Considering ho fucking terrible people are online, I can understand why Nintendo wouldnt want it.
It's so nice nanny Nintendo is here to protect us.
A mute button isn't a good solution to voice chat harassment. It's an accepted one, but it's actually a pretty poor solution.
1. It requires the victim to be harassed to be effective
2. It provides no feedback to the harasser that they need to calm down
It's a perfect solution. People who are so paranoid of what others are going to say to them, who want to cower from some e-insults, can simply keep it muted at all times. They don't have to communicate at all. Others can decide to mute specific players only after they've been insulted. Still others can decide to keep it on at all times.
It's called options, and
I should get to choose when and how to utilize those options, not Nintendo because they want to craddle me in their ever overprotective arms.
Nobody needs a nanny company deciding that IT'S ALL BAD, and frankly I can put it in a worse way than I already have - it's actually insulting at this point. Which is why Nintendo indisputably continues to be left laughably behind in the online arena, including multiplayer offerings, and why Splatoon is already handicapping its potential audience even if it wasn't just on the dead Wii U platform. And I actually think Splatoon is a rad idea.
And this isn't even Nintendo that explained these faults of the mute button, it was Valve, a company that has a long and important history in online multiplayer. Valve solved this issue with a pre-emptive mute system based on reports, but haven't quite worked out the first issue too well.
Is the fact VALVE has a stupid opinion as well supposed to make this whole situation more palatable? They have dumb opinions on a billion different subjects, many of which have caused mass controversy amongst the online community. There was a recent one they waded into, selling mods. So their opinion on the matter doesn't mean shit to me if it's the wrong opinion.
It's the wrong opinion. Stop nanny-ing people, and give THEM the option to shut shit on or off. It's not complicated.
Since Splatoon is a family oriented game (probably more slanted towards kids), they want to avoid the first issue all together. They can't have a game that is infamous for its toxic online community.
Every Nintendo product wants to be a family oriented one. I guess we need to eliminate voice chat from the Nintendo online sphere for all eternity? Yeah, no. Voice chat multiplayer is inherently superior to non-communication multiplayer; strategies become infinitely more complex. If Nintendo wants to stay out of that realm, that's on them. They will continue to be rightly criticized for it.
And even so, I think you're kind of exaggerated a bit with how many players even use voice chat. You can play, like, 10 games of TF2 and find 2 people talking on the mic between those games, one of which is a jerk and you need to mute him anyway. So it's really not as deal breaking as you imply.
I play online multiplayer games all the time and I rarely ever encounter silent communities anymore. And more than that, it doesn't matter how many other people communicate, because the groups I play with
always communicate. As long as I have that option, I'm going to utilize it - and smash groups of players who don't.
Options brother. Never a bad world with more of 'em.