Destiny: Exotic weapons fixed.... and then broken.

He sounds like a twat, is he always like that?

I don't recall him being THAT arrogant during the Halo days but he was only brought into Bungie in 2011. He is essentially Bungie's mouthpiece so we can assume that the customer blaming and arrogance rises to the top.
 
God I can't believe how much this makes me want to rage. I played this game a ton and I know it took me a week and a half to level each exotic. Just no.

I can't even pretend to say I want to play Destiny anymore. Everything I got has been reset, let alone obsolete. The long as grind to even reset weapons could take days, and then a week on top of that. I don't think I can have my 5 exotics levelled back to top before mid-January of doing dailies every day.

Do they have any idea?
 
You hear that guys?

Its you who is the wrong. Not the info, just your REACTIONS.

Not what he meant. He clarified on Reddit saying: "Game Informer reporting on this front is spot-on. There are some elements in the player response that amount to misinformation. That's a comment about the facts, rather than your visceral, emotional reactions to the information".

Edit: Here are his reddit posts: http://www.reddit.com/user/DeeJ_BNG
 
Why? The new exotics start at 302 attack. You're not losing any progress by upgrading them aside from the perks which take a few days at most to upgrade.

This is about upgrading your old exotics from max 300 to the new max. And you will lose the progress you have made on the gear.

few days at most if you play this like its your job :P
 
You do realize that this will give you a new exotic with higher damage cap, right?

The alternative is that you'll find another exotic that does, say, 350 DPS and you'll never look at your old exotic again. This at least gives you a way to use your old gear with the new level cap.

Me, I'm fine with this.
 
This is fucking stupid. And the fact that they couldn't tell us this with the last update is ridiculous.



I'm sure that'll be fun. Just gotta wait for dat RNG to decide which exotic I can upgade!

I'd laugh if when you trade in your exotic it gives you a different one. It would just make Destiny complete.
 
This is beyond stupid. Like, of all the possible ways to handle upgrading exotics, THIS is what they finally settled on? I would not have even thought of it.

Oh well, I guess it's good I only have two fully upgraded exotics (SUROS and Ice Breaker).

Wait a sec, what does this mean for exotic armor? Pretty sure they have to do something to keep those relevant since they're also capped at 30.
 
7000 Glimmer holy shit.

By the way guys, if you get any Exotic drop after this update in non DLC, you will have to spend 7000 glimmer before using it otherwise you will waste your time. Do you have any fucking idea how long that takes? Now this basically locks us out of using the stuff we collected unless we GRIND everything.

Not long really. Especially this week with the nightfall and weekly having solar burn.
 
I've played this game over 300 hours. 300!!

... and I only have 3 Exotic weapons maxed. I have about 9 Exotic weapons sitting around in the vault because in order to succeed at any higher level content you cannot use them. No one's raiding with Thorn and Bad JuJu, So we spend all our time upgrading raid weapons and one exotic at a time to fart around with.

I was looking forward to slowly upgrading the rest of my Exotics that I don't use much so that maybe I will actually be able to use them in the near future when they are leveled up.

Not now.

I have to start from scratch and level all this shit up again.
 
Why couldn't they have said this a couple days ago when the latest exotic patch went live? I just don't get it.

I also don't get why you can't keep your upgrades, this is dumb.
 
You do realize that this will give you a new exotic with higher damage cap, right?

The alternative is that you'll find another exotic that does, say, 350 DPS and you'll never look at your old exotic again. This at least gives you a way to use your old gear with the new level cap.

Me, I'm fine with this.

Wrong. The alternative is simply letting us commit one additional Exotic Shard to our vanilla exotics in order to bring them up to date with the latest expansion.

Instead we're having to do that AND losing all XP & material progress made on the piece. I'd almost rather have microtransactions than this hollow player retention bullshit.
 
This is about upgrading your old exotics from max 300 to the new max. And you will lose the progress you have made on the gear.

few days at most if you play this like its your job :P

Your old exotics went from 260 to 300. Once you've given them to xur and the progress is reset they start at 302 attack. You are losing nothing except for the perks and in exchange you get to use your favorite exotic for a new raid. Seems like a win-win to me.
 
