343 addresses ongoing Halo MCC Matchmaking issues

I loved Reach. It wasn't the way I wanted Halo going forward to be, but as its own thing it was pretty great. And miles above Halo 4.

Miles above Halo 4? Hardly.

it's the reason we got the Halo 4 we did. Shitty arse loadouts, abilities, crappy writing, less than stellar gameplay were all seeds that were planted in Reach and built upon in 4.

Without Reach, we'd have a totally different 4, so I don't agree that Reach is better, I'd argue it's much worse as it's the main reason we got the Halo 4 we did.
 
At least Reach had Oddball Swordbase.
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But let's pretend the series went downhill after the majestic and god tier Bungie moved on.

Pretty damn depressing to see people repeat the series only went downhill after Reach, even more so when these same people claim to be fans who've been playing the series since CE.
 
But let's pretend the series went downhill after the majestic and god tier Bungie moved on.

Pretty damn depressing to see people repeat the series only went downhill after Reach, even more so when these same people claim to be fans who've been playing the series since CE.

Certainly is my friend.
 
Miles above Halo 4? Hardly.

it's the reason we got the Halo 4 we did. Shitty arse loadouts, abilities, crappy writing, less than stellar gameplay were all seeds that were planted in Reach and built upon in 4.

Without Reach, we'd have a totally different 4, so I don't agree that Reach is better, I'd argue it's much worse as it's the main reason we got the Halo 4 we did.

Again, I don't think Reach was the direction Halo should have followed in. But as its own thing I loved it. And it didn't causes 343 to make Halo 4 shitty. 343 causesd 343 to make Halo 4 shitty. I hate how 4 being shit has retroactively made people think Reach is shit.
 
At this point, I'm not going to be angry at 343i. I do believe that this has caught them off guard. But it is very disappointing.

Thankfully aside from a few minor bugs, the 4 campaigns work well. So it's hard to feel like I've been ripped off here. At least to the point where I'd want a refund.
 
Joke: "343i are one of our most treasured instruments. Long have you led your crew with honor and distinction. But your inability to safeguard Halo... was a colossal failure." :)
 
Again, I don't think Reach was the direction Halo should have followed in. But as its own thing I loved it. And it didn't causes 343 to make Halo 4 shitty. 343 causesd 343 to make Halo 4 shitty. I hate how 4 being shit has retroactively made people think Reach is shit.

People thought Reach was shit years before Halo 4 came into the picture.
 
Again, I don't think Reach was the direction Halo should have followed in. But as its own thing I loved it. And it didn't causes 343 to make Halo 4 shitty. 343 causesd 343 to make Halo 4 shitty. I hate how 4 being shit has retroactively made people think Reach is shit.

They are the same to me. Good campaigns but frustrating mp.
 
But let's pretend the series went downhill after the majestic and god tier Bungie moved on.

Pretty damn depressing to see people repeat the series only went downhill after Reach, even more so when these same people claim to be fans who've been playing the series since CE.

Reach was the beginning of the decline. And yet even seeing how lackluster it was and how it was received, 343 only doubled down on the armor abilities and new vision for Halo.

And, if Halo 4 and Reach weren't enough, we're now getting a sprint based, semi-ADS shooter with ledge and wall climbing, thruster, dash, ground pound type shooter next. If Halo 5 is again not received warmly again, what's truly next? I fully believe Halo 2 Anniversary is what Halo 4 should've been.
 
Everyone keeps saying DLC will be free.. what DLC exactly? i was under the impression this collection had ALL maps already?

if it is new maps, i'm not interested as 343 maps are shit.
 
Every single game that seems to have launch issues always has a statement that says they couldn't detect anything in there internal testing....well no shit.

Until companies start doing beta tests earlier like Destiny did (which btw was a pretty damn smooth launch to me for a game requiring an online connecting) to see real world problems sooner than later, this shit is going to keep happening over and over.

Hell the crews 2nd public beta outside of personal opinions of the game itself ran pretty damn good for an online open world racer.
 
If they are going to do the same with the gears franchise they better test the crap out of it before release.

