying to enjoy the game, I AM enjoying it. Again, I haven't encountered anything like the claims and vids others have made, not in my stage of the play through, and I know I am not alone.
How did you come to the conclusion that this isn't as much of a technical mess as Sonic '06? It's just as bad and, in some ways, even worse (the frame-rate). Have you SEEN the glitch videos? The 1 hour speed run glitch? Falling through the world? 10-15 fps sections? There's so many things broken in this game just like Sonic '06.
Hadn't watch that vid, and the 1 hour speed run glitch is kinda cool I feel (though I haven't seen it yet).
Does it have this though
![]()
Jak and Daxter? You mean the highly polished, 60 fps PS2 era platformer? Yeah, it's just like that. :\Barely any loading at all. Your mostly going from hub world to hub world.
No horrible, broken controls like Sonic' 06 either.
If I was gonna compre it to another game, maybe Epic Mickey 2 or Jak and Daxter Precusor Legacy.
Jak and Daxter? You mean the highly polished, 60 fps PS2 era platformer? Yeah, it's just like that. :
Barely any loading at all. Your mostly going from hub world to hub world.
No horrible, broken controls like Sonic' 06 either.
If I was gonna compre it to another game, maybe Epic Mickey 2 or Jak and Daxter Precusor Legacy.
Jak and Daxter? You mean the highly polished, 60 fps PS2 era platformer? Yeah, it's just like that. :\
To me, it's still kind of a bad sign when most of the defenders of the game say things like "It isn't that bad" or "it's enjoyable in the right mindset" or "It's not the best, but it's still pretty fun". If I'm gonna spend $50, I think I'd rather spend it on a game where positive feedback sounds more like "This game is awesome" rather than "It's not that bad", y'know. I remember someone somewhere saying "It does have its problems, but it is NOT as bad as Sonic 06" .....that really isn't much of a compliment toward the game if we're comparing it to one of the worst games of all time. :/
What are you even talking about?
The game ran at a base frame-rate of 60 fps and held it reasonably well during the games stages. The hub world was broken beyond belief but the stages themselves ran much better.
Sonic Boom tops out at 30 fps but often runs between 10-20 fps. Sonic 06 never goes that low.
Sonic 2006 obviously had technical problems in the form of loading screens but at least the game itself ran at 60 fps (mostly) on 360.
The biggest issue with 2006 (performance wise) is the fact that it doesn't drop frames - it continues to display all frames even when the performance falls below its target resulting in slow motion.
Nah, I'm talking the PSP game. Got the wrong title. Lost frontier is it?
Jak and Daxter is one of the greatest platformers of all time, how bad is the PSP game that it gets compared to this?
Jak and Daxter is one of the greatest platformers of all time, how bad is the PSP game that it gets compared to this?
I must confirm that you're talking about the 360 version first as this doesn't apply to the PS3 version (which is much worse).My first point: It had a metric fuckton of problems more than just the loading screens. You may agree, but you certainly didn't write it that way.
My second point: Saying it "ran" at 60 FPS when it hitched all the damn time is wrong, period. You even said:
Rendering 60 frames over the course of two or three seconds is "running at 60 FPS" in the most nitpicky bullshit way possible. Yes, it technically "ran" at 60 FPS, but it certainly didn't display at 60 FPS at those times. And again, it had lots of nice little hitches. Heck, you could mess with the FPS just by equipping an Electric Shield. It caused a noticeable difference.
Saying 2006 had a shitty framerate way too often != defending Sonic Boom's shitty framerate. Sonic Boom having a shitty framerate does not retroactively make Sonic 2006 a better game than it actually was.
Yes, it slows down - like old arcade and 16-bit titles. Ever played Gradius III on the SNES?The performance drops in Sonic 06 are worse than usual framedrops, because it slows down, making the character react differently from what you'd expect when pressing in a direction or a button for a set amount of time. The Silver levels were the worst offenders, wildly fluctuating all the time. 360-version here, never played it on PS3.
Sonic 2006 NEVER drops as low as Sonic Boom.
If they are enjoying it, who am I to tell them otherwise?Does anyone else just feel sorry for the fans? We have a couple in this thread that despite all the signs of this being an absolutely awful game are still trying to enjoy it.
