Dark Souls 2 Director on future of series: Stuff planned that will blow your head off

VR doesn't have to be 1st person!

Oh, yeah definitely.

I just want to experience a modern King's Field that doesn't look like ass, appear to control like ass, has a decent budget, and is a first-of-its-kind From Software title with a mandatory optimized high framerate that doesn't implode when Havok infused wooden scenery breaks to pieces.
 
Not necessarily.

It is quite necessarily especially without change too much for non-VR mode for people don't want using it with VR.

I have Rift. Some 3rd person VR games are simple not working well at all. Esp it will not work for Dark Soul game if same mode as 1 & 2.
Trust me on that, VR is basically made for first person and will work more well than original 3rd person view from same game - Check with Skyrim to see what I mean if you have VR set.

I won't be surprise if VR users prefer using GTA V FPS mode than standard one.

IF you really want it 3rd person, better do something like Lucky's Tale.
 
Instead of a ds3 i wish they would go full sci-fi

This. A sci-fi horror Dark Souls?

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Oh, yeah definitely.

I just want to experience a modern King's Field that doesn't look like ass, appear to control like ass, has a decent budget, and is a first-of-its-kind From Software title with a mandatory optimized high framerate that doesn't implode when Havok infused wooden scenery breaks to pieces.
Gotcha.

It is quite necessarily especially non-VR mode for people don't want using it with VR.

I have Rift. Some 3rd person VR games are simple not working well at all. Esp it will not work for Dark Soul game if same mode as 1 & 2.
Trust me on that, VR is basically made for first person and will work more well than original 3rd person view from same game - Check with Skyrim to see what I mean if you have VR set.

I won't be surprise if VR users prefer using GTA V FPS mode than standard one.

IF you really want it 3rd person, better do something like Lucky's Tale.
Using really rough hacked support in existing games isn't a good example for why it doesn't work. Obviously I'm talking about games bringing native support for it and designing for it from the get-go.

Anyways, none of this is happening, so no point in getting too much into it.
 
The three DLC's and now the enhanced edition next year with new enemies and enemy placements tells me that they are actively learning to make this a better Souls experience, so I'm optimistic. I thought the DLC's were very good and better than most of the base game.
 
Miyazaki is working on Bloodborne so get used to it.

he should be done with bloodborne soon though. it would be nice if he had some say in dark souls 3, just to tighten up some of the flaws and maybe make the world more like dark souls 1 instead of the corridors of the second.
 
The three DLC's and now the enhanced edition next year with new enemies and enemy placements tells me that they are actively learning to make this a better Souls experience, so I'm optimistic. I thought the DLC's were very good and better than most of the base game.

Man, I hope so. Bought it while on vacation with my cousin and left it with him, because I was disappointed. It's good, but it's the first Souls game that didn't hook me.

I'll buy the PS4 version for me and give it shot, plus I've been hearing the dlc is is a step up from the main game. Hopefully with the changes, dlc, knowing about the design changes already (like rolling / adapt), and a performance boost as an added bonus, this version will really deliver.

I'm excited for it.
 
Plus, didn't Naughty Dog A-team begin TLoU after completing UC2, while the B-team did UC3?

I'm just asking a question, because I thought I heard that, but I'm certainly not sure.

If true though, you can see A-team was behind the two greatest critically acclaimed ND titles of last gen.
That naughty dog team narrative is complete bullshit. The credits between 2 and 3 consist of 95% or more of the same people. Three was rushed because Sony wanted it out asap.
 
That naughty dog team narrative is complete bullshit. The credits between 2 and 3 consist of 95% or more of the same people. Three was rushed because Sony wanted it out asap.

Well the game ended up having a lot more development problems than 2 because of last minute game breaking bugs and they wrote the set pieces literally before any story was written too...the sony rush didn't help either but thats not 100% of the where the blame should go.
 
he should be done with bloodborne soon though. it would be nice if he had some say in dark souls 3, just to tighten up some of the flaws and maybe make the world more like dark souls 1 instead of the corridors of the second.