I was looking forward to a fenix collection, but this has made me think twice about it.
 
And, if Halo 4 and Reach weren't enough, we're now getting a sprint based, semi-ADS shooter with ledge and wall climbing, thruster, dash, ground pound type shooter next. If Halo 5 is again not received warmly again, what's truly next? I fully believe Halo 2 Anniversary is what Halo 4 should've been.

Semi-ADS? What does that even mean? Its just an animation. It's hardly a big deal is it? You can aim and 'hip fire' pretty much the same way as before.

"with ledge and wall climbing"- Is this really that bad? God forbid they even dare making actual instrumental changes.

"thruster, dash, ground pound " Because this will stop Halo from being Halo?

" I fully believe Halo 2 Anniversary is what Halo 4 should've been" - See I don't get this mentality. You just seem completely resistant to change. When TMCC starts working, just carry on playing that. Its obvious that you're completely close minded about any minute changes to the Halo franchise.

Btw I'm not suggesting that Halo 4 didn't suffer from any mis-steps. Its just that you're already prematurely raising issues with some tiny changes we have seen in Halo. This is why 343 face such a herculean task with the Halo games. On the one hand you have a segment of the fanbase that are stuck in their ways and want a very conservative upgrade from the games that came before and on the other they have this pressure to actually develop and evolve the franchise and keep it up to date.
 
It's really annoying that no one in the gaming media has managed a solid interview from someone at the Studio. Do your damn jobs "journalists"
Why would they? Can't go and bite the hand that feeds them.

You realise that in order to perform an interview, they'd need someone to interview, right? Do you really think that 343 are going to willingly speak to anyone during this shitstorm? Use your head.
 
Question - Is campaign co-op in Halo 2 Anniversary stable for anyone? I cannot get the game to launch a level with either of my two co-op buddies in Halo 2... like, AT ALL.

It's weird because the two of them are able to get co-op running on Halo 2, not without crashes here and there but at least they can get it running. But in over 20 attempts at starting a level online co-op with either of them the game just says 'you've lost your connection to the host' for one of us. Not one successful load of a co-op level in H2A yet.

I can play CE, 3, and 4 co-op just fine (although it's laggy as fuck if I try it with anyone overseas that doesn't have a superb connection), but H2A I cannot load co-op at all.

And before you ask, yes my NAT is open. I've hard reset the system. I've uninstalled and re-installed the game. I've done everything short of giving my XB1 a reach-around to no effect. And I have zero problems online co-op or matchmaking in any other game, and few problems HCE, H3, and H4 co-op. It is literally only H2A that I can't get working in online co-op.

I'm praying this gets addressed too and not just ignored for the 'bigger fish' of matchmaking updates.

Hasn't been answered by anyone yet... asking again.
 
Reach gets way too much hate, it was a great campaign, multiplayer was decent for the most part but lacked maps and Bungie realised their armour lock mistake which got removed from playlists or was it a title update as well from what I remember then 343 took over and the end was nigh after a short moment of map pack bliss. The abilities were different, but they tried something new that wasn't a sad attempt at copying COD like Halo 4 which doesn't compare in the slightest to the Reach campaign. Reach is way above Halo 4.
 
Again, I don't think Reach was the direction Halo should have followed in. But as its own thing I loved it. And it didn't causes 343 to make Halo 4 shitty. 343 causesd 343 to make Halo 4 shitty. I hate how 4 being shit has retroactively made people think Reach is shit.

Because (relatively speaking) Reach was shit. It's easily the worst Halo game:

- Forgettable campaign
- Bland visuals and artstyle with an identity crisis.
- Armour lock
- Loadouts first
- Sprint first
- Shitty MP maps
- Armour fucking lock

But you know what? The seeds of Halo's decline were there from Halo 2. Bungie's quality as a developer is a myth perpetuated by how great Halo CE still is to this day. CE was a fluke. Hell, they even admitted the pistol (the best part about CE both in SP and MP) was an accident that worked out. Halo 2 added dual wielding, which was shit. They added it because they thought they should, not because they knew what they were doing. They produced an unfinished campaign after having to start from scratch.

