343 addresses ongoing Halo MCC Matchmaking issues

Just a quick question for anybody who knows. How long did it take for the issues with BF4 and Driveclub get ironed out?
 
Just a quick question for anybody who knows. How long did it take for the issues with BF4 and Driveclub get ironed out?

Halo unlike those games are the very face of their company. Driveclb and BF could never be fixed and it wouldn't matter. This is Halo we are talking about though
 
Why all the Reach bashing?

The Multiplayer was fun and the arena was a fairly solid ranked battleground

The story was great too. You guys just love hating don't you.
 
Why all the Reach bashing?

The Multiplayer was fun and the arena was a fairly solid ranked battleground

The story was great too. You guys just love hating don't you.

Reach was the last straw for me. Boringly bad game. I skipped H4 because of Reach. It never reached my expectations as a halo game.

I bought MCC and was blown away by H4 SP campaign.
 
Why all the Reach bashing?

The Multiplayer was fun and the arena was a fairly solid ranked battleground

It sure was. :P

Halo+reach+more+like+armor+cock+amirite_5c4979_5311658.gif
 
Every single game that seems to have launch issues always has a statement that says they couldn't detect anything in there internal testing....well no shit.

Until companies start doing beta tests earlier like Destiny did (which btw was a pretty damn smooth launch to me for a game requiring an online connecting) to see real world problems sooner than later, this shit is going to keep happening over and over.

Hell the crews 2nd public beta outside of personal opinions of the game itself ran pretty damn good for an online open world racer.
Even the goddamn Destiny ALPHA was a thousand times smoother than this, nevermind the Beta. I don't know how 343i allowed themselves to be less functional with their gold release on a single platform.
 
I'm not sure I quite understand what's going on. Are the matchmaking issues preventing people from playing online, or just fucking up the online experience once you're in a game?

Either way, sucks for you Halo fans. I know I was bummed when Battlefield 4 launched with all sorts of bugs (and waiting for weeks to get fixes was shit). Between this and DriveClub, there have got to be a lot of (rightfully) angry gamers out there right now.
 
I'm not sure I quite understand what's going on. Are the matchmaking issues preventing people from playing online, or just fucking up the online experience once you're in a game?

Either way, sucks for you Halo fans. I know I was bummed when Battlefield 4 launched with all sorts of bugs (and waiting for weeks to get fixes was shit). Between this and DriveClub, there have got to be a lot of (rightfully) angry gamers out there right now.
Kind of both. You can usually find one match fairly smoothly the first time you start up yelour system, after that its a crap shoot taking from 10minutes to an hour to connect.

Frequently the game will place uneven teams or crash other players to he home screen while loading or crash at the end of a match.
 
I'm not sure I quite understand what's going on. Are the matchmaking issues preventing people from playing online, or just fucking up the online experience once you're in a game?

Either way, sucks for you Halo fans. I know I was bummed when Battlefield 4 launched with all sorts of bugs (and waiting for weeks to get fixes was shit). Between this and DriveClub, there have got to be a lot of (rightfully) angry gamers out there right now.

Matchmaking can either take 10 seconds or over an hour, half of the hoppers were removed to raise user counts in the ones left active, being matched up doesn't mean you will get a match, it will be lob sided teams, the game has a habbit of crashing while loading a MP map, countless problems.

Before last weeks patch the host could kick users in matchmade ranked games from the scoreboard.

This is just the MP side of things, for the single player checkpoint saves are broken in halo 1 and 2, co-op online is sub 30fps for the connecting partner, halo 2 anniversary co-op can desync badly, sometimes the sound will disappear for up to a minute before magically returning again, pausing the game can sometimes softlock because it disables menu inputs, watching a terminal video loads up the halo channel app external to the game itself causing problems or not working.

Halo 4 will randomly get some kind of unable to load error playing between chapters, an error which completely locks the game on a black screen with orange console font.

There's more but that's the rough idea of what's wrong.
 
Kind of both. You can usually find one match fairly smoothly the first time you start up yelour system, after that its a crap shoot taking from 10minutes to an hour to connect.

