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I really want to play this and I love that they do something different for each game, but I may wait until this is cheaper and/or feature complete with dlc, patches etc.
I'm not sure it's fair to say 'most players'. A lot of the reviews are a bit disappointed that TDA is missing some of what made Eternal so good. I imagine there is a good 50/50 split between those that prefer either title.Eternal is way too stressful. Its like 2016 with a mod for super skilled players who only play Doom and nothing else. For most players people Eternal was way too much, myself included. It has some great moments where you can also enjoy the game, but I was relieved when it was over.
Considering hanging back and pot shotting mobs is a viable and advisable strategy, it's nothing like any Doom game. I'd say it's a bigger departure from the formula than Doom 3.I guess we find out when we play it ourselves. IMO it's not needed to set off the alarm right now. To me it looks good.
Maybe it has it's own rythm not like Eternal but something appealing also.
Doom sounds compelling enough for me tbh, couldn't care less about reviewsI'll be completely honest. I don't think I care much for the reviews. Medieval Doom sounds compelling enough for me.
How do you define "Doom"? Just the box art and "Doom guy" being the main character? It must be if you're hyped for this on the basis of it being "Doom".Doom sounds compelling enough for me tbh, couldn't care less about reviews
nah I am not a tryhard playing games for difficulty.Regardless of anything else. MAN please try it with the gamespeed turned up. So fun.
Don't get it twisted. Higher difficulty and Master Levels in Eternal are not that kind of experience. I'm not a try hard either. I summon for most Souls bosses. I play many games on Easy. Doom Eternal is the good kind of difficult. The fair kind. Don't skip giving it a chance on those grounds. I very very rarely ever go above Normal in a game. Eternal is just special like that.nah I am not a tryhard playing games for difficulty.
btw - does it increase just full game speed or speed of enemies?
7h before diving into this masterpiece
I didn't find it stressful as much as I felt like I was playing Q3A in a PVE world. Doom isn't about jumping around.Eternal is way too stressful. Its like 2016 with a mod for super skilled players who only play Doom and nothing else. For most players people Eternal was way too much, myself included. It has some great moments where you can also enjoy the game, but I was relieved when it was over.
How did you feel about 2016, and also Eternal?Yep and the game kicks ass
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Anyone paying the extra money to play this tonight?
Yeah, I enjoyed Eternal for what it was, but it was hard to not just think of Quake while playing it with the amount of jumping that was being done. I mean, I felt that way in 2016 as well, but something about Eternal just made it feel even more Quake-y.I didn't find it stressful as much as I felt like I was playing Q3A in a PVE world. Doom isn't about jumping around.
Yeah, I enjoyed Eternal for what it was, but it was hard to not just think of Quake while playing it with the amount of jumping that was being done. I mean, I felt that way in 2016 as well, but something about Eternal just made it feel even more Quake-y.
I still loved 2016's multiplayer quite a bit too, even if it could've been better here and there. But I couldn't stop thinking about it feeling like Quake more than DOOM, lol.
It's a shame, because it really is hard to not make that association because you simply couldn't jump in DOOM 1 and 2. But you could in Quake 1 and above.
I should be receiving my collector's within the next few hours and then I'll start downloading ASAP. Definitely plan to jump into it tonight.
Really, REALLY curious about how I'll feel about it compared to Eternal.
I would have to experience it for myself. None of those turds play on a decent difficultyWatched a full review. This shit looks extremely mid. Open world and very little pressure. The Master Levels on Eternal were masterfully construced. Every room thoughtfully laid out. Every enemy had a purpose. This look like Doom Halo or some shit. There's a giant mode where you fight a big lumbering enemy and break stuff, just like we always asked for. VERY arcadey presentation. Multicolor enemy outlines, neon icons popping out everywhere. This is maybe the worst part for me. Looks like they hired the Tony Hawk Pro Skater HUD team or something. Weapons don't look lethal. Enemies very spongey.
Boys if they fucked this up because of the people who thought Eternal was too hard, we lost a great one. I had no idea that we had to be legit concerned about this one. Can't have shit in this hobby I guess.