Then Halo 3 came along and introduced the equipment, which obviously led to abilities and then perks.

But like CE, ODST was great because it was made in a rush. Bungie isn't a company you give much time or money to, as they've proven time and time again. They're basically the Neil Blomkamp of the videogame industry. Give them a shoestring budget and a timeline and they'll work magic.

Halo was going to decline regardless of how good/bad or indifferent Reach and 4 were. CoD had come along and changed the game and made people realise they don't want to spend their time popping shields before being able to kill someone. Quick TTK is where it's at now and I don't see that changing any time soon.

I"m not trying to argue that 343 aren't terrible, they've pretty much proven they are, but Bungie aren't really any better. Halo 4 would probably have been the same under Bungie. I mean, Destiny is proof that Bungie wouldn't be treating Halo any better than 343 are.

At best, we'd have a working MCC. At best.
 
Everyone keeps saying DLC will be free.. what DLC exactly? i was under the impression this collection had ALL maps already?

if it is new maps, i'm not interested as 343 maps are shit.

It does have all the maps, but only 6 are remastered for H2A, so maybe they can remaster a few more and give those away free.
 
Because (relatively speaking) Reach was shit. It's easily the worst Halo game:

- Forgettable campaign
- Bland visuals and artstyle with an identity crisis.
- Armour lock
- Loadouts first
- Sprint first
- Shitty MP maps
- Armour fucking lock

But you know what? The seeds of Halo's decline were there from Halo 2. Bungie's quality as a developer is a myth perpetuated by how great Halo CE still is to this day. CE was a fluke. Hell, they even admitted the pistol (the best part about CE both in SP and MP) was an accident that worked out. Halo 2 added dual wielding, which was shit. They added it because they thought they should, not because they knew what they were doing. They produced an unfinished campaign after having to start from scratch.

Then Halo 3 came along and introduced the equipment, which obviously led to abilities and then perks.

But like CE, ODST was great because it was made in a rush. Bungie isn't a company you give much time or money to, as they've proven time and time again. They're basically the Neil Blomkamp of the videogame industry. Give them a shoestring budget and a timeline and they'll work magic.

Halo was going to decline regardless of how good/bad or indifferent Reach and 4 were. CoD had come along and changed the game and made people realise they don't want to spend their time popping shields before being able to kill someone. Quick TTK is where it's at now and I don't see that changing any time soon.

I"m not trying to argue that 343 aren't terrible, they've pretty much proven they are, but Bungie aren't really any better. Halo 4 would probably have been the same under Bungie. I mean, Destiny is proof that Bungie wouldn't be treating Halo any better than 343 are.

At best, we'd have a working MCC. At best.

Love this post. Bravo.
 
Because (relatively speaking) Reach was shit. It's easily the worst Halo game:

- Forgettable campaign
- Bland visuals and artstyle with an identity crisis.
- Armour lock
- Loadouts first
- Sprint first
- Shitty MP maps
- Armour fucking lock

But you know what? The seeds of Halo's decline were there from Halo 2. Bungie's quality as a developer is a myth perpetuated by how great Halo CE still is to this day. CE was a fluke. Hell, they even admitted the pistol (the best part about CE both in SP and MP) was an accident that worked out. Halo 2 added dual wielding, which was shit. They added it because they thought they should, not because they knew what they were doing. They produced an unfinished campaign after having to start from scratch.

Then Halo 3 came along and introduced the equipment, which obviously led to abilities and then perks.

But like CE, ODST was great because it was made in a rush. Bungie isn't a company you give much time or money to, as they've proven time and time again. They're basically the Neil Blomkamp of the videogame industry. Give them a shoestring budget and a timeline and they'll work magic.

Halo was going to decline regardless of how good/bad or indifferent Reach and 4 were. CoD had come along and changed the game and made people realise they don't want to spend their time popping shields before being able to kill someone. Quick TTK is where it's at now and I don't see that changing any time soon.