I'm expecting there to be DLC for Bloodborne like Dark Souls with PTD.

Honestly, I think Miyazaki is over the concept of Dark Souls.
 
That naughty dog team narrative is complete bullshit. The credits between 2 and 3 consist of 95% or more of the same people. Three was rushed because Sony wanted it out asap.

Well the game ended up having a lot more development problems than 2 because of last minute game breaking bugs and they wrote the set pieces literally before any story was written too...the sony rush didn't help either but thats not 100% of the where the blame should go.

Plus one of the main voice actors (Cutter) left mid game. I heard to do the Hobbit? That couldn't have helped either.
 
Man, I hope so. Bought it while on vacation with my cousin and left it with him, because I was disappointed. It's good, but it's the first Souls game that didn't hook me.

I'll buy the PS4 version for me and give it shot, plus I've been hearing the dlc is is a step up from the main game. Hopefully with the changes, dlc, knowing about the design changes already (like rolling / adapt), and a performance boost as an added bonus, this version will really deliver.

I'm excited for it.

Don't expect too much changes from the basic gameplay, though. Is there any information that they are changing rolling / adaptability?

Edit: Aah, you're talking about the changes from Dks 1 to Dks 2. Yes, rolling feels a bit slower and clunkier, but you'll get used to it.
 
Don't expect too much changes from the basic gameplay, though. Is there any information that they are changing rolling / adaptability?

Sorry for not making myself clear.

I meant, I now know going in of the changes the team made to rolling, where before I was not expecting it. When I first played, I didn't know and rolling felt off or broken for me. Then I learned it was tied to stats. Some didn't mind, but I did.

Knowing that now having already experienced it, maybe I can shrug it of and accept the game as it is without it feeling like it's broken. Still don't like the idea of adding points into a stat to make it feel like before, but ah well.

Edit: just saw your edit. Yep you got it. :)
 
I agree. Dark Souls 2 team should just do other shit, I don't really care. They set a horrible impression.

Ive never played dark souls 2 but is the game really that bad to warrsnt the use of horrible? Or is it just the typical temper tantrum hyperbole that gets tossed around?
 
That naughty dog team narrative is complete bullshit. The credits between 2 and 3 consist of 95% or more of the same people. Three was rushed because Sony wanted it out asap.

In all honesty i feel the whole A team B team nonsense to be very insulting. Competent studios only hire competent people(for the most part).
 
Ive never played dark souls 2 but is the game really that bad to warrsnt the use of horrible? Or is it just the typical temper tantrum hyperbole that gets tossed around?

A little of both. It's really not a bad game but it really doesn't compare to the first two imho.
 
Eh this seems like they're just throwing ideas around. Not sure I want more dark souls without myizaki after two. We'll see how the first sin version fixes things first I guess. Also don't know why they can't do kings field if they wanna try vr.
 
Ive never played dark souls 2 but is the game really that bad to warrsnt the use of horrible? Or is it just the typical temper tantrum hyperbole that gets tossed around?

Depends on each gamer. Some love it and is their goty and best in the series. Some are disappointed with it. Some think it suck due to "controversial" changes to rolling, soul memory, bonfire frequency and placement, early access warping, etc...

It's just like anything else, really :)

Edit: sorry, was trying not to but I had to mention the ice-rink skating, tracking enemies and the adds for difficulty sake. But yeah, DS2 is the hotly debated game in the series for a reason. Just see the latest DS1 vs DS2 on Gaf right now.

In all honesty i feel the whole A team B team nonsense to be very insulting. Competent studios only hire competent people(for the most part).

And there's no need to be insulted by B-team.

Everyone on the DS2 team could be God-tier, but the inspirational leader and some key people were working on another project. The team's still great, but the direction is different. Some like the new direction, some don't.
 
