Well this is very interesting, I'm not sure how I feel about Dark Souls being continued.
DSII kind of rained on my parade a little because of From connecting it to the first Dark Souls in early interviews by implying Drangleic was essentially the south Pole to Lordran's North Pole or whatever analogy they came up with to say no they aren't the same area, only to have the game contradict all that and imply they are one and the same in not very subtle ways.
I love Dark Souls 2 despite the fact it's floaty, bastardized souls experience, but I resent it for being forced to be tied to Dark Souls in flimsy and kind of lore breaking ways when they should have just done a completely self contained world with no ties to the past.
However, since Bloodborne falls under the same rules of Demon Souls and is never leaving Sony, DS3 will have to be a necessary evil for my Souls fun on PC.
The melting sun screenshot is the most Berserk shit I have ever seen and because of this, screams Miyazaki, which would be pretty awesome if he was coming back to Dark Souls for this installment, DSII could have really used more of his influence.
My first thought is, since they're using the old Dark Souls UI as a placeholder and the character's armor looks like a mix of Demon Souls and Dark, the Bonfire creation stuff and the dragons makes me think perhaps this could be set before the time of Dark Souls.
Also while I understand the instinct to say "Bloodborne DLC" That whole goddamn game is built around not wearing armor or shields, why the hell would they suddenly turn the game into a regular souls game with all that stuff, just through DLC? it doesn't make any sense.
I'm also glad they seem to be using the Bloodborne engine, the lighting is back to being the way it should be after being completely fucking broken in DSII, and since the movement and animation is smooth and precise in BB like it use to be in Dark Souls, it hopefully means we won't get floaty animations and lazy hitboxes with a parry system that doesn't work the way it should.