Destiny: Exotic weapons fixed.... and then broken.

As far as I know...

Whether you purchase the DLC or not ALL of the current Legendary gear is being replaced next week. To buy anything you will need faction rep, a commendation pack (redundant currencies) and the relevant crucible or vanguard marks. It's like reforging in Iron Banner.

Note to everyone that intends to keep playing. Increase your light level before buying the 'better' guns. Yes, it is going to take a lot of commendation packs.

Yeah. Armor first for sure.

I will upgrade my Armamentarium at the first opportunity, the extra grenade is worth it alone. Then time to go after the new legendary armor.
 
The wording implies that you get a commendation with each level up, which points toward them being consumable.

It seems unclear to me whether it's meant as a secondary rank system or currency. It's possible that there are just tiers of gear that require you to be holding 2 commendations, or tiers that require you to have 3 commendations......but you're not actually trading them for gear. It just prevents the people who have Vanguard Rank7 from rushing in and buying all the new stuff on Day One.

If it really is 1 Commendation = 1 piece of gear, then that's rough.
 
The wording implies that you get a commendation with each level up, which points toward them being consumable.

Bungie is really rubbibg me the wrong way with the new legendary gear system. More so than the exotics. It really hurts the people with less time to play. And if you are new, forget it, it's going to take forever to properly gear up to even think about raiding. And with the Daily heroic and Nightfall going up two levels, instead of adding a new difficulty tier...

That's the real story here.

I read the wording (using a Bungie parsing) to read that you MIGHT get a commendation on Rank up. If you read their post, it doesn't say that it's guaranteed.

Under the same parsing (i.e. assuming the worst possible thing allowed by the English language used), I interpreted that you need a commendation to buy ANY legendary from vendors. Is it confirmed that it's only the TDB legendaries?

If it's only the TDB legendaries, it's not as miserably horribl, but still sucks.

The whole marks/rep thing is the most needless grind of all and needs to be simplified greatly. There shouldn't be two types of marks. There should just be "marks". Further, the grind for rep is just too damn long.

The current system sort of locks you into one mode or the other for the most efficient progression between 24 and 26/27/28. I ended up sticking with crucible to earn my legendaries ONLY because I had more rep there.As a result, Vanguard seems like too much of a grind progression-wise for me, so I never play it. I will continue sticking with Crucible for legendary weapons, because I'm almost at rep 3, whereas I'm like rep 0 for Vanguard. If you could use marks interchangeably, it would make it a lot more palatable to switch between modes.

Interestingly, I think crucible sucks, yet that's what I play, so I can level up enough to get raid ready, which is the only piece of content I actually REALLY want to do.
 
The new gear is going to probably going to be able to get you to 30 or 31 though, so that's probably why they decided to gate it - so you can't just hit rank 3 of Vanguard and buy up all the gear to go up multiple levels at once. Everything about the last few updates actually makes it easier for newer players to get up to speed - less grinding for materials, exotics don't require ascendant materials to farm, etc.

But, unless you are blessed by RNGesus, the legendary gear is how you work your way up the ladder. Limiting it to Commendations slows down progress too much. And to be frank, the legendary weapons are more fun. Plus, you will still need the ascendant materials for legendary gear, which is still a majority of your gear.

It's overly convoluted, and it will hurt people's enjoyment of the game, imho.
 
What I don't get is how the hell is slowing down our progress going to keep us playing the game? You more than likely will get more people quitting from things being convoluted than people getting bored that they leveled their gear up fast. This is literally insane.
 
But, unless you are blessed by RNGesus, the legendary gear is how you work your way up the ladder. Limiting it to Commendations slows down progress too much. And to be frank, the legendary weapons are more fun. Plus, you will still need the ascendant materials for legendary gear, which is still a majority of your gear.

It's overly convoluted, and it will hurt people's enjoyment of the game, imho.

I agree that the commendation system might be overly convoluted - I'll have to see it in practice before I know for sure, but it does add another step to the upgrade process.
 
What I don't get is how the hell is slowing down our progress going to keep us playing the game? You more than likely will get more people quitting from things being convoluted than people getting bored that they leveled their gear up fast. This is literally insane.
Honestly I'm expecting a item shop eventually wth micro transaction shite
 
I read the wording (using a Bungie parsing) to read that you MIGHT get a commendation on Rank up. If you read their post, it doesn't say that it's guaranteed.

