Metal Gear Solid V The Phantom Pain to feature microtransactions

No, but it is not sounding good. People are reasonably apprehensive. Microtransactions never have good intentions behind them. Especially when they are placed in full priced games. But yes, we shall see.

you are being reasonably apprehensive. that i have no problem with. full-on outrage without all the facts is not reasonable apprehension.
 
Can't speak for anyone else but I have no problems putting my money where my mouth is on this issue. I've cancelled plenty of pre-orders this generation over broken promises, deceptive marketing, and bullshit DLC practices.

Same here, I still haven't bought Mass Effect 3 to this day because of all the day one DLC nonsense they had despite loving the other two games. I think they were selling that extinct Prothean character (makes me laugh every time I think about it) and apparently it was cut content because people found out it was on the disc before you even purchased the DLC. Turns out the ending was really shit or something so I dodged a bullet.

Might do the same for this (I'll of course wait to see how things are first), which will be harder because this is easily my favourite series. They even sold a demo as if it was a full game.
 
no you're just making shit up and generalizing microtransactions as a whole. 1st of all peace walker was a slow grind already, without microtransations. Secondly, 3 things need to happen FIRST before your argument has any validity. the game needs to come out, the game needs to have microtransactions that directly effect gameplay, and the gameplay needs to be hindered in such a way that it appears they directly manipulated the progression in order to entice people to pay for something (ie. slower and more grindy than peace walker already was).

all of that has to happen before your argument is valid.

i'm not saying you can't get mad, i'm saying you shouldn't get mad....yet. that's reasonable.

That's utterly ridiculous, for many reasons.

In Peace Walker all you had to do was send soldiers out, set your R&D and then do a side opp and everything comes back all finished. It was grindy, but it was grindy due to rather poor design and what the game was, a pocket version of MGS, it wasn't designed with microtransactions, TPP is considering we have locked out menus in the 15 hour playthroughs.

My argument is valid because we have years and years of full price games being packed in with microtransactions with gridny as fuck mechanics to entice players to spend real money to save their time. Publishers don't force microtransactions in games without reasons to have players spend their real money on them, they force design around them and we already have proof that if you want to speed up time in some way in MB you must be connected online and it's going to require some type of transaction.

It's a chain reaction, this isn't some cosmetic shit, Konami is ditching console games and going to mobile, is it really shocking they are milking the last MGS game for all it's worth with their new profit system?

Blindly claiming ignorance isn't an argument, so stop doing it when other people bring up completely valid points on the past five years of AAA gaming and mobile profit mechanics being slipped into it. Just remember what Ubisoft said, "We need to make the $60 customer into a $200 customer".
 
Now I know why he left.




I don't mind 100% optional MTs, as long as I never need them to finish/progress something. Easily ignored.
 
People giving companies (Konami!) the benefit of the doubt here and try to argue that this might not affect game balance don't know a lot about either game design or business.
 
That's utterly ridiculous, for many reasons.

In Peace Walker all you had to do was send soldiers out, set your R&D and then do a side opp and everything comes back all finished. It was grindy, but it was grindy due to rather poor design and what the game was, a pocket version of MGS, it wasn't designed with microtransactions, TPP is considering we have locked out menus in the 15 hour playthroughs.

My argument is valid because we have years and years of full price games being packed in with microtransactions with gridny as fuck mechanics to entice players to spend real money to save their time. Publishers don't force microtransactions in games without reasons to have players spend their real money on them, they force design around them and we already have proof that if you want to speed up time in some way in MB you must be connected online and it's going to require some type of transaction.

It's a chain reaction, this isn't some cosmetic shit, Konami is ditching console games and going to mobile, is it really shocking they are milking the last MGS game for all it's worth with their new profit system?

Blindly claiming ignorance isn't an argument, so stop doing it when other people bring up completely valid points on the past five years of AAA gaming and mobile profit mechanics being slipped into it. Just remember what Ubisoft said, "We need to make the $60 customer into a $200 customer".

you won't even know where, when, and how the MTs are implemented. again, assumptions.
 
you won't even know where, when, and how the MTs are implemented. again, assumptions.

Fine, I'll tell you where and how they will be implemented.

To speed up time of MB outer ops
To speed up research of items
To speed up recovery time of soldiers
To buy more in game money
To buy specific items to give some type of small boost to soldiers moral or small things
To buy hard to get Metal Gear [Enter Name] parts

Are these guesses? Yup. But if I were Konami this is how I would do it.
 
Where have you read that the microtransactions are related to research?

