Witcher 3 downgrade arguments in here and nowhere else

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Elsolar

Member
I think Witcher 2 looked better in 2011 than Witcher 3 does in 2015, but the latter is still the more impressive game, despite its numerous shortcomings.

Can't agree with this one, Witcher 2 came out in the same year as Crysis 2 and Battlefield 3. TW2 is a gorgeous game but it doesn't compare to the generational leap embodied by those games.
 

Gaz_RB

Member
New evidence apparently:

oR7RjRR.png

8iov95C.png


Same time of day according to people who viewed the stream before you ask.
I still think it looks good! Can't wait to play!
Worthless comparison
 
New evidence apparently:

oR7RjRR.png

8iov95C.png


Same time of day according to people who viewed the stream before you ask.
I still think it looks good! Can't wait to play!

it looks exactly the same to me except 1st shot doesnt have daylight of face and its blurred by twitch; its PS4 vs PC comparison - so congratulations , now u can officially compare ultra settings vs proably high;)


polish PC version , different daytime:

f79G9U5.gif


so OP - stop comparing apples to planes it has no sesne;
 
Truth right here. The sheer lack of common sense and understanding of the realities of game development in this thread is staggering. There is a portion of posters in here that simply have no understanding of what consitutes a vertical slice created for marketing vs. completing an entire game and getting It to run smoothly on a variety of systems.

So... basically, the game was downgraded but it's the realities of game development?

Why exactly do some people think that's an impossible stance to take? I can acknowledge the harsh realities of game development and also not be stupidly blind to the changes the game has gone through the various trailers and footage we've seen over the past few years.

It doesn't have to be one or the other, it can be both. Just like thinking the game's been downgraded also doesn't mean you don't think the game currently looks beautiful.

But hey, make comparisons to other games and the "reality of game development" to deflect from the topic at hand.
 

0racle

Member
Alright,

as someone who was on media blackout on this game since I saw the early trailers in 2013/2014 I am utterly disappointed.


I came in this thread and its the equvialent of looking forward to christmas morning and only getting socks- ones that don't even fit.

In my eyes its a MASSIVE downgrade. The Witcher 3 went from looking like a entirely new experience in gaming, kind of like playing Mario 64 for the first time to a complete dud. Before it had character, it had depth, it had life, it literally looked like a living breathing world that no game has ever been able to come close to achieving.

Now it looks like a game. Sure its pretty, but its a game. It lost all its assets that separated it from the pack. It looks like any other run of the mill game and something that my minds eye would picture a game looking like even before seeing screenshots.

I can't say that I'm not dissapointed. This is hitting me harder than Watchdogs
 

Venom Fox

Banned
it looks exactly the same to me except1st shot dont have daylight of face and its blurred by twitch


polish PC version , different daytime:

f79G9U5.gif


so OP - stop comparing apples to planes it has no sesne;
1) I said apparently didn't I? Can you not read?

2) The downgraded bit is the geometry in the background.

3) I also said it still looks good!

4) I'm not comparing apples to planes :)
 

ironcreed

Banned
it looks exactly the same to me except 1st shot doesnt have daylight of face and its blurred by twitch; its PS4 vs PC comparison


polish PC version , different daytime:

f79G9U5.gif


so OP - stop comparing apples to planes it has no sesne;

That gif is pretty darn close to this:

iCmrf86S2aU1A.gif


Just with the camera further back (thank god).
 

Gaz_RB

Member
Alright,

as someone who was on media blackout on this game since I saw the early trailers in 2013/2014 I am utterly disappointed.


I came in this thread and its the equvialent of looking forward to christmas morning and only getting socks- ones that don't even fit.

In my eyes its a MASSIVE downgrade. The Witcher 3 went from looking like a entirely new experience in gaming, kind of like playing Mario 64 for the first time to a complete dud. Before it had character, it had depth, it had life, it literally looked like a living breathing world that no game has ever been able to come close to achieving.

Now it looks like a game. Sure its pretty, but its a game. It lost all its assets that separated it from the pack. It looks like any other run of the mill game and something that my minds eye would picture a game looking like even before seeing screenshots.

I can't say that I'm not dissapointed. This is hitting me harder than Watchdogs

Damn son. You gotta learn to not let the hype and your imagination get the better of you. In the end, all games end up looking like games.
 

Trojan

Member
So... basically, the game was downgraded but it's the realities of game development?

Yea that's exactly what I'm saying, and I feel like because this is CD Projekt they should get more of a benefit of the doubt.

Expecting every game to be exactly like an early marketing trailer that was created specifically for that purpose is unrealistic. I'm not disagreeing that it's a downgrade and its fine if people are disappointed with that, but it's kind of madening for people to think what they see in a years-old marketing trailer need to be a 1:1 match to the release build. Things change all the time in development, entire scenes get cut, and sacrifices need to be made in order to ensure the game is stable for all customers. That's why you are seeing this happen with many games now and a lot of reputable devs encounter this.

I'm sure CD Projekt has legitimate reason for the changes they've made. Once again, benefit of the doubt because they've always been very fair and transparent with their customers.
 

Tenebrous

Member
Can't agree with this one, Witcher 2 came out in the same year as Crysis 2 and Battlefield 3. TW2 is a gorgeous game but it doesn't compare to the generational leap embodied by those games.

I'm not sure. It's been a while since I've played any of them, but I can't remember their being much in it... Maybe I was just more easily impressed back then.
 
