ashecitism
Member
https://medium.com/@galyonkin/about-steam-summer-sale-bab1acc3e24
more at the link
At least 33 million games found new owners during those two weeks.
Revenue estimates aren’t really accurate, because, as I’ve mentioned earlier, there are many ways to obtain a game on Steam. Also, at least 20% of those games are sold in countries with special pricing, sometimes at half of the US price. And don’t forget that SteamSpy considers “Call of Duty X: Singleplayer” and “Call of Duty X: Multiplayer” to be different games. That’s around $4.5M and 150 thousand copies.
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It’s not really fair to include ARK: Survival Evolved into Steam Summer Sale figures because it’s a new release. Yes, it was featured, but it wasn’t actually discounted (they’ve just extended a launch offer) and it would sell well anyway regardless of Steam Summer Sale.
But, nevertheless, even if you account for all these SteamSpy shortcomings and errors,
Steam Summer Sale made at least $160M in revenue.
For example, an average maximum discount for this Steam Summer Sale was 66.63% — two-thirds off, amazing savings, really. I don’t have historical data to back it up, but I feel that we’re seeing a downward trend in pricing during Steam sales, when gamers expect games to be discounted more and more. Remember when Steam was selling games with 25% off and everyone was going mad?
So, the useful takeaway here is: get ready to discount a lot. I guess many indie developers will have to offer at least 66% off during Winter Sale.
Median revenue varies from $40K for games with 75% discount to $75K to 66% and to $90K for 50%, 33% and 25% discounts (surprisingly, there is no significant difference between games with those discounts).
But that’s only for games included in SteamSpy stats — the ones that sold more than 5,000 copies. That’s roughly 1050 games out of 4390 games that were discounted during Steam Summer sale.
76% of games discounted during Steam Summer Sale sold less than 5,000 copies.
But Steam Summer Sale negates this effect. Even if you’ve discounted your game a month or so ago, you might still sell a lot (if the game is good, of course).
https://d262ilb51hltx0.cloudfront.net/max/995/1*4gLTEPdyYCs0jcboTrCENA.png
we saw 50% increase in total playtime for games outside the top 20
Summary
Some takeaways:
- Steam Summer Sale is big, but most games don’t sell much.
- An average discount is 66%, but the bigger the discount, the less money you’ll make.
- People are playing the games they’ve bought during the sale, so it’s a good way to increase your userbase.
more at the link