Reminds me of Episode 1.![]()
If they are enjoying it, who am I to tell them otherwise?
Well, thankfully, I actually have the tools to benchmark the game and can produce actual results. I'll have to take another look at it and get a definitive answer."Never" is absolutely wrong. Especially since your earlier watermark was "between 10-20 fps".
You said "mostly" then threw the Hub areas under the bus as not counting, when they eat up a significant chunk of gameplay time.
Even discounting the big obvious lag moments (of which there were several), there were lots of little hitches throughout, which is not something I'd refer to as "fairly steady". And yes, I'm talking about the 360 version, and yes, I played much more of that game than I ever should've.
You keep bringing up how Sonic Boom has a generally worse framerate. That does not apply. Sonic Boom is not the (temporary) point of discussion here. You are saying false things about Sonic 2006. I contest those things. But I'm tired of side-tracking the topic to address your ludicrous statements on the subject.
Well, thankfully, I actually have the tools to benchmark the game and can produce actual results. I'll have to take another look at it and get a definitive answer.
Sonic Boom is absolutely a part of the argument. The was the whole point in bringing up 2006. We're arguing over which piece of trash is more broken in this thread.
I can't believe people are saying this is better then Lost World or even Episode 1. This game looks bland and is a technical mess.
OK, fine, we can agree that Sonic 2006 runs poorly then. It's a broken mess.I'm sure you can cherry-pick and get whatever results you want. Hell, you even excused "physics interactions". Basically, you're saying "any time the game isn't trying to do something, it's a smooth 60 FPS". In a game full of garbage physics interactions.
Wasn't my argument. My argument was "stop making 2006's performance sound smooth, because that's bullshit." There's no "in comparison to Sonic Boom" in my statement.
But I said I'd stop.
Remember when Epsode 1 got reviews on par with Colours? What the fuck was that about?Does anyone else just feel sorry for the fans? We have a couple in this thread that despite all the signs of this being an absolutely awful game are still trying to enjoy it.
Reminds me of Episode 1.![]()
We need a new version of this. One where Doc says Sonic Boom is so shit that it's shittyness went back in time and made Sonic 2006 good.
I remember that section. They enabled 3D movement in a 2D section and I died.https://www.youtube.com/watch?v=0IW2KAAN8NE&list=UUtr2VqYDR7mx0Q15jOfK1vg#t=444 7:25
The moment Cobi finally lost his patience with this game.... He was being very generous and cautiously optimistic up until that point.![]()
We did not know how bad Sonic games could get when outsourced.Honestly.... Sonic '06 had a great soundtrack which is more than I can say about this game...
...fuck, I actually said something positive about '06?! What's going on?!
Did you just imply Spyro is bad? If this game was half as good as Spyro 2 I'd be very satisfied.I remember that section. They enabled 3D movement in a 2D section and I died.
The game is worse than Spyro 2/3. PSX platformers are better than this.
We did not know how bad Sonic games could get when outsourced.
I remember that section. They enabled 3D movement in a 2D section and I died.
The game is worse than Spyro 2/3. PSX platformers are better than this.
We did not know how bad Sonic games could get when outsourced.
Funny enough I did research and many people in BRB worked on Lost Frontier. So you are right.Lost Frontier was a mediocre PSP title not made by any of the original ND members from what I remember..
No, I was mostly saying a game made in 1998 is better than one made in 2014. That is how bad it is.Did you just imply Spyro is bad? If this game was half as good as Spyro 2 I'd be very satisfied.
Episode I I felt like I liked it more when it came out than now. Episode II is still pretty fun despite the flaws.I liked Episode I. And II.
Eh, you can say that about a lot of games. Ocarina of Time is a better game than Skyward Sword but that doesn't necessarily highlight Skyward Sword being bad. Perhaps a better example would be a platformer that was considered average to decent at the time rather than one of the best ones. Like Toy Story 2 or something.Funny enough I did research and many people in BRB worked on Lost Frontier. So you are right.
No, I was mostly saying a game made in 1998 is better than one made in 2014. That is how bad it is.
Does anyone else just feel sorry for the fans? We have a couple in this thread that despite all the signs of this being an absolutely awful game are still trying to enjoy it.
Reminds me of Episode 1.![]()