icecold1983
Member
Ok then so i guess nobody got to that part and taken a screenshot so we can see the difference?
It would be interesting
heres a comparison to the scene as it is now
http://polygamia.pl/Polygamia/51,96455,17905381.html?i=15
Ok then so i guess nobody got to that part and taken a screenshot so we can see the difference?
It would be interesting
Except for those that don't and historically haven't. But whatever makes your argument work I guess.try again ,the inability to make a decent come back and denial. It's not helping you. I don't think real world reality need your approval to exist.. If I were you, I would just accept what's real and carry on. In the end of day, all game studios have their survey tools to find the middle ground according to majority player base and make their product.
I think they didn't do that because consoles were highest priority and that approach would've hurt the outcome on consoles.
It also would've been a lot of work for a relatively small market in comparison.
No he doesn't and he won't listen to you if you tell him that.
I think they didn't do that because consoles were highest priority and that approach would've hurt the outcome on consoles.
It also would've been a lot of work for a relatively small market in comparison.
Dude really? For someone who's tried to flaunt a technical background as a measuring stick to your capabilities to accurately group every single Steam user in the same category, you seem dumb as hell. I tried explaining nicely to you and you are still just putting your fingers in your ear and saying "nuh uh".try again ,the inability to make a decent come back and denial. It's not helping you. I don't think real world reality need your approval to exist.. If I were you, I would just accept what's real and carry on. In the end of day, all game studios have their survey tools to find the middle ground according to majority player base and make their product.
You do realize that the vast majority of sub 1080p users are people with their non-gaming laptops, typically with integrated graphics. People will play CS, TF2, DOTA2, etc on that type of laptop, they aren't the market for W3. 1080p monitors and video cards capable of decent 1080p performance (ps4 level or better) aren't expensive and are the intended market.
And even then 36% game on 1080p monitors, a fairly sizable amount of peeps no matter what. And that's just steam users so it's hardly representative
I've went over this so many times I even made an image to show how stupid the arguments regarding it are. But to cut it short, Steam's survey consists of loads of PCs. Even office PCs. Kids using dad's old PC. Stuff like that. It's not a particularly good measure. Besides that, I'm sure there's a huge amount of people capable of playing The Witcher 3 on a PC at 1080p.
I think they didn't do that because consoles were highest priority and that approach would've hurt the outcome on consoles.
It also would've been a lot of work for a relatively small market in comparison.
The biggest downgrade to me is integrating technologies into an engine that will never be properly optimised or flat out work on the vast majority of hardware that the game is meant to run on. To me, THAT is what people should be talking about. It's a complete sell out and results in nothing but downside for most everyone.
I dont understand why they couldnt have doen the pc version first then optomise for consoles later like they did with witcher 2 which sold well on both pc and xbox 360.
I've went over this so many times I even made an image to show how stupid the arguments regarding it are. But to cut it short, Steam's survey consists of loads of PCs. Even office PCs. Kids using dad's old PC. Stuff like that. It's not a particularly good measure. Besides that, I'm sure there's a huge amount of people capable of playing The Witcher 3 on a PC at 1080p.
Except for those that don't and historically haven't. But whatever makes your argument work I guess.
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Do you think we will eventually get an Enhanced Edition version with better graphics?
Do you think we will eventually get an Enhanced Edition version with better graphics?
I dont understand why they couldnt have doen the pc version first then optomise for consoles later like they did with witcher 2 which sold well on both pc and xbox 360.
CDPR response to ps4 vs pc video
Marcin Momot CDPR Dev"
Regarding the comparion video, unfortunately we dont know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch. So it's quite an uncommon basic setting. Something went wrong here and therefore we spoke to the editorial team behind it - we both agreed something is not quite right and while we're figuring out what mistake has been made, we have removed the video. We do admit it looked pretty wonky, hence its removal.It simply made the PC version look pretty bad and YT compression didn't help either. This was not the final build for PC on which we are working till the last moment.There will be visible differences between console and PC (we always said so), stuff like: - draw distance - framerate - resolution -exclusive features such as hairworksWe're sorry about the confusion. We are just 4 days away from the release and we can't wait when the PC players will get their hands-on the game."
It sounds almost as idiotic as saying "I will kill my handicapped father and brother, so all survived members will consist a healthy family." laptop, kids computer, whatnot, yet all are a part of PC gaming community, the vast majority to be exact. the only reason they downloaded steam is to game. left them out, PC community will left with what? yes they will be people on PC able to game whatever at 1080P or higher, and those with lower end PC have potential to upgrade, but the numbers are only as good as they gathered.
no, sound like avoiding truth and reality and embrace your Disney fantasy with that "imaginary gigantic PC player base" of yours will make you happier. Good for you.
Maybe. Depends on the backlash. Crytek went through this with Crysis 2 and PC got a big DX11 patch back in the day.
CDPR response to ps4 vs pc video
Marcin Momot CDPR Dev"
Regarding the comparion video, unfortunately we dont know how this video was created and what PC settings have been used. It compared an early PC version with a PS4 debug build without the day 1 patch. So it's quite an uncommon basic setting. Something went wrong here and therefore we spoke to the editorial team behind it - we both agreed something is not quite right and while we're figuring out what mistake has been made, we have removed the video. We do admit it looked pretty wonky, hence its removal.It simply made the PC version look pretty bad and YT compression didn't help either. This was not the final build for PC on which we are working till the last moment.There will be visible differences between console and PC (we always said so), stuff like: - draw distance - framerate - resolution -exclusive features such as hairworksWe're sorry about the confusion. We are just 4 days away from the release and we can't wait when the PC players will get their hands-on the game."
