The Witcher 3: 1080p/30fps on PS4, 900p/30fps on Xbox One

i realize this, but i wish they would. its irritating how under powered these consoles are and how much they're are struggling to manage standards set on PC almost a decade ago, if not longer. i have an xbox one so i can game with friends and play the first party games i like that Microsoft makes, but the console itself is pitiful in terms of power. i would much rather pay $500 or $600 for a competent console thall have some longevity and power instead of these uber budgeted consoles we got from Sony and MS.

Get over it.

The times of souped up bleeding edge money sink consoles are over. For good.

The new bullet points are profitability to the company, mass market consumer price points and power efficiency over everything else.

If your not for that, there are more options than ever before today.

I always say, if people care so much about these things they should know what they are getting into. I bought a PS4 fully knowing it wasnt going to be a powerhouse, and was fine with that based on what kind of things i am invested in game wise. Others should be smarter about their purchases.
 
Are people honestly upset over 180p?

post-28035-youre-very-good-you-you-unders-HcoL.gif
 
Of course it matters. Even though some people can't tell the difference, it's on the back of their mind that that they are not the getting the full potential of the game unlike the other. For example, you are given an option to pick one of a twin sister to date. One is phenomenal in the sack and the other lays there like a rag doll. In turn the XBOX owner will be smacking their faces thinking what could have been if they picked the sex queen. IDK, maybe I'm wrong or I need to go finger-bang something. LOL.

I would agree.

Even though i can't really tell the difference between 1080 and 900, it will be bugging me just knowing that it is 900p, so I will probably play it on PC.
Really excited to give my 290x a run for it's money!
 
For the people who can't apparently see the difference when 50% more pixels are being rendered, I have to wonder how much experience you have with gaming at a native 1080p resolution. A lot of us have been gaming at that resolution for 6+ years so for most of us the drop to 1600x900 is significant and very distracting. You're honestly telling me you can't see the difference in clarity and sharpness between AC Unity and Infamous SS? Or BF4 on PS4 and FC4 on PS4? The optometrist is thataway.

Does 900p vs 1080p really matter still? Do people really still care? Also the XB1 upscales to 1080p, now I don't sit there playing native 1080p games like FH2 then switch to 900p upscaled games and think, oh my god that 900p looks awful. I can't tell the difference.

Also isn't W3 still 4 months away? I hate to think what the comments will be on here if they do managed to hit 1080p on the X1

"Tech Master" eh? Let's see your tech master skills determine how a GPU that struggled to maintain 30 fps in The Witcher 2 at 900p is going to run The Witcher 3 at 1080p. Show me the secret sauce.
 
1080p = 1920x1080

900p = 1600x900

720p = 1280x720


You'd be surprised how many people don't know how to read pixel density
 
For the people who can't apparently see the difference when 50% more pixels are being rendered, I have to wonder how much experience you have with gaming at a native 1080p resolution. A lot of us have been gaming at that resolution for 6+ years so for most of us the drop to 1600x900 is significant and very distracting. You're honestly telling me you can't see the difference in clarity and sharpness between AC Unity and Infamous SS? Or BF4 on PS4 and FC4 on PS4? The optometrist is thataway.



"Tech Master" eh? Let's see your tech master skills determine how a GPU that struggled to maintain 30 fps in The Witcher 2 at 900p is going to run The Witcher 3 at 1080p. Show me the secret sauce.

With a bit less snark and a little more digging you can find a translation from the developers where they state they're still trying to squeeze more on the X1. Whether or not it happens is another thing.
 
It's ok we all know no one can tell the difference between 1080p and 900p, but let me tell you about 1080PR though. Man it's soooooooo much better than 900p. Thanks MS for continuing upgrading the GPU, CPU, second dGPU, the cloud, DX12,13&14, the symFony sound chip, the secret ji..I mean sauce so 1080PR can happen. LOVE.
 
With a bit less snark and a little more digging you can find a translation from the developers where they state they're still trying to squeeze more on the X1. Whether or not it happens is another thing.

No need dig. It was posted earlier. What else are they going to say? All three platforms are likely receiving late stage polish and optimization. Resolution scales nicely with GPU power, so the odds of them magically being up to push 50% more pixels without making major sacrifices elsewhere is veeeerrryyy unlikely to happen. This is the kind of game the PS4 loves. Tons of alpha effects and geometry with a lot of physics likely being run on the GPU. It's not some last gen port like GTA or Destiny. If CDPR are truly taking advantage of each system, and there's no reason to believe that they're not, then it's physically not possible for the both console versions to be the same.