Frequently the game will place uneven teams or crash other players to he home screen while loading or crash at the end of a match.

Matchmaking can either take 10 seconds or over an hour, half of the hoppers were removed to raise user counts in the ones left active, being matched up doesn't mean you will get a match, it will be lob sided teams, the game has a habbit of crashing while loading a MP map, countless problems.

Before last weeks patch the host could kick users in matchmade ranked games from the scoreboard.

This is just the MP side of things, for the single player checkpoint saves are broken in halo 1 and 2, co-op online is sub 30fps for the connecting partner, halo 2 anniversary co-op can desync badly, sometimes the sound will disappear for up to a minute before magically returning again, pausing the game can sometimes softlock because it disables menu inputs, watching a terminal video loads up the halo channel app external to the game itself causing problems or not working.

There's more but that's the rough idea of what's wrong.

Geez, sounds like the game needed more time in the oven. Of course that could be said about plenty of games coming out lately (I'm looking at you, Ubisoft).

Hopefully they iron this out soon for you guys. Spending money on something broken absolutely sucks.
 
It's obvious that this wasn't ready for release. Too many issues across the board. Hopefully they fix this soon, I feel bad for those who are still having trouble playing multiplayer.
 
Just a quick question for anybody who knows. How long did it take for the issues with BF4 and Driveclub get ironed out?

BF4 didn't have issues with basic functionality such as joining games, finding servers, etc. It only had performance issues. This is from my experience.

MCC is an entirely different story. You can't even find a game.
 
It's nice to see that they are owning up to the problems and doing what they can to fix them, but I fear that by the time all this is sorted out people will have moved on, not to mention that this experience will undoubtedly sour the expectations of Halo 5.
 
BF4 didn't have issues with basic functionality such as joining games, finding servers, etc. It only had performance issues. This is from my experience.

MCC is an entirely different story. You can't even find a game.

Your experience differs from mine and probably most others. There were no 64 player matches to be found on BF4 at launch. I also had difficulties getting matches, and the single player kept erasing any saved progress, so it was pointless to do. It was a huge mess, and a game I also should've returned at the time.
 
My friend's dog died on Friday. He is super bummed about it. Not really talking to anybody or going out.

I messaged him yesterday about playing some Halo. We both got MCC at launch but have had zero luck actually playing together (and maybe played a handful of matches each on our own) but neither of us had touched it since the update, so I thought maybe we could do SOMETHING.

Got a reply. "Halo would be good. 9:00."

Well alright, that's something!

His name never showed up in my roster, even though he was online and we were in a party chat. He wasn't talking much. We tried for 45 minutes doing all the tricks we've read online to get into matchmaking.

Nothing worked. Zero matches were played. Finally, a sigh from his end.

"Forget it. Fucking worthless..." and then disconnected.

343, you need to fix this. Bring my friend's dog back to life.
 
I just submitted my return notice to shopto, hopefully I can get a full refund for a game which should not be sold in such a state.

I gave 343/MS two weeks already, all I wanted to do was enjoy playing halo online again on a new system.
 
What a joke of a game. I personally won't be purchasing Halo 5 or any 343 game after this debacle.

Also Reach was the beginning of the end. IMO that was an awful game with these worst multiplayer maps in the series only rivaled by Halo 4's trash maps.
 
Why all the Reach bashing?

The Multiplayer was fun and the arena was a fairly solid ranked battleground

The story was great too. You guys just love hating don't you.

LOL What.

Reach was terrible MP, the campaign was decent, but MP was trash, shit maps, shitty bloom, armor abilities, Arena was a shitty excuse for noe 1-50
 
BF4 didn't have issues with basic functionality such as joining games, finding servers, etc. It only had performance issues. This is from my experience.

MCC is an entirely different story. You can't even find a game.

Holy Shit you are wrong...bf4 when it launched was much more broken than halo mcc. Even if you got into a game it was almost guaranteed to crash at launch. MCC works in some points (having great luck with halo 2 anniversary rumble)
 
Oh hey look! A NeoGAF thread that derailed into bashing Halo Reach... again!

