Halo 5: Guardians Beta Thread | Hot Red on Blue Action

It doesn't make autos OP, it just makes them more viable at distance. Which is a very welcome change imo.

Overpowered in relation to the other weapons, of course. Aside from long distances now, an SMG or AR will destroy anything at close, to close/mid, to mid, possibly greater. Some kills I've gotten with the AR that should never have been possible. AR was already viable at the range it was meant to be, which was close range. Anything further, and that's why you pick up one of the many scoped or distant rifles, or used pistol.
 
They've been trying to make the AR more effective at mid-range since Halo 3 with pulse fire and increased damage, but folks starting off with an AR were still practically defenseless in more open maps against folks with BRs and DMRs.

This is the first time they seem to have actually succeeded in giving folks with AR starts a fighting chance.

[EDIT] - That said, I believe somebody here mentioned that giving the AR more significant kickback would serve to be a nice trade-off, and I agree.
 
Kinda wonder if the DMR's scope was intentionally made that obstructive to kind of distinguish it more as a mid-long range weapon opposite to the BR's close-mid range.

Exactly what I was thinking. Also, I agree with everyone that autos need to be toned down. Not by a lot, but just a bit. They should still be viable weapons.
 
Chasing the CoD crowd worked great with Halo 4.


Agreed.

I'd also add that the radar has a lot to do with that stupid cat and mouse dynamic. They should either nerf it (make it more like Destiny, for example) or just remove it altogether.

Do you honestly think a reskinned halo 2 would challenge cods dominance??

Edit. Servers are down for me as well.
 
They've been trying to make the AR more effective at mid-range since Halo 3 with pulse fire and increased damage, but folks starting off with an AR were still practically defenseless in more open maps against folks with BRs and DMRs.
That's why pistol should be an utility weapon. It should be worse than BR/Carbine/DMR, but it should be useful at all ranges.

Any EU gaffers want to play tonight? I won't be using mic (my english is horrible) but add me if you want. GT: tootsi666
I'm tired of AFKers/quitters.
Edit. I'm Onyx I if it matters
 
Do you honestly think a reskinned halo 2 would challenge cods dominance??
It would make the core competitive crowd happy.

But, they're not necessarily asking for a "reskinned" Halo 2/3. I think a lot of people have been a bit too presumptuous about that when contesting complaints about Halo 4 & 5's changes.
 
Do you honestly think a reskinned halo 2 would challenge cods dominance??
What? I don't care who's the dominant FPS. Why do you ask me that? And who said anything about a reskinned Halo 2?

They'll never get that Call of Duty crowd no matter how hard they try. Halo isn't even on the radar for my little cousins in the states. They only care about advanced warfare right now, and even then, they're not caring about Call of Duty as much either.

Don't know why everyone feels the need to move on to new shooters every month and homogenize each one so they all look and play 99% the same. If you like a certain shooter, keep playing it, don't try to turn every single shooter into something exactly like it.

ADS adds nothing here, in fact I'd say it detracts. It's clunky, coming out of sprint or clamber, obscures the screen, DMR just has pathetic scope, automatics become overpowered, and all so some Call of Duty kids and random EGM or Metro.UK reviewers no longer call the gameplay old fashioned.
Seriously, the homegenization of the FPS genre on consoles is horrible.
 
Do you honestly think a reskinned halo 2 would challenge cods dominance??

Edit. Servers are down for me as well.

If after Reach and Halo 4, you still think a CoD style Halo will challenge CoD's dominance, you'd be mistaken as well. This isn't about challenging Call of Duty dominance, but making sure your decades long fanbase is happy. They're the ones who will play beyond the initial month once the reviewers are done, and the casual players move onto the next flavor of the month.

And, we'll never know. We were going to get a newer Halo 2 style game in H2A, instead the launch was shit, and only 6 maps and the game has become dead in the water for the most part. Compare base gameplay of Halo CE, 2 and Halo 3 and then compare base gameplay of Halo Reach, Halo 4 and Halo 5.
 
