Here's the list of compatible steering wheels for each platform for future reference.
http://www.projectcarsgame.com/beyond-reality.html
Sweet, my PC isn't monstrous by any means but I'm gonna put that G27 to good use on the PC
Here's the list of compatible steering wheels for each platform for future reference.
http://www.projectcarsgame.com/beyond-reality.html
I'm now convinced by the game but I'm not interested in playing it with the controller, so what are my realistic options for PS4?
Considering I've been using a DFGT with a Wheelstandpro (not great but is good enough to me) is the T100/T80 a completely worthless investment or should I look more on the T300 Ferrari GTE vs T300 RS range? Is the difference between both T300 versions just the visual aspect and PS specific buttons?
Is the T100 and both T300 compatible with the Wheel Stand Pro that I already have? Nothing on the horizon that could fill the gap left open by the DFGT (medium quality with good price)?
Thanks for the help.
Ouch, I just noticed that. Option that can be turned off maybe?
Its not horrible here, but its great we can turn it off still.Nope, it's at least currently toggleable in the post-process effects.
It's there as a photographic effect for screenshots and others so it makes sense I do believe it's not on by default (like you have to use a command or something to turn it on). Not totally sure as I haven't been able to test the game for a while. Super excited that the release is just around the corner though.Its not horrible here, but its great we can turn it off still.
I have no idea what its doing in a sim racer, though.
- No clue, have not seen it on my version, thought Ed added it with one of the toolsTwo quick questions:
1. Is the "post-processing filters" the way to turn off chromatic aberration, or is there another way?
2. Once I choose the amateur / pro tailoring ingame, is there any way to "retailor" with a different level?
Slightly Mad Studios and BANDAI NAMCO Games Europe S.A.S today announced that Project CARS will be available for PlayStation®4, Xbox One and PC mid-May 2015.
The shift of the release date is due to the teams continued dedication to polishing the game, players can look forward to some additional free content as compensation for this short delay.
Despite our long heritage and pedigree in making critically-acclaimed racing games, Project CARS is by far the grandest and most intricately detailed of them all. Despite therefore the game being 99.9% complete, the remaining 0.1% attending to small issues and bugs has been tricky to anticipate. Were absolutely dedicated to delivering a ground-breaking experience and by targeting mid-May fans can be assured thats what theyll receive said Ian Bell, Head of Studio at Slightly Mad Studios.
Again, we want to thank our fans for their support and patience on this matter. Theres a high expectancy from racing fans around the world that Project CARS is going to be an exciting new contender in the simulation racing space and we firmly believe gamers deserve it to be in its most complete and polished state when they come to play it on day one. And since the gaming community is our primary focus and has always been at the heart of the project during development, we would like to offer some free content to all players as compensation for this short delay and as acknowledgement of how grateful we are. This gift, that were sure is going to excite fans, will be available from day one and revealed shortly. Keep an eye on our website for more info.
Project CARS will be coming to the Playstation 4, Xbox One & PC, starting mid-May.
Bwahahaha.Super excited that the release is just around the corner though.
Haha, I was actually going to post that I'm not quite sure if I'll still prefer it over GTA V since I've played well over 100 hrs of the development build, but I guess that deserved that (I'm sure my team's also happy since we do enough work in developing our own game).Bwahahaha.
Sorry bro. That timing was just too shitty.
It's there as a photographic effect for screenshots and others so it makes sense I do believe it's not on by default (like you have to use a command or something to turn it on). Not totally sure as I haven't been able to test the game for a while. Super excited that the release is just around the corner though.
Sick of the delays now. This is turning into vapourware along the lines of GT.
Coding teams will know how long something takes months in advance. As soon as you know then you can multiply that number by 1.5/2.0.
Why wasn't this method employed here? It's damaging to the game and to their reputation.
Jokez.
Did anyone else that signed up as a kickstarter get a email about your free copy of the game?