Halo 4 was the beginning of the end. 343's involvement was the downfall of Halo, not Reach, let's get that straight.

I've stated since early this year that both Halo 5, and anything else 343 touches would not have the same quality as the previous entries, and Stinkles laughed.

Well, I'm sure things are pretty humble over at 343i right now.

Halo is dead. Long live new IP's and let's stop beating a dead franchise.
 
Oh hey look! A NeoGAF thread that derailed into bashing Halo Reach... again!

Halo 4 was the beginning of the end. 343's involvement was the downfall of Halo, not Reach, let's get that straight.

I've stated since early this year that both Halo 5, and anything else 343 touches would not have the same quality as the previous entries, and Stinkles laughed.

Well, I'm sure things are pretty humble over at 343i right now.

Halo is dead. Long live new IP's and let's stop beating a dead franchise.

I thought Halo 4 was a better game than Halo Reach.
 
Idiots, perhaps. Reach had the best single player campaign of the series.

what-Alison-Brie-.gif


It might have, had they used "The Fall of Reach" (the book) for the story. As it stands Halo CE, 2 (despite the ending), 3, and ODST have a better story than Reach. Reach just had some decent characters.

Oh hey look! A NeoGAF thread that derailed into bashing Halo Reach... again!

Halo 4 was the beginning of the end. 343's involvement was the downfall of Halo, not Reach, let's get that straight.

I've stated since early this year that both Halo 5, and anything else 343 touches would not have the same quality as the previous entries, and Stinkles laughed.

Well, I'm sure things are pretty humble over at 343i right now.

Halo is dead. Long live new IP's and let's stop beating a dead franchise.

tumblr_myednuQABz1s7j7blo1_500.gif
 
Oh hey look! A NeoGAF thread that derailed into bashing Halo Reach... again!

Halo 4 was the beginning of the end. 343's involvement was the downfall of Halo, not Reach, let's get that straight.

I've stated since early this year that both Halo 5, and anything else 343 touches would not have the same quality as the previous entries, and Stinkles laughed.

Well, I'm sure things are pretty humble over at 343i right now.

Halo is dead. Long live new IP's and let's stop beating a dead franchise.

You're deluded to the point where I question your mental state if you truly believe that the decline began with 4.
 
BF4 didn't have issues with basic functionality such as joining games, finding servers, etc. It only had performance issues. This is from my experience.

MCC is an entirely different story. You can't even find a game.

Seriously? I couldn't join BF4 games without getting kicked for weeks on PC.
 
Your experience differs from mine and probably most others. There were no 64 player matches to be found on BF4 at launch. I also had difficulties getting matches, and the single player kept erasing any saved progress, so it was pointless to do. It was a huge mess, and a game I also should've returned at the time.

From what I remember I had terrible performance issues. Lots of rubber banding especially on Lancang Damn. Never really ran into crashes.
 
This thread has enforced two over-arching tenets of NeoGAF:

1. Opinions vary wildly (Halo Reach has both the best and worst SP campaign in the series, according to people in this thread).
2. Opinions are facts.
 
BF4 didn't have issues with basic functionality such as joining games, finding servers, etc. It only had performance issues. This is from my experience.

MCC is an entirely different story. You can't even find a game.

My friend and I would love to play some H2 but nope, not happening. I told him to trade in/sell the shit. Useless.
 
It's nice to see that they are owning up to the problems and doing what they can to fix them, but I fear that by the time all this is sorted out people will have moved on, not to mention that this experience will undoubtedly sour the expectations of Halo 5.

they still have a month until Christmas when it'll look real bad if this is still broken. MS can't have their centerpiece game for the holidays fucked, ruining the halo 5 beta, and souring people on 343 and halo 5.
 
Sigh. This had the potential to be the best collection ever and set the standard for such collections but alas too perfect of a thing is impossible for it to exist in this world so there HAD to be something that's fucked up, such a shame really. I won't be returning the game or anything as I have other games to play as well as I'm enjoying playing the campaigns alone and going after different things but I can see why others would want a refund especially if they couldn't afford many games in a month or just got MCC for the MP.

