Does that have any AO at all? I'm seeing shadows, but not sure.
I'm thinking you can kinda see it on the log fences? Maybe?
Does that have any AO at all? I'm seeing shadows, but not sure.
Okay wait wait wait. Does HBAO remove halos as well or is it only HBAO+? Also why is the halo around Geralt white rather than the black shadow seen in most other games? I've seen plenty of black shadow auras in games but no white ones.
My bad if this has already been posted but I didn't find it at first sight.
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Is the second one running on PC? If so then damn, that's...quite the difference.
I'm thinking you can kinda see it on the log fences? Maybe?
Ah I see it! Thank you! That answers thatActually that is a common SSAO problem (the white halo).
Look around this character's shoulders and the tank:
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PC footage is getting out there, so I did some comparison shots between PS4 (top) and PC (bottom).
PC was said to be running on Ultra from a 970. Framerate obviously better on PC, but I'm really not sure how this disparity is possible...
http://imgur.com/a/h7hot
Look at the grass in the comparison when he's in front of the wall. There's a big difference. Looks like it's due to the introduction of some kind of AO (SSAO? HBAO? HBAO+?).
Look at the grass in the comparison when he's in front of the wall. There's a big difference. Looks like it's due to the introduction of some kind of AO (SSAO? HBAO? HBAO+?).
Youtube comparisons aren't the best, but you can see how much good AO affects foliage at this point: https://youtu.be/NKadTifTRlY?t=59
I assume by "details" it just means min vs max settings? I don't speak German--does the description say anything about how he turned these on/off?
Yes perfect. I'm on mobile, and the difference looks quite huge. I'm not sure what you guys are seeing on PC monitors (you guys can analyse the detail better than I can)? Does it match the grass form the screenshot I posted earlier when I asked if it was using HBAO+?
Ouch. Virtually indistinguishable. As hyped as I once was for W3, I think that at this point CDPR's best move would be to cancel W3, salvage whatever assets and technology they can, and redouble all their efforts with Cyberpunk 2077.
Yes perfect. I'm on mobile, and the difference looks quite huge. I'm not sure what you guys are seeing on PCs though? Does it match the grass form the screenshot I posted earlier when I asked if it was using HBAO+?
Pre Day One Patch.
Witcher 3: 4K-Panoramas from the PC-Version, Ultra-Settings
It looks fucking amazing, you guys.
Yes perfect. I'm on mobile, and the difference looks quite huge. I'm not sure what you guys are seeing on PCs though? Does it match the grass form the screenshot I posted earlier when I asked if it was using HBAO+?
My bad if this has already been posted but I didn't find it at first sight.
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http://www.gamersyde.com/news_the_witcher_3_launch_cinematic-16539_en.html
The game looks beautiful... But yeah, I think grass should cast shadows like in GTA V's Ultra settings. But that would cripple single card setups very likely.
http://images.gamersyde.com/image_the_witcher_3_wild_hunt-28293-2651_0004.jpg
[IMG]http://images.gamersyde.com/image_the_witcher_3_wild_hunt-28293-2651_0007.jpg
[IMG]http://images.gamersyde.com/image_the_witcher_3_wild_hunt-28293-2651_0010.jpg[/QUOTE]
trees in the distance are awful, and they are not that far away too.
[IMG]http://i.imgur.com/MeRjJiD.jpg
lets hope some ini setting can fix this.
Goddammit lol. Oh well! At least we triedIt's way too washed out due to that youtube compression :/
Holy cow. The top half of that screenshot looks like it was painted (I don't mean that in a good way). Then again I'm on mobile so maybe I shouldn't be talking.trees in the distance are awful, and they are not that far away too.
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lets hope some ini setting can fix this.
Yes perfect. I'm on mobile, and the difference looks quite huge. I'm not sure what you guys are seeing on PC monitors (you guys can analyse the detail better than I can)? Does it match the grass form the screenshot I posted earlier when I asked if it was using HBAO+?
This has to piss everyone off the most. One makes you go, holy cow, THIS is next-gen, look at the dense world I'll be able to explore. The other makes you go, looks pretty, but like a lot of experiences I've already had.
GTX 770 or R9 280X are sufficient for Ultra Settings @ FullHD
Config File lets you tweak the game extensively, like Distance Scaling (I know some of you were worried) and higher res shadows.
Holy cow. The top half of that screenshot looks like it was painted (I don't mean that in a good way). Then again I'm on mobile so maybe I shouldn't be talking.
[*]Config File lets you tweak the game extensively, like Distance Scaling (I know some of you were worried) and higher res shadows.
[*]Every thread is getting some love. So get your 6 cores out. Still, the game is playable with just 4 cores @ 2GHz.
[/LIST]
It doesn't look quite as detailed, but that could be because of the particular grass texture being used there.
Yeah, it looks like HBAO is enabled. Here it is, compared to a PC screen grab (was this from CDPR) and then a confirmed CDPR shot:
From these shots, I am tempted to say that CDPR does not have AO enabled in their screens. Now, the second screen is in shadow, which maybe makes the foliage shadows more pronounced, but there is a drastic difference between the foliage in screens 2 and 3.
Just to have some PC gamers complain that their setup can't run it at 60fps MAXED OUT? We had this issue several times in the recent past, config files may be a bit more tedious but won't cause unjustified backlash from uninformed consumers.They should update the game with an ultra+, and ultra++ presets then.
:/
They should update the game with an ultra+, and ultra++ presets then.
Man, I'll probably end up going with the PC version anyway but the PS4 looks really close. I kind of like the couch experience with big RPGs like this.
Just to have some PC gamers complain that their setup can't run it at 60fps MAXED OUT? We had this issue several times in the recent past, config files may be a bit more tedious but won't cause unjustified backlash from uninformed consumers.
How can you tell?
Look at the PS4 vs PC video just a few post up.
I did notice there being more grass in the meadow scene on PC. Besides that, they're pretty similar.
Very odd indeed. If this is a design feature then I'm worried. Save me distance scaling!Just did a 50 50 split with the angles brush strokes PS filter:
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Unedited on the right, brush strokes applied on the left.
Definitely getting a painted vibe from that background. Really odd.
PCGH (German) are doing a gradual tech-review. http://www.pcgameshardware.de/The-Witcher-3-PC-237266/Specials/Technik-Test-1158845/
Some bullet points:
- Every thread is getting some love. So get your 6 cores out
. Still, the game is playable with just 4 cores @ 2GHz.