Witcher 3 downgrade arguments in here and nowhere else

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Once again another dumb and old meme. I remember the one from ME3.

You must be real fun at parties.

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psn

Member
If I could choose only one post to sum up this thread... this would be it. A GAF contributor posts a stunningly beautiful shot of his actual gameplay on the retail release of this massive, open world game (on the PS4 no less)... and it's ignored. Why? Because it doesn't suit the narrative.

I'd call it sad, but it's far worse than that... it's GAF.

TBH there is nothing stunning in this shot. I mean... it doesn't look that great. That's all.
 

Jonm1010

Banned
TW3 looks leagues better than a PS360 open world game.

To be fair he did clarify he meant a good late gen ps3/360 PC port. In that context you are talking about games like GTAV or Far Cry 4. Which, frankly, I would not say Witcher 3 looks leagues better then a maxed out GTAV PC.
 

CHC

Member
I have no idea what games you just picked, but it's pretty obvious you chose the worst examples you can find when even Skyrim looks better

the_elder_scrolls_v_skyrim_55.jpg

If that looks better to you than the motherfuckin' Witcher 3, I don't know what to tell you....

Even on PC it doesn't compare whatsoever.
 

Momentary

Banned
If I could choose only one post to sum up this thread... this would be it. A GAF contributor posts a stunningly beautiful shot of his actual gameplay on the retail release of this massive, open world game (on the PS4 no less)... and it's ignored. Why? Because it doesn't suit the narrative.

I'd call it sad, but it's far worse than that... it's GAF.

It looks bad in my opinion. I just decided not to comment on it because I had nothing to good to say. Just look at those leaves and the grass. It's nothing like what was shown before. I really hope that it's not the case with the PC version. Also, that screenshot looks like it was smeared with Vaseline and sand.
 

Sevyne

Member
I have no idea what games you just picked, but it's pretty obvious you chose the worst examples you can find when even Skyrim looks better

Your example isn't exactly good either. Skyrim looks horrible, even next to a downgraded Witcher 3.
 

Renekton

Member
As others have said, PC games have scalable settings.. they're not consoles. Having settings which scale to a high level doesn't mean you have to exclude those on lower end systems or even address a different market.
Your suggestion to set a high baseline in hopes people scale up to buy it 2 years later still means they have to exclude a significant portion of today's PC userbase, which can be financially disastrous.

This might work on Star Citizen style crowdfunding model, where the buy-in is already done :)
 

Haint

Member
I have no idea what games you just picked, but it's pretty obvious you chose the worst examples you can find when even Skyrim looks better

Not even the first time the same circle of stupid has repeated in this very thread. I already called somebody out on it earlier. Someone makes a hyperbolic comment about W3 looking like a last-gen game and CDPR roaches scurry out of woodwork posting the worst shots of the worst looking games they can image search. This is the game the guy specifically referenced in his comment (Red Dead Redemption).

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DOWN

Banned
You know what they said about that?

Previously, there used to be such a huge difference between trailers CGI and final gameplay so people would be rightly disappointed with the final game (referring to the people who thought gameplay graphics were full on cgi trailers, when differences were huge).

The bullshit graphics in their game that were shown are closer to the actual game compared to previously, people shouldn't be upset. It's not even a downgrade!

And the gameplay trailer? Like what an above poster said, they claimed it looked worse.
Because they had a sharp filter on. And because they didn't have PBR yet.
Imagine what it would be like now. Performance? The original performance wasn't attainable for most either.

Slimey as fuck. They didn't lie about everything though. Certainly felt the slap in the face they were planning to give me with the PC graphics, maybe even some spit landed.
At least somebody is actually trying when it comes to PR lol
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
b4TnCh2.gif


2013:
Boring style.
Monotone graphics. Everything looks the same.
Hard to read.
Drap colours.
No depth.
All kinds of shaders to help give depth to the place.

2015:
Way more readable due to better contrast, colour separation, use of colour.
Real depth due to building design. Shadows.
Way more texture diversity.
Backgrounds are set apart from the foreground.
Main character pop-out from the environment way more.

All in all: very good adjustments.

