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Face-Off: Grand Theft Auto 5 on PC

seeing those benchmarks makes me sad, i guess i need to upgrade my 7970 (good excuse to change the PSU to a full modular one, regret the short cables as a noobie)
Exactly what I was talking about earlier. There are *so* many options in the game that the chart is not representative of what you can achieve in-game with a given CPU/GPU. People are running the game at 1080p/60fps with some pretty modest rigs.
 
I expect the PC version to be a somewhat competent console port and nothing more.

What makes you think this? What makes you even think it will be a port? Given the series and studio's history, I think it's more than reasonable to expect an excellent PC version. This is the first time the series is even going to be available at launch on consoles.

Why would they suddenly go into regression from The Witcher 2? I'm curious as to what signs you've seen that makes you think this because it seems so completely out of left field to me.
 
I've created a visual aid.

visualnelqk.png


baby-laughing-o.gif
 
I've created a visual aid.

visualnelqk.png

Thank you.

The fanboyism has gone too far when you have people arguing a fully fledged PC port is the same as a PS4 game.

I hope for the sake of those posters that they're teenagers, because otherwise it's quite embarrassing behaviour.
 
That differences only matter between the ps4 and xbone however small they might be. But when the PC version comes along it all of a sudden no longer matters.
I don't think if someone said something of stupid it become the flag of a community if it's clear what I mean. Difference could count. Why count more the opinion of people who said otherwise?
 
You just seemed dismissive that the PC shot was on ultra and not comparable to a PS4. I don't see how it's much different than comparing PS4 and Xb1, seeing how one is more powerful than the other.
No I said it's perfectly normal a respectable PC can put in the shame a ps4. I was surprised we need to prove it with a shot. I admit I though it was a comparison with a comparable rig because I believed it wasn't even in discussion the difference with a powerful PC.
 
Thank you.

The fanboyism has gone too far when you have people arguing a fully fledged PC port is the same as a PS4 game.

I hope for the sake of those posters that they're teenagers, because otherwise it's quite embarrassing behaviour.

It's painful to watch but honestly, its not going anywhere. A video game system is a 5-7 year, $1000+ (games included) investment. Some people will do anything/say anything to convince themselves they made the right decision.

Sadly sometimes that turns into a campaign to prove that everyone else made the wrong decision :(
 
Looking at the very best-case performance, Nvidia's Titan X is unique for being able to achieve a downscaled 4K image while maxing-out every setting. A 60fps read-out isn't perfectly assured here though, and ultra quality grass in particular is an Achilles heel to performance during Trevor's first few missions. For a clean 60fps while playing at 4K, the grass and shadow settings need lowering by a notch, while advanced distance scaling is reined in to 50 per cent to smooth its edges. The visual downgrades are thankfully small in practice, and overall are worth the trade-off to hit that top refresh.

Wut? That doesn't sound right. I needed TitanX SLI to achieve this. Smokey as well. A single TitanX (SLI disabled) stayed in the 30s.
 
I'm never tired of providing proof regarding this :
gtav_vhigh_1920.png


As you can see AMD cards perform abnormaly badly, signs of clear CPU bottlenecks that do not seem to impact Geforce cards nearly as much.

But how crazy am I to even suggest that Nvidia drivers may be slightly better than AMD's.

It's one of the biggest PC release of the year and it's a showcase for Nvidia. Rockstar demoed the game on Geforce hardware for a reason.

I'm a huge AMD GPU fan and I completely agree. They completely dropped the ball when it comes to DX11 CPU utilization.

However, with the latest drivers, I get a stable 30 fps in 4k and 50-70 fps in 1080p with a 4670K and a single 290, so that graph isn't completely accurate for me.
 
So wait, do the consoles use ultra presets?

I think this completely wrong way to look at it. Console settings are extremely flexible, each parameter of each setting will be finely adjusted such that it is a balanced experience. Just like a PC gamer can go into the XML files and adjust on a decimal basis. It looks like some settings are close or equal to PC Ultra settings, buts its possible that there are small differences that are hard to distinguish, those that can eat up a lot of resources.
 
