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[Rumor] Ubisoft is removing games from UPlay bought from unauthorized retailers

GTA V for PS4 was and still is 55pounds on PSN.
Physical GTA V was 50 to 55pounds

but it was possible to get the physical GTA V for 37pounds at launch. That was also around 1/3rd off.

http://www.hotukdeals.com/deals/gra...6-95-with-code-delivered-rakuten-base-2054110

So are customers now supposed to think twice about deals like that, which are common? Maybe rakuten/base is selling faked copies? Who knows...

Let's just play the same through. Rockstar would just say "Oh well, those rakuten/base copies, those are faked - sure they look exactly the same and they were produced by us, but it's not an official retailer for our games, yeah" and then disable every single one of them. That would be okay?

That was a website specific voucher for 10 pounds off of their regular price that was only slightly cheaper than retail. You need to use common sense.
 
Wait, since when is Ubisoft doing that? Most of the games I played from them were pretty fantastic about the languages. I don't know if that changed but they always let me change the language in game and even let me choose a different language for the subtitles and menu options. So I played all the games with english VO and german subtitles in case I miss something.
If they changed that, that would be a real shame.



Oh no thinking twice?! We can't possible expect people to do that! Seriously?
And yes, if those keys are illegal it would be just the same thing. I don't know why you would think changing the publisher might change that fact.

I was forced to play FC3 in Spain spanish, that for me (mexican) is worse than playing without sound.
 
g2a is ebay for cd keys.

Is ebay legit?

GA2 is selling keys too.Some of them if not most are scanned from retail copies (Blizzard subs and games and Xbox Live Gold which is aquired from some asian countries)

If that blocked games were stolen or VPN was used then I think it was perfectly fine what UBI did.
I really doubt that these keys would be locked only because they were sold from G2A or some other site though (although I know UBI and other publishers would love to have only right to sell their own and others games).There is a lot of smaller shops or internet retailers that are selling retail boxes with keys inside which are bought from legit wholesale sources and it is impossible to say where that game was acquired and sold.
 
While this is true, Ubi are going after the people that wanted to play their games, not the sites that are selling the dodgy keys, really they should just accept those keys are gone and hope the people that used them like their games enough to want to buy more of them, while going after these websites

Valid point. I wonder how many people purchased keys knowing The site was operating in an illegal manner?
 
Check out this link I posted above:
http://unknownworlds.com/blog/beware-shady-key-resellers-and-discount-steam-keys/

The company even had to pay fees because someone bought keys from their site with stolen credit cards.

In that case they would have paid for the key the customer received.

This may not affect big companies too much, but for smaller ones this can be a big hit.

They only paid fees because they fought the chargeback. If you just accept it, it costs nothing.
 
So here we go. Finally got through to my buddy a bit ago who gave me the key, said he purchased from g2a. Did the whole support chat with g2a who said they won't help until he sends a screen cap of an email response to a ticket from ubisoft as why the game was removed and the keys banned.
 
That depends on your local jurisdiction of course. In most countries I know, that is just and plain wrong.

In my country, it is assumed customers can't be assumed to read some 50+ page contracts for a simple 50$ videogame (or pretty much any other product in that price range) they buy. So if you're hiding some paragraph like "the user has to play without wearing pants, otherwise we'll ban their account" on page 47, legally it's pretty much completely void.
Adding to that, when do you usually get to see those terms and services? After you purchase the product and try to start it for the first time. Not much of a surprise a contract that tries to restrict your usage and is only made known to you after you already bought the product is legally.. questionable, to put it nicely.

So bottom line, the vast majority of supposedly strict rules defined in ToS are completely meaningless from a legal point of view in many (most?) countries. If Ubisoft bans accounts not because the product was stolen, but rather because it was (legally) obtained in another country, I don't think they'll stand a very good chance of winning a lawsuit about this.

I'm under the assumption that ToS is a legally binding contract between the provider and the user. I understand that ToS length is a major turnoff for consumers to read through, but does that negate the contractual obligation when we select "I agree"?
 
So here we go. Finally got through to my buddy a bit ago who gave me the key, said he purchased from g2a. Did the whole support chat with g2a who said they won't help until he sends a screen cap of an email response to a ticket from ubisoft as why the game was removed and the keys banned.

He purchased it directly from G2A or from user marketplace?
 
Welcome to the digital future. You don't own anything in your Steam, Origin, UPlay, PSN, XBL, eShop, GPlay & iTunes library.

This guy gets it.

if you guys don't get it now: you buy digital, than you don't own it. Simple as that.