Ohh man. This is too funny.
You posted the screen shots yourself, are you not looking at them, or did you mislabel them somehow.
I still think The Witcher 3 looks magnificent, and im still going to buy it day one, but I have to admit to myself that the 2013 footage looks better than the current build unless the day one patch adds a shit load of extra features i dont see this game living up to the 2013 footage we saw.
 
I have no idea what games you just picked, but it's pretty obvious you chose the worst examples you can find when even Skyrim looks better

You can't be serious. Those are Dragon Age: Inquisition and Shadow of Mordor.

Not even the first time the same circle of stupid has repeated in this very thread. I already called somebody out on it earlier. Someone makes a hyperbolic comment about W3 looking like a last-gen game and CDPR roaches scurry out of woodwork posting the worst shots of the worst looking games they can image search. This is the game the guy specifically referenced in his comment (Red Dead Redemption).

20110510113518vmscz.jpg


ivc7zep1uzjix85j2o.jpg


rdr3qmko5bzepc.png

And at what resolution was RDR rendered internally on PS3? It wasn't 1080p.
 

CHC

Member
And at what resolution was RDR rendered internally on PS3? It wasn't 1080p.

Those shots are 1280x720 - that's how the game pretty much will look on a properly set up TV and PS3.

Either way there is hyperbole on both sides. Witcher 3 certainly does not look worse than any PS3 game (including RDR), but at the same time PS3 games were not some mud-smeared low poly shit either. Obviously you can choose examples to suit your argument either way.
 

Sanctuary

Member
b4TnCh2.gif


2013:
Boring style.
Monotone graphics. Everything looks the same.
Hard to read.
Drap colours.
No depth.
All kinds of shaders to help give depth to the place.

2015:
Way more readable due to better contrast, colour separation, use of colour.
Real depth due to building design. Shadows.
Way more texture diversity.
Backgrounds are set apart from the foreground.
Main character pop-out from the environment way more.

All in all: very good adjustments.

nwqnoy.gif
 
Just look how many npcs are being rendered in that compared to the 2015 version.
The downgrade is a fucking shame.
I'm not as in tune to graphics stuff like textures (although I do see the differences in 2013 and 2015), so in my eyes, that stands out the most. The lower amount of NPCs, the color palette and the foliage.
 
I'm a game designer (other development studio). I know how this happens. And believe me, everyone on the dev team wants the game to look super pretty. But guess what: development happen during development.

Usually the game gets build super pretty for a vertical slice. Framerates aren't important because the code isn't optimised yet. There will be tons of improvements so hopefully we'll keep these shiny graphics. Than 1 year before release there is a meeting: "So the game has this audio system now. It allows for actual sounds in the game, it's pretty important but heavy on the system. So we'll have to cut some of the graphics.". Particles are heavy, cut those. Draw distance, texture quality, shaders, they all need to be turned down.

That would make sense for a fixed hardware platform. Why would you have to remove anything from the PC version?
 

finalflame

Banned
That would make sense for a fixed hardware platform. Why would you have to remove anything from the PC version?

Because he's giving a lazy dev/studios' excuse.

It's often the case that they want to develop all platforms as closely as possible, so as to minimize work. If something will take extra work to implement on PC, but will not be implemented on XBO/PS4, it's probably not worth working to fully implement. Hence why we see more and more "downgraded" titles that seem to be that way due to parity. It's not necessarily intentional/conspiracy "let's make sure the versions have parity to make the console versions more attractive", it's more along the lines of "this won't be present on the console versions, and will be extra work to implement on PC, so how much work do we want to put into it?". Then a PM comes around and says just axe it and minimize dev time, we need to release.

Consoles and multiplatform development really do hold back PC gaming advancements. And that's why PC-only games such as Star Citizen and Elite: Dangerous are able to stand out. Or properly developed PC ports such as GTA V, which took time and care to complete.

Honestly, it's all a crock of shit. Anyone saying they don't see the differences in 2013 showings of the game and now is blind. Back then, the game was looking like a true generational leap in the open-world RPG genre, as far as graphics and world density goes. Now, it looks like fucking DA:I with a slightly different color palette. Disgusting.
 

nib95

Banned
I said in a previous thread, the game looks good, often great, it just doesn't look spectacular, and is no longer ahead of its time with it's graphics the way it's predecessor was at the time of release. Instead it looks very comparable to other open world games already released, or soon to be released. That is disappointing, especially given how it used to look, but at the same time the important thing is that the game plays amazingly well, meeting the hype on the gameplay front.
 