Maybe they had msaa off?

You don't need MSAA at 4k. I used FXAA too. A Titan X can comfortably pull off 1080p60. With some tradeoffs, it can do 1440p60. There's no way it will touch 4k60 without significant compromises. Not on the countryside at least
 
You don't need MSAA at 4k. I used FXAA too. A Titan X can comfortably pull off 1080p60. With some tradeoffs, it can do 1440p60. There's no way it will touch 4k60 without significant compromises.
Well if I remember correctly, smokey was able to do 4x msaa at over 60fps maxed with his titans at 4k. It would wound about right for a single titan without msaa to be able to get around 60.. Weird
 
I've created a visual aid.

visualnelqk.png

I would of thought being a PC guy who, assumably, knows how graphic performance work, you would know most of the missing grass on consoles comes from LOD. The grass and other foliage is actually there when you get closer. "grassgate" between PS4 and XB1 had actual missing foliage.

People tried to do the same thing using those, perfect for a fashion magazine, enhanced PC screens from RS to show that PS4 had completely missing foliage. That's not actually the case.

Marketing shot from RS

PS4 screen taken further away and not even at the correct angle

Correct PS4 screen


You PC guys are something else.
 
I am not getting into a fanboy war here, I would support AMD if they were competitive and offered a decent alternative to Nvidia cards.

People are entitled to purchase whatever brand they like, what I am sick of seeing is people comparing the two and ignoring the obvious flaws of AMD cards and driver support (Nvidia are not perfect by any means but they do have good driver support)

I have an AMD card in my gaming laptop and to say the driver support has been poor is an understatement.

I am simply doing what you are doing with Rock* calling out their past performances and wanting them to do better.

Anyway, not going to discuss this anymore because I don't fancy derailing the thread or getting a ban over something so pointless, so let's agree to disagree.

Nobody even said the word and considering I own a 7950 and 970 as two of my main gpus don't even get your paranoia.

When nvidia stops overcharging for cards in certain spec ranges I will give them a call but I only get their power when it matters. I saw no point in a 660/670/680 considering I got it 160$ after rebate and oced it to 7970 stock spec or more whereas going with any card that performs similar would cost me 100$+ at the time of purchase. Even now it pulls its own and isn't that far behind cards of similar spec.

Comparing amd laptops to their gpus show even more lack of awareness. Those laptop gpus can't even touch certain desktop radeon 5xxx and 6xxx variants stock or oced.

You're sick of seeing amd compared but not everysite that does benchmarks talk about the arrogance of your opinion.
 
It's painful to watch but honestly, its not going anywhere. A video game system is a 5-7 year, $1000+ (games included) investment. Some people will do anything/say anything to convince themselves they made the right decision.

Sadly sometimes that turns into a campaign to prove that everyone else made the wrong decision :(

Because this only comes from one side right? Or is the master race too proper for this?

Both sides are equally bad.
 
Well if I remember correctly, smokey was able to do 4x msaa at over 60fps maxed with his titans at 4k. It would wound about right for a single titan without msaa to be able to get around 60.. Weird

His initial numbers were off because precisionX doesn't report correct numbers with this game. After fixing that, he managed to pull off 60 average (still not locked) on 1600p. And I believe this includes over clocking as well.

Got a solid 60fps (i have the 59Hz issue) average at 2560x1600 (hooked up my Dell U3011). GPU usage on my cards remained in the 70% range during my latest session:

mZhnaig.png


I moved Grass down to Very High from Ultra, but kept everything else at max. Using 4x MSAA + FXAA. In NVCP I went to the GTA V profile and enabled 16x AF, Prefer Maximum Performance, and forced Vsync and Triple buffering. The 60fps was in the desert or city it didn't matter. I flew a bit, completed some Trevor missions, and drove from through the country side all through LS.