Which is why if or when games stop going physical, I will quit gaming for good most likely.
 
1.Which is why they only seem to be going after the illegal keys and not the ones that were purchased from a person who actually resold a legit key.

2.Then what was the point of bringing up gaf.

1. What? G2A is a marketplace where anyone can resell a key. How do you discern who sells something illegal or not?

2. That gaf too has a marketplace which isn't authorized by Ubisoft. I'm not sure you follow.
 
Oh no thinking twice?! We can't possibly expect people to do that! Seriously?
And yes, if those keys are illegal it would be just the same thing. I don't know why you would think changing the publisher might change that fact.

It was an example that prices can be that "low" at launch in comparison to the official retail price. and btw. those were physical copies, not download keys.

Were those keys mentioned here created using a key generator?
No.
(note: even if the keys were created using a key generator, then it would be Ubisofts fault for doing something like that)

Were those keys made by Ubisoft?
Yes.

So those keys are simply not "illegal". They are official keys.

Someone might have bought them from Ubisoft using a stolen creditcard, who knows, that's speculation. But even that wouldn't make the keys themselves illegal.

Someone used thousands of stolen creditcards to buy lots of them and resold them? Well duh, go after that criminal and fix your systems. There are all sorts of ways to protect against such fraud. When I use my creditcard on some sites (which is most sites), my bank is always contacted, loads its own webpage for a few seconds and checks a few things like for example the geo-location of my browser. I'm pretty sure they would block the transaction if I used my creditcard while being located in for example China all of a sudden. They could also for example force people to enter their address somewhere and check that too. They are too lazy to do that? Well, then it's their own fault.

Why do they even allow anyone to effectively buy a code instead of the game itself directly? If they would limit that, there would have been no way to sell the codes.

Just transfer this whole mess into the real world. I buy some game from a GAFfer. I pay for it. Next: the publisher of that game knocks on my door, enters it and destroys the game, that I paid for because "it was sold to me by an unauthorized seller". Fuck that. If they have a problem, go to the one to whom you sold it to.
 
He purchased it directly from G2A or from user marketplace?

He has no clue, he said he went to g2a, searched for Black Flag, bought the listed uplay version and did the same for the season pass via paypal.

Just went to the site, and it looks like it defaults to a g2a listing and you have to manually pick a different user?
 
People buying from those sleezy sites deserve what is coming to them. It's plain obvious that anyone should avoid doing that.

Get off your highhorse and get over yourself. The sites appear legitimate and use legal avenues of currency for transactions. How is it any different from buying a game code off a user on a forum, or on ebay? It's not. Just because some people don't keep track of a company's personal tweets or something to see which websites are OK and which aren't, when they all activate on the client just fine and use legal methods of payment, doesn't mean you need to cast down your lightening bolts from Mt Olympus in a weird, misplaced demonstration of a superiority complex. Like PC gaming is in shambles and about to die thanks to people who buy keys off these sites or something.
 
It was an example that prices can be that "low" at launch in comparison to the official retail price. and btw. those were physical copies, not download keys.

Were those keys mentioned here created using a key generator?
No.
(note: even if the keys were created using a key generator, then it would be Ubisofts fault for doing something like that)

Were those keys made by Ubisoft?
Yes.

So those keys are simply not "illegal". They are official keys.

Someone might have bought them from Ubisoft using a stolen creditcard, who knows, that's speculation. But even that wouldn't make the keys themselves illegal.

Someone used thousands of stolen creditcards to buy lots of them and resold them? Well duh, go after that criminal and fix your systems. There are all sorts of ways to protect against such fraud. When I use my creditcard on some sites (which is most sites), my bank is always contacted, loads its own webpage for a few seconds and checks a few things like for example the geo-location of my browser. I'm pretty sure they would block the transaction if I used my creditcard while being located in for example China all of a sudden. They could also for example force people to enter their address somewhere and check that too. They are too lazy to do that? Well, then it's their own fault.

Ubisoft don't sell keys themselves and they can't exactly control the security measures of the authorized sellers that do.
 
1. What? G2A is a marketplace where anyone can resell a key. How do you discern who sells something illegal or not?

2. That gaf too has a marketplace which isn't authorized by Ubisoft. I'm not sure you follow.
Im sure that they have a system in place that can track purchases. Hence the reason why some are considered illegal and others are not. Gaf doesn't have a marketplace authorized by Ubisoft but we have no mention of keys sold by gaffers being banned so I don't see how that's relevant at all.
 
