Fallout 4 - Multiple E3 Gameplay Demos, Releasing November 10th, 2015

I found the initial reveal underwhelming, but what I saw today has me interested. Most likely a day 1 purchase for me now.
 
This game shot to the top of my "first fall game to be delayed till 2016" list as soon as its date is revealed. And I wouldn't be one bit disappointed given their buggy ass game history. In fact i'm more wary of it being announced so soon no matter how long they have been working on it.
 
No fucking clue
Real fucked up of them to not be more specific
Pre orders could go up any minute or in a month
Only guarantee is that they will sell out in minutes when they do go up

And then show up on eBay for triple the price. It happens every time with a CE of any game. Sadly.
 
Half the fun of Bethesda games are the crazy mod/creative zeitgeist that comes along with them. I always loved reading hilarious photo-gallery stories on Reddit or seeing the wacky stuff people cooked up.
 
oh yeah; the games graphics still look like dog shit

he smartly took barely a couple seconds to mention "engine" and "lighting" when the demo got near water and immediatly went into something else cause boy

I defended the released screenshots and first trailer, and it is still a big leap over last-gen Fallouts, but it did look rough in motion. Desperately needs better anti-aliasing and everything felt a bit janky (that one might have been the stream, though).
 
also yes, call it fanboyish but The Witcher 3 just raised the fucking bar forever and I just rather see this style of game going in that direction
 
I'd have to agree. Kudos to you for taking the evolution in a tempered way instead of flipping out and calling for the death of the franchise as a whole because of the catering shift.

Anyways, I was really onboard until the housing thing came on. The first thing that popped up to be is "what does this have to do with Fallout"? In a series that revolves around decadence and physical decay, why are we building things? Why am I crafting weapons instead of scavenging and using what I have until it's past its usefulness?

It's apparent that Bethesda really is trying to chase the Minecraft/open-world formula. I'm...okay with it, but I'm not really okay with it, ya know?

I could see lots of DLC involving building homes and town defense items. I wouldn't mind some alternative pets and robots to own either.
 
No fucking clue
Real fucked up of them to not be more specific
Pre orders could go up any minute or in a month
Only guarantee is that they will sell out in minutes when they do go up

It really fucking sucks that it is 2015 and we are still dealing with this shit. At least make it a lottery styled allocation rather than whoever happens to be clicking on a site at some random time. :(
 
You're whining about a game that hasn't even come out yet.

Are you serious?

Not whining, just stating facts
You've seen the gameplay trailer. How about people start being honest on what they seen so far.
Looks great? Looks Amazing? Game is absolutely next gen looking? Seriously wow
 
oh yeah; the games graphics/animations still look like dog shit and this is gamebyro to hell and back

he smartly took barely a couple seconds to mention "engine" and "lighting" when the demo got near water and immediatly went into something else cause boy
It's the exact same thing with dialogue and story, he didn't say anything about those except "lol you can shoot em in the face whenever you want". Not a good sign.

You'd think they'd take some pointers from stuff Obsidian did better but they seem to refuse to adapt.
 
This game shot to the top of my "first fall game to be delayed till 2016" list as soon as its date is revealed. And I wouldn't be one bit disappointed given their buggy ass game history. In fact i'm more wary of it being announced so soon no matter how long they have been working on it.

They've been at it for four years. Game looks basically done. It'll hit release. Skyrim wasn't delayed.
 
oh yeah; the games graphics/animations still look like dog shit and this is gamebyro to hell and back

he smartly took barely a couple seconds to mention "engine" and "lighting" when the demo got near water and immediatly went into something else cause boy

lmao

from a different perspective, I don't think he gives a damn. I think they really think it's a 7/10 in a lot of areas but in their minds it has no effect on the type of game they are trying to make.

But i like your post. you was bein real. and it made me laugh
 
I we all know what this game is dude

its not really an educated guess, we've been through this many times and I dont think its crazy to assume this is exactly what it looks like considering bethesda output

Its like I watch the gameplay and go "yup" and can almost feel myself playing a bethesda-ass bethesda game

and thats great for some, sure

Yes but

I love the freedom of Bethesda games

I also love games with great story, where varied narrative choice can have significant impact of the game.

Nobody has both.

I just want the best of both worlds dammit let me dream for just five months
 
Yes, but many people who worked on that are still there.

By the same token, those people produced Oblivion, Skyrim, FO3, which all in my view had lacklustre stories. It's just more likely we get something similar to the multi-million seller recent entries, rather than the one 13 years ago, for better or for ill.
 
