Destiny: Exotic weapons fixed.... and then broken.

FTS. I just maxed out Suros Regime and Young Ahamkara's Spine before I started to play Dragon Age. All that grind for nothing, and now I have to grind more to reach where I was. =/
 
What's even more odd is the people defending bungie telling others what's not hard or a problem lol.

Because it's not a problem. I like the game and I want to play it more. My friends like the game and want to play it more. I did not expect my old exotics to be usable in the next expansion and so I'm happy that I can use them. I am confused as to why other people are angry at a meager investment to make old exotics usable all the way to level 32.
 
If they made a note at launch that exotics progress would reset in December I don't think anyone would bother investing energy and time into them lol.
 
What's particularly baffling is how good most of the changes are. Right up until the exotic reset, which really does feel like a blatant way to force more grinding on players, rather than building replayability through other means.

I have no exotics, so it doesn't affect me personally. But the Destiny thread is filled with players talking about their exotic progress for the past month. What weapons they got, how far they were leveled, how long it took, how great it was to max one. Then Bungie nukes it. Were I in that situation, it would be really off-putting.

Very bad form, Bungie.
 
You get it, other people don't seem to. If you didn't have to reset anything, people would be maxed out the day the expansion drops and complaining where the content was. It's thin enough as it is, the grind is there to give you something to do.

The ONLY thing that sucks about this is people with unleveled exotics. Their grind just got longer to hit max from what it sounds like.

Level up > reforge > level up.

I'm doubting unleveled exotics and be reforged off the bat, although if Bungie wants to be nice that could be a place to start.
 
Ok this does nothing but annoy me. I played the game for a hell of a long time and got sick of playing because no matter how many time I beat the VoG it just wouldn't give me any armor. So now all my other equipment is outdated crap unless I want to grind it again? I'm guessing getting past level 29 will still involve me beating a thousand raids in hope of a single drop? I tried to love it, but I dunno if I'll be going back to it if it's still a pure grindfest with zero reward and a crazy RNG for missions that take multiple hours in organized groups.
 
Because it's not a problem. I like the game and I want to play it more. My friends like the game and want to play it more. I did not expect my old exotics to be usable in the next expansion and so I'm happy that I can use them. I am confused as to why other people are angry at a meager investment to make old exotics usable all the way to level 32.
Not a problem for you. Gamers are not monolithic. Your preference is yours. What you like doesn't fit everyone else. If it wasn't a problem people wouldn't be upset.
 
Why did bungie make stronger weapons anyway? only raising the player level by 2 is already sort of minor and as long as you are on equal footing with mobs at the same level it's fine.

Just seems like a higher weapon level was added just because they could.
 
This information basically means I have nothing left to do in Destiny until the 9th.

Why waste time upgrading anything if I "potentially" have to start from scratch or "may" find something better?
 
Because it's not a problem. I like the game and I want to play it more. My friends like the game and want to play it more. I did not expect my old exotics to be usable in the next expansion and so I'm happy that I can use them. I am confused as to why other people are angry at a meager investment to make old exotics usable all the way to level 32.

Many people think the time/value investment in Destiny is terrible and adding another experience treadmill doesn't really change that. It's nice that you like it but Bungie should be trying to win people back, not appease Las Vegas grandmas who are gonna sit in front of the slot machine anyway.
 
Because it's not a problem. I like the game and I want to play it more. My friends like the game and want to play it more. I did not expect my old exotics to be usable in the next expansion and so I'm happy that I can use them. I am confused as to why other people are angry at a meager investment to make old exotics usable all the way to level 32.

Time is not a meager investment. It must sure be nice to be immortal.
 
you have to trade them in and purchase the new version with 7000 Glimmer and an Exotic Shard (which must be purchased with strange coins.)

The weapon's progress will then reset.

eAHtQ4Q.gif
 
The ONLY thing that sucks about this is people with unleveled exotics. Their grind just got longer to hit max from what it sounds like.

Level up > reforge > level up.

I'm doubting unleveled exotics and be reforged off the bat, although if Bungie wants to be nice that could be a place to start.

you don't need a maxed exotic to upgrade it
 
Because it's not a problem. I like the game and I want to play it more. My friends like the game and want to play it more. I did not expect my old exotics to be usable in the next expansion and so I'm happy that I can use them. I am confused as to why other people are angry at a meager investment to make old exotics usable all the way to level 32.

Why not just make a maxed exotic weapon a requirement for the turn-in and create the new stat cap based on that? You'd still get to grind play more and it doesn't feel as terrible sounding.
 
Keep in mind that your currently leveled exotics can still, you know, help you with all the content that is already out there and that you don't need to purchase the DLC for. They haven't suddenly become useless.
 