I highly doubt CDPR is putting significantly more effort into the version that isn't going to sell as well.
 
Get over it.

The times of souped up bleeding edge money sink consoles are over. For good.

The new bullet points are profitability to the company, mass market consumer price points and power efficiency over everything else.

If your not for that, there are more options than ever before today.

I always say, if people care so much about these things they should know what they are getting into. I bought a PS4 fully knowing it wasnt going to be a powerhouse, and was fine with that based on what kind of things i am invested in game wise. Others should be smarter about their purchases.

bullshit. if MS and Sony both offered more competent and beefed up consoles at a premium price only, people would still buy them. Sony and MS coud of gotten away with releasing consoles with better performance at a $500-$550 price range and they wouldve sold fine. i biy consoles for the sole purpose to play with friends or else id have moved on to PC. it really shouldnt be that hard to release hardware capable of running most games at low PC settings at 1080p 60fps in 2013/2014/2015, but Sony and MS really cheaped out on these systems .
 
This resolution difference is far less interesting to me than knowing the difference between the amount of effects the game will use on consoles as compared to PC. While definitely important, gaming is no longer just about resolution and textures.
 
bullshit. if MS and Sony both offered more competent and beefed up consoles at a premium price only, people would still buy them. Sony and MS coud of gotten away with releasing consoles with better performance at a $500-$550 price range and they wouldve sold fine. i biy consoles for the sole purpose to play with friends or else id have moved on to PC. it really shouldnt be that hard to release hardware capable of running most games at low PC settings at 1080p 60fps in 2013/2014/2015, but Sony and MS really cheaped out on these systems .

The market told both Sony and MS what it thought about $500-$600 consoles. It wasn't pretty.
 
The difference in pixel density between 1080p and 900p is 44% actually. Since he mentioned AC:U I'm sure the resolution wasn't his only issue.

Frame rate, too. I'm not a snob about 60fps, either.
I ended up capping ACU at 30fps with RivaTuner and playing at full ultra with downsampling. (1440p ->1080p)
 
bullshit. if MS and Sony both offered more competent and beefed up consoles at a premium price only, people would still buy them. Sony and MS coud of gotten away with releasing consoles with better performance at a $500-$550 price range and they wouldve sold fine. i biy consoles for the sole purpose to play with friends or else id have moved on to PC. it really shouldnt be that hard to release hardware capable of running most games at low PC settings at 1080p 60fps in 2013/2014/2015, but Sony and MS really cheaped out on these systems .
The main reason the PS4 has sold so well is due to the low price. XB1 wasn't doing that well in sales, so they dropped the price by around $150. Now it's actually selling quite recently. Consumers want the best bang for their buck. $500+ consoles aren't going to cut it anymore.
 
bullshit. if MS and Sony both offered more competent and beefed up consoles at a premium price only, people would still buy them. Sony and MS coud of gotten away with releasing consoles with better performance at a $500-$550 price range and they wouldve sold fine. i biy consoles for the sole purpose to play with friends or else id have moved on to PC. it really shouldnt be that hard to release hardware capable of running most games at low PC settings at 1080p 60fps in 2013/2014/2015, but Sony and MS really cheaped out on these systems .

I don't know why your bringing me hypothetical scenarios you made up in your brain about how imaginary devices would sell on the mass market.

The fact of the matter is, the entree point for a limited market like the console market is fickle, and going for high consumer level viability and the ability to easily cut those prices much faster in the lifecycle is what got us nearly 30 million sold new gen consoles in little over a year.
 
This resolution difference is far less interesting to me than knowing the difference between the amount of effects the game will use on consoles as compared to PC. While definitely important, gaming is no longer just about resolution and textures.

GameWorks-Games-The-Witcher-3-Wild-Hunt.jpg


+ supersampling and probably better AA option

Frame rate, too. I'm not a snob about 60fps, either.
I ended up capping ACU at 30fps with RivaTuner and playing at full ultra with downsampling. (1440p ->1080p)

I just played it windowed 1080p on my 1440p monitor, didn't have to lock the framerate thought it did dip, not often.
 
Wasn't this already announced? I thought they announced the resolution somewhere unless that was the "target" for the game on ps4/xbone respectively and this is just confirmation that this is what the games will be running at.
 
As long as Playstation doe not have Gears, Halo, Forza and some most recent exclusives, It will never come close to the fun I have with Xbox regardless of how less the P's are. I'm happy to know that my Console of choice is not holding back anyones fun due to #Parity
 
Why even post this. The rest of your post was completely fine, why would you do this.