The release date announcement had me spinning around and punching the air. Bit wary of the voiced main character and the dialogue tree, but I'm sure I can live with it.

Really, I may be part of "the problem", but it was going to take a lot of crap being revealed for me to not day one this, and the conference was extremely positive, IMHO.
 
also yes, call it fanboyish but The Witcher 3 just raised the fucking bar forever and I just rather see this style of game going in that direction

That's why they're trying to match that quality by taking the one feature Fallout needed to get on the Witcher's level, voiced dialogue. Right? RIGHT?
 
The animations are looking a fuckton more better than their other games which is probably my biggest issue I had with their other games, the dog tackling people down and chewing on their leg is a nice touch as well.

Overall I am pretty pleased with what they have shown, plenty of new mechanics and fixes for things that I have not liked for a long time. I'm glad they weren't going with just a male character as well, would have been quite a weird decision and a step back.

The voiced dialogue I will always prefer over reading a text box as it's infinitely more immersive and our character is no longer just a floating box. I know people always say when it comes to RPG's that it's limiting but I have never found it the case at all.
 
Not whining, just stating facts
You've seen the gameplay trailer. How about people start being honest on what they seen so far.
Looks great? Looks Amazing? Game is absolutely next gen looking?

For the ability to pick most everything up and build your own stuff from other stuff gathered in the world, I think it looks pretty good. Lots of stuff you can interact with. I can forgive them their for not having something that looks exactly like Witcher 3.

It's the exact same thing with dialogue and story, he didn't say anything about those except "lol you can shoot em in the face whenever you want". Not a good sign.

Nope, that isn't a good sign at all. Man I wish Obsidian was working on this one.
 
None of those things are really stuff that you're going to see in a 9 minute e3 gameplay demo though, even if its there. As always, the proof is in the pudding.

I never implied that what they showed was the whole game. Obviously they held a ton of stuff back, but what they decided to focus on in that presentation wasn't the stuff that makes me want to call this "GOTY 2015" in the middle of June. I'm not seeing the spark yet.
 
Sure they didn't show a lot, but the kind of character interaction they did choose to show looked like little league compared to even the most menial of interactions from the witcher 3. The kind of dialogue and character interaction bethesda have been barely passing for years is no longer acceptable in the post witcher 3 world.

I should iterate the system itself ie. the dialogue wheel which is no different than the list of 3 or 4 short 4 word choice description the witcher 3 uses.

Yes i hope the dialog itself is better than that short glimpse we saw, but i just don't see the issue with the wheel implementation itself.
 
I'm impressed with the crafting system and fort construction, but this is the reason why I feared a voiced protagonist, that dialogue system looked terrible. I didn't notice any skill checks or skill selection in the character creation. They wouldn't... :(
 
also yes call it fanboyish but The Witcher 3 just raised the fucking bar forever

Ok, so this is one of those times where, although I love Witcher 3 more than any game Bethesda has ever made, I will say that there are clear differences in goals between their games and what CDPR offers. In Bethesda games you can do anything, be anything, and create an incredibly custom experience. It's highly non-linear. People absolutely love that.

Witcher 3 on the other hand is a tailored experience, a linear story, a single, locked protagonist who basically is who he is. There's not a whole lot of customization in builds, the loot is not much of a priority, and you can't go and join every guild or kill civilians.

I personally prefer the latter, it's quite basically all I want out of an open world game, while the former usually just bores me and feels impersonal. But that's my taste, and a ton of people adore the freedom that kind of design provides. It's two different things.

Unless you're talking about graphics, then yes, Witcher 3 is much better graphically, at least as far as I could tell from a crappy livestream. They're going for different things style wise, though.
 
And I mean it's all redundant to complain now because people love Bethesda's Fallout and old Fallout is never ever ever ever ever ever ever ever coming back ever forever. But yeah. Like, as a person who grew up on games like Fallout, "in depth role playing" is not how I'd describe Bethesda's take on the franchise at all. It's a totally different type of game that serves a different purpose for a different audience.

To be honest, for a lot of people (myself included) what set Fallout apart from its peers back in the day was the level of agency Bethesda games do very well. Dialogue was actually pretty far down on the totem pole in the original Fallout; it wasn't until Fallout 2 really that the dialogue made meaningful strides.

I've played more Fallout 2 than most people on this planet, and the reason I kept playing it over and over had very little to do with the game's story, which to this day I still think is pretty half-baked. That isn't what defined the series for me; if it had been, I probably would have been satisfied with my experience much quicker in terms of playtime, like other more heavily story-driven games that game out in that time period.
 
