Deckard Chapel
Banned
I think June is more realistic than March/April.
Why would June seem more realistic?
I think June is more realistic than March/April.
At least $100M.On a scale from 1 to GTA V, how big is Metal Gear Solid V: The Phantom Pain's budget, exactly?
I think the reason the running animation looks so good is the camera movement... it's shaking and it adds a lot to the feel.
Makes it like each step has a weight.
At least $100M.
I think the reason the running animation looks so good is the camera movement... it's shaking and it adds a lot to the feel.
Makes it like each step has a weight.
At least $100M.
don't forget dat sound
How do you know that ?
How do you know that ?
Yongyea late again, 2 years late this time.So looks like Cyprus is indeed the area where the hospital is located.
Yongyea late again, 2 years late this time.
And if you guys didn't watch it, TPP might have up to 150 missions.
And if you guys didn't watch it, TPP might have up to 150 missions.
And MGO!The thing that's so great about this is that it doesn't even factor the Mother Base invasions, where every player's home base is a completely different one. Also, the user-generated missions we heard about last year! This game is oozing with content.
And MGO!
"Happy New Year" guys!
https://twitter.com/Kojima_Pro_Live/status/550377517215776770
So... May 2015 release date?
"Happy New Year" guys!
https://twitter.com/Kojima_Pro_Live/status/550377517215776770
So... May 2015 release date?
"Happy New Year" guys!
https://twitter.com/Kojima_Pro_Live/status/550377517215776770
So... May 2015 release date?
May 5 is a Tuesday.
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I wouldn't be surprised if it actually released in May.
"Happy New Year" guys!
https://twitter.com/Kojima_Pro_Live/status/550377517215776770
So... May 2015 release date?
May 5 is a Tuesday.
V/V/201V
guys we cracked the code
where are the Limited & Special Edition's for TPP? Need to jump on that pre order. I hope they come with a Chicken Hat!!
"Happy New Year" guys!
https://twitter.com/Kojima_Pro_Live/status/550377517215776770
So... May 2015 release date?
May 5, 12, 19 or 26.
Most likely the 5th game in the series will be released in the 5th month of the year on the 5th day of that month.
V/V/201V
guys we cracked the code
May 5 is a Tuesday.
He is talking about year, not any month or date.
Chill out people.
He is talking about year, not any month or date.
Chill out people.
omg, V/V/201V would be perfect. Kojima plz.
How likely is a release date in the first half of the year anyway? I bet my friend it would come out before E3 but I'm starting to worry haha.
I believe I mentioned these earlier in the thread, but several notable sources suggest the game should arrive within the first quarter of the year. The website where you're able to redeem the Phantom Pain DLC tied with physical purchase of Ground Zeroes stated the content would be available "Early 2015". Initial fiscal reports projected it would be out prior to April 2015 (although it has been expanded to December at the moment). However, I believe Kojima or Konami recently outright stated development was "nearly completion."Why are people thinking it's so soon?
V/V/201V
Well I was just watching the Africa footage again for the millionth time and the jumping or more specifically landing animations are jarringly low quality compared to other animations. It always bugs me when I see it. Like it doesn't have enough impact or it's too fast or something. I can't really pinpoint the reason but something is off about it.
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Now this on the other hand... God tier running animation. Best I've ever seen. I wonder what actually makes this so good. Is it the camera work, the motion blur or the animation itself? Why is it so head and shoulder above other running animations? I mean I never even think about running animations but this made me be really aware of how well done it is.
I have been on media blackout since last e3 and the 30 min demo. I have a technical question. Have the latest showings of the game improved the pop in issues that plagued the game up to that e3 2014 demo i saw? This is my only technical complaint at the moment. The lod pop in is really noticeable and i was wondering if Kojima has addressed that, or said that he will address it for the released product.
I have been on media blackout since last e3 and the 30 min demo. I have a technical question. Have the latest showings of the game improved the pop in issues that plagued the game up to that e3 2014 demo i saw? This is my only technical complaint at the moment. The lod pop in is really noticeable and i was wondering if Kojima has addressed that, or said that he will address it for the released product.