IGN: Splatoon's lack of voice chat is "cheap and lazy"

There's a surprising amount of folks in this thread ready to criticise the lack of chat in Splatoon, yet haven't actually played it and obviously show no interest in playing it.

The lack of chat doesn't impact the game anywhere near as much as it might in a CoD or a Battlefield or a TF2, which Splatoon is being compared to. The objectives, pace, number of players, and size of the levels simply don't encourage the same kind of tactics and communication required in those games. It's Pac-Man meets Vanquish on crack, and less of an ordeal of attempting to coordinate positions.

Of course, if sharing the highs and lows of the game with fellow players in realtime is something you need, then you're going to be left in the cold by Nintendo's decision, but criticising the lack of chat from a gameplay perspective shows poor understanding of the kind of game Splatoon is.


So you must have played the game to understand the decision?

Whet?

It time to stop the excuses. There's indie games which are smaller that have voice chat. There is no poor understanding to how the game is played. Sure it's fun, and small in scope but having a team to win something and being able to communicate is human nature. Kids play with each other in groups. It's literally an activity you learn in preschool when your teacher puts you on a team to create something together.

You don't need to play that game to understand communication, can be optional to operate in a more fun manner especially for a game like this which is basically paint domination and relys heavily on a team win, not like COD killstreak BS and being the lone wolf.

It's also insulting, otherwise, to try people's intelligence just because it's a "fun" game. The decision is inept period. If thats the case, then the game should have never had a online multiplayer part. It should of just been local and that would of saved this whole argument, like most of their other games that don't.
 
There's a surprising amount of folks in this thread ready to criticise the lack of chat in Splatoon, yet haven't actually played it and obviously show no interest in playing it.

The lack of chat doesn't impact the game anywhere near as much as it might in a CoD or a Battlefield or a TF2, which Splatoon is being compared to. The objectives, pace, number of players, and size of the levels simply don't encourage the same kind of tactics and communication required in those games. It's Pac-Man meets Vanquish on crack, and less of an ordeal of attempting to coordinate positions.

Of course, if sharing the highs and lows of the game with fellow players in realtime is something you need, then you're going to be left in the cold by Nintendo's decision, but criticising the lack of chat from a gameplay perspective shows poor understanding of the kind of game Splatoon is.

I hope you realize that you're both making a huge assumptions about people crictizing the lack of voice chat(I plan to get a Wii U soon and splatoon's on my list of reasons to do so), and huge assumptions about other FPS. Call of Duty requires the least amount of teamwork of any shooter before or after it, people get on to get into party chat to chill with their friends, not to make strategies. Also from what I've seen of Splatoon, there's far more benefit in voice communication in it than there is in Call of Duty.
 
Look at this champ. Making huge assumptions about those who played the game, and then trying to make factual pronouncements about how much you need something.

Sorry, I've played Splatoon. The game would be richly enhanced by sharing strategies via voice in my view. Try again.

Why on earth do you think I was talking about you?
 
Multiplayer games are inherently social, shared experiences. The notion that a group must forcibly sit in silence during local play is laughable. A similarly forced restriction for online equally so.

Options benefit everyone. And I say this as someone who plays most multiplayer games with the entire server muted. Nintendo is supremely shitty when it comes to stuff like this.
 
I hope you realize that you're both making a huge assumptions about people crictizing the lack of voice chat(I plan to get a Wii U soon and splatoon's on my list of reasons to do so), and huge assumptions about other FPS. Call of Duty requires the least amount of teamwork of any shooter before or after it, people get on to get into party chat to chill with their friends, not to make strategies. Also from what I've seen of Splatoon, there's far more benefit in voice communication in it than there is in Call of Duty.

And even still, back when I was trying the new Call of Duty games before I realized how much I despise the new type of modern FPS, I was in voice chat with people who absolutely did share strategies for the game itself.

But that really is the point... people at an individual level can choose how they approach voice chat. Voice chat either way enhances the experience.
 
Again, I don't know what your point is. Animal Crossing and Pokemon both have had voice. They are marketed toward younger people as well. The world didn't end; Nintendo didn't get sued; nobody died a horrible death.

The system is for everyone. SPLATOON is for everyone, adults included. What this does is simply punish those older parts of the community because you want to nanny children. In essence, you think it's OK to do the job a parent is supposed to do. I don't. I believe you tell parents clearly what is inside, and then let them do the rest. If they don't do their job and read the label on the box, that's their fault. After that, I don't give a fuck if they get mad they didn't do their job as a parent.

Well, Nin-"Voluntarily eliminate a large part of the target demographic out of fear of damaging the eyes of children with a 3D screen"-tendo probably give a fuck (I'd imagine for legal and protecting their image reasons), not including voice chat being a concession as per their give-a-fuckitude.
 