Well, I was playing yesterday and the game downloaded the new updated patch which introduced some of these changes. I was checking my inventory to see if I could upgrade any of my gear when I noticed that an exotic chest piece for one of my characters all of a sudden required an exotic shard for the last upgrade. Up until that point, I had fully leveled up the chest piece with experience, but I hadn't yet upgraded with ascendant shards. So all of my experience was still intact, but I now need one exotic shard to complete it. This seems to be a bogus report to me.

Not really. The exotic shard thing is part of this week's patch. Exotics no longer require ascendant materials to upgrade on the last group of nodes, just one exotic shard for the final node. This change has been well received.

What's being talked about in this thread is the fact that the new exotic gear coming in next week's DLC will have higher base traits than current exotic gear. We're going to be given the option to upgrade our current exotic gear to the base traits of the new DLC exotic gear, but it's going to be grindy and expensive.
 
Honestly the people complaining about This makes little sense to me especially since once the weapon is updated. I don't see how they could have allowed the upgrades to stay applied since its an new version of the same weapon that you get.

If they have a way than upgrades should stay but if not than at least we can upgrade them.

I am pissed at the legendary change needing the vanguard / crucible piece and marks not just marks. I feel that is a bullshit change but the exotic upgrade is fair.
 
So have them either make new weapons as good as the old ones, thereby making the new weapons have no reason to be obtained, or delay the expansion so everyone can catch up? I don't like either option. Give me more stuff to get that's better than what I already have.

You didn't quote what I put at the end...? Which I addressed your point.
 
Not long really. Especially this week with the nightfall and weekly having solar burn.

I run Weeklies and Nightfalls on my 2 characters in like 50mins, I did the Hard Raid twice and every daily for two days on both characters. I ended up with about 6000. That was a long as time to have the chance to reset my shit.
 
I don't think the community manager meant it the way some here think he did. The tweet sound more like a "You need more context guys and you'll see it's actually great" than "Yo you so dumb lol" to me.
 
Love the game and play it almost every day but not sure I can survive this new grind on my exotics. Hopefully they change it up based on community response.

Give me back the exotic with 3 upgrade nodes removed or add a new node that will upgrade me to DLC attack levels....anything except a full reset.
It's not that bad IMO. After all, they basically removed the material farming with the last patch - and up until now like 50% of the weapon grinding was material farming.

Personally, I can live with that. At least they don't totally devalue the existing exotics, so I you love some of your existing ones you can keep them for the new expansion.
 
Your old exotics went from 260 to 300. Once you've given them to xur and the progress is reset they start at 302 attack. You are losing nothing except for the perks and in exchange you get to use your favorite exotic for a new raid. Seems like a win-win to me.

I think lots of people are overlooking this point.
 
Wrong. The alternative is simply letting us commit one additional Exotic Shard to our vanilla exotics in order to bring them up to date with the latest expansion.

Instead we're having to do that AND losing all XP & material progress made on the piece.

The only thing I can think of is that it's a difficulty curve thing so that players can't get max gear on day one.
 
Your old exotics went from 260 to 300. Once you've given them to xur and the progress is reset they start at 302 attack. You are losing nothing except for the perks and in exchange you get to use your favorite exotic for a new raid. Seems like a win-win to me.
This sounds better. Because it doesn't need AssMaterials now.
 
Honestly the people complaining about This makes little sense to me especially since once the weapon is updated. I don't see how they could have allowed the upgrades to stay applied since its an new version of the same weapon that you get.

If they have a way than upgrades should stay but if not than at least we can upgrade them.

I am pissed at the legendary change needing the vanguard / crucible piece and marks not just marks. I feel that is a bullshit change but the exotic upgrade is fair.
Well, one is that people already wasted exotic shards upgrading a gun that they need to reset later anyway.
Two is that resetting means losing the perks, which is the only reason why all exotics outside of the Icebreaker are useful.
 