This guy gets it.

if you guys don't get it now: you buy digital, than you don't own it. Simple as that.

Which is why if or when games stop going physical, I will quit gaming for good most likely.

I've yet to have a problem with going digital from Steam, PSN, Xbox Live, UBI or Origins.

I'm all digital and will continue to be for the foreseeable future. For me, it works because we move around a lot and I don't care for cases anymore. I sold off my physical collection last-gen.

There are pros and cons of both digital and physical. If you lose your physical copy, it's gone. If you break your physical copy, it's gone. I can *logon to any system with my account and have access to my entire library with digital. Is it a perfect system? No, nothing is. But digital works for me and my lifestyle.
 
Get off your highhorse and get over yourself. The sites appear legitimate and use legal avenues of currency for transactions. How is it any different from buying a game code off a user on a forum, or on ebay? It's not. Just because some people don't keep track of a company's personal tweets or something to see which websites are OK and which aren't, when they all activate on the client just fine and use legal methods of payment, doesn't mean you need to cast down your lightening bolts from Mt Olympus in a weird, misplaced demonstration of a superiority complex. Like PC gaming is in shambles and about to die thanks to people who buy keys off these sites or something.

You really don't need any extensive research to come to the conclusion that G2A is a very sketchy site, it should be fairly obvious to anyone.
 
Ubisoft don't sell keys themselves and they can't exactly control the security measures of the authorized sellers that do.

What?

So they authorize certain sellers, but can't control those sellers? For what is that authorization then? Do they throw a dice?

Why do they sell codes? Why don't they simply ask the user to enter his Steam ID and then put the game into the user's account? That way there would be no way to resell the games. It seems there is not enough security for digital downloads in place. They could for example also verify, if the Steam account owner has the same address as the creditcard one. Or at least check the country or something like that.

Hell, when I use paypal for a proxy service in Japan, that proxy service limits my packages to my own home address. I can't send the packages anywhere else. That is security.
 
Cool so after buying Far Cry 4 and Assassin's Creed Unity from G2A Ubisoft have now removed them from my Uplay

i had no idea G2A was dodgy i saw Levelcap, JackFrags and other streamers and other youtubers promoting the site as a way to get games, and now i've been punished by Ubisoft because i didn't know any better

at the moment other games that i have got from G2A that use Steam/Origin are still there

thanks Ubisoft you've just lost a customer for life i'm never buying anything with your name attached to it ever again
 
You really don't need any extensive research to come to the conclusion that G2A is a very sketchy site, it should be fairly obvious to anyone.

Not true. The lowest prices on newer games on those sites line up perfectly with the prices on favorable steam regions.

GTA5 for $9.99 would set off alarms. $54.99, not so much.

At best you're getting new games for $35-$40. It's not like Dragon Age Inq was $12 on release day.
 
Cool so after buying Far Cry 4 and Assassin's Creed Unity from G2A Ubisoft have now removed them from my Uplay

i had no idea G2A was dodgy i saw Levelcap, JackFrags and other streamers and other youtubers promoting the site as a way to get games, and now i've been punished by Ubisoft because i didn't know any better

at the moment other games that i have got from G2A that use Steam/Origin are still there

thanks Ubisoft you've just lost a customer for life i'm never buying anything with your name attached to it ever again

So let me get this straight, you are blaming Ubisoft for the dodgy business practices of G2A?
You should be blaming G2A and demanding your money back from them. G2A sold you the invalid key, not Ubisoft.
 
What?

So they authorize certain sellers, but can't control those sellers? For what is that authorization then? Do they throw a dice?

Why do they sell codes? Why don't they simply ask the user to enter his Steam ID and then put the game into the user's account? That way there would be no way to resell the games. It seems there is not enough security for digital downloads in place.
Steam? Ubisoft provides Uplay codes only, for their own platform. And of course they can't control these sellers. Do you think Ubisoft has some kind of magic wand that allows them to control Amazon's security measures?
Sure they can. They can institute a policy that says we don't allow you to sell keys unless you do X. and then stick to it
Good luck with that one, sounds feasible as hell.
 
Good. Hope Steam will follow suit soon too. Those people who keep buying illegitimate keys need to get their accounts banned to teach them a lesson.
 
So let me get this straight, you are blaming Ubisoft for the dodgy business practices of G2A?
You should be blaming G2A and demanding your money back from them. G2A sold you the invalid key, not Ubisoft.