Someone needs to put together a list of very GAF account who counter signaled Doom Eternal's game design. We've reached a point where we really need to make lists.
Just from a map size perspective, I can't see how it gets hectic unless they're unleashing a Serious Sam amount of enemies. I'm hopeful, I love 2016 and especially Eternal. This looks like a step backwards in terms of gameplay excitement even from 2016. It's like a really deep Doom mod for Elden Ring or something. Map and gameplay loop.I would have to experience it for myself. None of those turds play on a decent difficulty
Yes Doom Eternal was like playing Quake deathmatch the whole time. I loved quake - and i played eternal for 70h etc… but Doom 2016 is a game i still love playing through, Eternal is not something i want to play again. Too stressful to replay and quite frankly too fast. Also the idea of certain weapons for certain enenmies felt anti doom to meEternal is way too stressful. Its like 2016 with a mod for super skilled players who only play Doom and nothing else. For most players people Eternal was way too much, myself included. It has some great moments where you can also enjoy the game, but I was relieved when it was over.
Yeah, it was stressful, especially DLC 1 was really hard even on medium difficulty. That being said i finished Eternal base game on Ultra-Violence multiple times, idk if that is good or not, though.Eternal is way too stressful. Its like 2016 with a mod for super skilled players who only play Doom and nothing else. For most players people Eternal was way too much, myself included. It has some great moments where you can also enjoy the game, but I was relieved when it was over.
I can, especially at higher difficulties the enemies will come at you faster and in numbers. There is a good chance these press-based builds don't have the intensity of the final game.Just from a map size perspective, I can't see how it gets hectic unless they're unleashing a Serious Sam amount of enemies. I'm hopeful, I love 2016 and especially Eternal. This looks like a step backwards in terms of gameplay excitement even from 2016. It's like a really deep Doom mod for Elden Ring or something. Map and gameplay loop.
Yes Doom Eternal was like playing Quake deathmatch the whole time. I loved quake - and i played eternal for 70h etc… but Doom 2016 is a game i still love playing through, Eternal is not something i want to play again. Too stressful to replay and quite frankly too fast. Also the idea of certain weapons for certain enenmies felt anti doom to me
Hopeful dark ages is more like 2016 and og Doom (which is still the best imo)
Let us know how it is!
I'm not sold on this one for now, will wait to read some of yours and other fellas' impressions.Got it installed and ready to go
The whole game. Sadly even the voices on radios and such speed up lol. But the game is a blast that way.nah I am not a tryhard playing games for difficulty.
btw - does it increase just full game speed or speed of enemies?
I got you bro. I don't sugarcoat my opinions.I'm not sold on this one for now, will wait to read some of yours and other fellas' impressions.
yes - i would have liked Eternal way better if there was not so much cooldown abilities like grenades, punch.... and chainsaw ammo.. and glory kills for health... and specfic weapons for specific enemies... and multiple secondary actionsEternal was like Quake 3, but you had to be an Octopus.
hmmm so that's something for 2nd playthrough if anything.The whole game. Sadly even the voices on radios and such speed up lol. But the game is a blast that way.
Damn that glory kill of the demon (Baron?) looks so smooth and nice.
It unlocks at 2am in 38 minutesLooks AMAZING
Unlocks in a few mins but its 1am
Or is it 2am
Yeah watching the live showIt unlocks at 2am in 38 minutes
"Doom is a cooridor shooter" is the new hotness in nay saying for Doom. I'm happy each game had it's own mechanics and I look forward to this one. We don't always need to shoot down corridors.How do you define "Doom"? Just the box art and "Doom guy" being the main character? It must be if you're hyped for this on the basis of it being "Doom".
For me and many others, Doom is a claustrophobic hallway shooter with a big emphasis on soundtrack. I see none of this in Dark Ages. It's more akin to a Halo CE reimagining. Which is cool in its own way, but it's not Doom.
Only for people that activated a retail key. If you bought directly on steam you're fine.Not unlocked on Steam apparently