JAYSIMPLE

Banned
it looks like a very middle of the road multiplat title, no more.

I'm with the people saying it looks like souped up last gen game. Loads more vegetation etc but I said it before. I think dropping to 720p and tweakin, they could get this on 360 and ps3. Infact the same could be said for 99 percent of the games this gen.
 

Totobeni

An blind dancing ho
Transparent? They flat out said PC would not be held back by consoles and that there would be no downgrade. They lied.


Ubisoft was brutalized for Watch Dogs, let's at least call it like it is.


the backlash was also effective, Assassin's Creed Syndicate reveal was a real gameplay without any bullshit behavior of vertical slices and lies like Witcher 3 2013 or Watch Dogs. so us gamers can change this bullshit if they don't give their beloved developers a free pass when these devs do shady things.

It's ok to like a game, but don't be ok about shady practices and false advertising. I like this series but I'm not ok with CDPR lies and deceiving they are doing.
...

and speaking of that where is the gaming sites on this downgrade and false marketing? Game will be out in less than 24 hours and the media sites still in coma on this, I guess Ubi soft was just an easy target (the company everyone hate).


Pretty good. more sites need jump on this.
 

DOWN

Banned
I'm not sure how the OT should be handled. It's a bit excessive on info by including absolutely everything, perhaps overwhelmingly so for new people, and with that includes old lighting and such that don't represent the game now. I guess it's fine since it is comprehensive, but as we know there was a downgrade now, I personally would probably have tried to give a more relevant slice of recent screens and trailers. At least on GAF people probably know better than to buy based on official images.
 

AmyS

Member
I haven't followed this as closely as some of you guys, but in detail, what was downgraded (and/or changed) between the E3 2013 reveal trailer and E3 2014's Sword of Destiny trailer?
 

Totobeni

An blind dancing ho
I'm not sure how the OT should be handled. It's a bit excessive on info by including absolutely everything, perhaps overwhelmingly so for new people, and with that includes old lighting and such that don't represent the game now. I guess it's fine since it is comprehensive, but as we know there was a downgrade now, I personally would probably have tried to give a more relevant slice of recent screens and trailers. At least on GAF people probably know better than to buy based on official images.

Yeah, not sure why they are using some pre-downgrade screenshots in the OT, my only guess is maybe some of CDPR fans still think there is no downgrade and believing on CDPR on that. This again lead us to how CDPR misleading people and their fans, many gamers who don't read every threads might just buy based on these pre-screenshots and trailers.

I haven't followed this as closely as some of you guys, but in detail, what was downgraded (and/or changed) between the E3 2013 reveal trailer and E3 2014's Sword of Destiny trailer?

The massive downgrade was after 2013, but then even the E3 2014 trailer/2014 version also got downgraded big time by the time they showed new screenshots in late 2014 (When Gaffers noticed something wrong in the screenshots and Anaxymenes exposed the whole downgrade), so we got the 2013 amazing looking version that look like a completely different game, and then 2014 build that also got downgraded in visuals and effects.
 

dark10x

Digital Foundry pixel pusher
I can't help but feel that this game was coming in too hot and they simply couldn't afford to delay again. It feels like they had to hit the abort button at some point and just start crunching to ship the game even if sacrifices has to be made. The loss in detail seems like things were ripped out at the last moment rather than carefully considered. I feel bad for the actual dev team.
 

DigiMish

Member
I can't help but feel that this game was coming in too hot and they simply couldn't afford to delay again. It feels like they had to hit the abort button at some point and just start crunching to ship the game even if sacrifices has to be made. The loss in detail seems like things were ripped out at the last moment rather than carefully considered. I feel bad for the actual dev team.

Welcome to like every video game made ever :)
 

Totobeni

An blind dancing ho
I can't help but feel that this game was coming in too hot and they simply couldn't afford to delay again. It feels like they had to hit the abort button at some point and just start crunching to ship the game even if sacrifices has to be made. The loss in detail seems like things were ripped out at the last moment rather than carefully considered. I feel bad for the actual dev team.

well Anaxymenes said their vision was bigger than what they can handle.