Apparently, they won't be giving you a platform preference now and it will be strictly the PC version that you will receive. They just sent me my Steam Key for it and the game is currently downloading. Not sure what is really going on being that they just said there was a delay, but just my key for the game and am downloading it.
THIS IS THE BIGGEST BULLSHIT IN THE HISTORY OF BULLSHITS.
IT IS BULLSHIT OF ALL BULLSHITS.
BLATANT BULLSHITTING AND LYING AND DECEVING.
I AM SO DAMN ANGRY OVER THIS.
FUCK THAT SHIT FOREVER.
I can't voice the complexity of my dissapointment and bitter over this.
Cheap shit decision. FUCK THE WMD. What bunch of liers and decievers.
You can get a refund and buy the game with that money.
Did anyone else that signed up as a kickstarter get a email about your free copy of the game?
Apparently, they won't be giving you a platform preference now and it will be strictly the PC version that you will receive. They just sent me my Steam Key for it and the game is currently downloading. Not sure what is really going on being that they just said there was a delay, but just my key for the game and am downloading it.
Short Video showing off the pretty visuals around donnington on a bright day, listen to the sound of the engines.... and watch in 2560x1440p resolution.
https://www.youtube.com/watch?v=jaVrLX59Js0
https://flic.kr/p/qz3sZa
I'm holding out hope.Wish they would just admit that they canceled the Wii U version...
Can you explain what you mean by this?First they seriously undermind our chances for the extreme profit by 2013 delay
Wish they would just admit that they canceled the Wii U version...
Can you explain what you mean by this?
DieH@rd explained it pretty well 3 posts above. By being unable to meet their deadlines and passing the opportunity of releasing on last gen consoles they greatly reduced the (total) sales potential.
DieH@rd explained it pretty well 3 posts above. By being unable to meet their deadlines and passing the opportunity of releasing on last gen consoles they greatly reduced the (total) sales potential.
Well I was picking up on the '2013' in particular. No doubt the PCARS of today would have blown people away in 2013, but the game I played in 2013 was a mess, and I dread to think how much of a bigger mess it would've been on last gen hardware. This 'extreme profit' could surely have only been fulfilled if it was a well-received, well-reviewed game? I don't think it would've been either of those things in 2013.DieH@rd explained it pretty well 3 posts above. By being unable to meet their deadlines and passing the opportunity of releasing on last gen consoles they greatly reduced the (total) sales potential.
Kickstarter?People who gave money for pCARS are not backers, they are investors.
Two smallest tiers got Steam beta access and will get price reduction for full game, but anyone who paid for 45$ or more got beta access and full game and will get PIECE OF THE PROFITS. Everyone needs to submit their paypal address in forum settings, so that dev team can send investors their cut.
I don't believe that there would be much sales on x360/ps3. There would be some, but then again, the devs increased our share of the prize from nextgen versions.
No Pepto, that is NOT THE POINT.
They lied to us. All of us. First they seriously undermind our chances for the extreme profit by 2013 delay and than cancelling the PS3/X360 versions for the install base of +110M consoles. Okay.
Then they signed a deal wit publisher with terms they never disclosed with all of us. Okay.
And now I can't choose the version of the game because *reasons*. Bullshit. Namco don't want to loose any money and they are spilling their invesment over us. Fuck that shit.
I am so disspointed. I fell in love with pCARS project since day one, I supported it with Senior Package for years, I supported it via my own community for years and brought many of my friends and community members to support it, I made interviews and promoted the game in the media I work for and I am avid fan of the SMS's work for years.
But this is another level of bullshiterry. I am beyond dissapointed.
The console thing turned out to be more incentive for some to join probably throughout 2012 and get more sales, not choose the console version.
I had no idea that this was a thing. That is seriously awesome. My biggest complaint with Kickstarter projects, and why I don't support them, is that they are basically just investments without shares, and that is bullshit IMO. If more projects included profit sharing I would be more supportive of Kickstarer, and honestly that makes me want to buy the game more.Kickstarter?People who gave money for pCARS are not backers, they are investors.
