The Wii U and its ability to produce amazing visuals.

I think a correction would be "Nintendo and their amazing ability to put out great graphics even on underpowered platforms"

Any third party game on Wii U is kinda eh, especially when they don't even run as well as on PS3 or XB360 but nonetheless.

Also, this was on PS3 and 360:
http://blogs-images.forbes.com/erikkain/files/2012/12/Journey-Screen-One.jpg
When will people stop saying this is good looking? It's oversaturated orange eyes burning nightmare.
Yeah, so underwhelming...
The "rain drops on the window" shader is unbearably bad. It doesn't even show the drops hitting the glass. Also, can't see shit.
 
I feel like most Nintendo enthusiasts' concept of "art" doesn't go beyond the colors on a crayola box...

I can appreciate the beauty in 3D world while at the same time seeing the artistry in games like Killzone 2 and Bloodborne. But then I don't have any irrational console bias so I guess that makes it easier...
 
I have a Wii U, and I like it plenty, but I just wish Nintendo(who seem to be the only ones trying with their own hardware) offered more compelling games. I love Mario/Zelda/Kong as much as the next guy, but I want more or something different.


The new Zelda looks the tits though and I'm excited to play it, but they need more IMO.
 
When will people stop saying this is good looking? It's oversaturated orange eyes burning nightmare.

The "rain drops on the window" shader is unbearably bad. It doesn't even show the drops hitting the glass. Also, can't see shit.

Thats the chase camera. Check how the drops reacts in the cars windshield

2759237-2757305-mzeeim.gif


And, yeah, of course you cant see shit driving in the rain.

Btw the gifs just were a response for the ones saying PS4/1 are underwhelming. They're clearly not. Thats not to say Nintendo can take the most out of their console, so they produce great graphics with their hardware. I think thats a given though.
 
I have a Wii U, and I like it plenty, but I just wish Nintendo(who seem to be the only ones trying with their own hardware) offered more compelling games. I love Mario/Zelda/Kong as much as the next guy, but I want more or something different.


The new Zelda looks the tits though and I'm excited to play it, but they need more IMO.

Splatoon? Captain Toad? Starfox?
 
I have a Wii U, and I like it plenty, but I just wish Nintendo(who seem to be the only ones trying with their own hardware) offered more compelling games. I love Mario/Zelda/Kong as much as the next guy, but I want more or something different.


The new Zelda looks the tits though and I'm excited to play it, but they need more IMO.
Here's hoping Splatoon and Code S.T.E.A.M are sign of more original IPs to come.
 
For pretty much anything other than GPU workload the jaguar destroys CELL. Jaguar is far better at normal CPU tasks than CELL.
Which doesn't change anything in the original argument about ps360 ports on wiiU. Hypothetically, a brute-force ps3 port on the ps4 could also have issues. Whether those would be because the game does fxaa on the 6 SPEs is irrelevant.
 
Its a combo of having a bright and cheery art style, and people are seeing their games in HD for the first time, which does wonders for bright colors.
 
Great graphics, bad game? 60FPS?

Driveclub is a really good game.
And tell me how its supposed to run 60 fps. 30 fps was a choice to archieve that level of graphics. Same as if MK8 ran with AA and better res it wouldnt be 60 fps on WiiU.

We can argue whats the better choice there, but you cant say the next gen is underwhelming when, 1 year into the market, we have stuff like Driveclub, I:SS, Ryse or FH2.
 
Every example of good graphical prowess in video games are due to the software designers and artists.Such a non-statement.

If Nintendo had a better canvas, they'd be even more impressive. That is not a non-statement.

The Dolphin people have had a sneak peak for years.

As for the first page, I do feel that all you need to do to impress a certain group of people is show them an insane rainbow storm of angry fruit salad. That's super reductive but one cannot help but see the commonality.
 
I can't tell if this is sarcasm or not.
Rather ignorance than sarcasm. Never played said game but still, the gif didn't look that good. The real shader/post processing is better even if slightly low res.

Also, I never said it looked average or bad compared to Nintendo's output. I was judging in general. Saying New gen is not impressive has absolutely no link with Nintendo and its WiiU.
 
Which doesn't change anything in the original argument about ps360 ports on wiiU. Hypothetically, a brute-force ps3 port on the ps4 could also have issues. Whether those would be because the game does fxaa on the 6 SPEs is irrelevant.

Oh. Sorry. You are right. It seems that my reading skills have taken a hit after couple of beers...
 