I think it's important to clarify that the balancing for exotics already happened in this week's update. So, to take the Bad Juju, for example, it now fires 8 bursts instead of 5, and so on for all the other weapons mentioned in the patch notes. That's already happened and works fine in-game, right now.

What's being discussed here is that the DLC that hits next week will include new exotic weapons and armor with higher damage/armor ratings and light levels. You will also have the opportunity to upgrade any current exotic gear to the base damage/armor/light levels of the new DLC exotics. Doing so will require an exotic shard and 7000 glimmer for each piece, and then you'll need to re-level the gear.

Now, this is way too expensive- both in terms of materials and time, but it's just a new upgrade path. It's not like the exotic gear you have now becomes obsolete if you don't upgrade it.

Ah ok. I misunderstood. I thought they changed the way there ended up working in the current patch. Still though, why not add a new level that ups the damage and all that to bring it in line, rather than have to trade it in and upgrade again why not just a new level that takes to coins or shards or whatever the high end mat is. Like, in the end it may end up taking the same amount of time to get that last level and those mats but the psychological effect ends up being better. Instead of "wtf I have to re-do this!?" it's "gosh, this last level takes a while huh guys?".
 
I sort of wish I hadn't read the reactions in this thread. I'm not sure people understand what's going on here.

The new expansion has +10 magic swords in it. Your current sword is +5. Rather than tossing your +5 sword in the trash, there's an option to upgrade it to +10. Get it?
 
The only thing I can think of is that it's a difficulty curve thing so that players can't get max gear on day one.

That's a good point, but the developer should have come up with a more creative way to achieve this instead of punishing the player. Exotic Shards are limited and somewhat expensive. I think making us add one more shard to our vanilla exotics would have been fine.

Or hell, make it two. Anything is better than wiping our hard-earned progress.
 
Your old exotics went from 260 to 300. Once you've given them to xur and the progress is reset they start at 302 attack. You are losing nothing except for the perks and in exchange you get to use your favorite exotic for a new raid. Seems like a win-win to me.

Except getting 7000 glimmer takes a lot of time, and upgrading our exotics in the first place took a lot of time. There are also people like me who have already dismantled a couple of exotics for shards to use, and now because of this, they are gone forever and we just have to grind for strange coins to buy more.
 
What's wrong with that? I assumed like every other fucking MMO ever that all of our gear would be worthless by the time the next Raid rolls around, if they let us upgrade weapons that's great. It doesn't take that long to upgrade weapons as it is.

You're making a lot of assumptions. They keep saying there's a whole bunch of new legendaries, new Raid weapons, we already know about 6+ new exotics, and from the picture they showed on the Destiny news page it looks like you can upgrade with a selection of most of your exotics, not just one or two.

You would be right if this new shit didn't need 7000 glimmer aside from the usual glimmer costs on upgrade and with our really crappy 25k cap that never made sense especially without any sort of an auction house.

Then add in the timing of this full reset, how many weapons and gear pieces we got, the way they are making shards and energies redundant and making old work even more worthless..... Almost forgot to mention that the new weapons from the expansion don't cover all situation, at least from what I have seen in pictures of them.

Yes, this is better than every other game because we got the option for this now! Yup!
:|
oh and that tweet doesn't help at all.
 
they just want us to get new DLC weapons/armor

it's your choice whether to upgrade your old stuff





onward to 500+ DLC strikes!
 
Well, one is that people already wasted exotic shards upgrading a gun that they need to reset later anyway.
Two is that resetting means losing the perks, which is the only reason why all exotics outside of the Icebreaker are useful.
Three, the only reason to upgrade old exotics now is to get a few extra RNG rolls on the chance to spend more currency to reach the new exotic baseline.
Four, why did they even release exotic shards without telling us about this shit?
Five, fuck.
 
Your old exotics went from 260 to 300. Once you've given them to xur and the progress is reset they start at 302 attack. You are losing nothing except for the perks and in exchange you get to use your favorite exotic for a new raid. Seems like a win-win to me.