Why did bungie make stronger weapons anyway? only raising the player level by 2 is already sort of minor and as long as you are on equal footing with mobs at the same level it's fine.

Just seems like a higher weapon level was added just because they could.

Because the new enemies will be level 30-32. If you go against a level 32 with a 300 attack weapon you're going to be doing much much less damage than you would with a 320 attack weapons. It's why most PUGs for Hard Raid ask for maxed weapons, because things are much harder if you're not doing the damage you could be doing.
 
I continue to wonder why so much of the character progression in that game requires you to frequently and arbitrarily regress in power.
 
I just read that the new weapon's base attack will be higher than a maxed out old weapon, so it's not like you are starting out with a less powerful gun. It will actually be slightly more powerful. Again, the outrage here is just silly and overreacting.
 
I just found out that in order to purchase Legendary items from vendors now, you have to grind a reputation level, and only then do you get a 'mark' you trade in for the gear.

In addition to Crucible or Vanguard Marks, purchasing new Legendary items will require a Crucible or Vanguard Commendation
Commendations are received in Reputation Reward Packages delivered by the Postmaster upon reaching a new Reputation Level

Holy shit. It's over. It's all over for Bungie.
 
Keep in mind that your currently leveled exotics can still, you know, help you with all the content that is already out there and that you don't need to purchase the DLC for. They haven't suddenly become useless.

People don't like toting around weapons that are just second or third best?
 
They saved us from a lot of unnecessary grind, then they add another unnecessary grind on top of it. I'm over their stupid decisions. Reset my exotics and I'll no longer be happy. I don't mind grinding for new weapons and armor and upgrading them, but for OLD? Very bad decision.

I was happy and fine all the way up until this point. They lost a lot of people prior to last week, gained some back with the less-grindy patch, and now lost a crap ton. 2 steps up and easily 3+ steps backs.
 
What's particularly baffling is how good most of the changes are. Right up until the exotic reset, which really does feel like a blatant way to force more grinding on players, rather than building replayability through other means.

I have no exotics, so it doesn't affect me personally. But the Destiny thread is filled with players talking about their exotic progress for the past month. What weapons they got, how far they were leveled, how long it took, how great it was to max one. Then Bungie nukes it. Were I in that situation, it would be really off-putting.

Very bad form, Bungie.

This is exactly how I feel. I was stoked on some of the recent changes but now I'm back to "meh".
 
Deej was right about one thing. There are a lot of misinformed people.

Seems like everyone that's complaining is "misinformed". Do you not like playing the game? Do you not like having more stuff to do and things to play? If you don't like the game, simply trade it in, go play another game, no one will fault you for it.
 
you don't need a maxed exotic to upgrade it

Which is part of the problem, if it was required then it would still be annoying but nothing would feel as lost as right now, that exotic shard I used two days ago has now gone to waste because I could have waited a week.

Bungie need to either give a heads up on changes or not completely fuck up what already works with more grinding.
 
Do you get extra light for re-upgrading your exotic gear? I don't mind farming glimmer or grinding to level up exotics, its easy stuff with 15 bounty slots, but I need to know if I get extra light from it.
 
I think I'm more bothered by the changes to faction legendaries. Ranking up was already PAINFULLY slow, and now we need to rank up just to buy slightly better legendaries that are still worse than raid gear and exotics? Yuck. That seems like a far worse grind than the new exotic upgrades.
 
So what was the misinformation that Bungie was going to clear up? Seems GameInformer was pretty spot on.

This is disappointing that there is not some token XP carry over. But I guess Bungie needs to do anything possible to keep people playing. With the lack of content, it makes sense to keep the grind and the additional gating of at least requiring Xur who only shows up weekly BUT also depending on what he randomly allows you to upgrade.

Man talk about taking two steps forward and doing a faceplant backward.
 
I just read that the new weapon's base attack will be higher than a maxed out old weapon, so it's not like you are starting out with a less powerful gun. It will actually be slightly more powerful. Again, the outrage here is just silly and overreacting.
The perks bruh, the perks
 
Really? And they couldn't tell us before?
I just spent a ton of resources and time to fully upgrade my Suros just yesterday. Feeling like a complete idiot right now.

Thanks Bungie. And thanks for letting me know I'm reacting wrong. I can deal with game design decisions, but not with unrespectful PR managers. Good riddance.
 
a newly upgraded weapon starts at 302
And? You then have to level it up all over again.

This wouldn't be a huge problem if Destiny's gear refresh was on a 6/12 month cycle, but requiring you to level up all of your previous gear from scratch every 3 months?

That's fucking brutal.
 
