The Witcher 3: The Wild Hunt |OT| The absammelresistenten of modern RPGs
make it so
The Witcher 3: The Wild Hunt |OT| The absammelresistenten of modern RPGs
fucking easily the worst...UGGGH
I really hope XBX fixes that.
I'm quite looking forward to the witcher 3. New Vegas is a great game, and the quest structure helped. I often stopped caring about what I was doing and just went with the flow, almost everything was enjoyable.
The Witcher 3: The Wild Hunt |OT| The absammelresistenten of modern RPGs
with the map size announcement...me tooI'm expecting XBX to be much worse in that regard, lol.
is this an appropriate image?
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I hate fetch quests!
You're talking rubbish, Oblivion had some fantastic quests. The Dark Brotherhood quest line was absolutely amazing and some of the best quests I've seen in any RPG. The Mages guild was also fantastic and the Thief's guild was pretty good too. Then you had stuff like the quest where you go into a painting and so many others. Oblivion had some incredible quests.
Yeah, that one quest with the painting is the only one I remember to this day from Oblivion.. and one quest with a ghost.. that's it.. after that, the game lost me.. I really wanted to like her, but the world, the story, the characters, the combat, etc. were so bland and boring, just not my cup of tea I quess.. the same with Skyrim.. and with Fallout 3.. hmmm, all games made by one company (Bethesda)..
But Obsidian, yes, that company can make games I can really enjoy - Fallout NV, Alpha Protocol, South Park, Neverwinter Nights 2, Star Wars: Knights of the Old Republic II , etc.. some ones I didn't really liked too - Dungeon Siege III, Wasteland 2 - that game is a mixed bag, but I'm still really looking forward to Pillars of Eternity
Yeah, that one quest with the painting is the only one I remember to this day from Oblivion.. and one quest with a ghost.. that's it.. after that, the game lost me.. I really wanted to like her, but the world, the story, the characters, the combat, etc. were so bland and boring, just not my cup of tea I quess.. the same with Skyrim.. and with Fallout 3.. hmmm, all games made by one company (Bethesda)..
But Obsidian, yes, that company can make games I can really enjoy - Fallout NV, Alpha Protocol, South Park, Neverwinter Nights 2, Star Wars: Knights of the Old Republic II , etc.. some ones I didn't really liked too - Dungeon Siege III, Wasteland 2 - that game is a mixed bag, but I'm still really looking forward to Pillars of Eternity
Yeah, that one quest with the painting is the only one I remember to this day from Oblivion.. and one quest with a ghost.. that's it.. after that, the game lost me.. I really wanted to like her, but the world, the story, the characters, the combat, etc. were so bland and boring, just not my cup of tea I quess.. the same with Skyrim.. and with Fallout 3.. hmmm, all games made by one company (Bethesda)..
But Obsidian, yes, that company can make games I can really enjoy - Fallout NV, Alpha Protocol, South Park, Neverwinter Nights 2, Star Wars: Knights of the Old Republic II , etc.. some ones I didn't really liked too - Dungeon Siege III, Wasteland 2 - that game is a mixed bag, but I'm still really looking forward to Pillars of Eternity
Did you play through the Dark Brotherhood? Or the Thief's guild? Or the Mages guild? All three are packed with fantastic quests.
Then there's quests like the painting. The quest where a ship you're on gets stolen whilst you sleep and you can either kill everyone or, if you choose the right options, convince their leader to give himself up. There is the quest with the ring in the well which is actually an attempt to kill you. The dark brotherhood quest where. The one when you're locked in a house and have to murder everyone whilst blaming others. A quest where you enter sometimes dreams to try and save them from an everlasting sleep. The finale of the thief's guild which involvesyou have to purge the Sanctuary. The one with the house which is haunted.breaking into the imperial palace and stealing an Elder Scroll
These are all quests I've thought of just off the top of my head. There are many more which are good.
Another fantastic thing about Oblivion is that it's absolutely littered with detail. There are mysteries and stories which are really interesting and aren't even quests. There's one dungeon filled with bandits with a back story and sudden twist half way through involving a sneaky necromancer.