I"m not trying to argue that 343 aren't terrible, they've pretty much proven they are, but Bungie aren't really any better. Halo 4 would probably have been the same under Bungie. I mean, Destiny is proof that Bungie wouldn't be treating Halo any better than 343 are.

At best, we'd have a working MCC. At best.
I hate to say that I agree with all of this. Halo CE was truly a fluke. Every game since then has shown a very steep decline in quality, yet I still blindly purchased each new edition. I still have amazingly fond memories of Halo 2 multiplayer, but I was 17 at the time and Xbox Live was still in its infancy. I was young and dumb and that was all there way to play.

This entire MM issue is still so upsetting to me. Why couldn't this have just worked like I wanted it to? :( Now I have absolutely no interest to log back on and see if there is any improvement, because other games are holding my attention that aren't broken as shit (Sunset Overdrive, Bayonetta 2, Smash Wii U, MK8 with DLC...)
 
Too little, too late. This statement shouldve come out day 2 after launch. After two weeks it just shows what a mess this really is. Weeks to fix it? Weeks? Betatested in the future. At this point I dont care for their excuses anymore, too late for that. 50 % refund is what I want for the half of the game that doesn't work as advertised.
 
I hate to say that I agree with all of this. Halo CE was truly a fluke. Every game since then has shown a very steep decline in quality, yet I still blindly purchased each new edition. I still have amazingly fond memories of Halo 2 multiplayer, but I was 17 at the time and Xbox Live was still in its infancy. I was young and dumb and that was all there way to play.

This entire MM issue is still so upsetting to me. Why couldn't this have just worked like I wanted it to? :( Now I have absolutely no interest to log back on and see if there is any improvement, because other games are holding my attention that aren't broken as shit (Sunset Overdrive, Bayonetta 2, Smash Wii U, MK8 with DLC...)

Just before they shut down the OG Xbox Live servers one of my best mates and I jumped back on for nostalgia's sake.

Within 10 minutes we realised how shitty Halo 2 MP actually was. Broken fucking BR, lag out the ass, glitches, cheaters etc etc. The world had moved on. Hopefully if we ever get a working MCC on dedicated servers it'll improve it immensely. But I won't hold my breath on that.

I'll just keep playing Titanfall and Killzone ShadowFall.
 
I only had problems with the Halo 3 campaign in co-op. In which the game ran at what felt like 15~20fps for everyone who's not the host. H2A campaign co-op was smooth for me.

Damnit man. That means it's probably some weird fluke that only affects a select few types of routers or something. Something something port forwarding or something. Which means my only recourse at this point is to swap out my router with TWC and hope that whatever different one they give me doesn't have the same issue.

It's very, very strange that only H2A won't launch a campaign co-op game for me though. I don't get disconnected from the host (or have them disconnect from me) playing CE, 3, or 4.

What the ever loving fuck.
 
Because (relatively speaking) Reach was shit. It's easily the worst Halo game:

- Forgettable campaign
- Bland visuals and artstyle with an identity crisis.
- Armour lock
- Loadouts first
- Sprint first
- Shitty MP maps
- Armour fucking lock

But you know what? The seeds of Halo's decline were there from Halo 2. Bungie's quality as a developer is a myth perpetuated by how great Halo CE still is to this day. CE was a fluke. Hell, they even admitted the pistol (the best part about CE both in SP and MP) was an accident that worked out. Halo 2 added dual wielding, which was shit. They added it because they thought they should, not because they knew what they were doing. They produced an unfinished campaign after having to start from scratch.

Then Halo 3 came along and introduced the equipment, which obviously led to abilities and then perks.

But like CE, ODST was great because it was made in a rush. Bungie isn't a company you give much time or money to, as they've proven time and time again. They're basically the Neil Blomkamp of the videogame industry. Give them a shoestring budget and a timeline and they'll work magic.

Halo was going to decline regardless of how good/bad or indifferent Reach and 4 were. CoD had come along and changed the game and made people realise they don't want to spend their time popping shields before being able to kill someone. Quick TTK is where it's at now and I don't see that changing any time soon.