Well that is bullshit. I was thinking of hopping on again (I downloaded half the patch but then had to stop because I wanted to play smash online and I havne't gone back to finish the download). I was excited to try out the improved Bad Juju and other exotics I had but it feels a little bullshit having to trade them in to get the patched versions. Like, why are there two versions of them? The patch was supposed to, you know, patch the exotics to make them feel more unique and fun but instead it adds another layer of grind to those that have already grinded out a few exotics. I was thinking at worst the upgrades would reset if you didn't do it all the way or something.

Normally when a patch is introduced to rebalance existing weapons it applies to the ones you already have. When they tried nerfing weapons it wasn't a nerf to all new ones after the patch, it was to all existing ones. This just seems like a way to try and get extra playtime from those that already played enough to get a few exotics and (maybe) upgrade them.

I'm personally ok with having to do a little work to get an upgraded version of a weapon that is better than if I hadn't done it at all. I think its not so much, Grind more! (as leveling a weapon doesnt take very long at all) as opposed to, its not gonna be a free upgrade.

Pro tip : all weapons have the same dmg cap from any extension past lvl 20 Only apply multiplier dmg between your level and your target level.

No need for tiers and out of date weapons or stuff like that.

But nooooooooo they had to pull a stupid trick out of their asses

I was thinking that the updated items would be more than just higher attack ratings. Like perhaps adjustments to impact, or possibly adding elemental affects. Also see above, why would they just upgrade your weapon for x strange coins when its greater that what it was.

Yes, it's good that we can take our favorite exotics and keep them relevant. It's the process to do so that is pretty much shit.

I agree, but the other options that make sense would be to trash the item and have a whole new set to replace it. Which would be much more work than this way. (IMO)

Normally gear resets happen once every 2 years or so, not after 3 months.

Normally a gear reset offers upgrades to all items - we know the dark below only has a few new weapons, so the option is either upgrade or don't have any weapon options at max level. Bungie aren't doing us a favour here, they *have* to do this to cover the lack of content.

Oh, and normally upgrading wouldn't be determined by a random selection of gear options on Xur! I think that's one of the craziest bits about this - xur will only have a selection of exotics to upgrade every week, so if it's not on the list you are screwed. Betting Gallahorn and Icebreaker aren't on the list for a long time?

Seriously, more and more these design choices seem to be about papering over a shockingly tiny amount of content with extra grind and forced repetition. The latest patch actually improved things on that front, but these details seem to be a giant step backwards.

(The lack of options around Legendaries is also stupid - it means we will have far fewer weapons at max level than we currently do).

I agree with your points, however I also see that if they did it another way (Free upgrades, etc). It would overpower the players and flood the game with powerful weapons for 7k Glimmer and X strange coins. If these upgraded Exotics are as good as the new ones what the point of working toward the new ones? They are going to manually affect the timing of these upgrades. Yes the problem is something they manufactured, but this solution is the best w/o breaking everything. So in that vein I'm glad they choose to go this route instead of something worse. TLDR. I can live with it considering the alternatives.


I hate to say it this way because I know in a sense I'm being taken advantage of but, I'm still having fun. As long as I'm having fun I will continue to play. They know what they've done wrong (they created the problems themselves) but without changing what the game is they simply cannot fix everything. I strongly feel that Destiny 2 will be similar to what happened from AC1 to AC2.
 
It's like the expansion is gonna be so short on content that they need you to spend more time upgrading weapons you already wasted time grinding to get.

Well at least it saved me from making any effort to finish up 2 exotic bounties that have been clogging my inventory for the last 2 months.

This. More and more it seems like Bungie is just making thing artificially longer by making you grind for EVERYTHING. I love that they kinda fixed mat farming, but this is just dumb. As others have pointed out, there is better ways to go about this than resetting everything.

Haven't played in a couple weeks because of other games, kept telling my Destiny buddies I would be back with the expansion. The more info that comes out about it (this info, amount of content, the token thing for buying legendaries, etc.) not sure if I even wanna bother. Which is a bummer because I really like Destiny, but all of these design choices that lean on grinding for the rest of my life are just getting to be too much.
 
The worst part of this is that we need to wait for xur to offer the upgrade.

It also sucks that they decided to announce this late as fuck. (I've been leveling up multiple exotics over the past week and now they'll be useless as far as their perks are concerned which is their whole point)
 
I'm totally new to MMOs. I had no idea that game companies make games worse in order to make up for lack of content. That's my bad I guess.
Except it doesn't make it worst. I think this complaining about exotic upgrades is overblown since this is a fair way to upgrade a weapon. The legendary changes is something that deserves the outrage since it requires way more grind but the exotics really don't for the damage upgrade.
 
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