Anita Sarkeesian has disclosed what she has done with the Kickstarter money

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Everybody asking for a salary break down is exposing themselves to not understanding how running a show works.

This is her job now. She is going to pay herself to do it. People donating to her Kickstarter WANT her to have their money. Nobody donating to the Kickstarter is unhappy with the product output, because then they wouldn't be donating, and none of them care if she is making money off of her project because OF COURSE she is going to make money off of her project. Why WOULDN'T she make money off of her project?

Even if you don't find her video appealing or valuable, realize that this is a production and she is hosting a show. Consider her an entertainer, if that helps you. Entertainers make money for their entertaining, and yes, they probably make more money than you.

Um, the kickstarter money was donated before the videos were made. And speaking for every backer seems unwise, though most critics do seem to not be backers.

Also, "the Tropes vs Women project is a nonprofit endeavor", as described by Anita Sarkeesian.
 
Um, the kickstarter money was donated before the videos were made. And speaking for every backer seems unwise.

Also, "the Tropes vs Women project is a nonprofit endeavor", as described by Anita Sarkeesian.

You do not know what nonprofit means.
 
Um, the kickstarter money was donated before the videos were made. And speaking for every backer seems unwise.

Also, "the Tropes vs Women project is a nonprofit endeavor", as described by Anita Sarkeesian.

You still pay people in a non-profit. Hell, I wouldn't be able to work for one if they didn't pay me
 
Um, the kickstarter money was donated before the videos were made. And speaking for every backer seems unwise.

Also, "the Tropes vs Women project is a nonprofit endeavor", as described by Anita Sarkeesian.

You realize that people running bigger non-profits as their day job are often making way more than $100,000 a year in salary, right? I guess not. Not that these numbers imply anything like that amount.
 
The Penny Arcade backlash was because it seemed like a violation of the Kickstarter TOS. The Sarkeesian backlash was because people didn't want the product to be made.

The guy I quoted said that he hadn't seen a kickstarter where people were mad at men for trying to make money off of a kickstarter. That happened with Penny Arcade.
 
people want to think of the money given to her as charity donations and don't want her to benefit form it

i wonder what these people will do when they finally understand that charities and nonprofits still have to employ people to do things

and that this involves paying them a salary so they can exist
 
I'm wasn't saying she shouldn't be paid a salary, I was responding to the person talking about how she was an entertainer and had no reason not to make money of it, like it was a business venture.
 
i wonder what these people will do when they finally understand that charities and nonprofits still have to employ people to do things

and that this involves paying them a salary so they can exist

But this one makes insecure people feel more insecure, so it is totally justified. ;-)
 
Sounds good. I hope she has success with her projects.

I'm very interested in the results.

Also interested in the response by the community.

I think it's good she is shining a more critical light on gaming attitudes and the atmosphere in general.
 
It feels weird to me, that when I watched a video so many were examples that lacked proper context and were just inaccurate accounts, yet so many people have latched onto them. I wish I knew if it was simply a disagreement on whether her examples are flawed, or if people champion her simply because she is a feminist that is trying to shine a light on a gaming culture that is admittedly not fair when it comes to women in the industry and in games.

There are problems to be discussed, she just chose the wrong facet to discuss based on her experience with gaming before this series. It is a shame.
Well just look at this thread. People say shes done well by raising awareness but all i see is one side fighting with another. I feel like someone who actually gave a damn about gaming and really wanted to change it would of been more effective and would of not have shifted so much focus on themselves and instead focus on the issues. Well she tried movies first i think and i guess it didnt work out for her so gaming was next i suppose. Seems she got what she wanted in a way.
 
I don't think this discloses anything to be honest, according to the graph she pretty much pocketed a large portion of the money she got instead of investing it into her video production.

I hadn't realized it will soon be 3 years since this was funded, either. It's crazy she hasn't fulfilled even half of what the KS entailed.

So? Has she stopped working towards that goal?

She can spend her salary on whatever the fuck she wants so long as she delivers what she promised, and she has been clearly working towards that.

Every Kickstarter thread, espescially ones related to Kickstarter, people who don't understand Kickstarter come in and bitch about projects *they* didn't fund that aren't breaking the rules of Kickstarter.

If someone promised to deliver a series of something, and they are delivering a series of something, guess what, no one has been screwed.