PS3 and 360 games also had games with amazing visuals also


Art

also

Why are people shocked by this? This is like the 5th thread about this same topic

cause unlike ninty most games have massive bugs, game breaking shit, bad perfomance, bad fps, etc. ninty as said above delivers on both quality and perofmance with almost perfect games every time
 
I think a correction would be "Nintendo and their amazing ability to put out great graphics even on underpowered platforms"

Any third party game on Wii U is kinda eh, especially when they don't even run as well as on PS3 or XB360 but nonetheless.

Also, this was on PS3 and 360:
Journey-Screen-One.jpg

Sonic_Holoska_3.jpg


I like Nintendo but there's no need to sugarcoat it. It's not as if we haven't seen anything like it before, but it is wonderful how Nintendo games are good at putting a smile on your face because they are so cheerful and colorful.

I concur. Nintendo's ability to utilize the Wii U hardware is quite impressive. They do a lot with so little, great choices all around regarding the game aesthetics.

cause unlike ninty most games have massive bugs, game breaking shit, bad perfomance, bad fps, etc. ninty as said above delivers on both quality and perofmance with almost perfect games every time

Well many developers put out a product that isn't full of holes as well, those developers just don't make the headlines, therefore the game goes under the radar so to say.
 
sörine;145386061 said:
No, CELL actually has more performance im some respects than PS4's CPU. PS4 has far more performance than PS3 due it's more modern GPU heavy architecture though. Wii U also has comparable overall performance to PS360 thanks to it's more modern GPU heavy architecture, despite it's slower CPU.
That's absolutely false. Or maybe you don't know how cpu works. The anomaly it's how the Cell works but it's not more powerful of the ps4 cpu, just stop it please.
 
Hardware specs have always been meaningless to me. Especially so this generation where publishers have released broken, unfinished games. You can have the best specs in the world, but if the software is poorly optimized it doesn't matter.

Nintendo has consistently shown they know how to get the most out of their machines, and honestly the level of quality in Nintendo games sometimes feels like it's a standard of it's own. It's still mind boggling to me how great Mario Kart 8 looks, considering it's ~5GB big. The level of detail and polish/optimization is generally unmatched. The only developers I can think of who I'd put to the same standard are Blizzard, Valve and Naughty Dog.

Though I will give credit where credit is due, Shadow of Mordor is the first game from this new generation that feels like a next step with the nemesis system. I wish more developers focused on using the added power of the machines to enhance AI in meaningful ways like that, rather than push visuals.

I don't know about you guys, but I still don't feel that games from last generation look bad. They still look quite nice. I'm at a point where I've been content with graphical quality for some time now, that it's really not something I care to be improved on at this point. I'd rather see developers focus on using the extra power of the new consoles to improve the game experience.
 
Nintendo values art direction. Very few western studios really have good art direction... only a few come to mind: Valve... Blizzard, Naughty Dog kind of sort of, and That Game Company? And the Kentucky Route Zero guys... Cardboard Computer. That game Rime also looks pretty sharp.

You see art direction valued more at animation places like Pixar, Ghibli and Disney, they really put heart into that stuff to make it look timeless. Some hollywood films have good art direction these days... but most game studios and hollywood studios produce hella generic stuff. Shit, a lot of student projects out of Gobelins have better art than 95% of AAA games.

Guhhh... where is my Last Guardian -_-
 
That's absolutely false. Or maybe you don't know how cpu works. The anomaly it's how the Cell works but it's not more powerful of the ps4 cpu, just stop it please.

You have like 4 different posters telling you otherwise and you keep on with your trolling. Please do your research before getting into discussiona you are clueless about. Oh and you are wrong.
 
Which doesn't change anything in the original argument about ps360 ports on wiiU. Hypothetically, a brute-force ps3 port on the ps4 could also have issues. Whether those would be because the game does fxaa on the 6 SPEs is irrelevant.
Wut. Are you serious? TLoU it's a port from ps3,the hell you are talking about
 
Nintendo values art direction. Very few western studios really have good art direction... only a few come to mind: Valve... Blizzard, Naughty Dog kind of sort of, and That Game Company? And the Kentucky Route Zero guys... Cardboard Computer. That game Rime also looks pretty sharp.

You see art direction valued more at animation places like Pixar, Ghibli and Disney, they really put heart into that stuff to make it look timeless. Some hollywood films have good art direction these days... but most game studios and hollywood studios produce hella generic stuff. Shit, a lot of student projects out of Gobelins have better art than 95% of AAA games.

Guhhh... where is my Last Guardian -_-

I'd say plenty of studio's have great art direction. Nintendo being such a large publishing house makes it pretty easy to identify their work, but similarly, I'd say many of Sony's games have incredibly cohesive art as well, and quite a range over the years.
 