Ubisoft is punishing me because of something i didn't know about
 
I'm under the assumption that ToS is a legally binding contract between the provider and the user. I understand that ToS length is a major turnoff for consumers to read through, but does that negate the contractual obligation when we select "I agree"?

It is a legally binding contract and breaking them can lead to the repercussions of being denied the service but nothing more. Unless they can prove your actions lead to damages in which case they'd have to file a civil suit.
 
Cool so after buying Far Cry 4 and Assassin's Creed Unity from G2A Ubisoft have now removed them from my Uplay

i had no idea G2A was dodgy i saw Levelcap, JackFrags and other streamers and other youtubers promoting the site as a way to get games, and now i've been punished by Ubisoft because i didn't know any better

at the moment other games that i have got from G2A that use Steam/Origin are still there

thanks Ubisoft you've just lost a customer for life i'm never buying anything with your name attached to it ever again

Pretty sure they don't give a shit considering the money YOU paid for those games on G2A didn't even go to Ubisoft in the first place.
 
He has no clue, he said he went to g2a, searched for Black Flag, bought the listed uplay version and did the same for the season pass via paypal.

Just went to the site, and it looks like it defaults to a g2a listing and you have to manually pick a different user?

Before you had to pick manually other resseler.Now there is some option to promote your offers and you can have it as default offer but there is a message that you are buying from user marketplace.

If I am not mistaken yesterday there was over 100 Far Cry 4 keys from G2A and today they are taken off so there really might be some problem/shady business going on there.
 
Don't most developers and publishers see g2a as illegitimate?

Tyler Glaiel (Closure, Bombernauts) would rather you pirate his games than use g2a
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Before you had to pick manually other resseler.Now there is some option to promote your offers and you can have it as default offer but there is a message that you are buying from user marketplace.

If I am not mistaken yesterday there was over 100 Far Cry 4 keys from G2A and today they are taken off so there really might be some problem/shady business going on there.

He's not too fussed, just annoyed. Seems he only went there because it was getting promoted by a twitch streamer he watches. Said he's going to file a dispute with paypal if they won't refund him.
 
There is a small but important detail i don't understand.
Are they banning all keys bought from a 3rd party or keys that weren't paid for and/or break the ToS?
In the first case that would probably be illegal. If the key was legitimately bought and paid for by its first owner, they can't forbid reselling it ( http://en.wikipedia.org/wiki/Vernor_v._Autodesk,_Inc. ).
On the other hand if they are banning keys that were not paid for (for example chargebacks and such) - it's their full right, and all complaints should be directed at the 3rd party seller and not ubisoft.
Regarding keys that were distributed against the ToS - its probably a bit trickier since country specific laws might override some of the ToS terms.
 
My sense is that:
- Banning is probably not the appropriate measure, given that most users didn't know and were not alerted during the process that they were doing any wrong.

- Removing games is absolutely an appropriate measure. If you bought a key from G2A and tried to redeem it on UPlay and at the time it said "Invalid key", you wouldn't blame Ubisoft. You'd blame G2A, right? I actually had something like this happen to me once. I had installed Windows 7 using the developer preview. Whenever that expired (maybe 16 months after release), I bought a key online. The key worked Apparently the key I bought was from an unauthorized MSDNAA reseller, so maybe a year after that, during a routine Windows update, my key got disabled. It was frustrating and random to me and I can't say I wasn't angry with MS, but it's pretty clearly not MS that was in the wrong so mostly I was angry at the key reseller, who had since disappeared. G2A should be on the hook. Now, you might argue that Ubisoft could compensate the players in some way as a matter of optics, and I don't think that would be a bad idea for them at this point, but certainly because it takes them time to discover the reseller keys and they can't pre-emptively block redemption, it's probably fair to say that they have to at minimum remove the games.

- I believe the G2A domain is blocked on GAF, so I can at least be confident that we're not part of the problem. However, I am aware of the fact that any time we block an underground key seller, more pop up, and it requires constant vigilance to prevent them from being discussed on GAF. People frequently suggest key sellers that are clearly not above board. We still lock plenty of threads where people post deals, and only as they post their OP do they realize the reseller is blocked.

Ubisoft is punishing me because of something i didn't know about

You're punishing Ubisoft because of something they didn't know about too, you recognize that, right?
 
The chargeback fees named by Unknown Worlds seem extremely excessive. Can anyone give any insight if that is a special case or if they really are 75% of the disputed value on top?

It's not a special case, this is more or less the norm. As soon as you get a charge back rate over 1% of your total sales in a month you can go on the monitoring programs for Visa/Mastercard etc. and they can charge you $100 per additional charge back you receive.