Did I say something that's not true?

People seem to think that CDPR is going to pour tons of resources into the Xbone version and ignore optimization of the PS4 version. For reasons. What is CDPR's incentive to give special treatment to an audience that's half the size of the other and potentially piss off the larger audience the way Ubisoft did?
 
GameWorks-Games-The-Witcher-3-Wild-Hunt.jpg


+ supersampling and probably better AA option



I just played it windowed 1080p on my 1440p monitor, didn't have to lock the framerate thought it did dip, not often.

And Nvidia's FUR tech of course in Witcher 3 :

witcher3fur_by_teddyterror-d6a8s0e.gif


I hope for similar tech on consoles.
 
Did I say something that's not true?

People seem to think that CDPR is going to pour tons of resources into the Xbone version and ignore optimization of the PS4 version. For reasons. What is CDPR's incentive to give special treatment to an audience that's half the size of the other and potentially piss off the larger audience the way Ubisoft did?

Here's a thought, maybe, just maybe CDPR isn't done optimizing either game yet. Who knows what the future may hold!
 
i realize this, but i wish they would. its irritating how under powered these consoles are and how much they're are struggling to manage standards set on PC almost a decade ago, if not longer. i have an xbox one so i can game with friends and play the first party games i like that Microsoft makes, but the console itself is pitiful in terms of power. i would much rather pay $500 or $600 for a competent console thall have some longevity and power instead of these uber budgeted consoles we got from Sony and MS.

Hey, be happy all this resolution gate and fps is in the spotlight now. This will, imo, put pressure on Sony and MS to make their next systems powerful enough to handle 1080p60 at the minimum. Especially MS. I doubt they want to be the main laughing stock again next time around. Believe it or not everybody knows about this stuff thanks to social media. Everyone's opinion is heard. I doubt Sony or MS knew their decision to use basic hardware would bite them in ass so much.

Next round of consoles will be back to normal. Watch.
 
Hey, be happy all this resolution gate and fps is in the spotlight now. This will, imo, put pressure on Sony and MS to make their next systems powerful enough to handle 1080p60 at the minimum. Especially MS. I doubt they want to be the main laughing stock again next time around. Believe it or not everybody knows about this stuff thanks to social media. Everyone's opinion is heard. I doubt Sony or MS knew their decision to use basic hardware would bite them in ass so much.

Next round of consoles will be back to normal. Watch.

Don't hold your breath on that one. The new "normal" has changed for consoles. I fully expect the next Playstation and Xbox consoles(if that is their form) to be low to mid range parts that are cheap and affordable, while still being a decent jump because of the nature of hardware progression. PC's will now always be more powerful at the beginning, middle and end.

Also, i'm curious as to where this narrative comes from that its 'biting Sony/MS in the ass"? Its only certain people even talking about it, let alone complaining. MS has the best sales rate in their entire console history, and Sony is beating out everyone except for the Wii in terms of rate of sale.

Maybe they were only at like 5 million respectively and it was specifically down to "not enough graphics and 60fps" i'd see your point. But not everyone really knows or cares about this kind of thing and just wants to play games, which is what Sony atleast capitalized on fro the beginning.
 
Hey, be happy all this resolution gate and fps is in the spotlight now. This will, imo, put pressure on Sony and MS to make their next systems powerful enough to handle 1080p60 at the minimum. Especially MS. I doubt they want to be the main laughing stock again next time around. Believe it or not everybody knows about this stuff thanks to social media. Everyone's opinion is heard. I doubt Sony or MS knew their decision to use basic hardware would bite them in ass so much.

Next round of consoles will be back to normal. Watch.

"Bite them in the ass!"

Looks at the console sales...

Yeah, I don't think that's how they look at it, specially Sony.
 
Hey, be happy all this resolution gate and fps is in the spotlight now. This will, imo, put pressure on Sony and MS to make their next systems powerful enough to handle 1080p60 at the minimum. Especially MS. I doubt they want to be the main laughing stock again next time around. Believe it or not everybody knows about this stuff thanks to social media. Everyone's opinion is heard. I doubt Sony or MS knew their decision to use basic hardware would bite them in ass so much.

Next round of consoles will be back to normal. Watch.

I wouldn't hold my breath on that. There will never be another PS3 for Sony. They learned the hard way that 599 is never going to be well received, no matter the value it represents.