Under the same parsing (i.e. assuming the worst possible thing allowed by the English language used), I interpreted that you need a commendation to buy ANY legendary from vendors. Is it confirmed that it's only the TDB legendaries?

If it's only the TDB legendaries, it's not as miserably horribl, but still sucks.

It's not clear. What a surprise. I have no idea what's happening with the old legendaries. And, just to be sure, they mean a commendation for all legendary gear, not just the weapons, right?
 
So I am level 28 right now, what should I be doing to get ready for the expansion? Leveling gear? Getting marks? What?

Get a stockpile of marks, and get your Vanguard/Crucible/Various Faction reputations close to leveling but DON'T level.

Come expansion time, hit the next rank with your various factions ASAP and buy a piece of gear from each.
 
It seems unclear to me whether it's meant as a secondary rank system or currency. It's possible that there are just tiers of gear that require you to be holding 2 commendations, or tiers that require you to have 3 commendations......but you're not actually trading them for gear. It just prevents the people who have Vanguard Rank7 from rushing in and buying all the new stuff on Day One.

If it really is 1 Commendation = 1 piece of gear, then that's rough.

Still doesn't make sense, they wouldn't be able to do that anyway, with the mark cap, you would only be able to afford one buy a week. As I said before this will just discourage people from dealing with the update altogether.

Get a stockpile of marks, and get your Vanguard/Crucible/Various Faction reputations close to leveling but DON'T level.

Come expansion time, hit the next rank with your various factions ASAP and buy a piece of gear from each.

If the backlash wasn't as bad as it is, I'd honestly expect that Bungie was planning to wipe our reputation levels for everything clean.
 
The wording implies that you get a commendation with each level up, which points toward them being consumable.

Bungie is really rubbibg me the wrong way with the new legendary gear system. More so than the exotics. It really hurts the people with less time to play. And if you are new, forget it, it's going to take forever to properly gear up to even think about raiding. And with the Daily heroic and Nightfall going up two levels, instead of adding a new difficulty tier...

That's the real story here.

Gear still drops, I think I've bought two pieces of gear since release. Most of what everyone gets will be through drops anyway.
 
I read the wording (using a Bungie parsing) to read that you MIGHT get a commendation on Rank up. If you read their post, it doesn't say that it's guaranteed.

Under the same parsing (i.e. assuming the worst possible thing allowed by the English language used), I interpreted that you need a commendation to buy ANY legendary from vendors. Is it confirmed that it's only the TDB legendaries?

If it's only the TDB legendaries, it's not as miserably horribl, but still sucks.

The whole marks/rep thing is the most needless grind of all and needs to be simplified greatly. There shouldn't be two types of marks. There should just be "marks". Further, the grind for rep is just too damn long.

...

It's not clear. What a surprise. I have no idea what's happening with the old legendaries. And, just to be sure, they mean a commendation for all legendary gear, not just the weapons, right?


There will be no 'exisiting' or old legendaries left in the game to purchase anymore. You'll have the ones you currently own, but all legendaries for purchase will be level 30+ ones.

To quote Bungie "Existing Legendary Gear on display in the tower will be replaced" - it's not going to be there to buy anymore.

I think the only legendary gear it's not been mentioned that you need a commendation for is the limited range Eris will sell (once you rank up her reputation).
 
Gear still drops, I think I've bought two pieces of gear since release. Most of what everyone gets will be through drops anyway.

What? Didn't most people give up on RNG and just rank up in rep to buy their gear in the vanilla game?

There will be no 'exisiting' or old legendaries left in the game to purchase anymore. You'll have the ones you currently own, but all legendaries for purchase will be level 30+ ones.

To quote Bungie "Existing Legendary Gear on display in the tower will be replaced" - it's not going to be there to buy anymore.

I think the only legendary gear it's not been mentioned that you need a commendation for is the limited range Eris will sell (once you rank up her reputation).

Are these NEW weapons and gear, as in newly designed or just the same crap but level 30+ versions?
 
What? Didn't most people give up on RNG and just rank up in rep to buy their gear in the vanilla game?

