Turin Turambar
Member
So who do you believe? IGN or videogamer?
I think Ign is referring more to the tension of a narrative, emotional, somehow directed experience (which you have playing the main quest) and the nature of open world games, where players are distracted everywhere with tasks, random combat, new side quests, etc. You can try to make carefully done dramatic in-crescendo in the main plot but the payoff is wasted because the player chose to do in between some other silly sidequests with jokes.