The Order 1886: 15 mn of B Roll gameplay video (direct feed)

The footage in this B-roll is 30FPS. Video is 60, but every frame is repeated twice. Essentially, what you see here is what the game renders, with some added compression artifacts to the video of course. The reason it looks smoother than most 30FPS games is that they employ some ridiculously good motion blur.

So it will look this smooth on my PS4?
 
I really like the look of this game. Great use of color to match that photoreal look. Also love the self-shadows on the characters and the good hair shader for each of them.

I wish the particles could get more treatment and I hate the hack they used for reflections, but other than that.. looking good!
 
Eh, maybe I'm just being too defensive, I just read "interactive movie" all passive aggressively. Just so many "David Cage game" and "looks like Heavy Rain" comments. :p

Ok, i work on my negativity and you work on your defensiveness, and we can make the world a better place. =P

EDIT: Whoops, my bad.

It does look a bit smoother than 30, whatever it is.

Yeah, someone mentioned its 30 fps gameplay, encoded at 60 for higher quality @ 8mbps, but that makes no sense to me. If its encoded at 8mbps, half of that bitrate is going into duplicated frames. Wouldn't it be better to encode it at 30fps @ 8mbps, giving each real frame more onscreen data ?.. i could be wrong, and maybe that some trick to get better quality, but it doesn't make sense to me.
 
Am I crazy or does the rendering look slightly different in the kitchen section than in the rest of the video? Looks like less motion blur maybe, and the character motion seems choppier. Anyone else see it?

I should specify it's around 11:20 in the video, as soon as he busts open the door into the kitchen area. Something about the visuals changes but I can't say for sure what it is.
 
Am I crazy or does the rendering look slightly different in the kitchen section than in the rest of the video? Looks like less motion blur maybe, and the character motion seems choppier. Anyone else see it?

Teh second to last kitchen video right? That is where I noticed it.

Yeah, motionblur looked off.
 
Yeah there's definitely some form of temporal AA added. There used to be noticeable shimmering in motion in their first footage. It's completely gone now.

Well you can still see some temporal aliasing that isnt shimmering, but it is very clean.
It's a custom solution designed specifically to deal with shader aliasing on top of 4xMSAA. They talked a bit about it at GDC.

So it will look this smooth on my PS4?
Yes

Teh second to last kitchen video right? That is where I noticed it.

Yeah, motionblur looked off.
Probably still tweaking it. It looked way better in this demo than in previous showings. Before it was very smeary, looked more like LCD blur, but it's higher res now and looks great.
 
OK I've managed to download it, this is the best looking game I've ever seen period. No other game come close in fidelity, the only argue against it is the limited scope but if we are talking only about fidelity this game is the king.

When he used the shot gun the effect were so good, as well as the chaos, I'm not sure about the pacing and the QTE, I have a feeling the game takes control far too often, combat seems good but there are some warning signs about this one.
 
Teh second to last kitchen video right? That is where I noticed it.

Yeah, motionblur looked off.

I noticed it in the first kitchen segment, and I think the last. It's especially noticeable when he does the QTE slamming the dude's face on the countertop. Looks a bit lower quality than the rest of the footage, maybe in terms of assets as well as rendering.
 
OK I've managed to download it, this is the best looking game I've ever seen period. No other game come close in fidelity, the only argue against it is the limited scope but if we are talking only about fidelity this game is the king.

Hyperbole at it's best. Aren't you stretching it a bit there?
 
I can't wait. I hope they actually don't show more of the game. I kind of want to go in not knowing how long it is or what comes next. Looks smooth, fun, seems to have a good story. Hope it delivers.
 
Impressive. Hope the story is good. will be a great 'lets play' video for those utubers. wait and see when the final product/reviews comes out how much/type of game play there is. its looking very bioshocky to me.
txs for uploading
 
Just watched it, my first impression when I first saw The Order was "Playable CG" ... and the same impression goes now.
 
Hyperbole at it's best. Aren't you stretching it a bit there?

No, maybe Drive Club in it's own way with the weather update, but hard to compare such different genres, this game looks almost like CGI, don't know many other games that give me the same feeling of CGI when I watch them.

That's why I said in fidelity, for some people the limited scope can be a drawback, but if for example you will do an open world game with those visuals it will be the most impressive thing ever by far, those visuals with a big scope is more than a level above anything else imo.
 