They only paid fees because they fought the chargeback. If you just accept it, it costs nothing.

Categorically wrong, every charge back, disputed or not, costs money for the merchant. It's usually $4 per charge back.

How do these sites steal keys, just out of curiosity.

1) Buy game on a store front that issues keys, with a stolen credit card/stolen account.
2) Sell game key on marketplace like G2A to an unsuspecting buyer.
3) Profit.

Wasn't Ubisoft paid for the keys when they sold them to the original retailer?

The original sale was most likely conducted with a stolen credit card so Ubisoft received no money (as the card holder would naturally receive that money back via a charge back or pro-active refund from Ubi).
 
This is great and I hope more publishers soon follow

The fact G2A offers "key insurance" should be enough to send anyone who didn't know its illegitimate mind ringing
 
Im sure that they have a system in place that can track purchases. Hence the reason why some are considered illegal and others are not. Gaf doesn't have a marketplace authorized by Ubisoft but we have no mention of keys sold by gaffers being banned so I don't see how that's relevant at all.

If they have a system in place that can track purchases, they have a system in place that can track how THEIR OWN keys got in the hands of resellers, so they should render them useless before anyone else is making profit of them. If g2a's marketplace isn't legit then so is gaf's own marketplace not legit or any individual selling keys. The casualty rate doesn't matter and wasn't the point, we were talking about the concept of keys being sold in different avenues than the authorized ones.
 
Wasn't Ubisoft paid for the keys when they sold them to the original retailer?
Not when the keys are bought with a stolen credit card or a charge back is implemented.

I never use these shady sites, GMG is my go to place since they are authorized resellers. Although I did buy AC:U from Origin for $30 since they never bothered to fix the VPN for 3rd party games. Plus, Unity was a rip off for anywhere near retail price due to all the bugs.
 
Steam? Ubisoft provides Uplay codes only, for their own platform. And of course they can't control these sellers. Do you think Ubisoft has some kind of magic wand that allows them to control Amazon's security measures?

It doesn't matter if it's Uplay, Steam, PSN or some other service. They could do those security measures, if they wanted to. But it seems they don't want to.

I already asked - what does this Ubisoft authorization even mean then? Do they select sellers randomly? Because if they don't, they can of course check the sellers security measures and if it's not good enough, simply reject them. And if the seller fucks up that badly (like in the case here), then simply ban that seller and also sue the seller for the amount of money, that they didn't get.

Why do they have to sell codes anyway? Why can't they simply implement an API for those authorized sellers, so that they can directly give a certain Uplay account access to a game? This would also solve the whole issue for the customer. And then check addresses and so on before doing so. Noone else would be able to sell their games. It's even their own service for christ's sake. It's fully under their own control.

But well, I guess the same Ubisoft experts that developed their latest games also developed their Uplay service.

Amazon for example has quite a few security measures in place. I'm unable to change the shipping address of an order without reentering my creditcard number. And I'm also unable to even select another shipping address without reentering it either.
 
If they have a system in place that can track purchases, they have a system in place that can track how THEIR OWN keys got in the hands of resellers, so they should render them useless before anyone else is making profit of them. If g2a's marketplace isn't legit then so is gaf's own marketplace not legit or any individual selling keys. The casualty rate doesn't matter and wasn't the point, we were talking about the concept of keys being sold in different avenues than the authorized ones.
As others are saying, if the keys were bought with a stolen credit card or stolen altogether and then resold than it makes sense that they're only now catching on and dealing with those keys specifically. The point is that of the keys that were sold only some were banned while others were not according to some in the thread. Same would apply to gaf's marketplace if a user were to sell another user a stolen key to a game. It also wouldn't make much sense to continue to let the keys be used even if the consumer wasn't aware of how it was obtained.
 
Why do they have to sell codes anyway? Why can't they simply implement an API for those authorized sellers, so that they can directly give a certain Uplay account access to a game? This would also solve the whole issue for the customer. And then check addresses and so on before doing so. Noone else would be able to sell their games. It's even their own service for christ's sake. It's fully under their own control.

But well, I guess the same Ubisoft experts that developed their latest games also developed their Uplay service.

Amazon for example has quite a few security measures in place. I'm unable to change the shipping address of an order without reentering my creditcard number. And I'm also unable to even select another shipping address without reentering it either.

EA actually does this with Amazon, you don't get codes issued there for Origin games, they're directly entitled to your Origin account. I have no idea if Ubisoft does the same on some titles or not though.
 
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