This post

lol, at people bending over backwards to think of reasons why this is acceptable. nintendo makes mistakes, people. no voice chat in a 2015 competetive shooter is one of them. get over it.

Followed by this

I find this much ado about nothing. I do not see this game being enhanced by voice chat in anyway. In fact, I see it downgrading the gameplay.

You would have people bashing and trashing their teammates for not doing what they want, and little more. I consider this just finding something negative to make an issue out of on IGN's part and not much more.

Made me laugh.

Let the bending continue!
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

Funny story, Dark Souls 2 and bloodbourne have voice chat, and Dark Souls 2 remaster+Bloodbourne allow party chat.
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

Souls is a completely different type of multiplayer.

Besides, you can do group chat in any 360, XB1 or PS4 game so your point doesn't hold.

Edit: apparently you can. Lol! I've barely played bloodborne
 
They have tons of M rated games on the system. I guess we shouldn't have those, because it's a system "designed and marketed toward children."

Talk about trying to cage Nintendo systems in a box, and limiting all potential futures.

"Tons" would be pushing it with very few (I think 1 or 2 up to this point) published by Nintendo themselves. It's about 15 or so in total.
 
Mobas players must be a really rare species because they're able to coordinate and win matches (casual or ranked) without a voice chat.
 
Neff said:
Why on earth do you think I was talking about you?

.

Neff said:
a.) There's a surprising amount of folks in this thread ready to criticise the lack of chat in Splatoon

b.) yet haven't actually played it and obviously show no interest in playing it.

a.) I am part of the "surprising amount of folks" ready to criticize lack of voice chat in Splatoon
b.) Yet I have played it and show much interest in continuing to

You weren't addressing -me-, you were addressing everyone who was criticizing Splatoon's lack of voice chat.

Neff said:
c.) The lack of chat doesn't impact the game anywhere near as much as it might in a CoD or a Battlefield or a TF2, which Splatoon is being compared to. The objectives, pace, number of players, and size of the levels simply don't encourage the same kind of tactics and communication required in those games. It's Pac-Man meets Vanquish on crack, and less of an ordeal of attempting to coordinate positions.

d.) Of course, if sharing the highs and lows of the game with fellow players in realtime is something you need, then you're going to be left in the cold by Nintendo's decision, but criticising the lack of chat from a gameplay perspective shows poor understanding of the kind of game Splatoon is.

c.) This is you making pronouncements that are impossible to support about how much you think it needs the option or not.
d.) This is you making the absurd suggestion that anyone who criticizes the lack of voice chat from a gameplay perspective doesn't 'get' Splatoon.

Maybe you shouldn't make wide reaching proclamations like that if you don't want people calling you out?
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

Really? Comparing single player action game with sparse coop elements to a multiplayer only shooting game?
 
The only justifiable voice chat would be one with a built-in voice changer. Nothing more immersion breaking than hearing a middle-age man give directions while playing as a 14-year old squid girl/boy.
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.


I could only laugh at this ridiculous comparison. Sure, the souls series is a game that heavily depends on team battling in an arena to paint walls to win... Truly, it is.
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

young-fellow-bending-down-9350832.jpg


All the bending
 
shitty move, no reason to defend this. they will be called out for it in reviews and rightly so

I don't think you played the Souls series.
lol yeah no shit.

"im coming to invade you ͡(° ͜ʖ ͡°)" or "stay still i need to backstab you bro". "i'll hit him in the balls and you start working on his butt"
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

That's a terrible comparison in that the Souls games -- with their varied-yet-criptic approach to communication -- is all the better for not including voice chat whereas Splatoon is a team-based shooter/whatever with objectives.
 
I have to say that this thread is the most comprehensive collection of arguments why a game shouldn't have a voice chat. Everything from immersion breaking to likening Splatoon to real warfare we have them all.
 
i don't think it's cheap or lazy but rather nintendo's outdated strategy.
gotta think of the children.

it's no biggie for me, we use teamspeak anyway regardless of the game but it's obviously not good.
 
It's a function where you send out a signal on the map to warn your team mates of something.

There was something in splatoon with the dpad, wasn't sure if it was just a taunt or if it left a marker on the map.
 
I Want to tell my friends they will feel the warm wrath of my hot blue cum. Shame.

Why just your friends? You could say it to every surface, tree or object each time you fire.

i don't think it's cheap or lazy but rather nintendo's outdated strategy.
gotta think of the children.

it's no biggie for me, we use teamspeak anyway regardless of the game but it's obviously not good.

It sounds like you've resigned yourself to the lack of voice chat.
 
Why on earth do you think I was talking about you?

You make a sweeping statement about people criticising the game's lack of voice chat not having actually played it, what do you expect. I'm one of the people who played it yesterday but as you can see from my post history, not at all happy with the lack of voice chat.