1080/60 will be the norm on the next generation simply because pcs will probably be doing 4k/60.

Console gaming will never catch up to Pc gaming in terms of raw power again. Thats just a reality of the market. Price is what matters most when it comes to the market that consoles are targeting.
 
Don't hold your breath on that one. The new "normal" has changed for consoles. PC's will now always be more powerful at the beginning, middle and end.

Also, i'm curious as to where this narrative comes from that its 'biting Sony/MS in the ass"? Its only certain people even talking about it, let alone complaining. MS has the best sales rate in their entire console history, and Sony is beating out everyone except for the Wii in terms of rate of sale.

Maybe they were only at like 5 million respectively and it was specifically down to "not enough graphics" i'd see your point. But not everyone really cares about this kind of thing and just want to play games, which is what Sony atleast capitalized on fro the beginning.

The consoles are selling yes but i'm constantly reading people being disappointed with these consoles in terms of performance. Not just on gaf. And how many more articles are we going to get about a game with a frame rate or resolution issue and looking nowhere near as good as the PC version? These things gets noticed these days. Sony and MS are happy with sales but are they happy with the way their consoles are thought of performance wise? I don't think so.

Just looking at this a different way.
 
The consoles are selling yes but i'm constantly reading people being disappointed with these consoles in terms of performance. Not just on gaf. And how many how more articles are we going to get about a game with a frame rate or resolution issue and looking nowhere near as good as the PC version? These things gets noticed these days. Sony and MS are happy with sales but are they happy with the way their consoles are thought of performance wise? I don't think so.

Just looking at this a different way.

Those people should get over it then. As said, plenty of options for consumers today. They can speak with their own wallets. You should only buy a product if your sure that's what you want and what you are happy with. I'm not a crony capitalism sort of guy, but, the market will tell Sony and MS what they should do going forward.

In my eyes(and this is only personally), the gaming libraries for these consoles as well as the economic side of things(IE pricing, deals, marketing ect) will determine their viability going forward, not their technical specs.
 
The consoles are selling yes but i'm constantly reading people being disappointed with these consoles in terms of performance. Not just on gaf. And how many more articles are we going to get about a game with a frame rate or resolution issue and looking nowhere near as good as the PC version? These things gets noticed these days. Sony and MS are happy with sales but are they happy with the way their consoles are thought of performance wise? I don't think so.

Just looking at this a different way.

eh most ppl i know are happy with their consoles. you have to realize many console owners are comparing to ps3 to ps4 or 360 to x1. If youre comparing to pc and youre the type who has a souped up rig youre already know the specs and what to expect (of course im sure first parties will really push the hardware anyway). I'm a comp sci major and I dont want to make the investment into a huge gaming rig because quite frankly it doesnt represent value for me. I'm happy playing mp games like cs dota on the pc (which most rigs can run) and for other games im happy with what consoles can manage. I dont need super awesome flawless performance.

Having said taht the issues on broken games etc is a whole other issue and not to do with console power that is certainly annoying.

EDIT: on a related note my friend who does play often on a souped up rig actually doesnt buy consoles till later in the cycle where enough quality first party exclusives are out for him to make the plunge.
 
Here's a thought, maybe, just maybe CDPR isn't done optimizing either game yet. Who knows what the future may hold!

That's basically what I said. :/ I was calling out those who think that only the Xbox version is receiving heavy optimization. It's just very unlikely that that's the case, but that's what it would take for them to somehow "match" the PS4 version with weaker hardware.
 
It's a different way that's not based in reality. A vocal minority being unhappy with the hardware vs the millions happy isn't even worth an argument.

$500/600 consoles are gone for good.
 
So as expected, we have 20 page thread already.

Anyway, it's actually impressive that they have been able to achieve full HD on PS4. But this game is meant to be played on PC though.

Can't wait.
 
That's basically what I said. :/ I was calling out those who think that only the Xbox version is receiving heavy optimization. It's just very unlikely that that's the case, but that's what it would take for them to somehow "match" the PS4 version with weaker hardware.

Misread your post, then, sorry!
 
"Bite them in the ass!"

Looks at the console sales...

Yeah, I don't think that's how they look at it, specially Sony.
It's a different way that's not based in reality. A vocal minority being unhappy with the hardware vs the millions happy isn't even worth an argument.

$500/600 consoles are gone for good.

This. There's an old saying

"You reap what you sow"

PS3's price was mocked for years. The message was clear, people didn't care for power.
This gen has now been the smartest for console hardware, because it actually sells.
 
Top Bottom