I have not had any dropped legendaries unless you count the Queen's bounty stuff. I bought every other legendary my char has.

The new commendation thing looks like it is going to take forever.

Also, I don't understand how new players are supposed to rank up now. They need to add higher light level rares (or something) to compensate the grind from all rares to all legendaries. Getting raid ready by having to rank vendors would take months.If I was rank 1 at Crucible or vanguard right now, I'd be pretty upset. Ranking to rank 5 to get a full set of purples is a lot of crucible....
 
What? Didn't most people give up on RNG and just rank up in rep to buy their gear in the vanilla game?



Are these NEW weapons as in newly designed or just the same crap but level 30+ versions?

They've not clarified that as far as I know. I've not checked the database wikis that are out there to see though.

Edit: Eris' gear is new IIRC.
 
Still doesn't make sense, they wouldn't be able to do that anyway, with the mark cap, you would only be able to afford one buy a week. As I said before this will just discourage people from dealing with the update altogether.



If the backlash wasn't as bad as it is, I'd honestly expect that Bungie was planning to wipe our reputation levels for everything clean.

It's just be one line item in the patch notes

"Set reputation leveling progression back to 0 exp. Faction level maintained."

*Rage*
 
There will be no 'exisiting' or old legendaries left in the game to purchase anymore. You'll have the ones you currently own, but all legendaries for purchase will be level 30+ ones.

To quote Bungie "Existing Legendary Gear on display in the tower will be replaced" - it's not going to be there to buy anymore.

I think the only legendary gear it's not been mentioned that you need a commendation for is the limited range Eris will sell (once you rank up her reputation).

They want everyone raiding. That's the only reason I can come up with for this. Somehow, they seem to regret people having an alternate way to gear up to their satisfaction, so they are making it more difficult.

But, you need proper gear to tackle the Raid, Nightfall, and Heroic. So, I don't get it. If you are new, you'll need luck to gear up for the higher level gameplay in a reasonable amount of time, or you'll have to grind like a madman.

Intermediate players who want to buy the new legendaries will give up and raid, or give up.

It just seems overly controlling and slightly puntative.
 
5 + all the ones that released with the game according to Bungie's eyes.

Does that include weapons and armor? If so, that's pretty lame.

They've shown off way more stuff than that. Currently there are at least 5 exotic weapons and 9 exotic armors that are known. Plus a full set of raid gear for every class. Plus this stuff....

destiny_dark_below_dlc_all_gear.jpg
 
They want everyone raiding. That's the only reason I can come up with for this. Somehow, they seem to regret people having an alternate way to gear up to their satisfaction, so they are making it more difficult.

But, you need proper gear to tackle the Raid, Nightfall, and Heroic. So, I don't get it. If you are new, you'll need luck to gear up for the higher level gameplay in a reasonable amount of time, or you'll have to grind like a madman.

Intermediate players who want to buy the new legendaries will give up and raid, or give up.

It just seems overly controlling and slightly puntative.

Yeah, I agree. As someone primarily interested in the solo experience, it sucks.
 
I wonder if anyone at Bungie understands how this comes across as them not respecting our time at all. How it makes playing their game up until now feel like one big waste of time. I mean, yeah, playing video games in general is a waste of time already, but they could have at least continued to make us feel like the whole thing wasn't a giant pointless time sink.


All my friends (outside of this forum) seem to be dropping the game. Guess I'll use the money I was going to spend on the expansion pass for Guilty Gear Xrd instead. At least the time invested into fighting games is eventually rewarded with wins against those who haven't put in the same time or at least the feeling of being competitive in a good match against same or higher level players.

Destiny really stole me away from fighting game for a while there. Maybe I should be thanking someone at Bungie for sending me back
 
No point having a conversation when this is an actual response.

And how am I wrong? There will be two weapons that people can own. An exotic and an exotic 2.0. You could have both of them in your inventory if you wanted. They are two separate weapons. You are handing in a weapon that you were probably happy to finally get via RNG or a Exotic bounty for a guaranteed new exotic weapon with better stats.

