Face-Off: Evolve - PC/PS4/X1

And the game servers on both platforms are without a doubt identical. It's an irrelevant observation for an article like this.
And netcode?

IF there is something to it, and the PS4 version does have more connectivity problems than on XB1, it doesn't really matter what the reason is - it would be worth mentioning.

I'm not saying there is or that DF is right, just that IF this was true, it would not be 'irrelevant' at all.
 
Netcode and servers are certainly 'technical' aspects of an online-focused game.

Absolutely, how do you test them against the other variables though? "YMMV" is absolutely apt when it comes to ANY network related test, but you can't say with absolutely certainty that one platform behaves better than another without delving into root causes just because you had trouble finding a game. Evolve has been out for what? Less than week? I very much doubt any sort of testing has been done to confirm it and I doubt they're going to wait to get better results and be incredibly late to the party to accurately test it.
 
I did glance over some of the latest face-offs where I thought talk of online infrastructure would be warranted, like CoD:AW, The Crew, Destiny.
It seems like the focus is mostly on on resolution and framerate tests. In the Destiny FO though, there is talk of server load, so it doesn't seem like this is a first.

That said, one frustration with Bungie's always-online setup is the patience needed when starting up a new level. Put to the timer, we record a 58-second wait to reach the Tower hub area on Xbox One, tipping the PS4 to the punch with its one minute and one second wait.

As a second test, we load campaign mission The Warmind, which proves to be a speedier experience overall. Here the Xbox One plants us in the Steppes area after 37 seconds, while the PS4 makes it in an ever-so-slightly nippier 36 seconds. While there are plenty of variables unaccounted for here (such as the undoubtedly high server load for Destiny's launch week), a marked advantage in loading speeds isn't necessarily up for grabs on either console - it's an equal test of patience on each.
 
that's... embarrassing for DF.

"this ones clearly superior, but one cannot help but notice that the box art is a bit clearer on this other copy, sooooo TOO HARD TO CALL."
 
One is related to how the game functions and one isn't. That's why, quite obviously.

And this is actually entirely testable. I don't know if DF have the resources to do it, though. It would require a fair sample size as well.

DF should only deal with Technical stuff, that will be in every copy of the game. I just asked 3 people who own Evolve on ps4. Not one of them had this issue.
 
And netcode?

IF there is something to it, and the PS4 version does have more connectivity problems than on XB1, it doesn't really matter what the reason is - it would be worth mentioning.

I'm not saying there is or that DF is right, just that IF this was true, it would not be 'irrelevant' at all.

Why would the netcode be different?
 
Seeing DF uses empirical data for their tech analysis, the fact that their are using their own personal anecdotal experience to evaluate the online infrascture of a game and pass judgement on it, is strange at least.
 
And netcode?

IF there is something to it, and the PS4 version does have more connectivity problems than on XB1, it doesn't really matter what the reason is - it would be worth mentioning.

I'm not saying there is or that DF is right, just that IF this was true, it would not be 'irrelevant' at all.

The burden of proof is on Digital Foundry who are making the claim. Online connectivity is not deterministic the way rendering speed is. It is irresponsible to claim the PSN experience is worse based on a single point of anecdotal evidence. They would have to do a lot more testing from a lot more locations under a lot more conditions before they can produce anything resembling statistically relevant results.
 
When psn goes down the whole thing goes down. When xbl goes down you may not be able to see your friends list, or party making is down.

Not true plenty of times I'll be on psn. I check twitter and people are going Crazy about psn being down. Also to note it's usually not people who actually own a ps4.
 
So we are taking online infrastructure into concideration for GRAPHICAL AND PERFORMANCE face-offs from now on? Wow.

what happened to a straight up technical analysis of the game. 'more robust online infrastructure' doesn't mean anything, it's a tired non-point.
 
I'm not really seeing "a close match for high settings" here:

closematchxzu6m.jpg
 
Man these consoles are shit. I'm so gutted with my purchases. I'm just going fully pc and just getting the exclusives on console
 
Glad to see that Xbox live is still the best online infrastructure. I'll purchase this on steam when it's dirt cheap. 30fps on consoles. No thanks.
 