I've yet to find a compelling reason why, outside of a tightened spread on autos.
Zooming takes longer than before (feels sluggish), obstructs the screen (there are better ways to balance scoped weapons), it's change for the sake of change (doesn't add anything, is not Halo)
 
True. This was the first thing I noticed as well. Love it.

btw I feel like SMG is over powered and grenades are not powerful enough. I just cant get a damn kill with it. Even when its positionsed so well. And please for love of god decrease the melee range.
Grenades not powerful enough? I was just thinking how they're too powerful haha. I honestly think you should just spawn with one.
 
Eh, only worrisome issue with ADS at this point is the delay for quick scopes. That can be adjusted though without omitting their take on ADS entirely.

That's why pistol should be an utility weapon. It should be worse than BR/Carbine/DMR, but it should be useful at all ranges.
I agree to an extent. I have a tendency to evaluate the AR and Pistol as a starting pair that supplement each other for almost all purposes; finding that balance between them is more favorable to me than making a single swiss army knife-esque weapon.

Just going by what limited footage I've seen, but while Halo 5's M6H Pistol doesn't seem "weak" by any means, it doesn't seem to be as effective beyond mid-range because of the way they've changed it's scope.
 
i'm amazed more people dont have an issue with thrusters, especially since everyone likes to rail on sprint for its encouragment of running from engagements. thruster pack is definitely a bigger issue here IMO, leading to many escapes and cat and mouse gameplay. with the nerfs to sprint in halo 5, i'd say thrusters are more damaging to the engagements than sprint is. while i don't want them to go away, it would be nice to see a fairly dramatic increase in cool down.
 
They'll never get that Call of Duty crowd no matter how hard they try. Halo isn't even on the radar for my little cousins in the states. They only care about advanced warfare right now, and even then, they're not caring about Call of Duty as much either.

Don't know why everyone feels the need to move on to new shooters every month and homogenize each one so they all look and play 99% the same. If you like a certain shooter, keep playing it, don't try to turn every single shooter into something exactly like it.

ADS adds nothing here, in fact I'd say it detracts. It's clunky, coming out of sprint or clamber, obscures the screen, DMR just has pathetic scope, automatics become overpowered, and all so some Call of Duty kids and random EGM or Metro.UK reviewers no longer call the gameplay old fashioned.
with the way AR and SMG works now they actually have a shot.
 
Kinda wonder if the DMR's scope was intentionally made that obstructive to kind of distinguish it more as a mid-long range weapon opposite to the BR's close-mid range.

That's my feeling..dmr suffered in halo 4 from being too similar to br in purpose...this is a good move. Also unscoped it is still brutal
 
i'm amazed more people dont have an issue with thrusters, especially since everyone likes to rail on sprint for its encouragment of running from engagements. thruster pack is definitely a bigger issue here IMO, leading to many escapes and cat and mouse gameplay. with the nerfs to sprint in halo 5, i'd say thrusters are more damaging to the engagements than sprint is. while i don't want them to go away, it would be nice to see a fairly dramatic increase in cool down.

Thrusters are cool. Ground pound needs to go away.
 
Don't get the beef with Ads. Take it off autos maybe yeah.

Sprint is fine. Its really well balanced. Shields take an age to recharge.

The pistol is the best one since CE.

Autos need a slight nerf though.
 
How do you perform the ground pound?
Crouch button while jumping from a sufficient height.

Thrusters are cool. Ground pound needs to go away.
Ground Pound seems so inconsequential though. I've seen it land successfully, but it's so few 'n far between.

There is no need to beef up the AR and increase it's effective range if you do the smart thing and make all gametypes BR start
That doesn't resolve the issue of maintaining the AR as a mere placeholder for a BR or DMR though. Not everybody desires BR starts, that should always be optional.
 
Don't get the beef with Ads. Take it off autos maybe yeah.

It obstructs your FOV and tightens the spread of Automatic weapons.

Sprint is fine. Its really well balanced. Shields take an age to recharge.