But Obsidian, yes, that company can make games I can really enjoy - Fallout NV, Alpha Protocol, South Park, Neverwinter Nights 2, Star Wars: Knights of the Old Republic II , etc.. some ones I didn't really liked too - Dungeon Siege III, Wasteland 2 - that game is a mixed bag, but I'm still really looking forward to Pillars of Eternity
I remember some pretty abysmal fetch quests in the Witcher 2, but I'm with him.
Ok, give me one example of a simple fetch quest from W2
I remember some pretty abysmal fetch quests in the Witcher 2, but I'm with him.
Obsidian didnt make Wasteland 2 though
Obsidian didn't make Wasteland 2. That was inXile.
Obsidian didn't do Wasteland 2, that was inExile.
Ok, my mistake.. but they did help with the development of the game -well, Wikipedia atleast says that
"Obsidian Ent. Wasteland 2. Co-Developed and published by inXile Entertainment. Sequel to Interplay Entertainment's Wasteland."
The "collect 50 feathers to unlock a hi-larious cutscene" quest nearly made me quit the game.
The "collect 50 feathers to unlock a hi-larious cutscene" quest nearly made me quit the game.
Edit: 80 feathers, actually.
If anyone goes into The Witcher 3 thinking there will not be fetch quests, and a lot of them, then they are delusional.
You happened to pick the intentional parody of fetch quests.The "collect 50 feathers to unlock a hi-larious cutscene" quest nearly made me quit the game.
Edit: 80 feathers, actually.
The "collect 50 feathers to unlock a hi-larious cutscene" quest nearly made me quit the game.
Edit: 80 feathers, actually.
Did you play through the Dark Brotherhood? Or the Thief's guild? Or the Mages guild? All three are packed with fantastic quests.
Then there's quests like the painting. The quest where a ship you're on gets stolen whilst you sleep and you can either kill everyone or, if you choose the right options, convince their leader to give himself up. There is the quest with the ring in the well which is actually an attempt to kill you. The dark brotherhood quest where. The one when you're locked in a house and have to murder everyone whilst blaming others. A quest where you enter sometimes dreams to try and save them from an everlasting sleep. The finale of the thief's guild which involvesyou have to purge the Sanctuary. The one with the house which is haunted.breaking into the imperial palace and stealing an Elder Scroll
These are all quests I've thought of just off the top of my head. There are many more which are good.
Another fantastic thing about Oblivion is that it's absolutely littered with detail. There are mysteries and stories which are really interesting and aren't even quests. There's one dungeon filled with bandits with a back story and sudden twist half way through involving a sneaky necromancer.
oh wow...they actually put that quest into the game in a patch as a parody of fetch quests, so...uh...funny example you picked there
Granted, if your idea of a fetch quest is simply "go somewhere and get an item" then FNV has plenty of them. The mission structure itself is not the issue, it's how the dialogue and context around the mission is handled that's important.
I didn't know that. I guess I just wish it was actually funny.
I found it hilarious. This I mean:
https://www.youtube.com/watch?v=K_PGBDtQRhQ
I found it hilarious. This I mean:
https://www.youtube.com/watch?v=K_PGBDtQRhQ
It depends on definition of fetch quest then...even fetch quests can be made interesting if weaved into the narrative and with interesting dialogues and characters.
I do definitely doubt we will see a quest the likes of which Durante showed on screen from DAI in the Witcher 3.
I found it hilarious. This I mean:
https://www.youtube.com/watch?v=K_PGBDtQRhQ
I totally agree with him, DA:I has some of the worst side quests in gaming, not only in JRPGs.
Hyperbole much?
When removing the sidequests would make DAI a better game I don't think it classifies as hyperbole. Bioware really couldn't have done a worse job with that aspect of the game, unless they made it a buggy wreck or something.
Of all of gaming? Seriously...clearly hasn't played many (bad) games. You're being just as silly defending the statement.