I think lots of people are overlooking this point.


Except, the "perks" are the only thing that make these guns Exotic. Thorn, Gallarjorn, Bad JuJu are all weapons that have very uniquer perks to them. In some cases the weapon is rendered useless without this perk.
 
I can't control you editing your posts after I quote them. I responded to what you had posted.

It was like right after. damn you quick lol

Plus legendaries have no upgrade path so you'll have to find new legendaries. I guess this expansion is for you. It's not for me though. Grinding all this over so soon after completing it is a no go on my end.
 
I sort of wish I hadn't read the reactions in this thread. I'm not sure people understand what's going on here.

The new expansion has +10 magic swords in it. Your current sword is +5. Rather than tossing your +5 sword in the trash, there's an option to upgrade it to +10. Get it?

no. Theres an option to throw away your +5 sword, get a +0 one and spend all that time leveling it up to +10. Get it?


You should work for Bungie with that condescending attitude.
 
Wrong. The alternative is simply letting us commit one additional Exotic Shard to our vanilla exotics in order to bring them up to date with the latest expansion.

Instead we're having to do that AND losing all XP & material progress made on the piece. I'd almost rather have microtransactions than this hollow player retention bullshit.
At the very least, the last damage upgrade node could have been reset and needed to be upgraded. It takes a long ass time to get to an exotic weapon's specialty upgrade, and the thought of doing that with so many weapons (whenever Xur offers them, by the way. Which will also be a LONG ASS TIME for Hawkmoon and Monte Carlo when they're no longer PS exclusive), kinda makes me want to break tiny, easily breakable things.
 
Except getting 7000 glimmer takes a lot of time, and upgrading our exotics in the first place took a lot of time. There are also people like me who have already dismantled a couple of exotics for shards to use, and now because of this, they are gone forever and we just have to grind for strange coins to buy more.

7000 glimmer can be gotten in under an hour. The new upgrades will take much less time than the old ones. The exotics being upgradeable is a GOOD thing.

I'm not defending the rolling out of exotic shards a week before they should have been though without telling us in advance. That was a stupid idea and I'm sorry for the lost exotic shards.

no. Theres an option to throw away your +5 sword, get a +0 one and spend all that time leveling it up to +10. Get it?


You should work for Bungie with that condescending attitude.

It's more like you have a +5 sword with a perk that allows you to throw your sword and have it explode. They are giving you a +5 sword back without the perk and having you level it to +10 to get the perk back.
 
I think lots of people are overlooking this point.

So when DLC 2 hits will we reset shit again? Sounds like skipping a DLC is worthwhile right? This means that playing since the announcement is stupid, it means all the EXP we put into levelling stuff has been wasted. Ass Energies and Shards were already wasted as they retroactively decide to fucking artificially increase difficulty in the worst way possible.

The DLC Raid is only going to have the same enemies with a higher LV, so the same difficulty as being LV4 fighting a LV6.
 
Ah ok. I misunderstood. I thought they changed the way there ended up working in the current patch. Still though, why not add a new level that ups the damage and all that to bring it in line, rather than have to trade it in and upgrade again why not just a new level that takes to coins or shards or whatever the high end mat is. Like, in the end it may end up taking the same amount of time to get that last level and those mats but the psychological effect ends up being better. Instead of "wtf I have to re-do this!?" it's "gosh, this last level takes a while huh guys?".

I agree. I think they should just add three new nodes at the end giving three new levels of damage/armor/light rating buff and requiring another exotic shard for the final one.
 
Upgrading old items to make them relevant to new content is cool by me. Telling players they can stick the grinding they did to upgrade current version of item up their butt is kind of insulting though. And that guy's tweet telling people how they should feel is downright infuriating.
 
It's like the expansion is gonna be so short on content that they need you to spend more time upgrading weapons you already wasted time grinding to get.

Well at least it saved me from making any effort to finish up 2 exotic bounties that have been clogging my inventory for the last 2 months.
 
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