Two smallest tiers got Steam beta access and will get price reduction for full game, but anyone who paid for 45$ or more got beta access and full game and will get PIECE OF THE PROFITS. Everyone needs to submit their paypal address in forum settings, so that dev team can send investors their cut.
How is something that we, the community, have access to and that is in development of some kind every day vaporware?
Surprised by your reaction. Was it not stated it's the PC version you receive? I'm sure it was. Also it was a F2P PC game day one which turned into a boxed product and if I recall PC was due first still deep into the project, consoles release was later, you receive the PC version. I always understood it as the PC game is what you get, what you input on and day one was all about it being a PC game, bringing production value to a PC sim. The console thing turned out to be more incentive for some to join probably throughout 2012 and get more sales, not choose the console version. I joined in 2011, left on my own accord in 2013 on very good terms with the people at SMS. They acted professional and courteous.
Speaking off the record here, I was sad to see you leave the project. Always loved your work mate.
All the best,
That's not how I understood it at all. Why would any console only person (WiiU included) fund this if there was no incentive on platform option, aside from the possible returns? Pay 35-100 or more bucks for it just to get made, then pay 63 bucks more plus 10 bucks or whatever for the preorder DLC on your console to play it? They've always included some talk of discount or free version option for members, regardless of platform.
Edit- for the record, I joined at the start too, even without PC, just to see this get ported to consoles, so I know I'm in the minority. And I'll still buy the full game and the darn pre-order DLC after the fact since it's not being offered here, I'm just thrilled a game like this can be made to give some competition to the big 2, but I still understand the sting senior members or managers might feel for lack of choice in platform.
Why not just release it and do the spit and polish via patches?
Is it the development team that are holding up the release, or the publishers?, are they worried about doing a "Driveclub"?
THIS IS THE BIGGEST BULLSHIT IN THE HISTORY OF BULLSHITS.
IT IS BULLSHIT OF ALL BULLSHITS.
BLATANT BULLSHITTING AND LYING AND DECEVING.
I AM SO DAMN ANGRY OVER THIS.
FUCK THAT SHIT FOREVER.
I can't voice the complexity of my dissapointment and bitter over this.
Cheap shit decision. FUCK THE WMD. What bunch of liers and decievers.
As I said above, I'm bummed there's no console discounts or digital codes. I don't have a PC and still backed this as a member for a ps4 release. But so it goes. Honestly I'd be satisfied if NA could at least get a chance to get the preorder DLC/LE, or that'll be more money out of pocket to play what others can for free, which we should be able to as well.
I guess we could get a refund amar....
Or offer a steam key to others I suppose.
It'll be interesting to see the reaction of the Wii U backers by this.
And as for the delay, despite the risk of running against Fm6, just delay it till fall, or spring next year. I'm not even being facetious. It's clear there are things to iron out yet, and I know planned features are getting cut, just take the time and sort it out. It'll be a better game for it.
Or run the risk/trials that Evo just went through by having to patch the bejesus out of a game not quite ready.
It is a bit sad though, I've been looking forward to this since they broke with EA after Shift 2 and the idea from Ian was thrown around. That's what, almost 4 years ago now?
Edit- Don't get me wrong, still really excited for this title. It's been my most anticipated racer in years.
It seems as though some devs are now gun shy about releasing their games after the Driveclub, AC:Unity, Halo: MCC fiascos of last year and I don't have a problem with that at all.
I hope more devs take the time to release their games as bug free and feature complete as reasonably possible.
Same with Witcher 3 and GTA V PC, both games have seen multiple delays but if it means we'll get a better game that we can actually play without any major bugs then I'm all for it.
better to delay than release a half arsed game.
majority have moaned about BF4 and Driveclub being released when half finished, their reputation was then questioned,
If the game really is currently "half arsed" an extra month isn't going to make much difference to that.