It'd be like me bitching that I haven't gotten the complete video series of the making of 'Broken Age' yet.

I see we also have people who don't understand what a non profit is. My wife works full time for a non profit and they pay her. THE CONTROVERSY!
 
Um, the kickstarter money was donated before the videos were made. And speaking for every backer seems unwise, though most critics do seem to not be backers.

Also, "the Tropes vs Women project is a nonprofit endeavor", as described by Anita Sarkeesian.

I am comfortable generally commenting on the opinions of her backers because at no point in the last three years has there been any sort of fuss or movement by her backers expressing any sort of disatisfacfion.

And being nonprofit doesn't mean you and your staff don't get paid. It means you aren't running a business. Your business does not end the year with more money than it started. If people are confusing Anita getting paid as being counter-intuitive to being a nonprofit organization they do not understand what nonprofit means.
 
Still don't see why it matters how she spent the money. As long as she delivered on the product promised, she had no obligation to do anything with all the extra money.

Should have been the first post.

Sarkeesian does fantastic work and I'm glad venues like Kickstarter provide people like her the opportunity to focus full time on delivering passion projects such as FF.

As long as she continues to deliver insights with genuine integrity, she deserves every penny she gets. We need more voices like Anita's.
 
The guy I quoted said that he hadn't seen a kickstarter where people were mad at men for trying to make money off of a kickstarter. That happened with Penny Arcade.

That's true, but I think it needs to be qualified because there was an actually questionable element in the Penny Arcade fundraising based on the Kickstarter rules.
 
Man, here I thought people would be encouraged by the ambitious scope that she plans to use the funds for, as opposed to zeroing in on how much she pays herself and others to make the FF videos, and the time it has taken to make them.
 
Man, here I thought people would be encouraged by the ambitious scope that she plans to use the funds for, as opposed to zeroing in on how much she pays herself and others to make the FF videos, and the time it has taken to make them.

Most are, it is just a special few are acting as if they never want to have this topic explored at all.

Don't fret, the Internet can magnify the margins.
 
Man, here I thought people would be encouraged by the ambitious scope that she plans to use the funds for, as opposed to zeroing in on how much she pays herself and others to make the FF videos, and the time it has taken to make them.

This must be your first time in a thread on this project.
 
Man, here I thought people would be encouraged by the ambitious scope that she plans to use the funds for, as opposed to zeroing in on how much she pays herself and others to make the FF videos, and the time it has taken to make them.

I am. I continually hope that she becomes a better critic because I see the potential in her work and I think its been frustratingly limited so far.
 
I suppose that the salary & wages part is so huge is no surprise when the video series takes so long to produce. That it does take so long to produce is the rather unreasonable part to me.
 
Well just look at this thread. People say shes done well by raising awareness but all i see is one side fighting with another. I feel like someone who actually gave a damn about gaming and really wanted to change it would of been more effective and would of not have shifted so much focus on themselves and instead focus on the issues. Well she tried movies first i think and i guess it didnt work out for her so gaming was next i suppose. Seems she got what she wanted in a way.

It was people harassing her that made her the focus, not her. The kind of criticism she's engaging in is basic 101 stuff that people have been saying about movies and novels and TV and comics for decades, and it's largely uncontroversial in those fields but make the same arguments about games and some people will find it necessary to send death threats.
 
Most are, it is just a special few are acting as if they never want to have this topic explored at all.

Don't fret, the Internet can magnify the margins.

This is not a thread about the value of her works or actually her works, this is a thread about how she handled the project and the money, something that deserves scrutiny, like happened in other KS.
 
From an outside perspective, it seems like this project has been mishandled and delayed.

People who aren't personally invested cannot lend critique?

