Borderlands 4 delayed indefinitely on Nintendo Switch 2, statement released

Look at what they achieved with DK Bananza on "cheap" hardware. GAF will try to deny and downplay it because it isn't some flashy photoreal tech demo pseudo-game, but the entirely destructible environments are more impressive and difficult to develop than anything that has come from the other guys this gen.
You're right. Nintendo's biggest problem with the Switch and now Switch 2 is 3rd party developer support. That and the fact that no one wants to make Nintendo exclusives anymore, and they're all porting games to it.
 
yea i heard there is this game called borderlands 4 that just came out and is a real piece of shit that people are pissed about

I mean in terms of performance and optimisation on Switch, maybe it wasn't up to par. Piece of shit, not the premium quality of the title itself.
 
You're right. Nintendo's biggest problem with the Switch and now Switch 2 is 3rd party developer support. That and the fact that no one wants to make Nintendo exclusives anymore, and they're all porting games to it.
Here is the thing who the hell buys Switch 2 to play first person western game like Borderlands? Most people buy Nintendo systems for Nintendo games and the people who are interested in AAA western games then they already own PS5, Xbox or PC.
 
Here is the thing who the hell buys Switch 2 to play first person western game like Borderlands? Most people buy Nintendo systems for Nintendo games and the people who are interested in AAA western games then they already own PS5, Xbox or PC.
There's that and also they even have From developing the console exclusive Duskbloods for SW2. This is what is going to move units, not fucking Borderlands lol.
 
Look at what they achieved with DK Bananza on "cheap" hardware. GAF will try to deny and downplay it because it isn't some flashy photoreal tech demo pseudo-game, but the entirely destructible environments are more impressive and difficult to develop than anything that has come from the other guys this gen.
... we had destructible environments on the OG Xbox and PS2. While I'll always applaud Nintendo's continual focus on new, interesting, or simply different game design, their tech has been generations behind for a long time. Their hardware simply isn't up to par, despite it's price tag, because Nintendo found success in selling old NVidia hardware at a premium and laughing to bank. And so here we are again: third parties try to play nice, but Nintendo's hardware is simply too far behind.
 
There's that and also they even have From developing the console exclusive Duskbloods for SW2. This is what is going to move units, not fucking Borderlands lol.
Exactly! Most important 3rd party games like Dragon Quest still releasing on Switch 2.
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This is the type of 3rd party Nintendo needs, not a fucking western game.
 
Well the switch 2 is pretty much an underpowered ps4 in handheld mode. It's struggling on the big boy consoles so it'll be tough on the switch 2. I applaud gearbox for this tbf. A lot of developers in the past have released subpar versions, taken consumers money and never fixed it.
 
The game should have been delayed across all platforms, it was blatantly not ready for release on PS5/Xbox/PC
Speak for yourself, the game runs acceptably well on the PS5. Would it have been better with more polish and an FoV slider, yes? Does that take away from the fun I am having with the game, not really. It does not crash and the only thing that bothers me is the low res reflections (which would be a thing even if the dev time was extended by a year due to RDNA1.5/2's poor RT capability).
 
Well the switch 2 is pretty much an underpowered ps4 in handheld mode. It's struggling on the big boy consoles so it'll be tough on the switch 2. I applaud gearbox for this tbf. A lot of developers in the past have released subpar versions, taken consumers money and never fixed it.
Agree with you…😂
 
Speak for yourself, the game runs acceptably well on the PS5. Would it have been better with more polish and an FoV slider, yes? Does that take away from the fun I am having with the game, not really. It does not crash and the only thing that bothers me is the low res reflections (which would be a thing even if the dev time was extended by a year due to RDNA1.5/2's poor RT capability).
What? I have to restart the game every 40 minutes … That's not acceptable at all.
 
Here is the thing who the hell buys Switch 2 to play first person western game like Borderlands? Most people buy Nintendo systems for Nintendo games and the people who are interested in AAA western games then they already own PS5, Xbox or PC.
There's that and also they even have From developing the console exclusive Duskbloods for SW2. This is what is going to move units, not fucking Borderlands lol.
Exactly. I'm guessing in 2 years, we're going to start seeing a significant drop in 3rd party ports to Switch 2 like we did with Switch.
 
