Bloodborne |OT| Now With Newcomers Guide Attached Below OP

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sure, but its still cool to add people who are gonna be playing the game

Nothing like looking at your friend list and seeing everyone playing the same damn thing.

Fair enough. I may have come off like a dick just now so I'll be a good sport and share my PSN ID: Afrodium

Not to me you didn't! But hopefully we get a list going so we don't have to sift through the thread to find people's IDs.
 
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Been playing since Saturday night. Game is effing awesome, I predict lots of 9s and 10s from reviewers, with most of the issues being small technical problems (long load times, some frame rate hitches). Servers aren't online yet so haven't tried coop, but me and a buddy have been hopping into party chats during our long play sessions and discussing strategies and routes. It's really neat to compare notes on that stuff - the levels are so big and interconnected in so many ways, that we frequently found ourselves reaching certain goals/areas but finding that we'd taken completely separate routes to get there.
I personally wouldn't consider the atrocious load times a small problem, but everything else is looking fantastic, this day is taking forever.
 
Ooo, so when I put in the passcode it will join me with a mysterious Gaffer (or troll lurker)? Will I be able to see their PSN ID's?
 
I still don't know if I'm getting my CE from Amazon tomorrow, but this threads journey to completion made my day.

I look forward to joining the hunt when I can!
 
coop is still only for bosses correct? people seem to be talking like this is diablo all of a sudden
 
I personally wouldn't consider the atrocious load times a small problem, but everything else is looking fantastic, this day is taking forever.

Atrocious load times would indeed be a problem, but the definition of atrocious is subjective. Some people have zero tolerance for anything longer than a couple seconds.
 
Reposting from the Bloodborne Press Preview thread. The GAFfer whose question I answered found it helpful.

I'm one of those people that never played a souls game and decided I might give Bloodborne a shot. What do you think it is that people will not expect?

What I don't like about many modern games is that they hold your hand. There's always a big arrow on the screen telling you to head this way for 300 feet or someone calling you on a radio and telling you what to do. The combat in many games was also not very difficult (mash X to win kinda easy). A lot of people play these kinds of games and enjoy them, but the Souls games are not like those games.

A big thing about the Souls games is that it doesn't hold your hand. There were always basic tutorials in the beginning of the game, but many mechanics of the game are not explained (for example, in Dark Souls, you can roll faster if your equip weight was <50% of the max equip weight, but the game never tells you this outright). There are no waypoint markers, no guy on a radio giving you directions. The Souls games required people to have a lot of patience: read every item description, read up on what every stat in the menu means, talk to NPCs multiple times for hints on where to go/lore about the game world. In Dark Souls, right from the proper beginning of the game (after the tutorial), you have a few different ways to go. Some of those paths lead to areas that you should visit later, but many people learned that the hard way. There is an NPC who will give you a hint of where you should go, but you'd need to actually talk and listen to him.

Combat in Souls games were not button mashy. You can't just mash R1 and expect to kill things easily. Much like Monster Hunter, each attack has an animation that cannot be canceled. When you press R1, you will be locked into the attack until its animation is completed. It is definitely more deliberate and slower paced than say, DMC or Revengeance. And even the first enemy you come across can fuck your shit up. You've got to respect every enemy in the game and try not to rush things. Watching an old Game Informers video Dan Ryckert play Dark Souls for the first time, he made an interesting observation; The combat in Dark Souls is like Punch Out: enemies have patterns that you'll have to learn, you can only safely attack at certain moments, a specific enemy attack/pattern/animation is a tell and you should roll in a certain direction to avoid it. Bloodborne combat being faster paced than previous Souls games doesn't mean it will play more like DMC or Revengeance. Attack animations will still be there.

And a big thing in the Souls games is death. Everyone dies all the time to enemies, and the environment. You'll lose your souls (which is your XP and currency combined). People might become very frustrated and lose patience when they hit a wall.

I can see a lot of people being interested in Bloodborne because many on GAF are super hyped for it (including me!). If you can be patient, give every enemy the respect they deserve, and pay attention to things, then you'll do fine. If not, then you might become frustrated and not have fun with the game. The Souls games are difficult, but not as difficult as you might think. Rather, they are games where you have to give your full attention.

Edit- If you've never played the Souls games and plan to not play any of them before Bloodborne, then check out a video or two on YouTube or Giant Bomb to get a feel of what Souls games are like.
 
Do we know much yet about the different character/build choices? When I first played demos souls, I was a few weeks late to the party so people had already a lot of info about the different pros/cons of each type. Just wondering whether to dive in with the 'average' character and then figure things out later.
 
Is there a middle ground for leveling these stats as far as what you guys already know about Bloodborne? Should you focus on one particular stat or is it ok to level both Skill and Strenght at the same time to try out different weapons?

if it's anything like other souls games, then yes, there are gradiations. for example, the curved great sword in dark souls required a bunch of strength to use, but scaled mainly with dex. other weapons mix in other requirements/scaling stats such as int or faith.

there are also "quality weapons" which is a term that describes weapons that scale evenly from both str and dex. these weapons tend to be swords, but not all swords are quality based. The basic longsword in Dark Souls is an example of a quality weapon, as is the Claymore, with is a moderately sized two handed weapon.