I"m not trying to argue that 343 aren't terrible, they've pretty much proven they are, but Bungie aren't really any better. Halo 4 would probably have been the same under Bungie. I mean, Destiny is proof that Bungie wouldn't be treating Halo any better than 343 are.

At best, we'd have a working MCC. At best.
I disagree, but then I think Reach and Destiny are excellent games
 
Semi-ADS? What does that even mean? Its just an animation. It's hardly a big deal is it? You can aim and 'hip fire' pretty much the same way as before.

"with ledge and wall climbing"- Is this really that bad? God forbid they even dare making actual instrumental changes.

"thruster, dash, ground pound " Because this will stop Halo from being Halo?

" I fully believe Halo 2 Anniversary is what Halo 4 should've been" - See I don't get this mentality. You just seem completely resistant to change. When TMCC starts working, just carry on playing that. Its obvious that you're completely close minded about any minute changes to the Halo franchise.

Btw I'm not suggesting that Halo 4 didn't suffer from any mis-steps. Its just that you're already prematurely raising issues with some tiny changes we have seen in Halo. This is why 343 face such a herculean task with the Halo games. On the one hand you have a segment of the fanbase that are stuck in their ways and want a very conservative upgrade from the games that came before and on the other they have this pressure to actually develop and evolve the franchise and keep it up to date.

I've got no problem with 343 trying new things but if you can't replicate what makes Halo in the first place and building, innovating on what came before, you shouldn't be jumping off the deep end.

343 haven't got a feature set down which works like clockwork, a UI that isn't spaghetti, a campaign showing the series strengths. They've regressed were it matters and improved mostly superfluous stuff like presentation, even then a little suspect in artistic choices. The lore and what other media they can sell seems more important to 343.
 
Damnit man. That means it's probably some weird fluke that only affects a select few types of routers or something. Something something port forwarding or something. Which means my only recourse at this point is to swap out my router with TWC and hope that whatever different one they give me doesn't have the same issue.

It's very, very strange that only H2A won't launch a campaign co-op game for me though. I don't get disconnected from the host (or have them disconnect from me) playing CE, 3, or 4.

What the ever loving fuck.

Nothing should surprise you about this shitshow at this point.

My mate and I went through the entire CE campaign on Legendary. I was host so after the Maw, he got disconnected and game hasn't registered that he beat it on Legendary. So I agreed to try again with HIM as host. Still didn't register and no achievement.

We were like, "What the fuck?"

So I proposed an idea. Try doing it solo. He accused me of dogging him so I wouldn't have to play the Maw again on Legendary. So I just insisted he solo it. Bam, registered completion and he got his achievement.

This game is completely broken in more ways than even 343 probably realise. They'll be Squashing bugs that pop up for minimum 6 months, or until they give up on the game, whichever comes first.

I disagree, but then I think Reach and Destiny are excellent games

I think Reach is a decent game. It's just a shit Halo game. 4 is better than most people want to admit. At the very least in Single Player. SWAT is Reach's saving grace.
 
The melodramatic posts and boo hoo tantrums continue lol. The complaining is getting so old and tiresome. Serious lack of maturity going on which i guess i should have expected from gaf.

Mistakes can and do happen. Cant handle it? Go live in a box. 343 has acknowledged the problem several times. Theyre owning the problem. Theyre working to get it fixed. Theyve apologized. Theyve hinted at some form of compensation. Theyre giving periodic updates on where theyre at and what we can expect over the next few weeks. The game works in a subpar fashion but it does work. Nobody's money is wasted if the game gets fixed in the end. Keep that entitled anger going folks. You are all making waves :-/

Deputy Moonman
Moron = me.
Don't forget that.
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Everything is just perfect.
 
Semi-ADS? What does that even mean? Its just an animation. It's hardly a big deal is it? You can aim and 'hip fire' pretty much the same way as before.

"with ledge and wall climbing"- Is this really that bad? God forbid they even dare making actual instrumental changes.

"thruster, dash, ground pound " Because this will stop Halo from being Halo?