Exactly. I'm guessing in 2 years, we're going to start seeing a significant drop in 3rd party ports to Switch 2 like we did with Switch.
To me more important ones are Japanese 3rd party games like Trails of the Sky, Dragon Quest and Fantasy Life....not COD or Borderlands, you are not buying Switch for those games.
 
I started the game on the PS5 last night. I have it already back in the sleeve on its way back to GameFly. Switch 2 only owners aren't missing out on a thing.
 
What? I have to restart the game every 40 minutes … That's not acceptable at all.
Acceptable is a subjective term, there are more than enough save points and the game loads fast enough on the PS5 that this is not an issue to me. I can see how it can be an issue to some, it would be great if Sony had the same refund process as Steam.
 
This, Star Wars Outlaws, EA FC26 and Madden being 30fps. Western AAA third party support so far has mostly been crap as usual. We'll see if that changes in it's second year.

Even cyberpunk which is probably the best example of actually putting effort in tanks to 20fps in the dlc areas.
 
To me more important ones are Japanese 3rd party games like Trails of the Sky, Dragon Quest and Fantasy Life....not COD or Borderlands, you are not buying Switch for those games.
I am not buying those Japanese 3rd party games on the Switch 2 either, Steam Deck all the way for its superior ergonomics and cheaper regional game prices. S2 is pretty much just a first party and family game night machine (MKW, Smash and Mario Party).
 
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I am not buying those Japanese 3rd party games on the Switch 2 either, Steam Deck all the way for its superior ergonomics and cheaper regional game prices. S2 is pretty much just a first party and family game night machine (MKW, Smash and Mario Party).
You are not but other people are, I bet you anything those games will sell more on Switch 2 than Steam Deck.
 
This, Star Wars Outlaws, EA FC26 and Madden being 30fps. Western AAA third party support so far has mostly been crap as usual. We'll see if that changes in it's second year.

Even cyberpunk which is probably the best example of actually putting effort in tanks to 20fps in the dlc areas.
You have no idea how Outlaws runs on Switch 2, don't you ?
 
The difference between the PS4 > PS5 > PS5 Pro isn't particularly great, so this doesn't mean much, frankly.

Which is why Nintendo cheaped out on it, using years-old hardware with modern tweaks to keep third parties happy... which they're not.
Can you point out the part developers said Switch 2 isn't strong enough? You linked a paid article that says Switch 2 failed to ease developer's concerns about the direction of the industry despite its sales boom. They talk about why Switch 2 is not assuaging their worries, but those worries come from the entire game business.
 
But all the over the shoulder footage from Gamescom assured us it would be a fine 30fps port?!

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Without digging too deep, but there should be a rich harvest of haha's in this thread.

 
Obviously Borderlands 4 is a mess but....there are so many indicators that Switch 2 isn't powerful enough for third parties long-term.
I think you have to consider the PS6 handheld before saying that. The graphics can't get much better as we already have XSS for next gen. This PS6 handheld will hold everything back.

Also, Borderlands 4 is not the best game to point to for optimization. What other indicators are there?
 
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Switch 2 is going to sink once the initial hype dies down and people realize Nintendo cheaped out.
Cheaped out for what?

The APU is still one of the most efficient out there. If Nintendo went with a newer APU from Nvidia the costs would have been astronomically more expensive for likely minimal gains.

They didn't "cheap out" on the tech, it's still more efficient than any handheld PC out there while also being cheaper than all of them, save for the ancient Steam Deck LCD. Anyone saying this is technologically illiterate.
 
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The difference between the PS4 > PS5 > PS5 Pro isn't particularly great, so this doesn't mean much, frankly.

Which is why Nintendo cheaped out on it, using years-old hardware with modern tweaks to keep third parties happy... which they're not.
The PS5 has 5.6x more TF than the PS4 and at least 1.25X higher IPC. So we're talking about around a 7X boost.