So basically it will look the same as consoles. Draw distance isn't that big of a deal and won't add to the overall image fidelity IMO. Framerate is just smoother gameplay, resolution will matter but a lowres texture is still a low res texture. Hairworks seems to be the only visible difference they are banking on?
It sounds almost as idiotic as saying "I will kill my handicapped father and brother, so all survived members will consist a healthy family." laptop, kids computer, whatnot, yet all are a part of PC gaming community, the vast majority to be exact. the only reason they downloaded steam is to game. left them out, PC community will left with what? yes they will be people on PC able to game whatever at 1080P or higher, and those with lower end PC have potential to upgrade, but the numbers are only as good as they gathered.
no, sound like avoiding truth and reality and embrace your Disney fantasy with that "imaginary gigantic PC player base" of yours will make you happier. Good for you.
So basically it will look the same as consoles. Draw distance isn't that big of a deal and won't add to the overall image fidelity IMO. Framerate is just smoother gameplay, resolution will matter but a lowres texture is still a low res texture. Hairworks seems to be the only visible difference they are banking on?
Basically they are saying two years old footage is more real than 1 week old build, amirite?
/s
Oh, and pay now and search for the differences later.
I hate seeing developers putting 4k/60fps on PC as "features" these days.
60 fps has been around for as long as I can remember now and 4k and even higher resolutions have been around for years with downsampling etc.
It just feels like way to "bulk up" the feature list so it feels less like a like for like port of the console versions.
I don't like the idea of contractual parity, we know it exists as well, developers might not want to admit it but it's the truth.
For the Witcher, the PC has been it's biggest market so far.
Is there even tesselation in this game nowa lot of the ground and building textures look rly flat . Like the stones in the bottom right of this video at 2:37 https://www.youtube.com/watch?v=NASfzt1C7aY they look very dated.
Again, you are grouping every single PC player who owns a Steam account into the intended audience, which is just ludicrous. You're making very broad assumptions and looking for facts in the wrong places.
Besides making my wallet happy, as this thread continues, I'm glad I picked up this game on the cheap. I avoided CDPR's prices and can now keep my expectations equal to the amount I paid for it.
For sure. But I don't think they want to split their market in half by focusing exclusively on one platform. It is unlikely that this game could be funded by just attacking one market at a time.
So basically it will look the same as consoles. Draw distance isn't that big of a deal and won't add to the overall image fidelity IMO. Framerate is just smoother gameplay, resolution will matter but a lowres texture is still a low res texture. Hairworks seems to be the only visible difference they are banking on?
Save your breath man, pretty sure they're trolling at this point. May as well try to cajole a brick wall into hearing you out.
I'm still grasping at some last shreds of hopeful futility over here thinking we'll find some awesome effects we can add back in from the .ini. I mean christ at least let's get some decent tesselation working. Some of the assets are so flat looking :\
Assuming you only bought the game for its graphics and not the quality of the rest of the game.
Short answer: nobody knows. CDPR stated that they accidently send out an much older build that makes the game look worse in general and that even the correct build would still not be finished since CDPR is still working on the Day One patch.Wow, this thread really exploded in the last 24 hours.
Can someone give me a quick recap? Some reports that the disappointing PC version shots that have been out there were from a messed up build or they didn't actually max out all the settings; some people in doomsday mode due to the huge downgrade? There's a lot of contradicting posts....
I bought the game for the total multi-platform experience from a multi-platform developer. I have my doubts that they have accomplished this.
Downgrade aside (although what I am about to describe could certainly be classed as such) who's idea was it to change the colour palette? It went from murky and atmospheric to over saturated and almost fable like?
I know people will say "Time of day" but I think it's deeper than that, it looks like a completely different art style.
Short answer: nobody knows. CDPR stated that they accidently send out an much older build that makes the game look worse in general and that even the correct build would still not be finished since CDPR is still working on the Day One patch.
How much that actually changes remains to be seen.
Wow, this thread really exploded in the last 24 hours.
Can someone give me a quick recap? Some reports that the disappointing PC version shots that have been out there were from a messed up build or they didn't actually max out all the settings; some people in doomsday mode due to the huge downgrade? There's a lot of contradicting posts....
Short answer: nobody knows. CDPR stated that they accidently send out an much older build that makes the game look worse in general and that even the correct build would still not be finished since CDPR is still working on the Day One patch.
How much that actually changes remains to be seen.
Yeah, I'll just ignore his posts. Some people just puzzle me sometimes.
As for tessellation. What the hell happened? There was a that screenshot that showed the wall that was different and I thought it was just that they weren't doing tessellation on consoles but were still keeping it in for PC. But I'm right there with you bub:
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Now that is just depressing.
Must be the greatest day one patch in the history of everything lol
After patch:
Reality:
fixed that for you.![]()
I do agree, some things have certainly improved however I feel the color palette and the significant downgrades in other areas (based on what the screens/videos have shown so far which according to the devs is a false representation) outweigh the progress they have made in other areas.
I suppose it's a wait and see situation at this moment in time but if I am honest the original footage looked like a far more atmospheric game and more fitting imo.
I suppose the only hope is sweet fx, that might help to remove the more saturated look and hopefully somewhat mimic the original look at the very least.
Further justifying my post. =)