Your first statement here is a straw man. Structural sexism in games is a result of the demographic of both the industry itself and the demographic the games are marketed to. That does not mean that every male in the games industry is sexist, nor does Anita claim that. Also, google the Petrie Multiplier.
Saying you have made points does not mean you have argued well. It's not nice to call you dumb, though.
Yes, you have the right to an opinion. However, when that opinion is based on a logical fallacy, expect people to call you out on it. Unless you can credibly establish a causal relationship between the wage level of women (or the other "true problems" you mentioned) and the amount of attention given discussion of gender in videogames, that argument is figuratively a pile of poopoo
Just out interest, please explain what invasory changes in these industries she is suggesting.
Nice job moving the goalpost/throwing a red herring. This argument, has nothing at all to do with the whole issue of "true problems". It's literally unrelated. It's also patently false. She is, by the very definition of the word threatened, threatened. People are giving her threats. Literally. You might argue that they are not likely to act on that threat. But that's the thing, a murder threat is a threat, if you go through with it, it's murder. The fact that it's a part of CoD-culture or whatever doesn't negate the fact that threatening a person is a violation.
With that in mind, I no longer have faith in neither your intent or ability to carry on an open discussion.