The only previewer mentioning them found them with Outer Ops, not with other functions of Mother Base.

In the op:
At one point in The Phantom Pain demo, according to Otero, attempting to speed up development on Mother Base resulted in the following prompt: "Reduced time features cannot be used in offline mode."

Somehow my brain interpreted the development as research (because of the usual association). Anyway, this probably means there are transactions to speed up development on mother base, if that development does not mean research but may be building stuff. They still may mean research though.
 
Fine, I'll tell you where and how they will be implemented.

To speed up time of MB outer ops
To speed up research of items
To speed up recovery time of soldiers
To buy more in game money
To buy specific items to give some type of small boost to soldiers moral or small things
To buy hard to get Metal Gear [Enter Name] parts

you very well may be right, but you're still just making assumptions
 
It's called basic common sense. It happens in just about every game with microtransactions, the developer changes some values to make a portion of players more likely to pay extra money.



The "wait and see" attitude is irritating as shit because we have a ton of precedence regarding microtransactions in AAA games. This isn't some brand new concept where no one can really know what the effect is going to be.
Common sense or talking out of your ass?
Did microtransactions effect Mortal Kombat? No.
Did it effect the battlefield games? No.
Did it effect assassin's Creed unity? No.
Did it effect resident evil revelations 2? No.
Did it effect Gran Turismo 6? No.
I'm sure there are more examples but in all the games listed it is easy to aquire the currency in game or ignore something dumb like the I instant revive for revelations. So for now let's "wait and see".
 
How? By waiting to see if the rumor is true? By not buying games whose business practices I disagree with?
I think that's just regular old reacting.

You could always just not buy any of the MTs

How is not buying an entire product because of one optional feature gonna get your message across?

All publishers are gonna see is "They didn't like our game so they didn't buy it". Instead of "they didn't care for MTs so they didn't buy MTs"

That's like saying, I won't buy a Ps4 because themes and avatars are MTs.
 
People giving companies (Konami!) the benefit of the doubt here and try to argue that this might not affect game balance don't know a lot about either game design or business.

We also don't know what that menu option does, everyone just jumped to the conclusion that we'd be paying to speed up development with zero context. I'm not taking up for Konami who have been admittedly shitty lately, but I'm not going to assume they've artificially lengthened build times to squeeze in microtransactions without anything other than speculation to back it up. I understand fully the effect time based microtransactions would have on game Balance, which I definitely would have issue with. But as of now that remains the be unseen, there are a number of things that menu option could be for, and personally my bet is on integration with the companion app.

Once reviews come out we'll have a much better idea of what's going on, but until then all the outrage seems completely unfounded.
 
And you're trusting Konami to do the right thing.

i'm not trusting anyone to do anything. i'm simply not making assumptions without all the facts.

you: this is bullshit, this is outrageous!!!!

me: wait until we have all the facts, then get outraged

We also don't know what that menu option does, everyone just jumped to the conclusion that we'd be paying to speed up development with zero context. I'm not taking up for Konami who have been admittedly shitty lately, but I'm not going to assume they've artificially lengthened build times to squeeze in microtransactions without anything other than speculation to back it up. I understand fully the effect time based microtransactions would have on game Balance, which I definitely would have issue with. But as of now that remains the be unseen, there are a number of things that menu option could be for, and personally my bet is on integration with the companion app.

Once reviews come out we'll have a much better idea of what's going on, but until then all the outrage seems completely unfounded.

i also don't recall any complaints from previewers about progression time. didn't dude from gamespot say he, at times, felt like he had too much GMP?
 
i'm not trusting anyone to do anything. i'm simply not making assumptions without all the facts.

you: this is bullshit, this is outrageous!!!!

me: wait until we have all the facts, then get outraged
I've about given up on the jump to conclusions crowd. It's pointless to argue with those who don't listen.
 
I'm really torn now. On one hand I know that these micro transactions probably won't dampen my enjoyment of the game in any way, but I'm really against micro transactions in full price games as a whole. Stuff like this literally used to be cheat codes, it really bothers me that companies now want us to pay for it and out of principle I generally refuse to buy games with micro transactions new, as I don't want to be seen as supporting the practice.

If it were any other game I'd have no problems waiting and getting it preowned, but I also want to support the devs since this will probably be the last proper MGS title. Moral dilemma.
 
