Cloud Strife
Member
Scholar of the First Sin |OT| Lighting Returns
Scholar of the First Sin |OT| Lighting Returns
Have you played Bloodborne? I'm assuming yes because you seem to know all about how good it is.
I haven't played it, I'm sure it will be good, but I have hundreds of hours in DS2 so I know for a fact that DS2 is awesome.
So I'll most likely be playing and enjoying both.
I don't think you understand what I'm saying here. I'm saying that it is impossible to upgrade the PS3 and 360 versions to the high-spec version because of hardware limitations. The PC as a platform does not have this issue. There is no reason why they cannot put in the effort to make the transition from current PC users smoother. If the response is "why is the PC special" then the answer is because the PC platform has special circumstances they can take advantage of in this case. It's not about entitlement, it is about how they can take advantage of what one situation offers which the other situations do not. I'm not saying it should be a free upgrade, I'm saying that not looking into the option of letting people migrate their characters and share the online userbase whenever possible is a mistake.
Arguing that everything should be the way it is because it's like that on other platforms shows a lack of understanding towards the options available on a given platform. There is official modding support for games like Skyrim and Fallout on PC. These are not available on consoles. It is not because the PC is given special treatment, it is because they're taking advantage of the options available on the PC platform.
I'm failing to see what the advantage is, though. Mods with Bethesda games are just a way of officially supporting something that will happen regardless. It won't happen on consoles because they are locked down boxes.
I don't see how letting people migrate characters or sharing servers is only possible because of the PC, either. There are games with multiplayer across PS4/PS3. They could make it possible if they wanted to. They could also offer a way to transfer characters or make save game data compatible across platforms.
You say that the PC does not have problems with the high-spec version, but that certainly won't be the case for some people with weaker hardware who can still run the current Dark Souls II just fine. How would forcing the upgrades on them be fair? Would you offer an option in the game to switch between versions or something? Either way, you have the userbase issue.
"This item will be released on December 31, 2015."
"This item will be released on December 31, 2015."![]()
Does anyone know if the lighting will be back from the old E3 trailers? I doubt it since PC is barely running it...didn't they scrap it?
It'll make the flaws of Dark Souls 2 even more apparent if Bloodborne is a return to the quality of Demon's and Dark Souls.
Not that much hyped. Will get ot eventually but definitely not day 1. Would have been much better if it were the first 2 souls that got ported. DS2 is still fresh to me. Not to mention its my least favorite souls game.
Bloodborne is where i will be at.
placeholder.
So people that bought the game early get ripped off and the people that buy it after get the "improved" game, if you even want to call it that because the game doesn't look that much better.
It's becoming harder and harder to justify buying games on Day 1 anymore. Either they are broken messes, nearly unplayable, or the "Definitive GOTY 10/10 Edition" will come out in a year with everything included, patched up, improved, and cheaper.
I don't think they ever really finished it. tThe improved lighting was only ever seen in a promo material for certain areas, and it probably wound up getting shelved part way through development due to continued problems with console performance.
sad days, if this was miyazaki helming DS2, do you think he would have made the lighting work? the man is honestly a genius when it comes to releasing a great product, even though the frame rate suffered in certain areas...
The genius of Lost Izalith! The genius of copy and pasting trash mobs all over a field of lava! The genius of Ceaseless Discharge suicide!
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The genius of Lost Izalith! The genius of copy and pasting trash mobs all over a field of lava! The genius of Ceaseless Discharge suicide!
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They also mention that the movement range restrictions will be relaxed somewhat. I'm not really sure what this means
The genius of Lost Izalith! The genius of copy and pasting trash mobs all over a field of lava! The genius of Ceaseless Discharge suicide!
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I think you're overestimating the amount of work a single man can do...
Too true. I still buy those specific games on day 1 because I'm just too impatient to play them, but for other games where I'm not that impatient, it's obvious a wait is a better option. One of the reasons why I haven't gotten Borderlands: The Presquel yet. There's gonna be a special edition with all the DLCs at a discount at some point for sure, maybe even a remaster for new-gen, so... :|So people that bought the game early get ripped off and the people that buy it after get the "improved" game, if you even want to call it that because the game doesn't look that much better.
It's becoming harder and harder to justify buying games on Day 1 anymore. Either they are broken messes, nearly unplayable, or the "Definitive GOTY 10/10 Edition" will come out in a year with everything included, patched up, improved, and cheaper.
There seems to be more information out there on the gameplay changes between last-gen and new-gen versions of the title now. There's an article in Famitsu, which is being reported by several blogs.
Those who cannot run the upgraded version can choose not to upgrade. I think the route of not providing an upgrade option at all is just odd. Those who are familiar with PC gaming would feel the same way and it is important to understand the expectations of different users on different platforms. Nothing is being "forced" on people, having the right options for the right platforms is just good customer service.
Have a link, or was it in the magazine?
I fail to see how getting a game over a year later is ripping anyone off... You got to play it for a year already for goodness sake.
I thought it was generally accepted that those areas are the result of the game not being finished and forced out early by SCAMCO.The genius of Lost Izalith! The genius of copy and pasting trash mobs all over a field of lava! The genius of Ceaseless Discharge suicide!
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Just stuff reported on Japanese blogs in summarized form. There's probably a bit more in the actual mag, but I don't think anyone transcribed it yet.
http://blog.livedoor.jp/od3/archives/52099726.html
http://gamestalk.net/darksouls2-4/
The genius of Lost Izalith! The genius of copy and pasting trash mobs all over a field of lava! The genius of Ceaseless Discharge suicide!
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Scholar of the First Sin |OT| Lighting Returns
No doubt they are, they're of extremely place-holder quality. Miyazaki has voiced disappointment towards the polish, or lack there of, in Dark Souls. Demon's Souls was a much tighter package polish wise. Hopefully Sony are giving him as long as he believes he needs to make Bloodborne reach its potential.I thought it was generally accepted that those areas are the result of the game not being finished and forced out early by SCAMCO.
I thought it was generally accepted that those areas are the result of the game not being finished and forced out early by SCAMCO.
The genius of Lost Izalith! The genius of copy and pasting trash mobs all over a field of lava! The genius of Ceaseless Discharge suicide!
![]()
At least it wasn't as bad as Shrine of Amana... Killed by draw distance limitations? Fucking seriously B-team? Lost Izalith was lazy but DaS2 has some of the most stupid design choices I've ever seen.
They might not be "bigger" but rather simply tie into the technical aspects. From the chart, my understanding would be that whatever changes they're doing to enemy placements and gameplay, these are things which would not run on PS3 and 360, so it could simply be a matter of having certain enemies in a place which would tank the framerate such that it is unplayable. Just a guess.
So are the dlc buyers of last gen getting screwed? I'm glad though that I stopped touching this game. I read about the rumour long ago and the facts have finally come to light!
I never noticed any draw distance issues on PC except for popping foilage, were you playing on them consoles?