Not whining, just stating facts
You've seen the gameplay trailer. How about people start being honest on what they seen so far.
Looks great? Looks Amazing? Game is absolutely next gen looking? Seriously wow

You're still going to buy it
 
oh yeah; the games graphics/animations still look like dog shit and this is gamebyro to hell and back

he smartly took barely a couple seconds to mention "engine" and "lighting" when the demo got near water and immediatly went into something else cause boy

Graphics and animations were bad, yep 100% agree with you. The dialogue also looked bad, if the quests and writing as a whole are bad it won't be a good RPG. Everyone seems to think the world will be big, but they showed nothing that made me want to go and explore it.

The settlements and modding looked cool, although didn't really make me think "wow this will be a good rpg". It'll probably be a cool game though.
 
I'm still trying to process all of this. It's weird, because my initial reaction was I was hyped/excited as fuck. But then at the same time, I felt a wave of disappointment in what I was seeing. Then after all was said and done, I was kind of left with a..uh, wtf was that, feeling?

I just wasn't expecting this game to go the over the top sand box route, with a bunch of crazy whacky things to do. As i said before, it reminded me of Dead Rising, Saints Rows, Grand Theft Auto and hell throw in the Sims in there for good measure.

It kind of bothered me when he kept saying "IT JUST WORKS". The whole drag and drop stuff, kind of felt like really dumbed down mechanics. Of course, I don't know how it will play until I play the damn game. So I am by no means judging it fully. But it did kind of worry me how often he kept saying "don't worry, it JUST WORKS". Uh...okay.

SO when I took in everything, it just felt like a really over the top sand box game, as opposed to an immersive post apocalyptic role playing game. And I mean, yeah, Fallout has always had its charm + wit. It was always a funny game. But I just didn't expect what we just saw (which was super over the top and whacky).

I just hope to hell, that the dialogue stuff is actually good, as well as the side missions. I would hate for this game to be like Skyrim, where it's this really massive/gorgeous world. But it's kind of empty, and the side missions aren't that well written. So you are just left with a bunch of whacky/over the top mechanics (building stuff, and going crazy with weapons and traversing).

Well said. This is a lot of how I felt about the reveal. My hype died a little more every single time he said "it just works." I hope they actually spent time on the flaws in 3 and aren't just paying lip service to that while dumping more time into their Minecraft mode and other gimmicks. At the very least, the game needs to not be a chore to play. If they didn't improve the shooting a ton, I'm probably out.
 
Sell the hell glad I picked up a 5TB external drive for my Xbox One. Fallout 4 went from a maybe to digitally pre-order the game on the Xbox One marketplace as soon as I can.

SW battlefront, Fallout 4, Maybe Doom...and more to come...dang...
 
Good lord, how is anything in the rest of E3 going to top this? It just kept getting better throughout the demo. Can't remember the last time I was so hyped for a game.
 
"If you could choose a perk from Fallout to use in real life, what would you choose?"

That's the question you pick to ask? Fuck.

Edit: This is from the Bethesda stream.
 
I'm excited because this looks fantastic, but I'm not gonna lie, some of the comments in here do ring true. From that combat trailer, if you told me those indoor shots were from the PS3 version of F3, I'd 100% believe it. The crappy youtube quality does contribute to that but it really does look that bad indoors with the same flat lighting, same exact blood particle effects, and same sound effects as F3. The outdoor stuff where all their new shaders and ambient lighting can shine looks fine though.

Either way, super hyped. Also glad it's coming out within my 'care zone' and not a billion years from now like most games.

Another nice thing about not having insane over the top graphics is this will be easy to mod to make look nice and will be easier to supersample. Skyrim still looks absolutely mind blowing at times with all the graphical mods and supersampling you can do, and still get 60fps on a modest rig.
 
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Ok, so this is one of those times where, although I love Witcher 3 more than any game Bethesda has ever made, I will say that there are clear differences in goals between their games and what CDPR offers. In Bethesda games you can do anything, be anything, and create an incredibly custom experience. It's highly non-linear. People absolutely love that.

Witcher 3 on the other hand is a tailored experience, a linear story, a single, locked protagonist who basically is who he is. There's not a whole lot of customization in builds, the loot is not much of a priority, and you can't go and join every guild or kill civilians.

I personally prefer the latter, it's quite basically all I want out of an open world game, while the former usually just bores me and feels impersonal. But that's my taste, and a ton of people adore the freedom that kind of design provides. It's two different things.

oh, I agree. im just saying I personally would love a more focused Fallout that feels more like the original games and the Witcher 3 actually feels way closer to that in terms of structure
 
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