Common sense or talking out of your ass?
Did microtransactions effect Mortal Kombat? No.
Did it effect the battlefield games? No.
Did it effect assassin's Creed unity? No.
Did it effect resident evil revelations 2? No.
Did it effect Gran Turismo 6? No.
I'm sure there are more examples but in all the games listed it is easy to aquire the currency in game or ignore something dumb like the I instant revive for revelations. So for now let's "wait and see".

No, common sense. And you're assuming that those games weren't modified in some way to accommodate microtransactions. So take your own advice and stop talking out your ass. I'm out, can't be dealing with so much naivety and blindness in this thread.
 
i'm not trusting anyone to do anything. i'm simply not making assumptions without all the facts.

you: this is bullshit, this is outrageous!!!!

me: wait until we have all the facts, then get outraged

You are exactly correct. We should wait. I think the reason people are getting sketchy is because this is arguably the last MGS game we are going to see on consoles. All the hype then the Kojima issues coupled with the Konami statement about going mobile (micotrans world) does not exactly exhibit good faith.

Again, you are right, we need to wait and see but you have to admit you do have a slight knot in your stomach reading there are going to be microtransactions....
 
Hate full priced games with micro transactions.

Exactly.

What's worse is people actually defending this practice because micro transactions aren't necessary to complete a game.

Er well that's obvious, they couldn't actually get away with having micro transactions for things needed to complete a full priced game.

I don't think ANY micro transactions belong in any full priced game, in a free to play fine, I can tolerate that.

Now I don't know what these micro transactions are for in Metal Gear V, but why can't these things whatever they are just be "free", you know good old in game options, or in game unlocks.

It makes me sick that people are actually trying to justify this.
 
I'm really torn now. On one hand I know that these micro transactions probably won't dampen my enjoyment of the game in any way, but I'm really against micro transactions in full price games as a whole. Stuff like this literally used to be cheat codes, it really bothers me that companies now want us to pay for it and out of principle I generally refuse to buy games with micro transactions new, as I don't want to be seen as supporting the practice.

If it were any other game I'd have no problems waiting and getting it preowned, but I also want to support the devs since this will probably be the last proper MGS title. Moral dilemma.


Why not just but the game but not buy any of the microtransactions?
 
you're exactly right here, until we know more... /thread

You know if this wasn't a thread about MGSV microtransactions, and was the main discussion thread about MGSV as a whole I would agree with you.

However, this thread is dedicated to MGSV microtransactions, so simply saying "Don't talk about it till you have more info" sounds rather absurd and doesn't do much to foster proper conversations with the possible implications of this.
 
Why not just but the game but not buy any of the microtransactions?

I think people are looking at the broader picture, micro transactions are becoming more and more common in games, games that we're paying full price for.

It's wrong, regardless of what the micro transactions are for.

I remember the days when you'd unlock new costumes, guns etc on completion of a game, or doing certain tasks, but oh no, now we're getting bent over and asked to pay for this stuff.

Yes using your logic we don't have to bend over, and we can ignore them trying to fuck us, but the thought that devs and publishers are trying to bend us over in the first place is what people don't like.

My issue is I don't think micro transactions should belong in the game, I don't care what they are for. So that's why I find it hard to share the same logic some guys here are showing when they say "let's wait and see what the micro transactions are for".

I don't care, they're fucking wrong,
 
You are exactly correct. We should wait. I think the reason people are getting sketchy is because this is arguably the last MGS game we are going to see on consoles. All the hype then the Kojima issues coupled with the Konami statement about going mobile (micotrans world) does not exactly exhibit good faith.

Again, you are right, we need to wait and see but you have to admit you do have a slight knot in your stomach reading there are going to be microtransactions....

i'm definitely worried about it. i hope it's not to the extent that people are assuming it will be. it's just silly to make these assumptions. it's completely pointless to get outraged about a business practice when you're not even sure said business practice will be executed
 
This doesn't particularly surprise me. "Complete your base building exercise in 4 hours or pay to do it now!" seems unnecessary in a game like this, but we will how it pans out.

Im not bothered about multiplayer micro transactions but story mode/campaign stuff? Not a fan of that
 
If it were any other game I'd have no problems waiting and getting it preowned, but I also want to support the devs since this will probably be the last proper MGS title. Moral dilemma.

It's going to sell millions no matter what kind of IAP they include or not. Keep the money, wait for impressions from others, and maybe support a smaller dev that are in greated need of sales instead.
 
Why not just but the game but not buy any of the microtransactions?

Because I don't think that helps. They know that most people aren't going to spend much (if any) money on these, they're relying on a few desperate people spending large amounts on them. Buying the game implies I have no problem with these micro transactions being part of the experience, whether or not I use them.