Yeah, it seems a lot better balanced than previous games. And seeing how it is too late to go back, better to have it this way than the old way.

The pistol is the best one since CE.

Awesome, I hate how they treated it as a secondary weapon in 4.

Autos need a slight nerf though.

That's probably because ADS is tightening their spread.
 
they are cool, but i find them damaging to engagements and i'm honestly shocked the "sprint is the devil" crowd hasn't figured this out.

Because thrusters could be tuned at the very least. Have something taken away, etc. Sprint has had 3 iterations and still blows.
 
There is no need to beef up the AR and increase it's effective range if you do the smart thing and make all gametypes BR start

No! The Battle Rifle isn't the only damn gun in the Halo universe, I'm actually tired of using it for years and years. It's on the map as a frequently available pickup, deal with it.

There are more weapons than the BR, make friends with them.

/endrant
 
That's my feeling..dmr suffered in halo 4 from being too similar to br in purpose...this is a good move. Also unscoped it is still brutal
True. The BR and DMR both felt great, but redundant. If they made the scope obstructive with this kind of intent, then I'm all behind it.
 
Zooming takes longer than before (feels sluggish), obstructs the screen (there are better ways to balance scoped weapons), it's change for the sake of change (doesn't add anything, is not Halo)
Yep, pretty much. The classic scope is just so much better and elegant.

Halo was the last FPS on consoles that still used the classic scope instead of that ADS filth (such a shitty muchanic) But I guess 343 thought Halo had to be more like every other shooter... Yay, homogenization. :sadface:

Lol, all this and you haven't played it.
Yeah, that's the scary part. If just by watching streams I'm already disliking so many things, I don't even wanna think how bad will it be when I actually play it.
 
They need the cod crowd, not you guys. Ads is here to stay.

Good because I like it.
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ADS is horrible. No matter how many band-aids they try, sprint still sucks. Of all the new abilities only the thrusters looks like a positive addition. The removal of crouch jump is awful. The visual clarity is terrible. The sound effects are annoying and don't sound like Halo at all. The BR seems like a single shot weapon now, which is stupid. The new sniper is bad. The dudebro spartans are dumb. The base movement speed is too slow.

IDK, maybe when I play it I like it, but what I'm seeing in the streams is not very encouraging. Seeing Ogre 2 quitting the beta after a couple of matches to play Halo CE instead doesn't inspire a ton of confidence either.

BTW, I have one question. Does player momentum affect the grenade arc when you throw them?


Of course he is.

Lol, all this and you haven't played it.
 
Zooming takes longer than before (feels sluggish), obstructs the screen (there are better ways to balance scoped weapons), it's change for the sake of change (doesn't add anything, is not Halo)

Zoom time delay can be fixed. Screen obstruction is a good nerf to the DmR at mid range. Br has a very clean scope. This ADS is fine by me.
 
Because thrusters could be tuned at the very least. Have something taken away, etc. Sprint has had 3 iterations and still blows.

ok, and i agree (didnt ask for their removal btw).

i also feel that sprint is pretty good now with the lack of shield recharge. i would like them to take it further though as if you sprint when you shields start to recharge they'll continue to recharge. i'd like to see them pause the recharge at the very least (ideally the shields would stay where they are at when you sprint, then once you stop sprinting the timer before recharging the rest of the way is reset.

another issue with sprint in its current iteration is that its unlimited. i cant see this not being an issue in big team as it will further discourage vehicle use to get around maps.
 
Zoom time delay can be fixed. Screen obstruction is a good nerf to the DmR at mid range. Br has a very clean scope. This ADS is fine by me.
It's not worst but it' not a good way to balance weapons. Decrease aim assist, mag size or something like that would be much better.

And at the end of the day, it's changing something that didn't need to be changed. It's a fuck you to the excisting fanbase. And they have the balls to say it was in fiction day one
it wasn't
 
servers down? shit, wife was about to take the kids shopping and i'll have the house to myself for 2-3 hours.
 
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