EASTC0AST_GH05T
Member
yea the grind and RNG system has most of my friends hooked. Plenty of people say the game is crap but can't stop playing it.Stockholm Syndrome?
Held hostage by the grind but just can't let it go.
yea the grind and RNG system has most of my friends hooked. Plenty of people say the game is crap but can't stop playing it.Stockholm Syndrome?
Held hostage by the grind but just can't let it go.
yea the grind and RNG system has most of my friends hooked. Plenty of people say the game is crap but can't stop playing it.
Havent we already covered this on here?
The gameplay is solid enough to keep people playing it casually and mindelessly
At least enough for people not to care.
Not to mention its Co-operative nature and ease. Also if you aren't marathoning through the game there is enough to do and then you have PVP
I mean I stopped playing awhile ago but I get it
Probably didn't even cost 1/4th of what Destiny cost, either.Yup. Modern Warfare was amazing and did almost everything right. Both the single and multiplayer were fantastic and iterated or dramatically improved upon almost every feature.
You keep telling yourself that.Destiny is just a GAF whipping boy, people hate on it because everyone else is doing it. They just pile on as a means to compensate for not understanding what they were getting into before buying.
its not even the gameplay that's keeping people playing its the RNG gamble. The diehard Destiny players rerolled several characters and will play the same strikes, missions and raids over not because they are extremely fun but because they are rolling the dice on getting loot or materials to upgrade loot. I sometimes check streams of people playing the game and the streamers always look zombiefied, bored and tired but the gamble grind has them hooked. They done all the missions so many times over again they can anticipate the fights and run right threw them.Havent we already covered this on here?
The gameplay is solid enough to keep people playing it casually and mindelessly
At least enough for people not to care.
Not to mention its Co-operative nature and ease. Also if you aren't marathoning through the game there is enough to do and then you have PVP
I mean I stopped playing awhile ago but I get it
Or maybe they like playing the game. It might be a foreign concept to imagine someone could enjoy something you don't, but try to use your imagination to conceptualize it.
Does that mean 13 million copies sold too? The PR wording confuses me and I've learned never to take them at face value. They tend to spin stuff.
Doesn't surprise me at all. After the alpha I was pretty certain this was going to be Activision's next WoW, and the beta numbers released clinched it, in my mind.
Destiny =![]()
Destiny 2 =![]()
See also: ground zeroes
They packaged up a basic version of the game they wanted to make so that they would have a game to release this year.
Those 500 people are continuing to work on the real destiny for 2016.
Destiny =![]()
Destiny 2 =![]()
See also: ground zeroes
They packaged up a basic version of the game they wanted to make so that they would have a game to release this year.
Those 500 people are continuing to work on the real destiny for 2016.
its not even the gameplay that's keeping people playing its the RNG gamble. The diehard Destiny players rerolled several characters and will play the same strikes, missions and raids over not because they are extremely fun but because they are rolling the dice on getting loot or materials to upgrade loot.
Halo Haters 2.0It's a shame that Destiny is entering a similar space to CoD; it's massively successful, but it's not actually all that good or interesting.
The developer also revealed some staffing numbers, saying it currently has more than 500 people working on the game and/or its sequel.
Whoa you actually stopped? The guy who championed it in every OT before the game came out?AHAHAHAHAHAHAHAHAHAHAHAHAHAHA
also those poor people. That game was soul crushing and the day I stopped playing I was happier.
In that case..... Don't ever play Diablo 3, beat the story and then come on here and say 'I beat the game'I really don't understand the gaf hate after I put about 20 hours into it. Played through the story, played some multiplayer, leveled to 20, and finished the game. Sure I could grind for better gear post level 20, but grinding is dumb. I don't have OCD so I don't get mad at the game for dropping bad gear, which most of the hate seems to stem from.
There is literally a thread about destiny helping a guys sheep schedule because he wakes up at 9 to play dailies and it drains him to much to okay other games. Shit is disgusting addiction design garbage made to prey on a very specific type of personI've learned in this this thread it's because playing Destiny is just like being taken hostage. Or smoking crack cocaine.
I suppose it's only a matter of time before someone discovers Hitler was playing Destiny...
I really don't understand the gaf hate after I put about 20 hours into it. Played through the story, played some multiplayer, leveled to 20, and finished the game. Sure I could grind for better gear post level 20, but grinding is dumb. I don't have OCD so I don't get mad at the game for dropping bad gear, which most of the hate seems to stem from.
There is literally a thread about destiny helping a guys sheep schedule because he wakes up at 9 to play dailies and it drains him to much to okay other games. Shit is disgusting addiction design garbage made to prey on a very specific type of person
I read that topic and cringed and kept it moving, alot of mmos have those effects on people though.There is literally a thread about destiny helping a guys sheep schedule because he wakes up at 9 to play dailies and it drains him to much to okay other games. Shit is disgusting addiction design garbage made to prey on a very specific type of person
Usually I can understand where resources went, but honestly what was everyone doing prior to Destiny 1 releasing?
Did they throw out a ton of content early on or only hire up really late in the process?
I'm glad many people are finding worth in grinding through this game... but when a demonstrably average title devoid of inspiration and content is this successful, I don't think it's healthy for AAA gaming in the long run.
Marketing and branding trumps everything, I guess.
All that potential and they put it at risk by half assign content.
Imagine if they actually delivered on the hype how populous this game would be by now, and many people wouldn't be burned out for the sequel.
It's a shame that Destiny is entering a similar space to CoD; it's massively successful, but it's not actually all that good or interesting.
Whoa you actually stopped? The guy who championed it in every OT before the game came out?
That's a damn shame, it's still enjoyable for what it is
Haven't played the final game but from what I've seen its boring, repetitive and way too grindy and 'random'.
500 people just means more problems.
Destiny is hardly the straw that broken the camel's back when it comes to triple a titles