Funky Papa
FUNK-Y-PPA-4
Even Bethesda's blank slate characters have a background. I'm sure the family will remain secondary for the most part.
Doesn't matter if they are secondary or not, they shouldn't exist. It fills in the blank slate.Even Bethesda's blank slate characters have a background. I'm sure the family will remain secondary for the most part.
Yes I think fallout 3 is an amazing game and better than NV to me.So...F3's on Sale on the Steam Store for another 7 hours.
I already have NV...
...should I cave and get F3 in case F4 is 2016?
The dog don't look that good. def in-game when he was running lolLooks like that Dog got 90% of the games love, hopefully that's its in game animations and this isn't just a cinematic.
I'm just hoping the human run animations are half as good, but it'll be nice to play a new fallout regardless.
You know we'll still be yelling "YAAASSSS BETHESDA"What if the main character... is the dog!![]()
This tends to work with this type of open world game where it can afford a lot of choice and customization. But that certainly isn't the way it has to be. They could have a deeper more connected central plot, where the character is less of a shell or participant and actually connected to the world and it's people in a very personal and familiar way.
Who knows what we'll get here, just it could be different. There are hints that you have history with the region.
Player skill has no place in RPG combat. That is other genre mechanics ruining the RPG.
You want a good character, you build one. You don't just skip past the entire point of the game design.
The dog don't look that good. def in-game when he was running lol
Depends on what you're looking at. The texture work is detailed but it's not actually furry rather really smooth and uniform so it appears shoddy and cheap. Meanwhile the actual model detail and especially animations were rather good. Its behavior felt very natural and its facial expressions in the last sequence were excellent. It moves and behaves like a dog, which is the most important thing. Surface level appearance though could use some improvement.
I agree. Out of all animals, I have the biggest soft spot for dogs. I suspect they are going to do a good enough job to really allow me to get attached to dogmeat in this game. Then, something will happen to him and I will rage kill the entire populace.
Why are people thinking this again? Of course the game will have a custom protagonist. IMO, the second they dictate who we play as is the second the series stops being an RPG. People are placing too much stock into the teaser. It's all mood setting fluff.I don't want the player character to be any more defined than it has in the past. I don't want to be stuck with a wife/husband and child. Blank slates are what Bethesda does best. I will be disappointed if they give us some big backstory and our character has a spouse and child.
Holy shit im dying
I agree. Out of all animals, I have the biggest soft spot for dogs. I suspect they are going to do a good enough job to really allow me to get attached to dogmeat in this game. Then, something will happen to him and I will rage kill the entire populace.
Why are people thinking this again? Of course the game will have a custom protagonist. IMO, the second they dictate who we play as is the second the series stops being an RPG. People are placing too much stock into the teaser. It's all mood setting fluff.
I hope not, not just cause I don't want to lose my dog, but every game that has a dog does this almost. So it will be all "ohh wow big surprise you killed my dog to make me mad, didn't see that coming..." So not only will I be very sad/angry, but I will not be surprised either. Just let us have a dog and be bros and do bro shit in beantown without any emotional trickery and find another way to emotionally devastate us. Kill our wife and/or infant son or something TWD style or do something else crazy and unexpected like.
I'm not worried they won't let us make our own character, I'm worried it won't be as much of a blank slate as the previous games. Especially if voiced.Why are people thinking this again? Of course the game will have a custom protagonist. IMO, the second they dictate who we play as is the second the series stops being an RPG. People are placing too much stock into the teaser. It's all mood setting fluff.
I'm not worried they won't let us make our own character, I'm worried it won't be as much of a blank slate as the previous games. Especially if voiced.
Leave out all personal background info that isn't generalized like having parents. The leaked casting call has the player character mention his wife and child. That is not a blank slate and ruins the immersion for me and many others.
To be fair New Vegas is the only Fallout game with a truly "blank slate" as it relates to the main story. In 1, 2, and 3 you were very much the product of your environment and your motives were largely dictated for you.I'm not worried they won't let us make our own character, I'm worried it won't be as much of a blank slate as the previous games. Especially if voiced.
Leave out all personal background info that isn't generalized like having parents. The leaked casting call has the player character mention his wife and child. That is not a blank slate and ruins the immersion for me and many others.
The characters in the modern Fallout games have never been total blank slates though. The Lone Wanderer and the Courier both have backstories. In FO3 it's a huge part of the main storyline.
Keep in mind that everything in the trailer looks generated in real time, barring the TV set itself. There's no reason you shouldn't be able to pick your sex and race going from what we've seen.
You could be the mother. Or the father. Or the baby. But I'm mostly buying into the dog angle.
Right, but that part of the backstory is nearly universal. Everyone has parents. Everyone comes from somewhere. Intimate personal details like having a spouse and child is unprecedented in a Bethesda RPG and it's really unwelcomed.The characters in the modern Fallout games have never been total blank slates though. The Lone Wanderer and the Courier both have backstories. In FO3 it's a huge part of the main storyline.
Right, but that part of the backstory is nearly universal. Everyone has parents. Everyone comes from somewhere. Intimate personal details like having a spouse and child is unprecedented in a Bethesda RPG and it's really unwelcomed.
