Ready at Dawn responds to "concern" over The Order: 1886 campaign length

10-12 hours of deciding on triangle circle x or square. Every now and again and getting the same outcome by the end of the season. And the disc release of walking dead was £29.99 the same as I ended up paying for this and has even less replayability.

There's room for all types and lengths of games. People just need to live With that fact. If you don't like, vote with your wallet. But it won't make a difference game will still do over a million by mid March.

Yup, it costs 29.99.

I wish the Order would cost 29.99. I'm fine with there being various games that have different lengths, but they should be priced accordingly. People kept bringing up Ground Zeroes earlier, but that game cost 29.99. And it's quite replayable. And I doubt the game will do over a million. Just yesterday I was talking to a coworker who said he was going to hold off on buying the game because he heard about the length issues</anecdote>
 
I'm hoping it's a short game. I will never understand how anyone ever finds the time to play 20+ hours games.

In all honesty?
We don't play the 20 hours in one session. That can last days or a few week-ends.
I've got a job and other stuff to take care of and still have enough time to finish very long games.
 
Casual difficulty mode in a completely combat oriented game ...

Sure, You made a great point for RaD.

Of course lets also completely omit facts that You cant get all upgrades in one playthrough, that there are two new game+ modes, there is a challenge mode, there is a scoring system and game has a lot of secrets.

I was being facetious dude. I would agree that it's not a good representation of average play time. By the way, on YouTube there are 'Normal' difficulty play throughs of Shadow Warrior (non speed run) that only come in an hour longer than the one I linked above. Roughly 8 hours and a half.

I get the feeling that YouTube walkthroughs are probably not always the best representation of 'average' game length, as the people playing are making a point of being more brisk in order that their user base doesn't get bored. Pretty much every YouTube walkthrough I've watched in the last few days has come in below average play times for the subsequent games.
 
So there's about 3 hours of actual gameplay? Ok, that's not good value for money to me.
Money isn't the issue either, I'd just rather not spend £44 quid on something so short

If those 5 hours are excellent, which I sadly doubt they will be due to middling reports, then I may be persuaded.

Who am I kidding, I'll buy the game, and still never finish it. Unless it's a very good TPS with an excellent story or excellent MP, it's going to be thrown straight into the pile of game I've bought for the sake of having.
 
In all honesty?
We don't play the 20 hours in one session. That can last days or a few week-ends.
I've got a job and other stuff to take care of and still have enough time to finish very long games.

I definitely see that. It's just that nowadays it seems like there are quite a few big releases every month so an incredibly long game, such as DA:I, would end up going in my back log as I move on to the new release. Yeah I know it's a problem...
 
I tend to look at game lengths by evaluating a game on the slightly above average time it takes to complete it. Sure, pretty much any game can be speed run to a fraction of it`s usual run time, but it`s not really a fault... Any game can be speed run if you know what you`re doing.

That said, the consensus seems to claim the order is pretty much a sub 8 hours game where pretty much half/ one third of that is cutscenes... And the people that played the game were not masters, they were mostly playing the game for the first time... In a game with no multiplayer , and in a shooter type game... Feels way too short, and that`s not taking into account the people that ran it quick and finished it in like 5 hours. Granted, I don`t mind shorter games, but at one point I value my money, and I`m not paying 70 Bucks for seven or so hours of gametime... Even if those seven to eight hours are great.

I mean, at one point it`s not about being cheap ,it`s about not accepting being short-changed by a dev. They had a few years to release a retail game, and the fact they settled in with such a small campaign with no side features does not warrant a purchase.

A game like uncharted , for example, usually lasts about 12 hours or so... And they have a multiplayer mode that can extend the value of the package if that`s your thing.
 
I will get my game in Friday! I will start the game on hard with aim-assist OFF!

Anyway, question is on which difficulty PlayMeThrough played the game and did he search every corner in game?
 
Shadow Warrior is definitely longer than that, no?

14ish give or take I thought. Maybe longer if you're secret hunting.

Enjoyed it a lot, but ironically felt it was a bit too long for the type of game it is. Seemed like it would be a fun 6-7 hour blast, and it's quite drawn out.
 
Shadow Warrior felt really long to me. I can only imagine how long it would have been if I had drank all of the atmosphere whilst exploring all nooks, then subsequently all crannies directly afterward.
 
I will get my game in Friday! I will start the game on hard with aim-assist OFF!

Anyway, question is on which difficulty PlayMeThrough played the game and did he search every corner in game?

Normally I do this, but I think this might be a game I just play through for the story. I don't think anyone will be talking about how good they are at The Order.
 
Casual difficulty mode in a completely combat oriented game ...

I was being facetious dude. I would agree that it's not a good representation of average play time. By the way, on YouTube there are 'Normal' difficulty play throughs of Shadow Warrior (non speed run) that only come in an hour longer than the one I linked above. Roughly 8 hours and a half.

So you're being facetious, except that you're not being facetious at all?
 
Most Blowjobs I get are
80% talking , clearing her throat , wiping spit off her arm
20% sucking


And last only about 10 minutes if I am lucky and it cost me WAY more than a price of a new game.

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I will get my game in Friday! I will start the game on hard with aim-assist OFF!

Anyway, question is on which difficulty PlayMeThrough played the game and did he search every corner in game?

Normal, he didn't pick up collectibles, but did search around from time to time. So in other words, he didn't rush.
 