Bungie doesn't really owe you anything. You looted a level 30 weapon and have used that level 30 weapon for your own enjoyment and benefit for months. I think what Bungie did is a decent compromise between keeping all exotics at 30 and releasing 2.0 versions that replace the 1.0 versions in the loot table. I'd much rather trade in my MIDI rather than waiting for the better version to drop.

I wonder if anyone at Bungie understands how this comes across as them not respecting our time at all. How it makes playing their game up until now feel like one big waste of time. I mean, yeah, playing video games in general is a waste of time already, but they could have at least continued to make us feel like the whole thing wasn't a giant pointless time sink

I don't understand this argument. Was your time spent playing the game not enjoyable? How could it be a waste of time if you had fun doing it? If you didn't have fun doing it...why the crap are you doing it? How many weapons/armor did you dismantle on your way to 30 so that you could equip better gear and how is that different than what you have to do to get to level 32? Level/Loot based games are all about moving goalposts. You aim to reach the main goal and then DLC comes out, ups the level, and forces you to work towards a new goal which involves ditching your old stuff.
 
None of this seems planned or calculated . It seems reactionary and "on the fly" decision making. How can Bungie think this is sustainable for 10 years?
 
I wonder if anyone at Bungie understands how this comes across as them not respecting our time at all. How it makes playing their game up until now feel like one big waste of time. I mean, yeah, playing video games in general is a waste of time already, but they could have at least continued to make us feel like the whole thing wasn't a giant pointless time sink.

It's an evolving game, where the level cap was never meant or intended to be static. If you don't want to find yourself with outdated gear when new raid content releases, then you are definitely in the wrong place.
 
And how am I wrong? There will be two weapons that people can own. An exotic and an exotic 2.0. You could have both of them in your inventory if you wanted. They are two separate weapons. You are handing in a weapon that you were probably happy to finally get via RNG or a Exotic bounty for a guaranteed new exotic weapon with better stats.

Bungie doesn't really owe you anything. You looted a level 30 weapon and have used that level 30 weapon for your own enjoyment and benefit for months. I think what Bungie did is a decent compromise between keeping all exotics at 30 and releasing 2.0 versions that replace the 1.0 versions in the loot table. I'd much rather trade in my MIDI rather than waiting for the better version to drop.
There's nothing wrong with it.
By the same token with Nightfalls/Weeklies/Vangaurd being raised they should have stated the DLC includes 8(seven on XBOX) new Strikes. Not just two (one on XBOX.)
 
Yes, Mythoclast is fine.

No, it isn't. If 321 were the max attack rating, the Mythoclast would be weaker than the new legendaries and the new exotics. It's supposed to be the strongest.

So it's safe to say that it will be included in the new upgrade scheme. It's now 21 attack points higher than any other gun. So if 331 is the new max for normal legendaries and exotics, the upgraded Mythoclast should be about 352.
 
I'm just finally getting around to reading all this mess. Man I really wish I hadn't bought the DLC season pass now. I really hate everything they're doing to artificially extend the life of the game. The fact that most of this hangs on RNG -AGAIN- makes it all the more infuriating. Just reading everything and finding out all of the hoops I have to jump through to get upgraded gear makes me not even want to log in and play.

It's not even the changes that bug me, it's the REALLY POOR COMMUNICATION about how the changes are happening until a week out from the first DLC. For instance, about a week and a half ago, I was talking with a friend about how I was excited for new exotics, so I went through and did a house cleaning in my vault to make room. Disassembled 8+ duplicate exotics i'd been sitting on, as well as a bunch of legendaries. Now I come to find out that ascendant materials have been rendered nearly useless, and those exotics I disassembled would have been super beneficial to get the exotic shard or whatever it's called. Why was this not announced sooner? Did they just decide to do it on a whim? Then, this past week, I continue leveling up some of my exotics, only to just find out that "oh hey you're trading that in, so don't level it up lol". Total bullshit.

I don't mind sinking hours into games, but what I do mind is doing it for nothing. I'm at the point right now that I don't even want to log in because I feel like it'd just be a waste of time no matter what I do in the game. That's not a feeling you want to give your customers.

Last time I ever buy a season pass, too.
 
It's an evolving game, where the level cap was never meant or intended to be static. If you don't want to find yourself with outdated gear when new raid content releases, then you are definitely in the wrong place.