Right, but that part of the backstory is nearly universal. Everyone has parents. Everyone comes from somewhere. Intimate personal details like having a spouse and child is unprecedented in a Bethesda RPG and it's really unwelcomed.
Not only that but they're easily the worst parts of those games. FO3's find your dad was OK at the start cause it was vague and it's a universal thing most can relate to, but became progressively worse as the game went on, until its very bad and anti-climatic conclusion.
Meanwhile NV was perfect for 95% of the game, you were literally a nobody with no background of any kind beyond a very vague occupation. You were out for revenge/retribution. But then they had to pepper in Ulysses's BS and the eventual turd that was Lonesome Road where they saddle you with the responsibility and guilt for this huge devastating event that no one cared about and was a total waste.
So yeah I'm open to this whole Wife/Husband and child thing but I don't have any high hopes or expectations for it. I hope they're dead and we never find them and they are relegated to a footnote in the overall story. An impetus and mystery for our early game, but it's resolved early and leaves room for other things that aren't so intimately tied to our character. Which probably won't be so if they go with the whole Blade Runner/Do Androids Dream of Electric Sheep angle and we are in fact a cyborg/android thing.
"Without labrador's I'm out"I want to customize dog.
Why are people saying we'll be the Dad, Mum or even the Baby?
That flashback is Pre-War! We'll leave the Vault like 100-200 years later!
Them dudes are dead!
Hell, the dog ain't even in the same timeline as the Family.
Cryostasis is the popular theory right now I think. Vault 111 could have been an experiment to see if people could withstand stasis for long periods of time and survive. As well as how they would react to a totally changed world upon awakening. Another theory is that we are an android with the the brain or memories of said Dad/Mum. It's Fallout, there's no shortage of ways they could come up with to explain away our existence despite the time lapse.
Hopefully it won't be any of that though. And we're just a great grandchild or something of that couple at best.
are we even sure that the father seen in the prewar footage and the wanderer with the dog are both the same person ?
I see that theory thrown around allot but is there any proof for this ?
The player has a wife and a child according to the leaked scripts and the dialogue in the introduction (plate narrates introduction and says he fears for his wife and infant son). This is most likely during the war.are we even sure that the father seen in the prewar footage and the wanderer with the dog are both the same person ?
I see that theory thrown around allot but is there any proof for this ?
It is not coming to 360 and PS3, the stuff were doing will never work there.
I dunno that android idea sounds pretty good.
The player has a wife and a child according to the leaked scripts and the dialogue in the introduction (plate narrates introduction and says he fears for his wife and infant son). This is most likely during the war.
Also the image of the player in the leaked scripts looks exactly the same as the protagonist at the end of the trailer which looks exactly the same as the couple with the baby near the beginning.
I'd also be happy with the realization that we're actually an android modeled after the wife/husband who in actuality died hundreds of years ago.
It's interesting. Not exactly unique at this point, but new for a game at least. Problem is though two fold. One does Bethesda have the writing chops to properly tell such a story and allow the player to explore that in an interesting and meaningful way. Their past work doesn't exactly point to that at all. Their writing works for the kind of games they've made, but this is much larger beast.
Two is such a story something meant for Fallout? The idea that the player is an android would be even more dramatic than just being a Mother/Father looking for their family. This would be tackling the fundamental question of what is life and constitutes a living, independent, free thinking being. No protagonist before has ever had such a focus on them. They were all virtual blank slates, even in FO3 where you had a father, you were still a nobody otherwise. You were just a normal human, nothing about you as a being factored into things. The player character was always just a vehicle and means for the player to explore the greater wasteland, they didn't really matter beyond that.
To turn the player character's very identity/existence into a central, if not the central, focus of the game would be quite different for a Fallout title. Again it could work and be very interesting, but Bethesda's record doesn't exactly lend itself to deep and thoughtful writing and story craft.
I want to customize dog.
Well we know the scripts are real so that could just be a typo. Also having a fully voiced and pre defined protagonist is already so Un-Fallout that I don't think a few seconds of Ron Perlman is going to fix everything. Perlman has done his line but in the trailer rather than the game, and we'll probably still hear him in the game anyway. We know he exists at least. Also remember, that stuff in the scripts likely could have gone through changes.I remain skeptical because Ron Perlman usually says "War. War Never Changes" and having anyone else narrate would be so Un-Fallout people will complain.
Also, the Leaked Script says "It's that war... war never change"..."change?" would would miss out an S so obviously?![]()
I can see Perlman playing a pre-war radio/TV announcer like in the trailer to make up for him not doing the intro.Well we know the scripts are real so that could just be a typo. Also having a fully voiced and pre defined protagonist is already so Un-Fallout that I don't think a few seconds of Ron Perlman is going to fix everything. Perlman has done his line but in the trailer rather than the game, and we'll probably still hear him in the game anyway. We know he exists at least. Also remember, that stuff in the scripts likely could have gone through changes.
You're forgetting they once made a game called Morrowind which had a fantastic story.