It's weird though that nobodies problems is consistent, some have more or less than others. For example, Campaign works perfectly with me except for levels saving midway, that's all. Aside from that it works and achievements unlock but some of them take time to do so instead of unlocking immediately but at the end of the day, they unlock.
 
You're right. It started when 343 messed up the playlists and did the Title Update to Halo Reach matchmaking.

Thanks for clarifying.

The title update improved Reach though....

...

.....

Hold up.

Hold up.

You think the decline of Halo... started AFTER the introduction of:

Bloom
Loadouts
Fucking Armor Lock
Sprint

Seriously? Am I fucking reading this right. Bash Halo 4 all you want, I'm with you. But to say Reach wasn't the start of decline in Halo, I disagree. Shit maps, shit design choices. Bungie fucked up. 343i took what was wrong with Reach a step further.

I did like how the title update reduced/got rid of bloom and underpowered Armor Lock. Those were welcomed features.
 
Btw I'm not suggesting that Halo 4 didn't suffer from any mis-steps. Its just that you're already prematurely raising issues with some tiny changes we have seen in Halo. This is why 343 face such a herculean task with the Halo games. On the one hand you have a segment of the fanbase that are stuck in their ways and want a very conservative upgrade from the games that came before and on the other they have this pressure to actually develop and evolve the franchise and keep it up to date.

That's why when looking to evolve the series, you have to look at what the game does well and what it doesn't, not take features from popular games and mesh it into the game to "keep it up to date." Call of Duty may have made the "spawn everyone with different abilities" popular, but it hasn't worked well in any Halo game that it has been implemented in. Mixing up how the game plays has always been something that Halo needed since Halo 2, but giving abilities(whether on the ground or an inherent player ability) have not been the best ways to do it.

Now, to clarify, I'm not saying don't ever pull things from other games. I'm saying they shouldn't shoehorn other ideas without critically thinking about how it would affect the game. Halo doesn't have a spectator mode. CS:GO does have one, and myself like many others believe that 343 should look at how they implemented their system and figure out what pieces would work for Halo.
 
CE's back half is a slog, sorry

Reach was consistenly good to great

I remember almost nothing from Reach's campaign to be honest outside of that one level that was a poor man's Truth and Reconciliation, the death of that bland Spartan who wore the darker blue armor, and the last part where you fight endless waves of Covenant until you die (that was legit awesome). If Reach would have followed the Fall of Reach book (and actually given us a good Master Chief origin story too) it would have been the GOAT.
 
BF4 didn't have issues with basic functionality such as joining games, finding servers, etc. It only had performance issues. This is from my experience.

MCC is an entirely different story. You can't even find a game.
I don't agree with your assessment of BF4 state at launch. Between all of the crashing, horrible rubber banding, net code issues, server issues, and gameplay bugs it was almost unplayable for a lot of p people for months. Lots of people considered it broken until the last CTE patch was pushed out, although I personally don't agree with that last statement. The ability to save a single player game is still broken, but I honestly don't care about that.
 
You're right. It started when 343 messed up the playlists and did the Title Update to Halo Reach matchmaking.

Thanks for clarifying.

Utter nonsense. The game was a hot mess at launch. You can't expect 343 to shine a turd that's exactly what Reach was, a piece of shit that only served as a way for Bungie to test out gameplay mechanics and designs they wanted to use in Destiny.

You can play revisionist history all you want and hold Gungie on some pedestal where you think they were the only ones to know how to make Halo, but you're only deluding and lying to yourself.
 
I don't agree with your assessment of BF4 state at launch. Between all of the crashing, horrible rubber banding, net code issues, server issues, and gameplay bugs it was almost unplayable for a lot of p people for months. Lots of people considered it broken until the last CTE patch was pushed out, although I personally don't agree with that last statement. The ability to save a single player game is still broken, but I honestly don't care about that.

I had to play through the single player of BF4 in one sitting because it kept deleting my save data.

BF4 was probably just as broken as MCC sounds, this time I am not buying it until it's fixed instead of being one of the people trying to live with all the horrible bugs.
 
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