The Switch 2 is probably in that range when accounting for DLSS and ships with a more modern feature set than the base PS5. Performance overall is comparable to the Steam Deck in Portable mode and considerably faster in Docked mode.

Even Ada on 5nm would only be expected to be ~50% faster, assuming all of the gains go into increasing performance.
 
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The APU is still one of the most efficient out there. If Nintendo went with a newer APU from Nvidia the costs would have been astronomically more expensive for likely minimal gains.

The Switch 2 is supposed to last for nearly a decade. A higher initial price tag would have been better for third party support in the long run.
 
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The Switch 2 is supposed to last for nearly a decade. A higher initial price tag would have been better for third party support in the long run.

We've got handhelds on the PC side going for $1000+ that run games maybe 15-20% better than Switch 2. And they're twice as thick, twice as heavy, and have half the battery life.

The main issue isn't price, it's the reality of building a light, cool, quiet, compact handheld with decent battery life.


It's just the reality of the situation. A 25w handheld isn't going to run games as well as a console or PC. It's just common sense. I feel at some point that reality has been lost on many and suddenly so many are complaining that a 7" mobile device isn't running games as well as their home gaming setup.
 
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These fine folks told me it looked fine, what happened guys?



If you look at the demo footage, knowing what we know today about the game's performances, I would say it held spectacularly 🤷‍♂️ Shockingly so even, considering how it kneecaps a 5090.
 
The Switch 2 is supposed to last for nearly a decade. A higher initial price tag would have been better for third party support in the long run.
...
A $600-$700 (those new APUs are NOT cheap) handheld console from Nintendo would bomb catastrophically. It'd be dead before it even got to think about long-term support.

Use your head dude.
 
Speak for yourself, the game runs acceptably well on the PS5. Would it have been better with more polish and an FoV slider, yes? Does that take away from the fun I am having with the game, not really. It does not crash and the only thing that bothers me is the low res reflections (which would be a thing even if the dev time was extended by a year due to RDNA1.5/2's poor RT capability).



Sure Jan GIF
 
I don't think there's any major surprise here I think it was always ambitious for them to release it on a 10 Watt handheld the switch to is quickly becoming one of the worst purchases I have made in recent history I'll definitely be selling it very soon.
 
I don't think there's any major surprise here I think it was always ambitious for them to release it on a 10 Watt handheld the switch to is quickly becoming one of the worst purchases I have made in recent history I'll definitely be selling it very soon.
I have to ask when people say shit like this, what did you seriously expect? It's a handheld, not a console.

Granted I think the Switch 2 port is completely doable but it's going to require actual proper optimization, which BL4 does not have really.

I've been playing it on a 4080/13700k and it can barely hold above 75fps on medium/high settings at 1440p with DLSS quality. The game looks good but it absolutely does not justify how stupidly heavy it is. Gearbox should have built the game with non-Lumen features in mind.

Sonic Racing CrossWorlds is a UE5 title, yet it literally runs on ancient hardware just fine (the recommended spec is like a 4th gen Intel CPU). The Switch 1 runs it fine FFS.
 
Cheaped out for what?

The APU is still one of the most efficient out there. If Nintendo went with a newer APU from Nvidia the costs would have been astronomically more expensive for likely minimal gains.

They didn't "cheap out" on the tech, it's still more efficient than any handheld PC out there while also being cheaper than all of them, save for the ancient Steam Deck LCD. Anyone saying this is technologically illiterate.
Not having an OLED screen for starters, even though I heard OLED was supposed to be cheaper to produce than LED after a point, which is why the Switch 1 OLED happened.

Not having every game be on the actual cart and instead cloud bullshit for some.

Switch 2 was the time they really needed to get wild and splurge, instead we got something way weaker than a PS4, which is well over a decade old, that sucks, we needed something in between PS4 and PS5, instead we got less than a base PS4 and this is the thing we're expected to be stuck with for at least a decade, that is very bad.
 
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