OK I've managed to download it, this is the best looking game I've ever seen period. No other game come close in fidelity, the only argue against it is the limited scope but if we are talking only about fidelity this game is the king.

When he used the shot gun the effect were so good, as well as the chaos, I'm not sure about the pacing and the QTE, I have a feeling the game takes control far too often, combat seems good but there are some warning signs about this one.

I'm in the same boat as you. This is one of those instances where you have both technology and production values coming together to produce something that's visually marvelous!
 
Yeah, someone mentioned its 30 fps gameplay, encoded at 60 for higher quality @ 8mbps, but that makes no sense to me. If its encoded at 8mbps, half of that bitrate is going into duplicated frames. Wouldn't it be better to encode it at 30fps @ 8mbps, giving each real frame more onscreen data ?.. i could be wrong, and maybe that some trick to get better quality, but it doesn't make sense to me.

Gamersyde's Blimblim gave a great explanation for why captures of 30fps games are being encoded at 60fps a while back in the GTA V NG thread:

Why you always upload in 60 fps even when the game runs at 30?
I want to see how the game actually performs on the PS4, a genuine representation, at least give the option to download in 30.

Actually the only way to have a genuine representation of how the game looks is by capturing and encoding it at 60 fps, due to potential frame timing issues.
A game can output 30 frames per second, but do it in a bad way. For example, here is a game outputing a perfect 30 fps:
1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9
Every frame is duplicated.
In that case if I encode it to 30 fps, you get:
1 2 3 4 5 6 7 8 9
Perfect, nothing is lost, and your pc/ps4/whatever will duplicate each frame again, so you get exactly the same thing as what your console outputted in the first place.
Now let's take a game with bad frame timing:
1 1 2 2 2 3 4 4 5 5 5 6 7 8 8 8 9 9
You still get the same number of frames, but sometimes one will be show for 50ms, one for 16 ms. Lots of judder, very annoying.
If I encode at 30 fps, I have 2 ways of converting, either I use a dumb "drop every second frame" filter, which will output this:
1 2 2 4 5 5 7 8 9
Which means when you play back the file, some frames will be displayed for 66 ms, and others will simply vanish. Making the game look even worse than it is.
Or I can use a smart filter that will look for the frame with the most changes from the previous frame. In that case I will get this:
1 2 3 4 5 6 7 8 9
Perfect output again. Great, but not at all a true representation of what the game will actually look like.
So 60 fps is the only solution. I could reencode a 30 fps version automatically, but it simply would not give a good representation of the game unless it's perfectly locked at 30...
 
Am I crazy or does the rendering look slightly different in the kitchen section than in the rest of the video? Looks like less motion blur maybe, and the character motion seems choppier. Anyone else see it?

I should specify it's around 11:20 in the video, as soon as he busts open the door into the kitchen area. Something about the visuals changes but I can't say for sure what it is.

Not only that it looks like the quality of the rendering took a dive too. The scene before it looked excellent (when they were on the roof). Once I get the game, I can confirm if they downgrade visuals in certain places.
 
We played the preview and all thought it was REALLY boring. Also, what this footage doesn't show as much: the many, many, many times you have to push triangle to interact with things. At some point we were bursting out in laughter every time the prompt simply came up.
 
Considering this was all in-game I am blown away. This is the best looking game at this point. Period. Maybe UC will take the crown a year later but at this time this is the new graphics king.
 
Don't jinx the thread!

We played the preview and all thought it was REALLY boring. Also, what this footage doesn't show as much: the many, many, many times you have to push triangle to interact with things. At some point we were bursting out in laughter every time the prompt simply came up.

mamaliga-troll-smile-o.gif
 
We played the preview and all thought it was REALLY boring. Also, what this footage doesn't show as much: the many, many, many times you have to push triangle to interact with things. At some point we were bursting out in laughter every time the prompt simply came up.

What was boring about it, how was the gameplay segment?
 
We played the preview and all thought it was REALLY boring. Also, what this footage doesn't show as much: the many, many, many times you have to push triangle to interact with things. At some point we were bursting out in laughter every time the prompt simply came up.

lol
 
Awfully low bit rate, though. Low image quality :(

Waiting for Gamersyde version to make quality GIFs out of.

EDIT: LOL... wouldn't call this a gameplay video. Game feels nothing more than a tech demo.
 
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