I've now tried and test the game in with 3 different monitors and resolutions. My preferences:

1. 4k
2. Dell U3011
3. ROG Swift

4k is first because the game looks damn amazing when running at that resolution. I put the Dell second because the colors and the size of this monitor really make GTA V pop. Swift last just because it's not as "in your face" as the other two options in terms of wow, but it is still great. GSYNC makes things nice and smooth.

I stopped using Precision X and went to Afterburner for my overclock software and OSD. Since then and the patch, I have not had any crashes. I've read of others having crashes will aiming out of windows of vehicles or heists, but thankfully I've experienced none of that.

And that's with 2 cards in SLI. No way DF got solid 4k60 with just 1 card and minor cutbacks.
 
@ On Demand.

No the grass differences are not due to LOD, the grass is simply never there on consoles and never was/will be. The camera is literally 1 meter away from the grass right there. The PC both has more grass, and more distant LOD on the maximum setting, and probably the one under max too.

And as for the second screenshot, the differences in shadowing, self-shadowing on grass, resolution, lighting, and general sharpness/aliasing are so obvious that I have no idea if you honestly cannot see a difference or not or are simply trolling.
 
Not that different from PS4 version but that was expected from an already cross-gen port.

Hopefully the next GTA or Red Dead will actually use the beastly PC graphics cards to improve something other than IQ and Framerate. Although judging from last gen that won't be the case.
 
I would of thought being a PC guy who, assumably, knows how graphic performance work, you would know most of the missing grass on consoles comes from LOD. The grass and other foliage is actually there when you get closer. "grassgate" between PS4 and XB1 had actual missing foliage.

People tried to do the same thing using those, perfect for a fashion magazine, enhanced PC screens from RS to show that PS4 had completely missing foliage. That's not actually the case.

Marketing shot from RS


PS4 screen taken further away and not even at the correct angle


Correct PS4 screen



You PC guys are something else.
As far as I'm concerned, if the foliage isn't there when you're 10ft away, it's missing foliage as this game is not about close up visuals. Just because it pops into existence when you get close doesn't make it better. That makes it *worse*.
 
@ On Demand.

No the grass differences are not due to LOD, the grass is simply never there on consoles and never was/will be. The camera is literally 1 meter away from the grass right there. The PC both has more grass, and more distant LOD on the maximum setting, and probably the one under max too.

I just provided screens showing that's not really true. People are acting like there's no foliage at all compared to the PC version.

I already mentioned LOD. You say it's not that then go to say the PC has better LOD?

And as for the second screenshot, the differences in shadowing, self-shadowing on grass, resolution, lighting, and general sharpness/aliasing are so obvious that I have no idea if you honestly cannot see a difference or not or are simply trolling.

We're talking about foilage here. Don't know why you're bringing up other graphic effects.
 
I am not sure how PC gamers can't understand that when console gamers are comparing PS4 and XB1 they are comparing 2 fairly similar boxes that were released almost simultaneously and at a similar price point. The base hardware is mostly the same outside of a different memory setup and a slightly stronger GPU. It makes natural sense to compare these two devices since we have almost never in the console space had two pieces of similar hardware launch pretty much simultaneously.

Showing a comparison screen with ultra foliage that won't run well on a box that is comparable to either console is about as impactful as showing a comparison with a Civic a Camry and a Mclaren F1. Has anyone ever seriously say there is no difference between PS4 and PC, why are trolls and the uninformed the face of console gaming? So Tom Penny drops a troll in every console vs PC thread ever and that is what console gamers think. Its Nonsense. Especially when the performance impact of this particular setting is so high that I reasonably wouldn't expect it to run on a mass market consumer device like a console. You won't be playing with those foliage settings and LOD on the mythical $400 budget PC, you paid to use those settings so enjoy them without the false narrative.
 
What sort of performance do we reckon I'd get running this on my laptop at 1080p?

i7 3630qm
GTX 660m
8Gb RAM.