" I fully believe Halo 2 Anniversary is what Halo 4 should've been" - See I don't get this mentality. You just seem completely resistant to change. When TMCC starts working, just carry on playing that. Its obvious that you're completely close minded about any minute changes to the Halo franchise.

Btw I'm not suggesting that Halo 4 didn't suffer from any mis-steps. Its just that you're already prematurely raising issues with some tiny changes we have seen in Halo. This is why 343 face such a herculean task with the Halo games. On the one hand you have a segment of the fanbase that are stuck in their ways and want a very conservative upgrade from the games that came before and on the other they have this pressure to actually develop and evolve the franchise and keep it up to date.

There's a reason why Halo ODST and Reach were not Halo 4 or 5. Bungie used spinoffs to experiment with new Halo ideas but they knew what Halo was in their last Halo Master Chief game, Halo 3. Halo 4 and Halo 5 multiplayer is not Halo and ALL these things you mentioned including the many other changes e.g., weapon callouts and many more make it not Halo. That is like adding sprint to Counter Strike, the Halo 5 changes ruins Halo fundamentals and stop Halo from being Halo, literally.

Now for God sake, please let there not be a back assassination animation in Halo 5. That definitely ruined a competitive element.
 
Drive Club comparison seems a bit unfair imo. 343i didn't delay the game a full year, promise a free version and then sh*t the bed and pull back the free version indefinitely.

343i just opened the door on and puked on the floor a bit.
 
I'm glad I already got my money back for this debacle. The community is going to be absolutely gutted by the time the game works properly, and it's probably going to end up on Games with Gold this time next year just to prop up the multiplayer.
 
Just before they shut down the OG Xbox Live servers one of my best mates and I jumped back on for nostalgia's sake.

Within 10 minutes we realised how shitty Halo 2 MP actually was. Broken fucking BR, lag out the ass, glitches, cheaters etc etc. The world had moved on. Hopefully if we ever get a working MCC on dedicated servers it'll improve it immensely. But I won't hold my breath on that.

I'll just keep playing Titanfall and Killzone ShadowFall.
Granted, I'm not a fan of the halo hype train indoctrination over the years, and halo 2 is my favorite in the series, but I'm going to disagree with your opinion with my own opinion.

Halo 2 is leaps and bounds better than titanfall & killzone. Also Halo CE was far from a fluke, it was simply a FPS, not some God tier game you make it out to be.

Imo
 
Did they explained why the dedicated servers are offline actually and why the Rumble Pit is with 10 players in small maps?!
It's like the past 10 years of Halo experiences simply disappeared and now they are experiencing stuff like Halo was completely new .

Also it's very frustrating to wait a lot for a match and then THIS is the match: https://account.xbox.com/fr-CA/game...rty&scid=03a80100-9ff3-46ea-be76-e00e7fe465df

I like a lot 343i as studio, they are really nice persons but really I don't understand why all of this, Studios in the industry really need to understand NOW that is better delayed and deliver a finished product than a beta full of patches and bugs.
I really start to wonder if this will be fixed before Halo 5 beta... I hope also that the beta will not have the same fate in MM it will be a total disaster.

Speaking of the debate with Halo 4 would have been better with Bungie... Honestly I don't think, only on the artistic part on this side Bungie is awesome far better than 343i (look just Destiny for the design etc. it so beautiful, it feel Halo) but Bungie did not care much of their community and they are still showing that on Destiny, 343i is better on that with the enhancements Halo 4 got we cannot say the opposite.

I am excited for Halo 5 Guardians, honestly I don’t think Halo need to evolved but I understand the purpose of that still Halo 4 and Reach was an evolution in a bad direction for Halo, Halo 5 instead seem to be the opposite to me but I need to play before to be sure but I think Halo 5 will be great (if it does not have MM problems…) but the best Halo will remain forever CE, MCC show how much the game is still awesome 13 years after its released
 
this is pretty disappointing. most guys i played Destiny with wanted to play MCC MP but they've had such an awful experience, they went back to Destiny cuz at least it works there.
 
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