adamsappel
Member
Don't you almost always have to press a button to interact with things?
I don't know the context with The Order, but sometimes button interaction can feel like "make-work." I'm playing Wolfenstein right now, and I find it a little tedious having to hit Square constantly to pick up ammo. Why not just have the ammo picked up automatically as I walk over it? Is there any scenario where you wouldn't be picking up extra ammo? I appreciate when a game's design dictates that I have to climb a ledge to progress, I can just keep moving forward and I will climb the ledge, rather than get a button prompt. I don't love QTE, but at least it usually mixes up the buttons to qualify as gameplay.