I had the PS4 version and sold it when I got bored (already played the 360 vesion to death), but I've been getting an urge to jump back in. Will likely re-buy the PS4 version as I'm not sure the laptop is up to snuff, but opinons welcomed....

You can play a little above PS4 settings.
No need for the PS4 version.
 
The difference comes mainly from LOD. Therefore it doesn't matter because the grass is still there on consoles.

And what is the point of that?

Any screenshot you compare there is gonna be that difference of foliage in the distance.

So the difference is there.
 
The difference comes mainly from LOD. Therefore it doesn't matter because the grass is still there on consoles.

Why does it not matter? Yet clearly does matter when LOD distance is effected in consoles?

If I am stood in the same position, it is effectively not there on one version of the game - until I walk further, but is there immediately for the other version. In movement, this effect continues due to a larger LOD distance on one versus the other.

This is the same issue for other effects and suddenly doesn't matter to some people, but in a console version it does matter. Make up your minds!

To me it matters per game version rather than hardware. If I own GTA5 and play it on a laptop, but can then go to a high spec machine that scales it well to match the extra power, that seems important to that version. To say it doesn't matter is ridiculous for a PC game
 
I am not sure how PC gamers can't understand that when console gamers are comparing PS4 and XB1 they are comparing 2 fairly similar boxes that were released almost simultaneously and at a similar price point. The base hardware is mostly the same outside of a different memory setup and a slightly stronger GPU. It makes natural sense to compare these two devices since we have almost never in the console space had two pieces of similar hardware launch pretty much simultaneously.

Showing a comparison screen with ultra foliage that won't run well on a box that is comparable to either console is about as impactful as showing a comparison with a Civic a Camry and a Mclaren F1. Has anyone ever seriously say there is no difference between PS4 and PC, why are trolls and the uninformed the face of console gaming? So Tom Penny drops a troll in every console vs PC thread ever and that is what console gamers think. Its Nonsense. Especially when the performance impact of this particular setting is so high that I reasonably wouldn't expect it to run on a mass market consumer device like a console. You won't be playing with those foliage settings and LOD on the mythical $400 budget PC, you paid to use those settings so enjoy them without the false narrative.


I think you're really underselling how many people who are completely unfamiliar with PC gaming pop into threads like this and spout nonsense.

Personally, I just ignore it but I can understand why people want to correct them.
 
I am not sure how PC gamers can't understand that when console gamers are comparing PS4 and XB1 they are comparing 2 fairly similar boxes that were released almost simultaneously and at a similar price point. The base hardware is mostly the same outside of a different memory setup and a slightly stronger GPU. It makes natural sense to compare these two devices since we have almost never in the console space had two pieces of similar hardware launch pretty much simultaneously.

Showing a comparison screen with ultra foliage that won't run well on a box that is comparable to either console is about as impactful as showing a comparison with a Civic a Camry and a Mclaren F1. Has anyone ever seriously say there is no difference between PS4 and PC, why are trolls and the uninformed the face of console gaming? So Tom Penny drops a troll in every console vs PC thread ever and that is what console gamers think. Its Nonsense. Especially when the performance impact of this particular setting is so high that I reasonably wouldn't expect it to run on a mass market consumer device like a console. You won't be playing with those foliage settings and LOD on the mythical $400 budget PC, you paid to use those settings so enjoy them without the false narrative.
If you're not interested in the comparison, feel free to not enter these threads. I don't know what your point is otherwise. That a PS4 vs XB1 comparison is valid, but a PC vs PS4 comparison isn't?

Perhaps you find the PS4 vs XB1 comparisons more interesting, but I find it all interesting. We all know the PS4 is more powerful and will get the better version of the game the vast majority of the time, so it's not like the whole, "Well of course the PC version will be better" line of reasoning stands up as to why it shouldn't be discussed as I can apply the same reasoning for XB1 vs PS4. Far from the platform war shit that a lot of people treat this as, I simply find it interesting to see what sort of choices and options developers have made for different platforms given their strengths/weaknesses. Many developers do not put a whole lot of effort into 'fully utilizing' PC's, so it's always nice to see when a dev like Rockstar here have put in the man hours and done some really worthwhile and substantial improvements for those who play on PC.
 
