Ken, the problem wasn't that it had dodgy, QTE ridden boss encounters, it was super short, it had very few battle scenarios, it had zero replay value, it lacked a coop mode and all of this for...60 big ones.
I personally loved it but...I only rented it for 2 days, finished it and took it back, had I spent $60 for it though I would most probably have a different opinion now.
Shame really 'cause the combat - the very little that there was - was actually good - the weapons all had some amazing "oomph" due the amazing vibration, animations and sound feedback.
G'damn man, a sequel could have easily fixed all of the above just by removing the brain dead QTE sections, adding 4-5 hours of gameplay and adding some sort of horde mode and - hey presto - there's another multi-million seller...
It's a frigging shame is what it is, instead, we got another bloated God of MCU ...Sony can be incredibly shortsighted...