Mass_Pincup
Banned
Holy shit, this is unexpected. Even without the delay this was going to have the longest dev time of all the Uncharted games.
Which is kind of funny since Cerny said that developing on the PS4 would be much easier and faster.
Holy shit, this is unexpected. Even without the delay this was going to have the longest dev time of all the Uncharted games.
Which is kind of funny since Cerny said that developing on the PS4 would be much easier and faster.
What does that have to do with anything?
Which is kind of funny since Cerny said that developing on the PS4 would be much easier and faster.
This has more to do with the gameplay design for Uncharted 4 then anything else.
seemed to have to do with the post he quoted.
Sure but they already have a template, it's not like it's a new IP.
Sure but they already have a template, it's not like it's a new IP.
Which is kind of funny since Cerny said that developing on the PS4 would be much easier and faster.
I think he was talking about getting an engine up and running on the hardware, and not about production.
Maybe Knack 2
I think he was talking about getting an engine up and running on the hardware, and not about production.
I knew it. I was prepared.
I was refencing the graph he put entitled "How long it takes for coders to create usable graphics with the hardware." showing that they shrunk it down to 1 to 2 months, something equivalent to the PS1 era.
Cerny cited a concept he called "time-to-triangle," which he described as the time required to code graphical systems at a level the hardware's capable of, essentially analogous to how long it takes to create the base for games that match the hardware's graphical power. According to Cerny, the PS1's time-to-triangle was one to two months, while the powerful but more complicated PS2 had a time-to-triangle of three to six months. The PS3's time-to-triangle went up to six months to a year as a result of the complex Cell processor, well documented as turning third-party developers away from prioritizing the system.
In contrast, Cerny said the PS4's time-to-triangle is just one to two months, the same amount of time as the original PlayStation's.
I was refencing the graph he put entitled "How long it takes for coders to create usable graphics with the hardware." showing that they shrunk it down to 1 to 2 months, something equivalent to the PS1 era whereas the Ps3 was 6 to 12 months.
http://www.polygon.com/2013/6/28/4475874/ps4-evolved-from-lessons-learned-developing-the-ps3
It's in the video, sorry I'm on mobile.
You're on fire today.Maybe Knack 2
Sure but they already have a template, it's not like it's a new IP.
Just found it funny in retrospect with all the delays.
LOLOLOLOLOL
Zelda next ; _ ;
and what it has to do with anything?
Instead we get a beautiful smooth 60 FPS Uncharted in 2016
Template? None of the assets are the same.
When any other studios game is delayed, everyones pissed.
But when naughty dog delays something they get praised. lol
It has to do with developing on the PS4.
Are you saying the amount of work creating a franchise and the amount of work making a sequel is the same? Because I don't think so.
Which is kind of funny since Cerny said that developing on the PS4 would be much easier and faster.
It has to do with developing on the PS4.
When any other studios game is delayed, everyones pissed.
But when naughty dog delays something they get praised. lol
When any other studios game is delayed, everyones pissed.
But when naughty dog delays something they get praised. lol
Please no, I need a new 3D mario title by the end of 2016.
When did people get angry at someone for delaying their game recently?
All the reactions I saw to The Witcher 3 delay were positive.
It will be 2 years for the PS4 come fall 2015......You'll probably change your mind down the road though if history repeats itself. The PS3 was beginning to slaughter approximately 2 - 3 years after launch with the exclusives.