TWEAKS & FIXES
    Fix one cause for server disconnects when exploring
    Fix asserts when quitting the game and the ship isn't shut down
    Fix the issue with users unable to use the control bindings if they dont have the en-GB layout preloaded
    Make sure that location data is available before activating crime component
    Fix for hardware cursor in borderless windowed mode
    Use combined major+minor reputation for mission requirements
    Add extra checks to make sure a set of police scenarios don't appear in dead systems
    Fix abandon branch of collect missions
    Balancing pass on USS frequency, now should be generally a bit more prominent. Tweaked up the chance of them appearing in relation to your distance from the capitals and upped it in relation to the population of a system
    Use the correct Harvard/temperature table for bright giants and super giants when finding the nearest Yerkes classification of generated stars
    Improved supercruise lens flare to work with both the normal game and occulus rift
    Optimisations for retrieving data from SpectralClasses by temperature values
    Fix an issue with classifying authored ammonia worlds
    Made the initial position saftey check handle spawning at close binaries by first updating its universal address before checking to see if the position is inside the body
    Fixed incorrect Python manufacturer name from Zorgon to Faulcon deLacy
    Increased the duration of warning/positive messages
    Don't try and connect to server if we're in the middle of quitting
    Glowy Orrery model is now less glowy and slightly smaller
    Steps to improve core in galaxy map
    Make the dolly distance for narrowing the range of stars to show based on the focus range of the galaxy map
    Remove the update tick from the galaxy map core. The disappearing systems was more distracting and helpful
    Change the narrowing of the search range whilst moving in the core to be dependent on dolly position, so doesn't affect the zoomed in view
    Change the focus of the star generation to be at the galaxy map camera when not zoomed in, instead of halfway between the camera and the cursor
    If the client returns to the main menu, stop trying to serve them missions related information
    Fix collision mesh on Anaconda
    Soundbank updates
    Don't repeat server player info check (fixes telemetry spam)
    Hovering mouse over paintjobs causes paintjobs to be reapplied when looking at decals fixed
    Increased completion time for Federal Collect missions
    Voice Comms - Forever hanging ringtone on client fixed
    Galaxy map search needs to find authored planets and starports as well as systems
    Balanced wear values down by a large amount across all sources
    Gamepad stops responding after confirming two friend requests in-game fixed
    ED-27599 Rework of training scenarios, Docking tutorial split in two, training scenarios reordered
    Ensure the number of items in the cartography sell page is correct
    Automatically add "Conflict" tags to ships in warzones, which includes ships spawned from capital ships
    Instantly refresh the reputation screen's data when you do something in a mission
    Increase route planner spiderweb distance
    Fix for a malformed text string in slave missions
Serverside change log:
    Universal Cartographics once again add exploration data into Commanders' navigation computers
    The rarist types of commodities are now prized by Commodities Markets across the galaxy, once again offering a premium price to Commanders willing to travel that extra light year.
    Reliability improvments to trade route generation, market and faction background simulation and exploration data trading