Yep, pretty much. Such an iconic weapon replaced by an ugly generic green tube. Ridiculous.
What will be next, replacing the Warthog with a Humvee?
Don't tempt them.
Yep, pretty much. Such an iconic weapon replaced by an ugly generic green tube. Ridiculous.
What will be next, replacing the Warthog with a Humvee?
No but seriously, fuck that "Rocket Launcher". If that new design isn't pandering to the CoD crowd, then nothing is.
The old rocket looked like shit to be honest
You know exactly what. Unless 343 really do want to get as far away as possible from Classic Halo, this RL downgrade is just for "immersion" or "feeling badass" for any migrating CoD players.
I mean look at this
![]()
and compare it to the new RL.
Hyrda looks alright, like that weapon in reach but UNSC
![]()
It definitely looks more based in 20th century weapon design than the old one.
Also, magazine.. not clip people.
What was wrong with the old model? :/
Whoops, my badI know the distinction, I swear, it just keeps slipping my mind.
Can't believe people get so tore up over a weapon model.
Can't believe people get so tore up over a weapon model.
It's a classic. I don't see the BR or AR look anything like an M4A1 or M8.
The Hydra actually resembles the Gears of War Boomshot funnily enough.
I would say just as iconic as eitherRocket is nowhere near AR or BR tier, in terms of iconic look.
Rocket is nowhere near AR or BR tier, in terms of iconic look.
It's a classic. I don't see the BR or AR look anything like an M4A1 or M8.
It's just one of those things that has no effect on gameplay really, so it's whatever to me. Certainly not going to lose my shit over it.
It's just one of those things that has no effect on gameplay really, so it's whatever to me. Certainly not going to lose my shit over it.
light version of the torque bow will be next.The Hydra actually resembles the Gears of War Boomshot funnily enough.
Hey, I'm just kinda disappointed that the concept artists weren't creative enough and settled on something generic. The SPNKr is awesome, and it's kind of a bummer to see it change, for what I feel, is for the worse.
Gonna have to go with Rammy on this one.
Also:
Didn't they state that even the BR horns are mostly half/half in the office in terms of liking the design (hence they can change)? I'm sure not all of the aesthetics are final.
It's a classic. I don't see the BR or AR look anything like an M4A1 or M8.
I'm not a fan of the horns, but I think visually, it's better to have that space in the middle for gameplay purposes.
True, I was thinking maybe something like this:
Wider POV, less intrusive. It's not very attractive but, it's more functional.
No but seriously, fuck that "Rocket Launcher". If that new design isn't pandering to the CoD crowd, then nothing is.
God you guys have the biggest hard-on for COD. Everything remotely different from Halo is COD.
What was wrong with the old model? :/
God you guys have the biggest hard-on for COD. Everything remotely different from Halo is COD.
Hmm? Are you kidding me? Does that Rocket look anything like the classic Halo Rocket? No.God you guys have the biggest hard-on for COD. Everything remotely different from Halo is COD.
Yep. I'd say the classic RL is more iconic than the BR for example. The RL has been in every Halo game, while the BR wan't in H1, ODST or Reach. And, as you said, the design itself has been pretty consistent throughout the years, unlike the BR.Personally, I disagree. The Rocket Launcher's design didn't change as radically in-between games, even compared to the BR from H3-H4. Why the sudden need to change it now?
That's such a stretch. I don't know why everyone is so quick to pin every little change on "catering the CoD players". I'm sure they're going to flock to Halo 5 when they find out the rocket launcher looks different.
Halo exists in the future where you could create/design whatever you wanted, unbound by realistic need. Instead of creativity, and because "but my immersion" they reverted as hard as they could to ape modern day expectations. It's lazy.
Lol that does not explain why the Rockets have not changed until now. Only now, in a game that will force gameplay mechanics for "immersion", is the artstyle changing for certain aspects of the universe.Why is this even an argument people are trying to make?
Top to bottom, everything about the Halo franchise's representation of their future Earth marine corp has always been conservative as hell. Their vehicles, their weaponry, their armor.
The rocket launcher redesign looking like a conventional, modern rocket launcher is in line with everything this franchise has ever done when it comes to military equipment, not "suddenly trying to pander to the CoD players"
If you don't like the redesign, that's fine, I don't think it looks particularly great either, but people need to keep some perspective when it comes to this franchise's artsyle.
Why is this even an argument people are trying to make?
Top to bottom, everything about the Halo franchise's representation of their future Earth marine corp has always been conservative as hell. Their vehicles, their weaponry, their armor.
The rocket launcher redesign looking like a conventional, modern rocket launcher is in line with everything this franchise has ever done when it comes to military equipment, not "suddenly trying to pander to the CoD players"
If you don't like the redesign, that's fine, I don't think it looks particularly great either, but people need to keep some perspective when it comes to this franchise's artsyle.
Lol that does not explain why the Rockets have not changed until now. Only now, in a game that will force gameplay mechanics for "immersion", is the artstyle changing for certain aspects of the universe.
I definitely agree but I'd also argue that as time went on and Bungie pushed graphical fidelity, their designs also got closer to that as well.Have you even looked at the difference between Bungie made Halo games and Halo 4? Because if you're going to sit there and tell me that the art style in the Bungie games is even remotely close to the "conservative" nature of 4? Or what we've seen of 5? You're flat out mistaken. I'd also make the case that while Halo's artstyle may not have been the advent-garde movement you're attempting to say I'm implying? It certainly has has a lot more style and character than this rocket launcher has.
If you can't see the general drastic shift in design to a vastly more conservative, modern military style in 343i made games? Then I'd debate that you're the one who needs some perspective.