If the level cap isn't static the content shouldn't be either.
 
It's an evolving game, where the level cap was never meant or intended to be static. If you don't want to find yourself with outdated gear when new raid content releases, then you are definitely in the wrong place.
This is a really poor defense for adding more artifical layers of grinding and resetting progression on exotics.
 
Do Bungie really expect me to continue grinding VOG until I get that helmet I need to boost me to 30 or any of the good weapons (so far I've been getting nothing but gauntlets and ascendant shite) or do they want me to wait every week for Xur to MAYBE sell something decent?

Like for christ's sake, someone needs to tell Bungie that relying on a dumb, random number generator is a BAD idea in general, ESPECIALLY when you are doing the god damn raid!
 
Do Bungie really expect me to continue grinding VOG until I get that helmet I need to boost me to 30 or any of the good weapons (so far I've been getting nothing but gauntlets and ascendant shite) or do they want me to wait every week for Xur to the MAYBE sell something decent?

Like for christ's sake, someone needs to tell Bungie that relying on a dumb, random number generator is a BAD idea in general, ESPECIALLY when you are doing the god damn raid!
Yeah it is pretty bad design no doubt.
 
How is the way bungie is doing with gear not the same as say WOW? I distinctly remember when new raids or expansions came out in WOW all your old gear was instantly out dated, I remember when I got the two best weapons for a warlock when WOTLK came out and they released ulduar not long after I did it. I understand people don't like the leveling up of guns but having your gear be useless is quite common for mmo's when expansions release.
 
If the backlash wasn't as bad as it is, I'd honestly expect that Bungie was planning to wipe our reputation levels for everything clean.

Given their plan to wipe Iron Banner every time, I don't think this is too far out of the ballpark for a thought process on what they were going to do. Commendations feel like a clunky way to accomplish this and try to avoid the backlash they got for Iron Banner.

In short, they kept in the leveling of factions for the rewards and the addicted MUST FILL BAR CROWD, but they don't want it to stop them from making us grind.

I.e., we will never be allowed to get out ahead if they can help it.

I can only imagine the frustration all the raid bugs in VoG caused that let a lot of people advance quickly.
 
Do Bungie really expect me to continue grinding VOG until I get that helmet I need to boost me to 30 or any of the good weapons (so far I've been getting nothing but gauntlets and ascendant shite) or do they want me to wait every week for Xur to MAYBE sell something decent?

Like for christ's sake, someone needs to tell Bungie that relying on a dumb, random number generator is a BAD idea in general, ESPECIALLY when you are doing the god damn raid!

Xur has had multiple helmets for sale, this is not a valid argument. Bungie deserve a lot, but you could be 30 if a helmet is all you need.

As for weapons, some of the vendor weapons are excellent.
 
How is the way bungie is doing with gear not the same as say WOW? I distinctly remember when new raids or expansions came out in WOW all your old gear was instantly out dated, I remember when I got the two best weapons for a warlock when WOTLK came out and they released ulduar not long after I did it. I understand people don't like the leveling up of guns but having your gear be useless is quite common for mmo's when expansions release.

I'm just going to copy/paste a comment I saw on Reddit:

So I've been trying to put my finger on exactly what is so irritating about this patch to me -- someone who played WoW for 8 years, quite actively (well over a year of /played time), someone who should have (ostensibly) been prepared for this kind of gear reset.

Here's the thing: Destiny isn't WoW. As much as I might wish it were a lot more like WoW, it's being managed by a company with no experience in MMOs (or MMO-lite games, which is more accurate for Destiny) or loot-based games, and it's showing. There are a billion things that have been learned over the course of 15ish years of MMOs and 10 years of WoW that have been utterly ignored by Bungie in their development of Destiny, like RNG mitigation, social tools, and encounter design, but those really aren't the issue here.

The issue is that Bungie has an absolute metric buttload to learn about communication.

People keep comparing Destiny to games like WoW, saying that anyone who is surprised or shocked or frustrated with the latest news of exotic resets has clearly never played another MMO. Otherwise, obviously that person would understand the nature of the gear treadmill and that this was bound to happen. And sure, maybe it was.