Keep that kind of nonsense out of the thread. It doesn't create meaningful discussion and reeks of laziness.

I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

I can talk to my friends while I play Bloodborne and Dark Souls II on my PS4 because, as it should be in 2015, voice chat is included at an OS level. The games give you the OPTION of turning it off, as they should. Nice try though, champ.
 
I don't think the decision is either cheap or lazy, but it is misguided. I can appreciate the director's feelings about how much it sucks to have a bad experience in an online game because of some jackass who decided that everyone needed to know what they REALLY thought about Mexican Jews, but those guys are going to exist no matter what, and it's not worth alienating the majority of people who don't use voice chat for those purposes. A few bad apples don't spoil the whole bunch. If they were that concerned about that being an issue, I would think it would have been worthwhile to invest in creating good griefing reporting tools that would pluck them out and wasn't subject to abuse against well-behaved players.

And I say this as someone who didn't think that the game really requires voice chat, as they did a great job of making it very clear about what your objective needs to be at any given point and made it really easy to get where you need to go to help teammates out in a pinch.
 
In regards to Splatoon specifically, I disagree. I didn't really feel like I needed to communicate with my teammates. Generally speaking though I absolutely agree. It's hard to convince a bunch of my friends to get a Wii u with Mario Kart or Smash when we can't even talk or create proper custom games.
 
You weren't addressing -me-, you were addressing everyone who was criticizing Splatoon's lack of voice chat.

No, I wasn't. That's how you chose to read it by splitting my sentence in two, and got upset.

Splatoon is a very different kind of game to the traditional team shooter, and that's being overlooked a lot in this thread. It's entirely reasonable to assume that those confusing the two styles of play haven't played Splatoon.
 
No, I wasn't. That's how you chose to read it by splitting my sentence in two, and got upset.

Splatoon is a very different kind of game to the traditional team shooter, and that's being overlooked a lot in this thread. It's entirely reasonable to assume that those confusing the two styles of play haven't played Splatoon.

Hahha, yeah I read your words and interpreted them as English would have me do.

No matter, well I have played it, and Splatoon should have good voice chat and would greatly enhance teams abilities to formulate superior strategies. I guess I don't 'get' Splatoon.

End of point, try another.
 
There was something in splatoon with the dpad, wasn't sure if it was just a taunt or if it left a marker on the map.
The thing is, simply leaving a mark isn't all there is. In mobas, as you ping, you normally yell "ms", "b", etc. You can't really do that in splatoon unless the full game somehow has myriads of preset options.
 
If all you want to do is party up with friends I really don't see the issue with just booting up Skype. Ya'll keep talking "in the year 2015," in the year 2015 what is so hard about picking up on of your 40 Skype-capable devices and calling someone with a free account? What's worse is you guys treating that like its some ridiculous answer.

"UH, OMG! This stupid fucking sky won't stop raining on me!"
"Bro just use an umbre-"
"DON'T SAY USE AN UMBRELLA, IN THE YEAR 2015 WHY SHOULD I HAVE TO USE AN UMBRELLA!?"
 
This thread in a nutshell:

"I hate global/team voice chat"

"Well I like to use party chat, and it should be an option"

"THIS GAME IS BETTER WITHOUT OPTIONS"

Nintendo dropped the ball for not giving an option, you don't need to keep defending them because it's a feature you don't want. When I'm playing fps games with friends it's not about communication and coordination, it's about socialization. We like to laugh, talk shit, and call out awesome plays just within our party. How is this hurting anyone else's enjoyment of the game?

If all you want to do is party up with friends I really don't see the issue with just booting up Skype. Ya'll keep talking "in the year 2015," in the year 2015 what is so hard about picking up on of your 40 Skype-capable devices and calling someone with a free account?
One of my buddies only has nintendo consoles and doesn't want a smartphone. I mean we'll get something figured out, but why is it on us to work around the lack of a feature that's very much a standard in the genre?
 
I dont care about chat but peoole do and its bullshit that its out. Couple that with the release schedule and I can see why people would pass on the game.
 
I guess the Souls series not having voice chat is also cheap and lazy. Those games benefits more than Splatoon. Splatoon is just spraying ink in the level there is really nothing much other than that.

The PS4 has Party Chat, unlike Nintendo.

So you actually can use Voice Chat in the Souls series.

NS"

Nintendo dropped the ball for not giving an option, you don't need to keep defending them because it's a feature you don't want. When I'm playing fps games with friends it's not about communication and coordination, it's about socialization. We like to laugh, talk shit, and call out awesome plays just within our party. How is this hurting anyone else's enjoyment of the game?

Yup, it's 2015. It's mind boggling how Nintendo can't even add the most basic of features.
 
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