The use of what appears to be HBAO on PC and PS4 provides thicker coverage around areas where two surfaces meet. Evolve on Xbox One seems to use a form of SSAO that provides weaker results, demonstrated by the more pronounced ambient shadowing around the contours of the gun.

yeah if that is stock CryEngine, which i am pretty sure it is in that regard, they do not use HBAO but SSDO, but this is just nitpicking and DF never does this sort of homework anyways...
 
Man these consoles are shit.

That's hyperbole. You have plenty of great looking exclusives on both consoles; but multiplatform devs don't have the luxury to focus 100% on one platform.

I think Evolve looks very good if not "impressive".

I'd say the biggest disappointment is the 30fps limitation, the game just feels incredible at 60 and even DF acknowledges it.
 
Exactly. Basically medium setting pc settings at 30 fps not even 2 years in. It's really bad.

It's a sad day when the pc I built over 3 years ago still shits on the current consoles. Like you said, I'm only buying exclusives on consoles from now on. 30fps in 2015? Did the big show and Kane design these consoles?
 
It's a sad day when the pc I built over 3 years ago still shits on the current consoles. Like you said, I'm only buying exclusives on consoles from now on. 30fps in 2015? Did the big show and Kane design these consoles?

It's funny because I have the same exact PC I built in 2009 but with a few more TBs of HDD space and a new GPU and I'm killing console perfomance.

Really, MS and Sony cheaping out on the CPU was the best thing to happen to PC gaming this gen as it drastically improved the longevity of just about every build out there that was made after, say, the first gen i5s/i7s.
 
And netcode?

IF there is something to it, and the PS4 version does have more connectivity problems than on XB1, it doesn't really matter what the reason is - it would be worth mentioning.

I'm not saying there is or that DF is right, just that IF this was true, it would not be 'irrelevant' at all.

Then you provide evidence and measurement, like for the rest of the article. Not vague statements. The Xbox One could very well have a better online experience, they just don't prove it with any substantial information. I think that is what people are pointing at.
 
Surely there is a developer on GAF working on PS4 who can explain the whole AF fiasco. I cant imagine that it's a bandwidth or processing issue. Please start a thread.

Also, if you cant detect the blatant Microsoft bias latent throughout almost everything Digital Foundry write then I worry for you.

Did anyone else get the impression that Mark Cerny was in a hostile mood when Leadbetter interviewed him a couple years back? Sony know what's up.
 
It's a sad day when the pc I built over 3 years ago still shits on the current consoles. Like you said, I'm only buying exclusives on consoles from now on. 30fps in 2015? Did the big show and Kane design these consoles?


Yup I'm on an i72600k that I built 4 years ago this June and it's murdering them. Such a sad generation. These consoles can't keep up. Look at all the technical messes we've seen and no af in 2015. Not 1080p etc
 
the game looks fine on all platforms but what the fuck with the lack of texture filtering on the ps4. if its a trade off to get to 1080p then give me 900p with some better AA and proper AF. slightly fewer jaggies doesn't make up for the muddy textures imo.

Their connections with the game servers are.

they still have to go through their respective service. sonys network leaves a lot to be desired.
 
Yup I'm on an i72600k that I built 4 years ago this June and it's murdering them. Such a sad generation. These consoles can't keep up. Look at all the technical messes we've seen and no af in 2015. Not 1080p etc

How much did you spend on that computer 4 years ago?
 
This is a strange criticism of DF, when my worst experience with online gaming this gen has been on Xbox with the MCC. Dropped parties, dropped party chat, lock-ups and freezes while trying to find matches. You can say that is only specific to one game, but the party chat issues have been in many games I've played. On the other hand, on PSN, I've had a rock-solid experience in BF4, COD AW, where party chat simply works, I can join friends and play without hitches. So yeah, this is a weird criticism from DF.

At their best, both networks work optimally and great for online gaming, but in the past 3 months, I've had more issues with Xbox Live (albeit playing MCC, I know it has problems) than with PSN.
 
No... Well, of course a certain call can look different depending on the available API, but underneath the connection is the same.

Its the same data going through the same protocol.

The difference is the server infrastructure they have to go through between MS and SONY for the PSN and XBL functions.
 
When a technical analysis says that 900p holds up well compared to native 1080p then that singlehandedly voids the entire article.
I dont normally comment in these threads or jump on the bandwagon but yeah...