I am not sure how PC gamers can't understand that when console gamers are comparing PS4 and XB1 they are comparing 2 fairly similar boxes that were released almost simultaneously and at a similar price point. The base hardware is mostly the same outside of a different memory setup and a slightly stronger GPU. It makes natural sense to compare these two devices since we have almost never in the console space had two pieces of similar hardware launch pretty much simultaneously.

Showing a comparison screen with ultra foliage that won't run well on a box that is comparable to either console is about as impactful as showing a comparison with a Civic a Camry and a Mclaren F1. Has anyone ever seriously say there is no difference between PS4 and PC, why are trolls and the uninformed the face of console gaming? So Tom Penny drops a troll in every console vs PC thread ever and that is what console gamers think. Its Nonsense. Especially when the performance impact of this particular setting is so high that I reasonably wouldn't expect it to run on a mass market consumer device like a console. You won't be playing with those foliage settings and LOD on the mythical $400 budget PC, you paid to use those settings so enjoy them without the false narrative.

That's the thing about PC gaming...people compare this extremely performance consuming settings and then compare it to consoles.

Well no shit it looks better. You need to have a PC that costs around 2k$ or so to have the game run like that with a decent performance. But of course this doesn't matter and it's an invalid argument, because the game CAN look like that no matter what.

It's bullshit.

Most PC gamers will be playing the game similarly to the PS4 version ( which is great ) so it doesn't even fucking matter.

By the end of last gen the differences were actually interesting. Something like Crysis 3 or Metro on consoles was very much behind a budget PC. There were ton of differences between the versions.

This game has little differences to the point where you can only notice if you put a 2k$ PC against a 400$ console.

But of course, this is just us console gamers justifying out choice, right? ;)


Many developers do not put a whole lot of effort into 'fully utilizing' PC's, so it's always nice to see when a dev like Rockstar here have put in the man hours and done some really worthwhile and substantial improvements for those who play on PC.

Do you really think this game "fully utilizes PC's" ?
This is basically a last gen game with some improvements. It doesn't fully utilize PC's. It would have to be built for PC's from the ground up for that ( which will never happen with Rockstar ).
That's why the diminishing returns are so obvious. The improvements that exist ( IQ, LOD, shadow resolution and so forth ) take such a toll on performance that you need a very expensive PC to brute force through it. They won't be worth the performance trade for most people.

I feel like these improvements are just "diminishing-returns-settings" being "brute-forced" by beastly PC's, which just shows that these PC ports do NOT actually utilize the "power of the PC".

If the game was build to truly utilize today's high-end hardware you could probably have a game that looked as good as Unity with the expansiveness and detail of GTA and have it run better than what this currently does.
 
I am not sure how PC gamers can't understand that when console gamers are comparing PS4 and XB1 they are comparing 2 fairly similar boxes that were released almost simultaneously and at a similar price point. The base hardware is mostly the same outside of a different memory setup and a slightly stronger GPU. It makes natural sense to compare these two devices since we have almost never in the console space had two pieces of similar hardware launch pretty much simultaneously.

Other than price, I can't agree with this.

http://www.neogaf.com/forum/showthread.php?t=562401

It is generally expected that the PS4 version of a multiplat will either outperform or look better than the XB1 version. And when it isn't, people will (every time) bitch about "parity".
 
That's the thing about PC gaming...people compare this extremely performance consuming settings and then compare it to consoles.

Well no shit it looks better. You need to have a PC that costs around 2k$ or so to have the game run like that with a decent performance. But of course this doesn't matter and it's an invalid argument, because the game CAN look like that no matter what.

It's bullshit.

Most PC gamers will be playing the game similarly to the PS4 version ( which is great ) so it doesn't even fucking matter.