But the difference between WoW (or nearly any other well-managed MMO) and Destiny is quite simply that Blizzard wouldn't make a change like this without:

a) forewarning the community in ample enough time to get feedback before implementation was a week away
b) ensuring the community didn't throw away invested time in something that was only going to last a week, or
c) releasing the information from the horse's mouth before it got out through a third-party like Game Informer.
News like this is pretty massive. In a game like WoW, this type of change would be saved for a major expansion -- one that comes years after the release of the previous, not three months afterward. Beyond that, the nature of the exotic change is quite a bit different from the nature of a gear reset in a traditional MMO. A gear reset in WoW typically changes very little of the basic playstyle of your character. You might lose a set bonus that makes one of your spells work slightly differently, or you might end up short of a haste breakpoint that slightly alters your optimal spell rotation. But generally speaking, a resto druid is going to play like a resto druid, regardless of what gear you're wearing or what weapon you're wielding. But in Destiny, guns dictate your playstyle far more than your subclass, or even your main class. The way you play with Thorn, for example, is utterly different from the way you play with Invective. Exotics, in particular, typically alter your playstyle in pretty noticeable ways. So when Bungie says, "oh btdubs, if you still want to use those guns you're going to have to turn them in for New Gun+ and then level them again," you're not experiencing the same feeling as going from 85 to 90 when Mists of Pandaria comes out. Bungie has just limited the options you have for different playstyles in the future -- and that is only considering the having-to-choose-which-exotics-to-relevel bit. That's not including the swath of Vanguard and Crucible and raid legendaries that will be falling to the wayside, into obsolescence, once you're doing hard mode content or Iron Banner next time around.

Will there be another gun similar to Vision of Confluence? Sure, but it won't be the same gun. Is Crota's End going to drop a legendary that feels like my 3-tube, Flared Magwell, Clown Cartridge Admonisher III? Maybe so, but I doubt I'll be lucky enough to end up with those same perks (RNGesus plz). The point is, Bungie dropped the ball, not just with this change, but with making sure the community knew what was going on ahead of time. Worse still, they released an update that would cause players to dismantle extra exotics and spend glimmer and materials and time upgrading current weapons, knowing full well that they were about to release an update that would render all of that effort null and void.

Other threads have popped up offering perfectly good solutions to this feeling of being shafted - just adding more bubbles to previous exotics, or making sure that only players with fully-upgraded exotics could exchange them for the new tier version. But Bungie didn't do those things, and there's really not enough time for them to make changes like that in the week before The Dark Below releases. Will it get fixed post-release? Maybe, but the damage has already been done. People have already invested Exotic Shards into guns and will now have to invest two more Exotic Shards into the new versions, when they could have just waited a week and saved a shard, and time, and glimmer.

The lesson here is that we can't trust Bungie. It hurts me to say that, but as of right now, I feel like playing this game at all is gambling that Bungie doesn't have a plan to wipe away my time investment in a week. And that's not something that's going to change after the expansion is released -- it's something that's going to last as long as we play this game.

But that's just it, isn't it? As long as we play this game. I fear, for a lot of people, that time has just run out.

TLW: Bungie needs to learn to communicate and stop making bass-ackward design decisions without taking care to inform the community (or worse, deliberately not inform them) first.
 
http://www.reddit.com/r/DestinyTheG...l_your_character_to_max_in_just_a_few/ch5fbb5
DeeJ_BNG 133 points 7 months ago said:
Hmmmm, what to say about this?

The progression system that has been shared to date is in no way final.

I can assure you that your evolution in Destiny will take more than a few hours.

That said, we're not creating something that should feel like a grind or a chore.

Resume speculation!
Lots of speculation for everyone. Is the new mat system fun? Maybe.

It's comical how much this game is reminding me of Mass Effect 3. The single player portion of ME3. Not the stellar multiplayer.
 
Xur has had multiple helmets for sale, this is not a valid argument. Bungie deserve a lot, but you could be 30 if a helmet is all you need.

As for weapons, some of the vendor weapons are excellent.
Helmet was just one element. The main element was the number generator. If I am doing a raid, I clearly do not freaking want ascendant shite! Raid is supposed to be the toughest challenge. You have to matchmake yourself, find time and finish it so the rewards should be totally appropriate!
 
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