The project was not only about the videos. Here is a breakdown:

Instead of examining a handful of examples for each trope, we sift through hundreds of games across a variety of genres and platforms. For example, we referenced 182 games in our coverage of the Damsel in Distress trope alone. We have also catalogued and documented over 548 examples of the Damsel in Distress throughout the history of video games.
Originally, I anticipated creating 10-12 minute videos for each trope. However, as the depth and breadth of our analysis grew, so did the videos.
~ The Damsel in Distress became a three-part miniseries clocking in at just over one hour
~ Ms. Male Character was 25 minutes long
~ Women as Background Decoration became a two-part miniseries clocking in at one hour
Our desire to be more specific in the analysis meant that we made connections to other related tropes, including some that we identified and named ourselves. For example, in the Damsel in Distress videos we also discussed new tropes such as the Helpful Damsel, the Damsel in the Refrigerator, the Disposable Damsel and the Euthanized Damsel. With all that and more, it’s easy to see how we ended up with an hour long multi-part mini series just on this one topic alone.
Many of my previous videos were off the cuff and only half scripted. In this series I have become much more intentional. Every sentence and every word is carefully considered and evaluated. There is nothing flippantly or casually stated. This can lead to hours of discussion about the accuracy of a particular term or rephrasing a single sentence until it is just right. Rather than small, casual analyses, each trope video has ended up feeling like we are trying to put together a master’s thesis in just a few months.

Then, considering all the presentations she does around the world, and all of that with only two people (so far), you can understand how and why it has been taking almost three years since she started the series. Also important to mention, there have been videos outside of her planned series, like the "25 Invisible Benefits of Gaming While Male" one, including many people from inside the industry.
 
Well just look at this thread. People say shes done well by raising awareness but all i see is one side fighting with another. I feel like someone who actually gave a damn about gaming and really wanted to change it would of been more effective and would of not have shifted so much focus on themselves and instead focus on the issues. Well she tried movies first i think and i guess it didnt work out for her so gaming was next i suppose. Seems she got what she wanted in a way.

This is concern trolling at its finest.
 
Well just look at this thread. People say shes done well by raising awareness but all i see is one side fighting with another. I feel like someone who actually gave a damn about gaming and really wanted to change it would of been more effective and would of not have shifted so much focus on themselves and instead focus on the issues. Well she tried movies first i think and i guess it didnt work out for her so gaming was next i suppose. Seems she got what she wanted in a way.

The way I see it, the only change she's really making on the industry has been a positive one. You can argue about the dubious quality of her videos, stolen footage, out of context examples or alleged fake twitter threats until the cows come home, but at the end of the day, the main takeaway from industry insiders has been "hey, maybe we should think about how we depict women in games". Ultimately, she's gotten people talking about these issues and that's the important thing here.
 
Well just look at this thread. People say shes done well by raising awareness but all i see is one side fighting with another. I feel like someone who actually gave a damn about gaming and really wanted to change it would of been more effective and would of not have shifted so much focus on themselves and instead focus on the issues. Well she tried movies first i think and i guess it didnt work out for her so gaming was next i suppose. Seems she got what she wanted in a way.

She has been effective. Naughty Dog, Bioware, Violition, and more have all cited her work as helping them raise awareness. Prominent developers are listening to her criticisms. Change is happening
 
It was people harassing her that made her the focus, not her. The kind of criticism she's engaging in is basic 101 stuff that people have been saying about movies and novels and TV and comics for decades, and it's largely uncontroversial in those fields but make the same arguments about games and some people will find it necessary to send death threats.
A lot of the initial harasment wasnt just about her making those videos. It was about her needing money to buy games so she could do research. Something i dont think would be a huge issue with anyone whos actually a passionate gamer because theyd have past experience and id suspect a decent enough library. Which she clearly didnt outside a handful of games. So yes in a way she helped make herself an easy target. Still doesnt mean she deserved the harassment. And i didnt say she hasnt done anything positive. I just think someone more integrated into gaming would be more effective.
 
Who gives a shit about how much she's pocketed, the more important question is why, 3 years later, the goals still haven't been reached and the rewards haven't been fulfilled. Instead of doing these so-called talks around the globe and whatever she gets up to on Twitter, she should be focusing on what she originally promised to the backers.

She made money off of Mario saving Peach over and over again. Her backers clearly don't care.
 
This is exactly why people are going to be talking about this. Most KS money goes to salary from looking at other projects that I've backed. It's not even that much money if you being to split it.

I don't understand why people treat her like she's the gaming antichrist.

Really? I had no idea.

I've not gotten involved with crowdfunding, but it sounds like the wild west.

Do people typically write on their KS pages that a number of the money will go to salary? I'm think of games like Broken Age, Star Citizen, and all that..
 
$69925.68 is a nice salary


$5.60 an hour assuming full time employment. $7 if you assume nearly two months vacation.

Being a waitress would pay more. Both #s are less than the minimum wage.