While some swords were only strength based, like the lizard man sword, the majority of non-huge swords in dark souls are either dex centric or quality, while axes and maces tend to favor strength. finesse type weapons like curved swords, ninja weapons, and daggers are dex focused.

I haven't played bloodborne yet, but, again, I'm sure a lot of what's in it harkens back to other souls games.
 
My primary playstyle in the Souls games was lightly armored, no shield, DEX (and in Dark Souls 2 I exclusively dual-wielded katanas).

Bloodborne will be like putting on an old pair of shoes. :>

Exactly how I feel, minus the dual-wielding part. Not sure how I feel about that either.
 
Ooo, so when I put in the passcode it will join me with a mysterious Gaffer (or troll lurker)? Will I be able to see their PSN ID's?

Considering you have to quote OP to get the password, hopefully no troll lurkers unless someone decides to post it outside email tags.
 
How does this work? If we set this password we will only play with GAF? I thought it was 8 people max per password or something like that?
lol, it's 8 characters max per password. hence it had to be changed

but yes, if it works and everyone here looking for co-op uses that, we should all be able to play with each other.
 
30 to 45 seconds on average load times for any bonfire port or death. sometimes it can be pretty trolly to stare at the logo (or two if you are switching areas) after waiting all that time just to die in a couple of seconds.

its probably my biggest complaint with BB. the graphical bugs and framerate inconsistencies I can deal with, but the load screen is a buzzkill.
 
How does this work? If we set this password we will only play with GAF? I thought it was 8 people max per password or something like that?

No, it just means you are only matched in coop with others using the same password. You don't get to choose. You can setup a unique one with a friend.
 
lol, it's 8 characters max per password.

but yes, if it works and everyone here looking for co-op uses that, we should all be able to play with each other.

I really love this password scheme. All other games you have to manually find gaffers to match up with. This way it's like automatic matchmaking but only amongst gaffers.
 
coop is still only for bosses correct? people seem to be talking like this is diablo all of a sudden

If it's anything like the previous games, it's for the area you are in. Not speciffically just for bosses. Co-op players go away if you or them die, or you manage to kill the boss.
 
I'm really torn on which origin to choose. I'm starting with cleaver. But eventually want to be fast and agile with dex weapons. Thinking military vet for the strength and skill balance. Any thoughts or input?
 
So far only f2p games on PS4 hasn't so I reckon this is behind the PS+ wall.

Thanks - so if that's right I guess playing Bloodborne without PS+ will be similar to playing Demons/Dark offline. I really enjoyed the Souls games but am hesitant to get this since I'm not getting PS+. Will probably take the wait and see approach.
 
Quick question: Can we change co-op groups as easily as changing the password? Or are we restricted to that group for the life of that particular character?
 
Too bad it looks like Amazon is fucking things up again, scheduled delivery is Thursday. Hasn't even shipped yet.

I just talked to Amazon CS and they told me they checked with the warehouse and everything is fine, should 100% be on track with delivery tomorrow. They even PROMISED me it would be delivered tomorrow.
 
Do we know much yet about the different character/build choices? When I first played demos souls, I was a few weeks late to the party so people had already a lot of info about the different pros/cons of each type. Just wondering whether to dive in with the 'average' character and then figure things out later.

The builds are just based on what weapons you liked using. Big two handed swords or clubs? Strength build. Katana for quicker attacks? Dex build. Vitality and Endurance are always important. But it's good to focus on one attack skill (or both for a quality build where you use weapons that have scaling for both strength and dex).

Bloodborne will be similar, just replace the word "dexterity" with "skill."
 
Goddamn you Gaf. I was going to wait until next week but I don't that's going to happen. Sorry about that, dwindling wallet...
 
I still don't know if I'm getting my CE from Amazon tomorrow, but this threads journey to completion made my day.

I look forward to joining the hunt when I can!

I emailed them after my shit was suddenly changed to 25th (even tho I pre-ordered it in early Feb) and apparently there was a "problem why my order hadn't shipped yet" and they waived my shipping fee and upgraded it to overnight and said that it still should be there tomorrow even though on my orders page it's estimated as the 25th still. I'm going bananas over here.
 
Just so we're clear, since people are struggling with this, I'm issuing a warning well ahead of time that if you act like a child in response to review scores for this game, whatever they end up being, you get to miss the game's launch on this forum. We're tired of the way people behave in review threads.

Might want to stick this in the OP of the review thread when it goes up.
 
30 to 45 seconds on average load times for any bonfire port or death. sometimes it can be pretty trolly to stare at the logo after waiting all that time just to die in a couple of seconds.

its probably my biggest complaint with BB. the graphical bugs and framerate inconsistencies I can deal with, but the load screen is a buzzkill.

I hope they can fix that, but I'm not holding my breath.
 
Kind of a dumb question for a game called Bloodborne, but can you turn off the blood (like you could in dark souls)? The extent to which you can get drenched in this game is pretty insane (judging by the streams). Great looking armor designed buried under a downpour of ugly shiny red goop
 
Bumping again with the same post as the same questions keep getting asked...


For those who keep asking about starting stats and weapons, I came across this simple breakdown of the starting options, along with advice for newcomers.

Here you go.
 
Quick question: Can we change co-op groups as easily as changing the password? Or are we restricted to that group for the life of that particular character?

Not sure on this, but it'd be a pretty terrible decision if they don't allow you to change the password.
 
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