Their PR team should've handled this better, maybe with a little honestly. They kept insisting that there is no change, that there is no downgrade in multiple interviews (their official YT channel got the 2013 trailers as "gameplay" a still) they refuse to even admit it, then they came to remove a video comparison (and the "uber video" wasn't really that different), saying PC version is good and locking downgrade threads on their forums, ect. it's a PR mess.

Small companies like CDPR should be more open and honest, but CDPR PR team was acting like EA or Ubi here.
 
I'm not sure how the OT should be handled. It's a bit excessive on info by including absolutely everything, perhaps overwhelmingly so for new people, and with that includes old lighting and such that don't represent the game now. I guess it's fine since it is comprehensive, but as we know there was a downgrade now, I personally would probably have tried to give a more relevant slice of recent screens and trailers. At least on GAF people probably know better than to buy based on official images.

Yeah, not sure why they are using some pre-downgrade screenshots in the OT, my only guess is maybe some of CDPR fans still think there is no downgrade and believing on CDPR on that. This again lead us to how CDPR misleading people and their fans, many gamers who don't read every threads might just buy based on these pre-screenshots and trailers.

I believe those screenshots with the Witcher 3 logo on the edge are bullshots from the official website. Moreover, some of those are quite recent screens, not from the 2013 trailer. I mean, the best images are from the trailers right, not from the screenshots. People only use images from 2013 trailer for comparisons.
If the website is still showing those screens, I think it's fair enough to put them in the OT.
 

AmyS

Member
The massive downgrade was after 2013, but then even the E3 2014 trailer/2014 version also got downgraded big time by the time they showed new screenshots in late 2014 (When Gaffers noticed something wrong in the screenshots and Anaxymenes exposed the whole downgrade), so we got the 2013 amazing looking version that look like a completely different game, and then 2014 build that also got downgraded in visuals and effects.

Ah I see, thanks -- I also realize I had totally forgotten about the VGX 2013 trailer.

http://www.gamersyde.com/hqstream_the_witcher_3_wild_hunt_vgx_trailer-31286_en.html
https://www.youtube.com/watch?v=MqQ3LeBgGDM
 

Pop

Member
I can't help but feel that this game was coming in too hot and they simply couldn't afford to delay again. It feels like they had to hit the abort button at some point and just start crunching to ship the game even if sacrifices has to be made. The loss in detail seems like things were ripped out at the last moment rather than carefully considered. I feel bad for the actual dev team.

That could be said about every game, ever made.
 
I believe those screenshots with the Witcher 3 logo on the edge are bullshots from the official website. Moreover, some of those are quite recent screens, not from the 2013 trailer. I mean, the best images are from the trailers right, not from the screenshots. People only use images from 2013 trailer for comparisons.
If the website is still showing those screens, I think it's fair enough to put them in the OT.

I just used official shots provided on the website for the OT. I don't know where else to find any sort of specific shots to use for that sort of thing (I'm the OT creator BTW). I believe I used pictures that are as close to what the game currently looks like as possible.

I took out a bunch of shots from the OT that were the older ones that were clearly not even probably game engine shots, and I haven't been in here for a while because it was becoming annoying but is there a certainty about "downgrade" now?

The game STILL isn't out how can there be certainty until you play it?
 

Helznicht

Member
I haven't followed this as closely as some of you guys, but in detail, what was downgraded (and/or changed) between the E3 2013 reveal trailer and E3 2014's Sword of Destiny trailer?

Lighting/Shadows
Foliage
Environmental Effects
World Geometry / Details / Object Quantity
NPC Density
LOD / View Distance
 
I just used official shots provided on the website for the OT. I don't know where else to find any sort of specific shots to use for that sort of thing (I'm the OT creator BTW).

I took out a bunch of shots from the OT that were the older ones that were clearly not even probably game engine shots, and I haven't been in here for a while because it was becoming annoying but is there a certainty about "downgrade" now?

The game STILL isn't out how can there be certainty until you play it?

Well, I'm actually on your side.
You should've quoted the other posts instead.
 
Lighting/Shadows
Foliage
Environmental Effects
World Geometry / Details / Object Quantity
NPC Density
LOD / View Distance

But how is this even determined when no one has the game yet? A lot of those things can be adjusted in the PC settings. LOD will be tweakable in the ini files I'm almost certain.
 
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