Oh that second picture! Excellent lighting, surreal.
Did remind me of Fairlight's latest demo: http://www.pouet.net/prod.php?which=65258 (if you don't want it to run in real time you can watch the video)
Oh that second picture! Excellent lighting, surreal.
https://farm8.staticflickr.com/7663/16864976189_dccbb5f8a1_o.jpg
https://farm9.staticflickr.com/8761/16428761024_b475fb60bd_o.jpg
https://farm8.staticflickr.com/7662/16864975329_67bc45d9d4_o.jpg
People don't have to accept criticisms as valid, but anyone is free to offer criticism regardless of if it was asked or not. That's life.
No, this is the internet. A very different set of rules apply to forums like this regarding discussion.
People come here to see screenshots, not read a very small number of poster's "criticism."
No, this is the internet. A very different set of rules apply to forums like this regarding discussion.
People come here to see screenshots, not read a very small number of poster's "criticism."
Yeah to be the voice of dissent, Mirrors Edge beauty for me has always been in its clean sharp edges and the simplicity of it. Throwing those Reshade shaders on top seems to dirty it up too much for my liking. The orange door with light flooding through is so grained up that it sort of just looks like JPEG compression.
No, this is the internet. A very different set of rules apply to forums like this regarding discussion.
People come here to see screenshots, not read a very small number of poster's "criticism."
(Sorry for having Dickus Maximus in the shot, didn't have time yet to setup cheat engine w/ camera scripts)
The CE table is pretty easy to use though. Sadly, I don't think anything can be done about Ubisoft's amateur way of handling different aspect ratios (16:9 only with black bars on everything else... DERP).
Not sure I'm fully understanding the issue, but it seems like people have gotten black bars removed with custom resolutions over on the WSGF
http://www.wsgf.org/forums/viewtopic.php&f=64&t=26834&p=150557
My favorite piece of criticism came in the form of a comment on one of my youtube videos that read:
"It's alright if you're a subhuman who doesn't understand English."
It really helped me become the artist I think I am today.
Does that have to be done on a per-resolution basis? I guess that's better than nothing.
Still, that shit needs to be patched by Ubisoft. It's just insane how poor their resolution support has always been on PC.
Dark Souls
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Marty's AO is really bothering me in this game, I just can't seem to get it set right to have it not apply to brightly fogged areas
He's got that LUMINANCE_CONSIDERATION feature that worked perfectly in DA:I to only add AO to not fogged areas, but for some reason I just can't get it to work in Dark SoulsCurrently there's no fix for AO bleeding in MasterEffect, at least not one that removes it completely. It's better to try different AO techniques and tweak the AO settings on a per screenshot basis so the bleeding isn't as noticeable.
It's pretty easy to hide some of the bleeding in distance using one of the DoF shaders with a relatively high amount of blur. For gameplay, I'd recommend to have AO disabled (depends on the game though).
He's got that LUMINANCE_CONSIDERATION feature that worked perfectly in DA:I to only add AO to not fogged areas, but for some reason I just can't get it to work in Dark Souls
Tell me your're a photographer? I checked out your shots on flickr yesterday. You have some incredible stuff on there.
Hmm I hope it doesn't make it zoom in even more, as I can't stand the FoV already at the moment (I'm guessing it's < 65).Not sure I'm fully understanding the issue, but it seems like people have gotten black bars removed with custom resolutions over on the WSGF
http://www.wsgf.org/forums/viewtopic.php&f=64&t=26834&p=150557
NiceNot sure what you're getting on about. There's nothing wrong with having your character in a shotThe main advantage to cheat engine is simply that you don't have to have your character in the MIDDLE of the screen. That said, my favorite AC4 shot has my character front and center, albeit with a modified FOV and camera angle.
NiceYes the FoV makes it in general a pain to have decent shot as the main character is so close up in every shot. I'll see if I can get CE working, have never used it. If only for a changed FoV it is worth it.
Thanks Jim, that should work nicelyHere's a guide I created on using the table. This assumes, of course, that you've downloaded and installed Cheat Engine.
I don't think you can change the FOV without also enabling the free camera. So that probably won't help you if you want a better FOV for gameplay, but it will fore screenshots.
got a mod list + which enb?
fake edit: got it working in 4K, and still gets 30fps. Nice.
4K DS to 1080p
double edit: for anyone who didn't know you can get the demo from www.titanichg.com/demo
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Yeah to be the voice of dissent, Mirrors Edge beauty for me has always been in its clean sharp edges and the simplicity of it. Throwing those Reshade shaders on top seems to dirty it up too much for my liking. The orange door with light flooding through is so grained up that it sort of just looks like JPEG compression.
Nice! Such a great game (also its successor, despite what some haters might think) (though you might need to give it some 16xAF love through the GPU config panel of your card)
Too bad they never released a HD texture pack.
In case you are interested, GeDoSaTo has a phash for hiding the hud in Darksiders.Darksiders shots
No Scholar of the First Sin shots? Curious about how it compares to the original graphics-wise.
No Scholar of the First Sin shots? Curious about how it compares to the original graphics-wise.
The thing is...nobody here is asking for criticism. If someone asks "hey what do you think of this" then feel free to pipe up. Otherwise, keep it to yourself.
Kind of a bummer not having ENB or even GeDoSaTo support though, so I can't imagine it will compare to what we have for the base game on PC.
The images right before your post are Scholar of The First Sin XD
Yeah that sucks but at least we have ReShade.
lol wut? Shouldn't you include the correct name of the game? "Dark Souls 2" just made me think that those are original DS2... Well after this event, it doesn't seem to look much different than the original version. Couldn't even tell the difference from what I've seen..