It's going to sell millions no matter what kind of IAP they include or not. Keep the money, wait for impressions from others, and maybe support a smaller dev that are in greated need of sales instead.

Oh I know, and I'm sure it'll still be excellent. I don't care who else buys it, I would just be going against my own principles if I did. May sounds stupid to other people, but I really don't want to support micro transactions, even if my singular 'protest' makes no difference in the long run.
 
Why not just but the game but not buy any of the microtransactions?

The whole issue most people have are PTW mechanics in full retail games. Until the game drops we just don't know if the micros will buy you additional hats and eyepatches thus not effecting a normal play-though or if they make is so without buying stuff, it becomes much, much harder to progress through the story mode. I am HOPING and PRAYING that it is the former. I can understand why people are apprehensive, though, at Konami due to the recent drama that has unfolded around them.

For people that are really upset, they can simply wait 1 single day after it comes out because I guarantee if they are PTW mechanics, it will be on the front page of GAF.

i'm definitely worried about it. i hope it's not to the extent that people are assuming it will be. it's just silly to make these assumptions. it's completely pointless to get outraged about a business practice when you're not even sure said business practice will be executed


Agreed. It's not like the internet doesn't exist. The whole world will know about 2 hours after launch, anyway.
 
I think people are looking at the broader picture, micro transactions are becoming more and more common in games, games that we're paying full price for.

It's wrong, regardless of what the micro transactions are for.

I remember the days when you'd unlock new costumes, guns etc on completion of a game, or doing certain tasks, but oh no, now we're getting bent over and asked to pay for this stuff.

Yes using your logic we don't have to bend over, and we can ignore them trying to fuck us, but the thought that devs and publishers are trying to bend us over in the first place is what people don't like.


I remember a day ten years ago when a game still retailed for $60, even though inflation and production costs were much lower.
 
You know if this wasn't a thread about MGSV microtransactions, and was the main discussion thread about MGSV as a whole I would agree with you.

However, this thread is dedicated to MGSV microtransactions, so simply saying "Don't talk about it till you have more info" sounds rather absurd and doesn't do much to foster proper conversations with the possible implications of this.

the thread it dedicated to the fact that MGSV will have MTs, not the extent to which said MTs will be implemented. we can't really talk about that, because we don't know that answer to that question.
 
I think people are looking at the broader picture, micro transactions are becoming more and more common in games, games that we're paying full price for.

It's wrong, regardless of what the micro transactions are for.

And also because this tells us the game has possibly been balanced with micro-transactions in mind. That's my only problem.

It's not a F2P game.
 
the thread it dedicated to the fact that MGSV will have MTs, not the extent to which said MTs will be implemented. we can't really talk about that, because we don't know that answer to that question.

We can speculate and talk about how we would feel if said speculations turned out to be true.
 
the thread it dedicated to the fact that MGSV will have MTs, not the extent to which said MTs will be implemented. we can't really talk about that, because we don't know that answer to that question.

Sure we can.

We can use our thinking head and talk about the implications and ramification of MGS having MT's and what it could possibly look like.

Or we can roam around and derail the thread by telling people to stop talking cause we need more information to criticize a game made by a corporate behemoth that's bailing out of console gaming in six months.
 
And also because this tells us the game has possibly been balanced with micro-transactions in mind. That's my only problem.

It's not a F2P game.

this doesn't tell you anything. you don't even know what, when, or where MTs are implemented in the game.

We can speculate and talk about how we would feel if said speculations turned out to be true.

that's not what people are doing. they are actively arguing that they already know these speculations to be true
 
It's equally pointless to talk to people who only say "Just wait" and don't have a proper discussion about any points being brought up.

Except this is an extremely lopsided discussion. There is overwhelming amounts of evidence of the game playing just fine. Tons and tons of previews of people playing for 15 hours without an issue. And the other side has a statement with NO DETAILS. It's speculation against facts.

Can Konami adjust the game and screw everyone, absolutely but that is speculation. Everything is speculation. What is not speculation is that the game is amazing, as of right now it plays absolutely just fine for 15 hours. But no one wants to focus on, let's focus on the thing we don't know anything about.
 
this doesn't tell you anything. you don't even know what, when, or where MTs are implemented in the game.

So micro transactions are "ok" depending what they're for?

That's what some people are saying right? They're ok with micro transactions becoming more common in games?

This is a trend that mobile gaming really put into the spotlight, the only difference is were generally paying $60 for games.
 
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