Destiny =![]()
Destiny 2 =![]()
This is the best-case scenario.
Destiny =![]()
Destiny 2 =![]()
Usually I can understand where resources went, but honestly what was everyone doing prior to Destiny 1 releasing?
Did they throw out a ton of content early on or only hire up really late in the process?
Rumors say that they threw out a lot, like that leaked story from Reddit a while ago that also mentioned content that wasn't in the final game. The fact that the E3 2013 trailer had part of a cutscene that lined up with what that person described may lead credence to that, too.
Stockholm Syndrome?
Held hostage by the grind but just can't let it go.
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That is what playing Destiny is like. Grats, but they reeeeeeeealllllyyyyy need to step it up for the sequel.
Destiny can wish to be half as good as MGS or Gran Turismo, but it will never reach that level.Destiny =![]()
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See also: ground zeroes
They packaged up a basic version of the game they wanted to make so that they would have a game to release this year.
Those 500 people are continuing to work on the real destiny for 2016.
Yep, more likely:This is the best-case scenario.
13 million is a lot but that's accross 4 platforms. Didn't Halo 3 reach the same number on one platform? That's the peak of Bungie.
I'd like to know how many of those people have been consistently playing. Guess will never have that figure unless it becomes a good one![]()
Destiny =![]()
Destiny 2 =![]()
See also: ground zeroes
They packaged up a basic version of the game they wanted to make so that they would have a game to release this year.
Those 500 people are continuing to work on the real destiny for 2016.
And how is that a number?based on the OTs, I think a lot
That's the amount of players, not the amount of buyers of the game.
I'm playing DA:I right now and the amount of content is Destiny is a joke...
I had to google this gif, too damn funny. Pure genius on LGs' part.
Thats the root of 90% of the problems there isn't enough content for the amount of times that content is recycled.The problem is the game is addicting but the content doesn't match what's needed to prevent boringness of grinding.
The problem is the game is addicting but the content doesn't match what's needed to prevent boringness of grinding.
Modern Warfare was an amazing game, though. The beginning of its popularity was at least well founded and understandable.It's a shame that Destiny is entering a similar space to CoD; it's massively successful, but it's not actually all that good or interesting.
NaivetéOn a more practicale basis, I dont understand how the games content can be so insanely buggy and exploitable with that many developers.
Or maybe they like playing the game. It might be a foreign concept to imagine someone could enjoy something you don't, but try to use your imagination to conceptualize it.
You should look up Stockholm Syndrome.
Modern Warfare was an amazing game, though. The beginning of its popularity was at least well founded and understandable.
It's a shame that Destiny is entering a similar space to CoD; it's massively successful, but it's not actually all that good or interesting.
What I wanna know is what the hell these 500 people are working on because the updates and "expansion" released so far have been a fucking joke. The content added is so far below what has been implied and expected it just feels like Bungie is convoy sly shitting in everyone's mouths and expecting them to eat it with a smile on their face.