You have like 4 different posters telling you otherwise and you keep on with your trolling. Please do your research before getting into discussiona you are clueless about. Oh and you are wrong.
No I'm not. But the ignorance of some user here it's really disturbing. Your post it's clueless because what's the point to say I'm trolling because 4 users tell you otherwise when they are completely wrong? I suspect you don't know even of what we are talking about.
 
Yeah, so underwhelming...

ahcbuh.gif

OHkvN9S.gif

qngvum.gif
Rain effects of drive club are indeed great but pre patch I found the game graphically underwhelming. Rain in general seems to look good.

I have played four games over Christmas, bayonetta 2, driveclub, Fifa 15 and smash for wiiu. Bayonetta 2 has looked odt impressive for me, art direction really does make the difference.
 
Nintendo typically makes great games. It has from the start. Quality is typically top tier. Hope this is not a surprise for anyone. Graphics have taken a backseat to gameplay at N for quite a while now, although I wish they had continued to want to be the top graphical console.
 
I'd say plenty of studio's have great art direction. Nintendo being such a large publishing house makes it pretty easy to identify their work, but similarly, I'd say many of Sony's games have incredibly cohesive art as well, and quite a range over the years.

There have been a number of great titles over te years with great art direction, but the focus of many games on realistic art styles with a gritty overlay limits their ability to create art direction that stands the test of time. They age badly as the arms race continues. It also costs a fortune to do it. Nintendo has been able to get more than most large studios that realism and complexity isn't the hallmark of great looking games by default. Twilight princess was pretty rough though.
 
I think with the Nintendo aesthetic the wii u (despite its massive limitations) I is really allowing Nintendo to shine. I wouldn't be needing more from their next console other than better loading times.
 
I love when these threads gets posted and the tech heads come in. Noone is denying it's weaker hardware or that good art style isn't present in other consoles. The industry is bombarded in realism, so this just a celebration.
 
Could the Wii U do that at 10fps? What does the quality of the game have to do with a graphics comparison?

I was going to ask why are we discussing other systems when we are talking about a low powered system ability to produce graphics that quite frankly a lot on gaf are salty about and said would never happen to begin with.
 
When will people stop saying this is good looking? It's oversaturated orange eyes burning nightmare.

The "rain drops on the window" shader is unbearably bad. It doesn't even show the drops hitting the glass. Also, can't see shit.

lol

Driveclub is a really good game.
And tell me how its supposed to run 60 fps. 30 fps was a choice to archieve that level of graphics. Same as if MK8 ran with AA and better res it wouldnt be 60 fps on WiiU.

We can argue whats the better choice there, but you cant say the next gen is underwhelming when, 1 year into the market, we have stuff like Driveclub, I:SS, Ryse or FH2.

IQ >>> 60 fps. DRIVECLUB's 1080p + AA at its rock solid is vastly preferable to me than MK8's solution. I'd honestly rather they tone down the lighting like they did with Smash in exchange for IQ. Effects, lighting, fps, etc. Smooth FPS is the most important thing, followed by IQ. 60 FPS is waaaaaay lower on my priority list than IQ.
 
Jesus...I didn't buy a Wii U for the graphics. I have four of the seven, maybe eight games I'll ever own for it, and none of the games have wow'd me with visuals yet.

MK8 and SM3DW have actually underwhelmed me compared to all the hype they receive here. I mean, they look nice and all, but you know, they're rather dull.
 
There have been a number of great titles over te years with great art direction, but the focus of many games on realistic art styles with a gritty overlay limits their ability to create art direction that stands the test of time. They age badly as the arms race continues. It also costs a fortune to do it. Nintendo has been able to get more than most large studios that realism and complexity isn't the hallmark of great looking games by default. Twilight princess was pretty rough though.

Well sure, but you also have to accept that "standing the test of time" isn't every developers goal. Many developers want to push the envelope for what they can create here and now. It doesn't discredit the game any to push for a different style. Games with simple graphics hold up better over time. There's less to get wrong. If you were to play Jak and Daxter, or Sly cooper today, they'd probably still hold up.
 
I love when these threads gets posted and the tech heads come in. Noone is denying it's weaker hardware or that good art style isn't present in other consoles. The industry is bombarded in realism, so this just a celebration.
I know, it's terrible when people stop to celebrate and tries to scratch the surface of the matter. Joke a part, it's part of the discussion such stuff.
 
Well sure, but you also have to accept that "standing the test of time" isn't every developers goal. Many developers want to push the envelope for what they can create here and now. It doesn't discredit the game any to push for a different style. Games with simple graphics hold up better over time. There's less to get wrong. If you were to play Jak and Daxter, or Sly cooper today, they'd probably still hold up.

By many developers you mean the ones using the parity excuse not to exploit PS4?
 
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