Since it's gonna be UE4 and not sprites, I really, really hope one of the cheat codes is big head mode.
It's to fund the development of the game... They can't publish any in-game screens because the game is in pre-production. There are no in-game screens.

How much would it cost to produce a target render of the concept art they've released?
They had a video up before the kickstarter ended, though?
Didn't they show off alpha screenshots of MN9 before the Kickstarter ended?
Eitherway, the only issue I had with MN9's graphics is that it lacks a sense of characterization/style, but that seems to be improving steadily as I see more of the game. It has some simple geometry and strays away from being flashy and could certainly use some higher resolution textures, but it is a Vita / 3DS game.
Oh sorry I haven't followed the MN9 kickstarter.