But, thanks for playing.

Edit: Decided to use 2080 hours (52 x 40) in a year instead of a more common 1824. Because I can

Edit #2: adding that both #s are lower the minimum wage.
 
Well just look at this thread. People say shes done well by raising awareness but all i see is one side fighting with another. I feel like someone who actually gave a damn about gaming and really wanted to change it would of been more effective and would of not have shifted so much focus on themselves and instead focus on the issues. Well she tried movies first i think and i guess it didnt work out for her so gaming was next i suppose. Seems she got what she wanted in a way.

So idiots like yourself talking out of your ass and causing arguments in a video game forum are evidence that she hasn't raised awareness despite professional developers being influenced by her videos, New York Times articles, a partnership with IBM to increase opportunities for women and minorities, etc. If that's not raising awareness in addition to actually finding solutions to a real problem, then I don't know what is.
 
I am comfortable generally commenting on the opinions of her backers because at no point in the last three years has there been any sort of fuss or movement by her backers expressing any sort of disatisfacfion.

Well, you can find a few expressions of dissatisfaction on the Kickstarter comments page. As you'd expect, bar mind control some people are going to be unhappy with pretty much anything. Backers as a whole seem pretty satisfied, but you were trying to speak for everyone.
 
Basically some of my issues. I don't dislike her because shes a feminist or whatever people want to call her. Equal rights are always a good thing. The problem is she simply picked a media thats very popular that she knows little about but would give her a lot of exposure. She doesnt seem to care much for gaming. For some of us its a passion and it just seems for her its a passing interest that suits her agenda. So to see her as the face of gaming rights disgusts me.
Still thats no reason for the harassment.

I just want another woman to come out and attempt the same kind of examination of gender in video games except do it properly and replace Anita as the posterchild that media outlets crave for this kind of thing.
 
A lot of the initial harasment wasnt just about her making those videos. It was about her needing money to buy games so she could do research. Something i dont think would be a huge issue with anyone whos actually a passionate gamer because theyd have past experience and id suspect a decent enough library. Which she clearly didnt outside a handful of games. So yes in a way she helped make herself an easy target. Still doesnt mean she deserved the harassment. And i didnt say she hasnt done anything positive. I just think someone more integrated into gaming would be more effective.

She has been effective
She has been effective. Naughty Dog, Bioware, Violition, and more have all cited her work as helping them raise awareness. Prominent developers are listening to her criticisms. Change is happening
 
A lot of the initial harasment wasnt just about her making those videos. It was about her needing money to buy games so she could do research. Something i dont think would be a huge issue with anyone whos actually a passionate gamer because theyd have past experience and id suspect a decent enough library. Which she clearly didnt outside a handful of games. So yes in a way she helped make herself an easy target. Still doesnt mean she deserved the harassment. And i didnt say she hasnt done anything positive. I just think someone more integrated into gaming would be more effective.

So now you're going after her because her personal game library isn't big enough? Wowzers, that's a stretch.
 
So idiots like yourself talking out of your ass and causing arguments in a video game forum are evidence that she hasn't raised awareness despite professional developers being influenced by her videos, New York Times articles, a partnership with IBM to increase opportunities for women and minorities, etc. If that's not raising awareness in addition to actually finding solutions to a real problem, then I don't know what is.
This is what in talking about. People cant have a civilized discussion without attacking each other. I didnt say she didnt raise any awareness. Its just its been mixed in with a lot of negativity as well.
 
Um, the kickstarter money was donated before the videos were made. And speaking for every backer seems unwise, though most critics do seem to not be backers.

Also, "the Tropes vs Women project is a nonprofit endeavor", as described by Anita Sarkeesian.

This doesnt make much sense. The kickstarter money was donated precisely to get that particular project off the ground.
 
Really? I had no idea.

I've not gotten involved with crowdfunding, but it sounds like the wild west.

Do people typically write on their KS pages that a number of the money will go to salary? I'm think of games like Broken Age, Star Citizen, and all that..
It seems like common sense. People got to live, eat, deal with violent terrorist threats, etc. Do people think labor is free?
 
So now you're going after her because her personal game library isn't big enough? Wowzers, that's a stretch.
Did i say i was? I said other people were. Ive talked about her occasionally yes. Dont stick me into the same boat as people harassing her on twitter or via more extreme methods.
 
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