Ive never played dark souls 2 but is the game really that bad to warrsnt the use of horrible? Or is it just the typical temper tantrum hyperbole that gets tossed around?

I don't think it's horrible, but in the context of comparing it to the DS2, it's bad. It's still a good game in it's own right though. The lesser(much lesser) of two good things.

I haven't played much of it, so I'm going squarely off of it's feel, mechanics, and whatnot.
 
Using really rough hacked support in existing games isn't a good example for why it doesn't work. Obviously I'm talking about games bringing native support for it and designing for it from the get-go.

Anyways, none of this is happening, so no point in getting too much into it.

Oh yeah, I don't think we will get something made for VR from this devs. As it said on the first quote in the OP.
 
You forget "in my opinion"

Dark Souls 2 is objectively a competent souls game.

A game that's absolute trash imitation of souls is Lords of the Fallen.People need to play that game to realize that DS2 is actually good.

Sure its not as good as the Miyazaki games ,but that doesn't mean we're better off without more from DS2 team.
 
It would be nice if the new game was self contained rather than an unnecessary sequel. I feel like Dark Souls 2 could have been a much better game without all the awkward connections to the first.
 
I just don't get the hate of Dark Souls 2. Was it as good as DS1? No, but it was still a GREAT game. Just because it was not as good as DS1 people seem to piss all over it. There was things in DS2 that I liked better than DS1. I hope they keep it up. I got it on the PS3 (platted) and bought it on PC (got all the achievements) and will triple dip on the PS4.
 
Is the horrible? Meaning so bad beyond redemption. Awful.

"Horrible" has nothing to do wth Dark Souls 2 (unless of course you're living in its world). It's quite an amazing game that is simply not quite as amazing as its own predecessor.

Regarding the future of Dark Souls, I'm interested. Hope this will be me

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Dark Souls 2 is objectively a competent souls game.

A game that's absolute trash imitation of souls is Lords of the Fallen.People need to play that game to realize that DS2 is actually good.

Sure its not as good as the Miyazaki games ,but that doesn't mean we're better off without more from DS2 team.

Competent Souls game? DkS2 is the worst in the souls series, that's a fact. Though still better game than most out there this year.
 
I've had a feeling that Miyazaki is more interested in doing new things than revisiting a series. I don't think we will ever see Miyazaki going back to Dark Souls. He seems to want to do new, fresh projects and I swear I read an interview where he particularly said he likes doing new stuff.

I also remember him expressing interest in wanting to make more lighter games that are not dark-themed like Souls/Bloodborne. I seriously doubt he'll ever want to return to series again, he seems set on making new interesting things given all the interviews.

Also wasn't DaS2 Yui Tanimura's first game he directed? He did a fantastic job in my opinion, the game on its own is great and improved in some areas of the game such as the combat, but may have detracted from some areas such as level design in particular areas like not having the sense of connection, but that doesn't make it a bad game. Not one person makes a game but for his directorship roles I think he did a fantastic job for his first game.

Sure, DaS2 isn't as good as the first, but it's not a bad Souls game. There has been no bad Souls game, it captured most of what a Souls game is, what it was missing was particularly some of the level design from the first I think. But in terms of the combat, AI, etc? It's an obvious improvement. The enemies for example in DaS1 are pathetically bad in comparison to the AI improvements in the second. Also the combat system with its stats is much better than the first. The game has made improvements over the first but also fell behind in some areas (such as some level design).
 
I always wonder if people that call DS2 a bad game have really played a true bad game in a long time. Same thought with Uncharted 3/MGS4 and other controversial sequels that have indisputable quality.
 
Hope the B team learned some lessons from their first effort.

*cough motherfucking surprise lava mountain at the top of the lift cough*
 
Dear god just let the Dark Souls IP die in peace :( It doesnt need a third game. It really doesnt. (if that's what they are talking about)
 
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