By the end of last gen the differences were actually interesting. Something like Crysis 3 or Metro on consoles was very much behind a budget PC. There were ton of differences between the versions.

This game has little differences to the point where you can only notice if you put a 2k$ PC against a 400$ console.

But of course, this is just us console gamers justifying out choice, right? ;)
Downplaying the improvements of another version and saying it doesn't matter definitely sounds like somebody trying to justify their own choice to me.

And here we see the old "You need a $2000 PC" nonsense stuff again. lol

Honestly, anybody with a half decent PC(that doesn't cost a fortune) can run this at more or less console settings PLUS 60fps. You say that doesn't matter, but it does. It does and you know it, but you are downplaying it 'for some reason'. Frankly I can play this game at 4k and console framerate(which looks glorious), but I choose to play at 1440p and 60fps instead because the 60fps really does make the game look and feel sooo much better.

So go be happy with your version if you're ok with it. But don't come in here trying to say these improvements don't matter or that nobody should care about them. You come across as totally bitter in doing so.
 
Downplaying the improvements of another version and saying it doesn't matter definitely sounds like somebody trying to justify their own choice to me.

And here we see the old "You need a $2000 PC" nonsense stuff again. lol

Honestly, anybody with a half decent PC(that doesn't cost a fortune) can run this at more or less console settings PLUS 60fps. You say that doesn't matter, but it does. It does and you know it, but you are downplaying it 'for some reason'. Frankly I can play this game at 4k and console framerate(which looks glorious), but I choose to play at 1440p and 60fps instead because the 60fps really does make the game look and feel sooo much better.

So go be happy with your version if you're ok with it. But don't come in here trying to say these improvements don't matter or that nobody should care about them. You come across as totally bitter in doing so.

Not saying that they don't matter.

I'm just saying that they are very far from what they could be if the developers actually utilized the power of todays high-end graphics cards. ( see my edit to your response above)
But this never happens because todays AAA games are built with consoles in mind since that's where the money is.

My point is, and this is obviously a personal opinion, the graphical improvements that we are getting on PC ports are very dissatisfying compared to the power that these PCs have and the money that they cost.
 
Do you really think this game "fully utilizes PC's" ?
This is basically a last gen game with some improvements. It doesn't fully utilize PC's. It would have to be built for PC's from the ground up for that ( which will never happen with Rockstar ).
That's why the diminishing returns are so obvious. The improvements that exist ( IQ, LOD, shadow resolution and so forth ) take such a toll on performance that you need a very expensive PC to brute force through it. They won't be worth the performance trade for most people.

I feel like these improvements are just "diminishing-returns-settings" being "brute-forced" by beastly PC's, which just shows that these PC ports do NOT actually utilize the "power of the PC".

If the game was build to truly utilize today's high-end hardware you could probably have a game that looked as good as Unity with the expansiveness and detail of GTA and have it run better than what this currently does.
Within the confines of the same engine and general practicality, yes, this version does mostly fully utilize PC's. Obviously if you're going to take that phrase ultra literally, you could argue they could do more, but I think you know what I mean. Rockstar did very well to give the PC version some very good improvements and the optimization looks to be fantastic, with even CPU loading and all(allowing for an easier time to hit higher framerates).

As far as all the graphical goodies go, of course some of them are expensive, power-wise. But they are nice to have. The game allows tremendous scalability from lower end PC's to extremely high end ones.
 
His initial numbers were off because precisionX doesn't report correct numbers with this game. After fixing that, he managed to pull off 60 average (still not locked) on 1600p. And I believe this includes over clocking as well.



And that's with 2 cards in SLI. No way DF got solid 4k60 with just 1 card and minor cutbacks.

Ah, thanks for the clarification.
 
I would of thought being a PC guy who, assumably, knows how graphic performance work, you would know most of the missing grass on consoles comes from LOD. The grass and other foliage is actually there when you get closer. "grassgate" between PS4 and XB1 had actual missing foliage.


You PC guys are something else.

You are asking for waaaaaaay too much from the Mustard Race...
 
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