I'm hoping it's a short game. I will never understand how anyone ever finds the time to play 20+ hours games.

Most games I know of have this crazy thing called a save feature, where you can pick up your progress pretty much where you left off. That way you can have your play sessions go as long or take as little as you would like.
 
UPDATED

So The Order, in 24 hours, has now been compared to

- Call of Duty
- Halo
- Resident Evil
- Metal Gear Solid
- Shadow Warrior
- Pizzas
- Dinners
- Wine
- Telltale games
- 16 bit games
- Blowjobs
 
What reason is that?

If length:cost is THE value proposition, then surely there's room for $80-$100-$120 games based on hours to complete?

When the baseline is $60, and not $80 or $100, then it's hard to argue for anything above that.

If $60 gets you a game like GTAV, then that is the standard for $60 games in terms of content IMO if you want to make this argument.

So, convince me why 1886 is worth $60 when a game like Skyrim(At release) or GTAV, Dying Light, even Evil Within and Wolfenstein, offer far more for the same price.
 
I completed the game in a little over six hours.

But the first half I was blasting away endlessly, almost speed running.

Could it have been longer? Absolutely.

Would it have made a better game? Eh, that's debatable.
 
I completed the game in a little over six hours.

But the first half I was blasting away endlessly, almost speed running.

Could it have been longer? Absolutely.

Would it have made a better game? Eh, that's debatable.

The last third, where you say you slowed down, seems to have the largest amount of cutscenes, in proportion to the rest of the game. So it probably would have altered you time quite a bit if you slowed down earlier.
 
I completed the game in a little over six hours.

But the first half I was blasting away endlessly, almost speed running.

Could it have been longer? Absolutely.

Would it have made a better game? Eh, that's debatable.

Did you even watch the paint dry on one wall bro? Why are you rushing?
 
I completed the game in a little over six hours.

But the first half I was blasting away endlessly, almost speed running.

Could it have been longer? Absolutely.

Would it have made a better game? Eh, that's debatable.

What are your thoughts on the game, the important thing is if you enjoyed it and recommend it.
 
I've been playing Shadow Warrior lately thanks to the PSN sale and it's the first game I can remember playing that feels too long. I think it's more like 20+ hours, at least on hard while collecting some things.

My first playthrough on Normal took me 11 hours and I still managed to find a lot of the secrets. My second playthough on Hard was 6 hours but that was with skipping cutscenes and not caring as much about finding hidden areas except for the ones with Ki Crystals.

I thought it was paced very well and didn't feel like it overstayed it's welcome either. It also has much good replayability since the sword is so much fun to use. I believe I bought the game day one for $26, and it came with Shadow Warrior Classic Redux.

I would argue that is much better value than The Order is, despite not having as high of production values
 
In my country the game is 70€, that's alot of money for a 8 hour game that doesnt offer any replay value unless im a graphics whore that spends hours looking at every texture.

If the game had other features like a new game + for upgrades weapons, or MP even if it only was a hoard mode i would probably bite it. But paying 10€ per hour is too much for me when i got dozens of hours of fun from other games for the same price.

Will probably get the game for 30€ but i will not pay full price for an 8 hour game. Sorry RAD, i really like the setting and atmosphere but 70€ is alot for such a small content.
 
Updated list of GAFer first time completions, including the relevant difficulty levels.

OsirisBlack - 14 hours Hard
Theman2k - 12 hours Hard
Verendus - 10 hours Hard
Periniumlick - 10 hours Hard
Rapier - 9 hours Normal
ReNeGaDe124 - 9 hours Normal
Nbkt - 9 hours Normal
TacticalFox88 - 6 hours Normal

Average is 9 hours 53 minutes.
 
Ironically, the same guy that did this Order 1886 play through that has everyone talking, also has a play through of Wolfenstein, which he completed in 7 hours. But as you've rightly stated, the average play time for the game is generally much longer than that.

That is an interesting point, as I would say the base for a SP game length for me has been set lately by Wolfenstein.
 
it's relatively short? cool, i might play it then. i don't understand why anyone would want a linear shooter to be anywhere near 10 hours long... shit gets tedious fast (i'm looking at you Dead Space 3 aargghhh).

what?

this is the worst kind of thinking. just cause a game you didn't enjoy was a good length, doesn't mean games that are a good length are tedious/bad and shorter games are better.

we shouldn't be satisfied with a 4-5 hour game for $60 imo no matter how great that 4-5 hours are.

now for $30-40, SURE.
 
When the baseline is $60, and not $80 or $100, then it's hard to argue for anything above that.

If $60 gets you a game like GTAV, then that is the standard for $60 games in terms of content IMO if you want to make this argument.

GTAV could easily have gone out at $80 and likely would have sold incredibly well.

Fallout 4 could (should?) launch at a higher price than $60, for example, if price:length is the key question.

You're not giving reasons why $60 is the baseline. Because, you said:

Nope, $60 is a baseline for a reason.

And it would be great to understand that reason. Because just saying "GTAV was $60" isn't a reason for the $60 baseline.

So, convince me why 1886 is worth $60 when a game like Skyrim(At release) or GTAV, Dying Light, even Evil Within and Wolfenstein, offer far more for the same price.

I'm not going to try to convince you of anything. Spend your money however you want. WTF do I care what you do with your money.
 
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