Yea that's exactly what I'm saying, and I feel like because this is CD Projekt they should get more of a benefit of the doubt.

Expecting every game to be exactly like an early marketing trailer that was created specifically for that purpose is unrealistic. I'm not disagreeing that it's a downgrade and its fine if people are disappointed with that, but it's kind of madening for people to think what they see in a years-old marketing trailer need to be a 1:1 match to the release build. Things change all the time in development, entire scenes get cut, and sacrifices need to be made in order to ensure the game is stable for all customers. That's why you are seeing this happen with many games now and a lot of reputable devs encounter this.

I'm sure CD Projekt has legitimate reason for the changes they've made. Once again, benefit of the doubt because they've always been very fair and transparent with their customers.

I've never argued to the contrary. In fact, I don't even really hold it against CDPr.

However, that doesn't stop me from acknowledging that certain parts of the game were downgraded. I'm not gonna pretend it's not just because of the realities of game development.

Edit: And I don't care for the transparency argument. CDPr hampered down on the "game wasn't downgraded" talk.
 
It's just bizarre the defenses people use in every single one of these threads. The game's not out yet, those are compressed videos, it's a different area, they altered the art style.

Those are all true, but they never change the fact that it is still apparent that the game has been downgraded from initial showings and that it DOES actually reflect the downgrade of the final retail version. These games never end up returning to the state of their initial showings right before they hit the shelves, I mean, come on people.
 

SaberEdge

Member
This isn't a matter of opinions.

You're telling me that the game looks better now because they changed the color pallet, even though it's technically less impressive. That's asinine.

You can like the new art style all you want but that doesn't change the fact that it used to look technically better before they downgraded the graphics.

You haven't demonstrated a generalized technical downgrade of the game. Nobody has. What the evidence actually shows is that more areas than not are essentially of the same graphical quality. A few elements have been arguably downgraded and a few elements have been arguably upgraded. Mocking his opinion when yours is no less subjective is what's asinine.
 

Trojan

Member
I've never argued to the contrary. In fact, I don't even really hold it against CDPr.

However, that doesn't stop me from acknowledging that certain parts of the game were downgraded. I'm not gonna pretend it's not just because of the realities of game development.

Fair enough. I am mainly addressing some of the hilariously outlandish comments in this thread where people are claiming the sky is falling because of a few changes.
 

0racle

Member
Yea that's exactly what I'm saying, and I feel like because this is CD Projekt they should get more of a benefit of the doubt.

Expecting every game to be exactly like an early marketing trailer that was created specifically for that purpose is unrealistic. I'm not disagreeing that it's a downgrade and its fine if people are disappointed with that, but it's kind of madening for people to think what they see in a years-old marketing trailer need to be a 1:1 match to the release build. Things change all the time in development, entire scenes get cut, and sacrifices need to be made in order to ensure the game is stable for all customers. That's why you are seeing this happen with many games now and a lot of reputable devs encounter this.

I'm sure CD Projekt has legitimate reason for the changes they've made. Once again, benefit of the doubt because they've always been very fair and transparent with their customers.


This thread is about the downgrade that is evident. Not a pity party for the devs,

at the end of the day the showed a product. We all ate it up. They delivered the product obviously lacking from the initial reveal but the fact that they deny it is attrocious. They have zero accountability and are taking us for fools.

What is worse about this is that it occured during the watchdog fiasco and many other instances where games experienced downgrades and the backlash associated with it. You would think they would lear from other peoples mistakes yet they are handling it the same way- denial
 

Trojan

Member
This thread is about the downgrade that is evident. Not a pity party for the devs,

at the end of the day the showed a product. We all ate it up. They delivered the product obviously lacking from the initial reveal but the fact that they deny it is attrocious. They have zero accountability and are taking us for fools.

What is worse about this is that it occured during the watchdog fiasco and many other instances where games experienced downgrades and the backlash associated with it. You would think they would lear from other peoples mistakes yet they are handling it the same way- denial

After looking at your post history in this thread, I can confirm you're taking this whole thing way too seriously. To say CD Projekt has zero accountability is way off base if you had any idea what this company has done to support consumers over time. I mean, come on.
 

0racle

Member
After looking at your post history in this thread, I can confirm you're taking this whole thing way too seriously. To say CD Projekt has zero accountability is way off base if you had any idea what this company has done to support consumers over time. I mean, come on.


accountability in direct corelation to the graphics situation. Im sure it will be a great game. I am purchasing it and supporting them but it leaves a bad taste in my mouth. A simple statement adressing the obvious would have been suffice and we would all understand, but we can't even get that.

and I'm taking it as serious as a light hearted conversation about video game graphics is serious.
 

ironcreed

Banned
I think I am going to go ahead and drop out of this discussion for now. Thanks for all of the comparisons, everyone. I hope to see you guys enjoying the game with us in the OT.
 
I still think the game looks pretty good, but it's a huge disappointment when compared with the 2013 trailer.

Seeing the gifs being posted of the trailer in this thread is just a depressing reminder of what it could have been.
 
SO could someone please explain why an artistic change regarding vegetation (aka, how a sprite looks and is coloured) is so much more computationally expensive than the newer grass? They both are non-camera facing sprites. They both do not cast shadows. I would imagine the only difference is that one is procedurally placed (open world game... duh).

Everything I know about sprites/vegetation rendering says they are the same computationally, just with a different artistic direction (colour primarily).

Or is this going to just be more round-about discussion about feelings with no technical merit?
 
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