"holds up well" "both versions are good and play identically"

DF was never this soft when comparing games last gen. Seems they've adopted a "everybodys a winner" attitude this gen.
 
DF saying stuff like the online infastructure being the deciding factor to go with the X1 version regarding a graphical comparison is hilarious lol. This is the ammo all X1 fans hold onto, superior online infastructure which is subjective. Microsoft being a software company is nice and all but that alone has been enough to justify people speaking on XBL like its some sort of holy grail online experience.
 
PC. You're talking about the fight between the much less powerful consoles.

PC reigns. It always will.

PC's cost more. Hell my Video card cost more than the PS4 and XB one combined. I still prefer some games to play on my HDTV and the fact I can rent console games. The games I have for PC I intend to keep and have much higher standards for what I will spend money on.

It could be an issue specific to DF, but I remember reading impressions of people playing games like Battlefield 4 and DriveClub 'without issue' when they first came out as well. It doesn't have to affect every single person in order to be a widespread issue, ya know?


Driveclub was playable despite the issues, it just became apparent because of the notification windows about connecting to servers. It only became even more noticeable after you joined a club because if there was an issue you didn't have access to the cars earned via the club. But the game was still playable though.

Read the article looking for the usual "PS4 is the winner but X1 is better" statement. Did not dissapoint.

It is amazing when you get to a point to expect that. What blows my mind is that they actually went there with the online performance bit.
 
Oh the spin.

Not surprised coming from DF though.

I wonder what sort of aspect not related to graphics and performance that they will pine onto next?

Playing on X1 is moar fun!
 
PC's cost more. Hell my Video card cost more than the PS4 and XB one combined.

Evolve on consoles costs more. Paying to play Evolve, and any other online game, costs more on consoles

I mean sure, it may only cost $400 upfront for a PS4, but add in the cost of paying for the privilege to play online year after year after year + the higher costs of paying for games in a walled garden and that lower upfront cost evaporates very quickly.
 
When psn goes down the whole thing goes down. When xbl goes down you may not be able to see your friends list, or party making is down.
not true, my PSN down situations actually go with your xbl down point. Where when PSN is down for some I can't see my friends list but I can play games online.
 
Evolve on consoles costs more. Paying to play Evolve, and any other online game, costs more on consoles

I mean sure, it may only cost $400 upfront for a PS4, but add in the cost of paying for the privilege to play online year after year after year + the higher costs of paying for games in a walled garden and that lower upfront cost evaporates very quickly.


That would only make sense if Evolve was the only game you played on the console for the year. If not then the access could be mathematically distributed across every game you use on the infrastructure.

If you purchased the consoles for just this game and only to play this game online. Then I do not pity anyones purchasing habits, I just wouldn't do the same myself. For most console gamers they purchase more than one online game per year if that is the type of game they enjoy.

Also you make it an odd point because if you start to use a year over year method, that implies that PC gamers never go for an upgrade for certain parts over time which would often wipe any benefits. If people did shoot for low and midrange then even on the high end they can simply replace the video card and that is still one of the most expensive parts of a PC.
 
Oh the spin.

Not surprised coming from DF though.

I wonder what sort of aspect not related to graphics and performance that they will pine onto next?

Playing on X1 is moar fun!
but htey also clearly downplaying the pc version as well to the ps4 version.

maybe they have a hierarchy? xbone > ps4> pc
 
Yup I'm on an i72600k that I built 4 years ago this June and it's murdering them. Such a sad generation. These consoles can't keep up. Look at all the technical messes we've seen and no af in 2015. Not 1080p etc

If you're a pc gamer I understand your feelings, but as a console only gamer. I'm happy with this generation so far and it will get better. Ps4 or x1 don't compete with PC I don't think that's their goal. Ps4 and x1 are far more powerful than their predecessors.
 
Oh the spin.

Not surprised coming from DF though.

I wonder what sort of aspect not related to graphics and performance that they will pine onto next?

Playing on X1 is moar fun!

I would think playing on pc is the most fun. I'll let you know during the next summer sale. Also ps4 is close to high settings on pc? Looking at the picture above it looks closer to medium, unless I'm blind.
 
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